Changes

#161 (Apr 2, 2024 6:22:09 AM)

  1. Typo fixing and language cleanup (#4932) — KnightMiner / githubweb
  2. Fix feather falling not being marked as incremental (#5197) — KnightMiner / githubweb
  3. Fix tooltip overlap on material pages (#5068) — KnightMiner / githubweb
  4. Fix part builder not updating material value when the stack size changes (#5184) — KnightMiner / githubweb
  5. Update issue templates — KnightMiner / githubweb

#160 (Mar 11, 2024 6:22:09 AM)

  1. Implement a super-interface for ModifierModule for just a module with hooks — KnightMiner / githubweb
  2. Implement modifier priority command — KnightMiner / githubweb
  3. Implement basic modifier, helper to replace raw modifier usages — KnightMiner / githubweb
  4. Disallow boon of sssss and strong bones from working on non-helmets — KnightMiner / githubweb

#159 (Mar 8, 2024 6:22:09 AM)

  1. Fix some extra tool ingredients being ignored in small tables (#5193) — KnightMiner / githubweb

#158 (Mar 4, 2024 6:22:07 AM)

  1. Fix conditional mining speed not checking the holder condition — KnightMiner / githubweb
  2. Fix being able to infinitely cast water on oxidized copper to make oxidized copper — KnightMiner / githubweb
  3. Correct default keys in the tank module — KnightMiner / githubweb

#157 (Mar 3, 2024 6:22:06 AM)

  1. Fix loading tool pages from wrong folder for materials and you (mentioned in #4932) — KnightMiner / githubweb
  2. Fix book index links not working due to duplicate page names (#5188) — KnightMiner / githubweb

#155 (Mar 1, 2024 8:00:22 AM)

  1. Fix incorrect index on conditional stat foruma leading to possible array out of bounds — KnightMiner / githubweb
  2. Fix wrong argument for powdered snow capability (#5183) — KnightMiner / githubweb
  3. Show extra requirements on tool recipe pages — KnightMiner / githubweb
  4. Misc typo fixes (#4932), cleanup a couple unused resources — KnightMiner / githubweb
  5. Update to 3.7.1 for critical bugfix release — KnightMiner / githubweb
  6. Specify slot requirement is per level before someone asks — KnightMiner / githubweb

#154 (Mar 1, 2024 6:22:07 AM)

  1. Generate textures for staff specific embellishments — KnightMiner / githubweb

#152 (Feb 28, 2024 7:25:30 PM)

  1. Make parrying only work in the offhand — KnightMiner / githubweb
  2. Add tinted glass to the book — KnightMiner / githubweb
  3. Make soul glass slower as its full block space — KnightMiner / githubweb
  4. Simplified Chinese Translation For 1.18.2 (#5181) — github / githubweb
  5. Update to 3.7.0 — KnightMiner / githubweb

#151 (Feb 28, 2024 6:22:09 AM)

  1. Adjust priority on dwarven to ensure its after flat boosts — KnightMiner / githubweb
  2. Book and language fixes — KnightMiner / githubweb

#150 (Feb 27, 2024 6:22:12 AM)

  1. Switch to a cleaner approach for adding additional materials to a stat type — KnightMiner / githubweb
  2. Fix armor icon in mighty smelting — KnightMiner / githubweb

#149 (Feb 26, 2024 9:28:56 AM)

  1. Implement cheese — KnightMiner / githubweb
  2. Tweak slimestaff stats to make ranged more variable — KnightMiner / githubweb
  3. Add support for adding armor to all books instead of just encyclopedia — KnightMiner / githubweb
  4. Add icons to modifier pages in materials and you — KnightMiner / githubweb
  5. Add an option using material tags to add an existing material to a embellishment stat type — KnightMiner / githubweb

#148 (Feb 26, 2024 6:22:11 AM)

  1. New staff and cheese textures (#5180) — github / githubweb

#147 (Feb 25, 2024 6:22:09 AM)

  1. Change wetting to apply much later, ensuring you actualy are taking damage — KnightMiner / githubweb
  2. Pierce related cleanup — KnightMiner / githubweb

#146 (Feb 24, 2024 6:22:08 AM)

  1. Fix some modiifers and smeltery recipes consuming allowing filled tanks (#5155) — KnightMiner / githubweb
  2. Allow breaking seared tanks with pistons and placing them with dispensers — KnightMiner / githubweb

#145 (Feb 23, 2024 6:22:12 AM)

  1. Tweak Japanese translation (#5086) — github / githubweb

#144 (Feb 21, 2024 6:22:08 AM)

  1. Update ko_kr.json — gisellevonbingen / githubweb
  2. Fix wrongly named defense modifiers (discovered in #5092) — KnightMiner / githubweb
  3. Chinese Translation for 1.18.2 (#5092) — github / githubweb
  4. English typo was accidently copied to the chinese translation, so correct it post PR — KnightMiner / githubweb
  5. Update uk_ua (#5128) — github / githubweb
  6. fixed the awkward Korean translation! (#5091) — github / githubweb
  7. Update translation page locations in the encyclopedia — KnightMiner / githubweb

#143 (Feb 20, 2024 6:22:12 AM)

  1. Fix some pages that did not get properly renamed in the previous commit — KnightMiner / githubweb
  2. Implement a new tag for staffs in books instead of reusing the staff tag — KnightMiner / githubweb
  3. Disable sorting on the staff pages, the order just looks better without sorting — KnightMiner / githubweb
  4. Implement a few currently unused variabe types — KnightMiner / githubweb

#141 (Feb 19, 2024 5:29:59 AM)

  1. Increase enderstaff to starting with reach 2 — KnightMiner / githubweb
  2. Fix tier material transformer loading too late — KnightMiner / githubweb
  3. Implement broad and small tool tags — KnightMiner / githubweb
  4. Implement tag injector for loading book pages on modifiers and tools — KnightMiner / githubweb

#140 (Feb 14, 2024 6:22:11 AM)

  1. Migrate to Mantle versions of some utilities and update Mantle — KnightMiner / githubweb

#139 (Feb 5, 2024 6:22:06 AM)

  1. Update Mantle and migrate to some of its generic serializers — KnightMiner / githubweb
  2. Migrate to new mantle predicates — KnightMiner / githubweb

#138 (Jan 12, 2024 6:22:07 AM)

  1. Rename binary operator to post fix operator, add some non-binary operators — KnightMiner / githubweb
  2. Ditch fallback formula in the formula builder since we don't actually care in datagen — KnightMiner / githubweb
  3. Fix weird generic issue when building formula modifiers — KnightMiner / githubweb
  4. Switch parameter order on nested loader for consistency — KnightMiner / githubweb
  5. More operator improvements — KnightMiner / githubweb
  6. Use common indices for variables in modifier formulas — KnightMiner / githubweb
  7. Make conditional mining speed and conditional melee damage use a setter for target/blocks — KnightMiner / githubweb
  8. Static import getResouce in a couple files as its called so much — KnightMiner / githubweb
  9. Implement formulas with variables — KnightMiner / githubweb
  10. Migrate blasting, hydraulic, lightspeed, maintained, and raging to JSON modifiers — KnightMiner / githubweb
  11. Correct tooltip logic being backwards — KnightMiner / githubweb
  12. Fix not writing condition to the network for enchantment modules — KnightMiner / githubweb
  13. Correct desscrption of one shot for clarity — KnightMiner / githubweb

#137 (Jan 4, 2024 6:22:08 AM)

  1. Simplify networking for stack operations — KnightMiner / githubweb
  2. Store the number of arguments in post fix instead of the variable names — KnightMiner / githubweb
  3. Tweak how operators and variables are distinguished in JSON — KnightMiner / githubweb
  4. Implement min and max binary operators — KnightMiner / githubweb
  5. Small improvements to conditional stat modules — KnightMiner / githubweb
  6. Add generic return type to the stat module builder — KnightMiner / githubweb
  7. Implement conditional stat module and migrate airborne to it — KnightMiner / githubweb

#136 (Jan 1, 2024 6:22:06 AM)

  1. Migrate walker modifiers to composable modifiers — KnightMiner / githubweb
  2. Add support for new module features to old modules — KnightMiner / githubweb
  3. Rework enchantment module for better stability — KnightMiner / githubweb
  4. Book updates and improvements — KnightMiner / githubweb
  5. Fix missing tooltip hook for conditional mining speed — KnightMiner / githubweb

#135 (Dec 31, 2023 6:22:08 AM)

  1. Fix IntRange seralizing min and max wrongly — KnightMiner / githubweb
  2. Implement utility for more generalized formulas in modifier modules — KnightMiner / githubweb
  3. Migrate padded, knockback, reinforced, unbreakable, and dense to modifier modules — KnightMiner / githubweb
  4. Minor cleanup to library comments — KnightMiner / githubweb
  5. Make skyslimes use tags for their random modifiers on their helmets — KnightMiner / githubweb
  6. Implement damage source predicate and protection modifier modules — KnightMiner / githubweb
  7. Implement tool action transform module — KnightMiner / githubweb
  8. Fix skyslimes not adding modifiers to their helmets — KnightMiner / githubweb
  9. Fix enchantment module adding the enchantment multiple times — KnightMiner / githubweb

#134 (Dec 30, 2023 6:22:06 AM)

  1. Deduplicate code and ensure all ID variants have network and NBT methods as relevant — KnightMiner / githubweb
  2. Implement item predicates — KnightMiner / githubweb
  3. Add in tool context predicates — KnightMiner / githubweb
  4. Allow material variant IDs to match variantless materials — KnightMiner / githubweb
  5. Switch to cleaner implementation of tool stat modules — KnightMiner / githubweb
  6. Implement 3 new advancements to take advantage of tool stat predicates — KnightMiner / githubweb
  7. Update advancement material list — KnightMiner / githubweb
  8. Correct unclear name for the tool damage hook — KnightMiner / githubweb

#133 (Dec 29, 2023 6:22:08 AM)

  1. Cleanup: repackage new modifier hooks and modules since there are so many — KnightMiner / githubweb
  2. Migrate durability related methods to hooks — KnightMiner / githubweb
  3. Further split build hooks into build and behavior — KnightMiner / githubweb
  4. Migrate inventory tick, done migrating hooks for now — KnightMiner / githubweb

#132 (Dec 28, 2023 6:22:06 AM)

  1. Add enderslime staffs — KnightMiner / githubweb
  2. Ditch bucketing priority as its no longer needed — KnightMiner / githubweb

#131 (Dec 26, 2023 6:22:09 AM)

  1. Rework the piercing modifier — KnightMiner / githubweb

#130 (Dec 22, 2023 6:22:09 AM)

  1. Implement tinted and soul glass for smelteries and foundries — KnightMiner / githubweb
  2. Make powdered snow a fluid — KnightMiner / githubweb
  3. Make spitting apply knockback and allow punch to work on it — KnightMiner / githubweb
  4. Disallow applying tilling to kamas, as it starts with tilling — KnightMiner / githubweb

#129 (Dec 21, 2023 6:22:07 AM)

  1. Add support for Diet — KnightMiner / githubweb
  2. Create TankModule, migrating TankModifier to the module system — KnightMiner / githubweb
  3. Fix spilling effects improperly handling partial stacks at higher levels — KnightMiner / githubweb
  4. Implement spitting modifier — KnightMiner / githubweb
  5. Allow blocking while charging a bow, crossbow, spitting, or "slings" — KnightMiner / githubweb
  6. Allow using scope on crossbows — KnightMiner / githubweb

#128 (Dec 20, 2023 6:22:09 AM)

  1. Store starting slots for a tool in volatile data instead of persistent — KnightMiner / githubweb
  2. Tool starting trait tweaks — KnightMiner / githubweb

#127 (Dec 17, 2023 6:22:11 AM)

  1. Implement modifier traits — KnightMiner / githubweb
  2. Seems I forgot to check all the boxes on the autorenamer, that class used to be called state — KnightMiner / githubweb

#126 (Dec 15, 2023 6:22:12 AM)

  1. Migrate aqua affinity to an enchantment — KnightMiner / githubweb
  2. Make fiery and freezing more applicable — KnightMiner / githubweb

#125 (Dec 14, 2023 6:22:09 AM)

  1. Fix wrong size for some cobalt ore veins (#5164) — KnightMiner / githubweb
  2. Typo fixes (#4932) — KnightMiner / githubweb
  3. Fix tool belt salvage not having a max level (#5145) — KnightMiner / githubweb
  4. Switch to Mantle water tag as 1.18 vanilla water tag sometimes gets modded fluids (#5104) — KnightMiner / githubweb
  5. Catch the case of dumb mods returning a null component in a clearly non-null context. (#4748) — KnightMiner / githubweb
  6. Prevent applying the same variant of a swappable modifier recipe multiple times (#5097) — KnightMiner / githubweb
  7. Limit to 1 sound playing at a time in tool tables (#5097) — KnightMiner / githubweb
  8. Fix indestructable tools still sometimes despawning (#5170) — KnightMiner / githubweb
  9. Fix too little fire protection on shields and staffs (#5169) — KnightMiner / githubweb
  10. Fix fire protection fire time reduction not working on shields (#5169) — KnightMiner / githubweb

#124 (Nov 29, 2023 6:22:10 AM)

  1. Add flavor text for new modifiers in mighty smelting — KnightMiner / githubweb

#123 (Nov 26, 2023 6:22:06 AM)

  1. Simplify attack particles — KnightMiner / githubweb
  2. Prepare for sling modifiers by making staffs be ranged — KnightMiner / githubweb
  3. Give excavators the old frypan bonk particle on attack — KnightMiner / githubweb
  4. Implement sling modifiers — KnightMiner / githubweb
  5. Modifier icons for new modifiers — KnightMiner / githubweb

#122 (Nov 19, 2023 6:22:10 AM)

  1. Implement charging animations on staffs — KnightMiner / githubweb

#121 (Oct 10, 2023 6:22:06 AM)

  1. Add "checked the in game books" to the issue template search options — KnightMiner / githubweb
  2. Update performance mod list for issue templates — KnightMiner / githubweb

#120 (Aug 10, 2023 6:22:14 AM)

  1. Migrate repair factor to a modifier hook — KnightMiner / githubweb

#119 (Jun 13, 2023 6:22:13 AM)

  1. Mingrate block breaking modifier methods to hooks — KnightMiner / githubweb
  2. Migrate equipment change methods to modifier hooks — KnightMiner / githubweb
  3. Deprecate IJsonPredicate in favor of mantle version — KnightMiner / githubweb
  4. Migrate conditional mining speed modifier and mob disguise to modules — KnightMiner / githubweb
  5. Allow modifier modules to recommend a priority — KnightMiner / githubweb

#118 (Jun 8, 2023 6:22:13 AM)

  1. Switch exception type for invalid serializer — KnightMiner / githubweb

#117 (Jun 7, 2023 6:22:13 AM)

  1. Rename composable addHook to addModule, more accurate name — KnightMiner / githubweb
  2. Migrate StatBoostModifier to modifier modules — KnightMiner / githubweb
  3. Migrate melee and armor combat methods to modifier hooks — KnightMiner / githubweb
  4. Move tooltip helper methods to the tooltip modifier hook — KnightMiner / githubweb
  5. Migrate conditional damage and mob effect to modifier modules — KnightMiner / githubweb
  6. Allow composable modifiers to be incremental — KnightMiner / githubweb
  7. Migrate rebalanced to modifier modules — KnightMiner / githubweb
  8. Update javadoc header on modifier to mention modifier hooks — KnightMiner / githubweb

#116 (Jun 5, 2023 6:22:16 AM)

  1. Add priority and tooltip visibility to composable modifiers — KnightMiner / githubweb
  2. Implement tooltip modifier hook — KnightMiner / githubweb
  3. Add tool build modifier hooks — KnightMiner / githubweb
  4. Migrate enchantment modifier to modifier modules — KnightMiner / githubweb
  5. Migrate extra modifier to modifier modules — KnightMiner / githubweb

#115 (Jun 4, 2023 6:22:14 AM)

  1. Add material and modifier IDs to advanced tooltips — KnightMiner / githubweb
  2. Implement composable modiffier — KnightMiner / githubweb
  3. Add helpers to the modifier data provider to make composable modifiers easier to use — KnightMiner / githubweb
  4. Migrate loot modifier to composable modifiers — KnightMiner / githubweb
  5. Added client config option to hide modifiers in advanced tooltips — KnightMiner / githubweb

#113 (Apr 27, 2023 8:43:35 AM)

  1. Reduce reinforcement cost to 20 instead of 24 — KnightMiner / githubweb
  2. Fix dupe with daggers modifier extraction or tool recycling — KnightMiner / githubweb
  3. Increase revitalizing cap to 5 — KnightMiner / githubweb
  4. Implement boundless modifier — KnightMiner / githubweb
  5. Greatly simplify fire protection by using the vanilla enchantment — KnightMiner / githubweb
  6. Fix swap related duplication bug with tool inventory screen (#5088) — KnightMiner / githubweb
  7. Fix soup recipes having too large of a melting time (#5090) — KnightMiner / githubweb
  8. Make the tool slot for the tool container less subtle — KnightMiner / githubweb
  9. Fix reflecting modifier using the level of blocking for its logic — KnightMiner / githubweb
  10. Make the spilling fluid cache concurrent (#5098) — KnightMiner / githubweb
  11. Prevent arrow pickup status from changing when reflecting arrows (#5098) — KnightMiner / githubweb
  12. Fix a couple more reflecting bugs — KnightMiner / githubweb
  13. Enqueue some client setup to prevent CME (#5123) — KnightMiner / githubweb
  14. Make seared and scorched ladders connect (#5109) — KnightMiner / githubweb
  15. Fix tank modifier having different NBT when never filled vs emptied (#5102) — KnightMiner / githubweb
  16. Remove crafttweaker examples (#5072) — KnightMiner / githubweb
  17. Update Tinker Station JEI transfer support (#5096) — KnightMiner / githubweb
  18. Make velocity no longer impact inaccuracy of projectile launchers (#5107) — KnightMiner / githubweb
  19. Make Necrotic a flat 5% heal per level (#4983) — KnightMiner / githubweb
  20. Cap sweeping edge at the base damage, not base + 1 — KnightMiner / githubweb
  21. Make sinistral work when left clicking an entity — KnightMiner / githubweb
  22. Fix fancy item frames allowing converting vanilla frames to self — KnightMiner / githubweb
  23. More typo fixing (#4932) — KnightMiner / githubweb
  24. Modifier data tweaks — KnightMiner / githubweb
  25. Add missing tags to slimy grass (#5089) — KnightMiner / githubweb
  26. Workaround race condition on modifier icon loading (#5105) — KnightMiner / githubweb
  27. Remove unneeded broken check from modifier util — KnightMiner / githubweb
  28. Author Images (#5119) — github / githubweb
  29. Update versin to 3.6.4 — KnightMiner / githubweb

#111 (Feb 14, 2023 5:19:12 PM)

  1. Update zh_cn (1.18) (#5051) — github / githubweb
  2. Update Japanese translation(1.18) (#5050) — github / githubweb
  3. Increase version to 3.6.3 — KnightMiner / githubweb

#110 (Feb 14, 2023 10:22:09 AM)

  1. add parrying to book sections — KnightMiner / githubweb
  2. Fix shield offsets being wrong in the right hand — KnightMiner / githubweb
  3. Couple of tool damage fixes — KnightMiner / githubweb

#109 (Feb 13, 2023 10:22:08 AM)

  1. retexture slimestaffs — KnightMiner / githubweb
  2. retexture travelers shield — KnightMiner / githubweb
  3. add charging animation to staffs — KnightMiner / githubweb
  4. adjust longbow animation — KnightMiner / githubweb
  5. retexture plate shield — KnightMiner / githubweb
  6. adjust amethyst bronze — KnightMiner / githubweb
  7. retexture some resource items — KnightMiner / githubweb
  8. change plate shield to use crimson wood — KnightMiner / githubweb
  9. run datagen — KnightMiner / githubweb
  10. make travelers shield appear above armor — KnightMiner / githubweb
  11. Slightly reduce staff use item speed — KnightMiner / githubweb
  12. Tweak spilling again — KnightMiner / githubweb
  13. Adjust shield wood — KnightMiner / githubweb
  14. Make block angle arc instead of one sided — KnightMiner / githubweb

#107 (Feb 12, 2023 7:40:47 AM)

  1. Replace fast_use_item flag with use_item_speed tool stat — KnightMiner / githubweb
  2. Make walking on snow controlled by a volatile flag instead of hardcoded to travelers boot — KnightMiner / githubweb
  3. Revamp slimestaff spilling — KnightMiner / githubweb
  4. Make spilling and wetting work on shields — KnightMiner / githubweb
  5. Update books for shield and staff modifier info — KnightMiner / githubweb
  6. Tweak staff stats — KnightMiner / githubweb
  7. Add shield pages to books — KnightMiner / githubweb
  8. Add staffs to books and fix tool index transformers — KnightMiner / githubweb
  9. Add pages on modifier toggling and shorten names slightly — KnightMiner / githubweb
  10. Cap sweeping edge at 3 levels to make it not completely outclass scythes — KnightMiner / githubweb
  11. Implement parrying modifier — KnightMiner / githubweb
  12. Improve tool building recipe — KnightMiner / githubweb

#106 (Feb 11, 2023 10:22:09 AM)

  1. Switch logInvalidToolStack to a three value enum — KnightMiner / githubweb
  2. Replace hacky respiration logic with the vanilla enchantment — KnightMiner / githubweb
  3. Allow using a wet sponge to extract modifiers — KnightMiner / githubweb
  4. Typo fixing (#4932) — KnightMiner / githubweb
  5. Fix smeltery components losing texture when broken (#5082) — KnightMiner / githubweb
  6. Implement log fall modifier — KnightMiner / githubweb
  7. Implement reflecting modifier for shields — KnightMiner / githubweb

#105 (Feb 11, 2023 7:14:37 AM)

  1. Switch to a much more stable method for fastUseItem — KnightMiner / githubweb

#104 (Feb 11, 2023 3:23:13 AM)

  1. Add scaled FOV modifier for any FOV changes that should respect FOV scaling — KnightMiner / githubweb
  2. Also clear used modifier if the using item stack changes but we are still using — KnightMiner / githubweb
  3. Hacky fix for carry on firing a forge event at the wrong time — KnightMiner / githubweb

#102 (Feb 5, 2023 5:39:10 AM)

  1. Update to latest Json Things (#5078) — KnightMiner / githubweb

#100 (Feb 5, 2023 3:45:43 AM)

  1. Make broken shields ineffective (#5079) — KnightMiner / githubweb
  2. Fix firestarter not respecting dual handed logic — KnightMiner / githubweb
  3. Fix firestarter and glowing immediately breaking the block when used as a left click modifier — KnightMiner / githubweb
  4. Ensure all interaction hooks are disabled when on cooldown — KnightMiner / githubweb
  5. Fix chestplates being unable to attack (#5080) — KnightMiner / githubweb
  6. Reduce spilling cooldown since its a bit more reasonable after the potion nerf — KnightMiner / githubweb
  7. Fix shields overlapping armor models in third person — KnightMiner / githubweb

#98 (Feb 3, 2023 2:46:14 AM)

  1. Add icon for rebalanced — KnightMiner / githubweb
  2. Fix some modifier max levels missing and remove max on tank — KnightMiner / githubweb
  3. Rebalance potion spilling — KnightMiner / githubweb
  4. Fiix some missing checks for the tool having durability for durabillity related stuff — KnightMiner / githubweb

#97 (Feb 3, 2023 1:59:43 AM)

  1. Add staff items to Json Things support — KnightMiner / githubweb
  2. Make held armor support armor stats — KnightMiner / githubweb
  3. Implement plate shields — KnightMiner / githubweb
  4. Allow embellishing shields — KnightMiner / githubweb
  5. Fix blocking modifier visually appearing to work when broken — KnightMiner / githubweb
  6. Tweak travelers shield broken texture to prevent z-fghting — KnightMiner / githubweb
  7. Allow spilling and slurping on slimestaffs — KnightMiner / githubweb
  8. Allow dyeing staff handles and embellishing the grip — KnightMiner / githubweb
  9. Disallow luck on chestplates — KnightMiner / githubweb
  10. Remove slotless salvage recipes, they do nothing — KnightMiner / githubweb
  11. Implement rebalanced — KnightMiner / githubweb

#96 (Feb 2, 2023 10:22:07 AM)

  1. Implement tags for holdable armor — KnightMiner / githubweb
  2. Move logic that clears fast item use into interaction handler — KnightMiner / githubweb
  3. Implement active modifier system — KnightMiner / githubweb
  4. Migrate tasty to the improved logic — KnightMiner / githubweb
  5. Implement blocking modifier and shield stats — KnightMiner / githubweb
  6. Add option for tools to have arbitrary modules registered as part of the definition — KnightMiner / githubweb
  7. Implement tool definition module for changng interactions — KnightMiner / githubweb
  8. Implement modifiable staff item — KnightMiner / githubweb
  9. Fix stutter when blocking or eating a tool — KnightMiner / githubweb
  10. Implement travelers shield — KnightMiner / githubweb
  11. Add tool blocking predicates to all melee weapons that can receive the blocking modifier — KnightMiner / githubweb
  12. Implement slime staffs — KnightMiner / githubweb
  13. Tweak protection modifiers — KnightMiner / githubweb
  14. Add recipe for blocking modifier — KnightMiner / githubweb

#95 (Jan 30, 2023 10:22:09 AM)

  1. Implement recipe that allows different slot requirements each level with the same inputs — KnightMiner / githubweb
  2. Fix modifiers getting cached too soon on server connect, causing JEI to disable (#5074) — KnightMiner / githubweb
  3. Fix arrows being consumed without firing by a non fully charged bow (#5071) — KnightMiner / githubweb
  4. Fix fast use item not deactivating when scrolling away from the bow (#5070) — KnightMiner / githubweb

#94 (Jan 28, 2023 10:22:11 AM)

  1. Allow daggers to stack to 2 when modifying — KnightMiner / githubweb

#92 (Jan 22, 2023 8:38:46 PM)

  1. Fix unarmed damage debuff only happening on the offhand — KnightMiner / githubweb
  2. Fix unarmed no longer having the proper multiplier — KnightMiner / githubweb
  3. Add book pages in gadgetry for the modifier worktable — KnightMiner / githubweb
  4. Fix modifier extraction allowing you to create an incremental modifier crystal without paying the full modifier cost — KnightMiner / githubweb
  5. Release 3.6.2 — KnightMiner / githubweb

#91 (Jan 22, 2023 10:22:07 AM)

  1. Fix modifier material repair recipe builder using the wrong key — KnightMiner / githubweb
  2. Allow repairing armor modified with gold using gold — KnightMiner / githubweb

#90 (Jan 21, 2023 10:22:10 AM)

  1. Fix referencing tags during a method possibly called on item init — KnightMiner / githubweb
  2. Add option to rename tools (#4317) — KnightMiner / githubweb

#89 (Jan 20, 2023 10:22:09 AM)

  1. Fix mantle dependency string — KnightMiner / githubweb
  2. Fix plate armor embellishments — KnightMiner / githubweb

#88 (Jan 19, 2023 7:18:44 PM)

  1. Hey look, already caught one more case of that bug. Luckily its harmless now — KnightMiner / githubweb

#87 (Jan 19, 2023 6:54:00 PM)

  1. Fix one of the new recipe types adding extra NBT to items — KnightMiner / githubweb
  2. Fix adding empty multipliers tag to tools — KnightMiner / githubweb
  3. Entirely fix all future cases of tool stack adding empty NBT to items — KnightMiner / githubweb
  4. Default new config option to false now that I am done testing — KnightMiner / githubweb

#85 (Jan 19, 2023 5:18:02 AM)

  1. Synchronize deferred registers — KnightMiner / githubweb
  2. Switch to new colored block model UV lock logic — KnightMiner / githubweb
  3. Use tool name format for tooltparts (#4753) — KnightMiner / githubweb
  4. Update reference to slimeboots in slimesling tooltips (#4932) — KnightMiner / githubweb
  5. Release 3.6.1 — KnightMiner / githubweb

#84 (Jan 18, 2023 7:50:52 PM)

  1. encourage modifier worktable to go last in JEI — KnightMiner / githubweb
  2. Make modifier crystals smarter about showing in JEI — KnightMiner / githubweb
  3. Make the multiblock controllers and IO blocks support alternate brick textures — KnightMiner / githubweb
  4. Add overslime penalty for ranged tools (#5063) — KnightMiner / githubweb
  5. Update book geode information (#4932) — KnightMiner / githubweb
  6. Add option to disable golden texture on basic armor — KnightMiner / githubweb

#80 (Jan 13, 2023 8:39:47 AM)

  1. Implement tag for dyeable modifiable tools — KnightMiner / githubweb
  2. Add embellisment recipe for cobalt and enderslime — KnightMiner / githubweb
  3. Add ability to add new armor types via JSON — KnightMiner / githubweb
  4. Add config option for repair kit quality and allow JSON Things to add more repair kits (#5012) — KnightMiner / githubweb
  5. Implement modifier material repair recipe — KnightMiner / githubweb
  6. Misc serializer fixes — KnightMiner / githubweb
  7. Fix crash on removing tool belt (#5058) — KnightMiner / githubweb

#79 (Jan 12, 2023 11:08:16 PM)

  1. Add method to register a crossbow item predicate — KnightMiner / githubweb
  2. Add tags for embellishables to make it easier for addons with new armor types — KnightMiner / githubweb
  3. Add item properties to bows — KnightMiner / githubweb
  4. Remove shortbow textures, they have been moved to an addon — KnightMiner / githubweb
  5. Allow mob effect modifiers to grant float levels — KnightMiner / githubweb
  6. Misc data tweaks — KnightMiner / githubweb

#78 (Jan 9, 2023 10:22:09 AM)

  1. Implement mob effect modifier and migrate sticky to dynamic with that — KnightMiner / githubweb

#77 (Jan 8, 2023 10:22:07 AM)

  1. Implement fast use item logic — KnightMiner / githubweb

#76 (Jan 7, 2023 9:58:08 PM)

  1. Add modifier crystals: an item to apply a modifier without inputting its recipe — KnightMiner / githubweb
  2. Add recipes for creating slime crystals — KnightMiner / githubweb
  3. Implement mapping from enchantments to modifiers — KnightMiner / githubweb
  4. Implement modifier predicates, will be used for some upcoming recipes — KnightMiner / githubweb
  5. Implement modifier extraction recipe — KnightMiner / githubweb
  6. Implement enchantment conversion recipe — KnightMiner / githubweb
  7. Move modifier set worktable recipes to using modifier predicates — KnightMiner / githubweb
  8. Fix insatiable using the wrong effect for ranged (#5048) — KnightMiner / githubweb
  9. Prevent enderporting arrows from teleporting you from across dimensions (#5046) — KnightMiner / githubweb
  10. Fix wrong material requirement for material master (#5049), add bamboo to requirement — KnightMiner / githubweb
  11. Typo cleanup (#4932) — KnightMiner / githubweb
  12. Fix longbows being held from the wrong location — KnightMiner / githubweb
  13. Merge looting and luck recipes — KnightMiner / githubweb
  14. Rework luck extracting — KnightMiner / githubweb
  15. Fix unarmed not being fully removed from the builders — KnightMiner / githubweb
  16. Added compat for wall jump, cyclic, and ensorcellation enchants — KnightMiner / githubweb
  17. Merge armor/held haste and knockback to make it easier to understand — KnightMiner / githubweb
  18. Fix some modifiers being allowed in slotless when they shouldn't be — KnightMiner / githubweb
  19. Improve display of enchantment conversion in JEI — KnightMiner / githubweb
  20. Remove funny square brackets from item name for trick quiver hotbar message — KnightMiner / githubweb
  21. Implement depth strider modifier and JSON enchantment modifier — KnightMiner / githubweb
  22. Add bow abilities to the advancement, remove some things no longer abiltiies — KnightMiner / githubweb
  23. Fix typo in the ID of repulsive — KnightMiner / githubweb
  24. Add ability to extract enchantments from enchanted tools — KnightMiner / githubweb
  25. Make higher levels of fiery work properly on projectiles — KnightMiner / githubweb
  26. Add support for the stat boost modifier (which does too much) to do tool actions as well — KnightMiner / githubweb
  27. Implement JSON Things plugin to allow thing packs to make tinker tools — KnightMiner / githubweb

#75 (Dec 29, 2022 6:22:10 PM)

  1. Make crystalshots go ding instead of twing — KnightMiner / githubweb
  2. Fix grip stat tooltips being wrong — KnightMiner / githubweb
  3. Fix crossbows shooting fireworks from the feet level (#5047) — KnightMiner / githubweb

#73 (Dec 28, 2022 1:03:28 AM)

  1. Add potion casting recipe and add recipes for filling potion bottles and tipping arrows — KnightMiner / githubweb
  2. Fix bamboo having no trait — KnightMiner / githubweb
  3. Adjust bow base stats — KnightMiner / githubweb
  4. Fix modiffier model missing texture log config being ignored — KnightMiner / githubweb
  5. Show projectile damage in the tooltip — KnightMiner / githubweb
  6. Add sounds on pulling a bow back — KnightMiner / githubweb
  7. Improve subtype representation of materials with limited stat types — KnightMiner / githubweb
  8. Fx nullable fallback being passed into nonnull context — KnightMiner / githubweb
  9. Language fixes — KnightMiner / githubweb
  10. Update zh_cn (#4987) — github / githubweb
  11. Mention dumping potions into tanks in the book — KnightMiner / githubweb
  12. Update to 3.6.0 — KnightMiner / githubweb

#72 (Dec 27, 2022 6:22:07 PM)

  1. Implement block transform modifier hook (#5043) — github / githubweb
  2. Take a bow for bows (#5044) — github / githubweb
  3. Update ja_jp.json (#5011) — github / githubweb
  4. Remove redundant logic for player sensitive crafting table results — KnightMiner / githubweb
  5. Fix deletion bug with shift clicking into tool inventories (#5009) — KnightMiner / githubweb
  6. Hack around JEI focuses not using recipe subtypes — KnightMiner / githubweb
  7. Make quivers support holding fireworks on crossbows — KnightMiner / githubweb
  8. If a crossbow breaks during loading, fire it immediately — KnightMiner / githubweb
  9. Workaround fix for slimeskull usage not showing modifier recipes (#4924) — KnightMiner / githubweb
  10. Fix crashes and otherwise poor UI behavior when in spectator mode (#5005) — KnightMiner / githubweb
  11. Switch quick charge icon to a crossbow — KnightMiner / githubweb
  12. Add format string and material separator translation keys (#4753) — KnightMiner / githubweb
  13. Allow placing slime foliage in flower pots (#4722) — KnightMiner / githubweb
  14. Make sure projectile hit considers multipart entities — KnightMiner / githubweb

#71 (Dec 26, 2022 6:22:06 PM)

  1. Bug fixes in translation area. (#4998) — github / githubweb
  2. Fix stack size 1 container items not returning their container when consumed (#5034) — KnightMiner / githubweb
  3. If tin is detected, alloy pewter from that (#5033) — KnightMiner / githubweb
  4. Fix missing particles and sounds when breaking blocks in AOE (#4920) — KnightMiner / githubweb
  5. Add an additional tool action to firestarter for non-campfire things (#4893) — KnightMiner / githubweb
  6. Fix book typos/language errors (#4932) — KnightMiner / githubweb
  7. Fix soulbound armor being unequip on death (#5040) — KnightMiner / githubweb

#69 (Dec 25, 2022 4:02:02 PM)

  1. Implement bow stats — KnightMiner / githubweb
  2. Add model support for bows — KnightMiner / githubweb
  3. Implement bow grip stats and the stat tooltips for all 4 bow stats — KnightMiner / githubweb
  4. Added longbow textures from RCXcrafter — KnightMiner / githubweb
  5. Add bow grips, bow limbs, and bowstrings — KnightMiner / githubweb
  6. Generate longbow material textures — KnightMiner / githubweb
  7. Tweak default accuracy and implement longbow — KnightMiner / githubweb
  8. Tweak bow stats a bit more — KnightMiner / githubweb
  9. Generate bow stats for native materials — KnightMiner / githubweb
  10. Rework bow stats (again) — KnightMiner / githubweb
  11. Add stat type fallbacks — KnightMiner / githubweb
  12. Fix cobalt grip stats and update lightweight to work on ranged — KnightMiner / githubweb
  13. Fix non-fallback traits not being included in materials — KnightMiner / githubweb
  14. Implement basic stat bow modifiers — KnightMiner / githubweb
  15. Improve bow tags — KnightMiner / githubweb
  16. Implement punch, fiery, and impaling on bows — KnightMiner / githubweb
  17. Implement generic conditional stat hook — KnightMiner / githubweb
  18. Improve ability to access modifier hooks — KnightMiner / githubweb
  19. Make longbow more strict on showing the "fully charged" model — KnightMiner / githubweb
  20. Implement looting on bows and arrow modifier capability — KnightMiner / githubweb
  21. Update test dummy and uncomment it as its useful for testing this bow stuff — KnightMiner / githubweb
  22. Implement hook when a projectile hits an entity — KnightMiner / githubweb
  23. Seems arrows fired by non-players have the arrow entity for both — KnightMiner / githubweb
  24. Fix copper durability being too high — KnightMiner / githubweb
  25. Add piecing support to arrows — KnightMiner / githubweb
  26. Improve interaction of enderporting and enderference, and enderporting in general — KnightMiner / githubweb
  27. punch 5! — KnightMiner / githubweb
  28. Introducing Crystalbound, amethyst bronze's bow trait — KnightMiner / githubweb
  29. Implement ammo hook and bulk quiver — KnightMiner / githubweb
  30. Implement crystalshot — KnightMiner / githubweb
  31. Rename interact modifier hook to keybind interact modifier hook — KnightMiner / githubweb
  32. Migrate interaction hooks to the new modifier hook system — KnightMiner / githubweb
  33. Revamp interactable tags — KnightMiner / githubweb
  34. Implement left click modifier hooks — KnightMiner / githubweb
  35. Migrate several interaction modifiers to the new hook for the sake of left click support — KnightMiner / githubweb
  36. Implement trick quiver — KnightMiner / githubweb
  37. Fix crystalshot showing numbers in the name — KnightMiner / githubweb
  38. Prevent interaction handler from running too often — KnightMiner / githubweb
  39. Tweak bow ability priorities — KnightMiner / githubweb
  40. Revamp unarmed — KnightMiner / githubweb
  41. Generalize arrow launch into projectile launch — KnightMiner / githubweb
  42. Implement multishot — KnightMiner / githubweb
  43. Generate crossbow textures — KnightMiner / githubweb
  44. Implement crossbows — KnightMiner / githubweb
  45. Modifier tweak: restrict power and quick charge — KnightMiner / githubweb
  46. Make longbow pulling predicate even more strict — KnightMiner / githubweb
  47. Implement crossbows having more velocity via tool stats — KnightMiner / githubweb
  48. Improve bow sounds — KnightMiner / githubweb
  49. Improve bow recipes — KnightMiner / githubweb
  50. Use crossbow body for bow grip texture — KnightMiner / githubweb
  51. Add bow materials to the encyclopedia — KnightMiner / githubweb
  52. Fix darkthread bowstring not being craftable — KnightMiner / githubweb
  53. Support experienced on ranged weapons — KnightMiner / githubweb
  54. Implement sinistral for dual wielding crossbows — KnightMiner / githubweb
  55. Move drawspeed to a player property to avoid recalculating it twice each tick — KnightMiner / githubweb
  56. Implement scope modifier — KnightMiner / githubweb
  57. Make zoom an upgrade and allow using it on any right click interact tool — KnightMiner / githubweb
  58. Simplify experienced logic and remove edge case of modifier not added — KnightMiner / githubweb
  59. Add projectile to crossbow tooltip — KnightMiner / githubweb
  60. Fix scope and zoom not disabling when switching selected item — KnightMiner / githubweb
  61. Improve angles on longbow multishot — KnightMiner / githubweb
  62. Allow impaling on all bows — KnightMiner / githubweb
  63. Add encyclopedia pages on crossbows and longbows — KnightMiner / githubweb
  64. Fix broken localization of descriptions and missing enderslimevine update — KnightMiner / githubweb
  65. Add ranged modifiers to encyclopedia and other modifier updates — KnightMiner / githubweb
  66. Add option to crystalshot for randomized colors — KnightMiner / githubweb
  67. Make sinistral respect brokeness — KnightMiner / githubweb
  68. Generate material stats and textures for compat materials — KnightMiner / githubweb
  69. Add missing repair kit textures to aluminum and remove unneeded bamboo textures — KnightMiner / githubweb
  70. Implement most compat traits — KnightMiner / githubweb
  71. Implement silver and aluminum traits — KnightMiner / githubweb
  72. Implement platinums new ranged trait - olympic — KnightMiner / githubweb
  73. Forgot that power is +0.5 damage, +1 is a lot — KnightMiner / githubweb
  74. Holy language! — KnightMiner / githubweb
  75. Fix copy paste error with material section subtitles — KnightMiner / githubweb

#68 (Nov 27, 2022 10:22:06 AM)

  1. Implement modifier hooks — KnightMiner / githubweb
  2. Migrate most modifier hooks to the new hook system — KnightMiner / githubweb
  3. Migrate fluid and inventory hooks to the new modifier hooks — KnightMiner / githubweb

#67 (Nov 26, 2022 10:22:09 AM)

  1. Migrate to deferred registers for custom loot table stuff — KnightMiner / githubweb
  2. Revamp lustrous modifier — KnightMiner / githubweb

#65 (Nov 25, 2022 7:58:44 AM)

  1. Tweak modifier priority system — KnightMiner / githubweb
  2. Block transform cleanup — KnightMiner / githubweb
  3. Modifier removal fixes — KnightMiner / githubweb
  4. Update smeltery detection logic to support structures with no floor — KnightMiner / githubweb

#63 (Nov 24, 2022 6:23:12 AM)

  1. Fix foundry ore rates affecting byproducts in JEI (#5018) — KnightMiner / githubweb
  2. Fix name showing twice if JEI disables the mod name (#5023) — KnightMiner / githubweb
  3. Add usage stat to tinker weapons (#5007) — KnightMiner / githubweb
  4. Fix some typos collected in #4932 — KnightMiner / githubweb
  5. Update version to 3.5.3 — KnightMiner / githubweb

#62 (Nov 23, 2022 10:22:10 AM)

  1. Allow placing sand casts, gold platforms, and gold bars in cast chests (#5020) — KnightMiner / githubweb
  2. Fix clear glass not being meltable (#5000) — KnightMiner / githubweb

#61 (Nov 22, 2022 10:22:09 AM)

  1. Fix not marking the original folder as scanned — KnightMiner / githubweb
  2. Switch to simplier dynamic texture loading — KnightMiner / githubweb
  3. Improve spilling effects — KnightMiner / githubweb

#60 (Nov 21, 2022 7:45:11 PM)

  1. Use new dynamic loader logic for the generate command — KnightMiner / githubweb
  2. Cache textures/item/tool once since the cost of listResources seems to be constant — KnightMiner / githubweb

#59 (Nov 21, 2022 6:37:17 PM)

  1. Move texture existance checks to a new faster util — KnightMiner / githubweb

#58 (Nov 21, 2022 10:22:08 AM)

  1. Fix wrong tag for venom bottle recipe — KnightMiner / githubweb
  2. Implement end materials — KnightMiner / githubweb
  3. Allow making composite bones in part builder — KnightMiner / githubweb

#57 (Nov 16, 2022 10:22:06 AM)

  1. Promote logic to get a list of all recipe modifiers to work without JEI — KnightMiner / githubweb
  2. Remove unneeded extra slot iin the part builder — KnightMiner / githubweb
  3. Make modifier entries a subtype ingredient — KnightMiner / githubweb
  4. Implement visible and invisible ink — KnightMiner / githubweb
  5. Fix previous change making modifiers not sorted — KnightMiner / githubweb
  6. fix z-fighting between enchantment glint on inviible regions of a texture and a solid table texture — KnightMiner / githubweb
  7. Allow putting slimes in bottles — KnightMiner / githubweb
  8. Allow using venom buckets or bottles to remove venom — KnightMiner / githubweb

#55 (Nov 14, 2022 5:18:36 PM)

  1. Fix missing imports in previous commit — KnightMiner / githubweb

#54 (Nov 14, 2022 10:22:08 AM)

  1. Implement the modifier worktable — KnightMiner / githubweb
  2. Update Mantle and migrate some utilities to Mantle versions — KnightMiner / githubweb

#53 (Nov 8, 2022 10:22:09 AM)

  1. Enqueue cauldron interactions to prevent conflict with other mods — KnightMiner / githubweb
  2. Fix some modifier icons being too large (18x18) — KnightMiner / githubweb
  3. Make all geodes have calcite on the inner layer, just varying the outer layer — KnightMiner / githubweb

#52 (Oct 18, 2022 2:22:09 AM)

  1. Add config option to force slime crystal recipes even when geodes are disabled — KnightMiner / githubweb

#51 (Oct 16, 2022 2:22:06 AM)

  1. Ensure material and modifier tags sync over the network — KnightMiner / githubweb
  2. Add getEffectiveLevel to modifiers to reduce instanceof checks to incremental modifiers — KnightMiner / githubweb

#50 (Oct 13, 2022 2:22:12 AM)

  1. Implement modifier and material tags — KnightMiner / githubweb
  2. Added two new recipes for nether survival — KnightMiner / githubweb

#48 (Oct 4, 2022 12:32:25 AM)

  1. Reverse order of modifier priorities and improve tool keybindings — KnightMiner / githubweb

#47 (Oct 3, 2022 11:11:07 PM)

  1. Improve a few modifier icons — KnightMiner / githubweb
  2. Icons for the remaining modifiers — KnightMiner / githubweb
  3. Give fortune and looting unique icons from luck — KnightMiner / githubweb

#46 (Oct 3, 2022 2:22:06 AM)

  1. Implement modifier icons — KnightMiner / githubweb

#44 (Sep 30, 2022 12:59:56 PM)

  1. Attempt 2 at allowing "overloaded" slots in tool belts to migrate nicely — KnightMiner / githubweb

#42 (Sep 29, 2022 4:40:42 PM)

  1. Rebalance inventory modifiers — KnightMiner / githubweb
  2. Fix item deletion when attempting to swap a blacklisted item (#5003) — KnightMiner / githubweb
  3. Make inventory modifiers move items if there is space available before giving up — KnightMiner / githubweb
  4. Fix tool belt showing the background pattern when the slot is filled — KnightMiner / githubweb
  5. Prevent items which disallow themselves in containers from being put in pants (#5001) — KnightMiner / githubweb
  6. Fix tool UI not aligning slots properly when show offhand with a multiple of 9 slots — KnightMiner / githubweb
  7. Misc book fixes — KnightMiner / githubweb
  8. Allow armor interaction to use modifiers, use ctrl for tool belt — KnightMiner / githubweb
  9. Tool belt now caches the max slot index on tool rebuild — KnightMiner / githubweb

#40 (Sep 20, 2022 4:15:32 PM)

  1. I am getting really tired of addons using our utilities without stoping to understand the basics of modding — KnightMiner / githubweb
  2. Side buttons rework (#4990) — github / githubweb
  3. Make chestplates no longer take damage from unarmed — KnightMiner / githubweb
  4. Fix many plants not being minable with the scythe — KnightMiner / githubweb
  5. Update config.yml — github / githubweb
  6. Simplify tooltip key logic taking advantage of the new forge method — KnightMiner / githubweb
  7. Update pack format for 1.18 — KnightMiner / githubweb
  8. Use new "extraData" for material tier sections — KnightMiner / githubweb
  9. Allow swapping the head on a tool if the tool is damaged — KnightMiner / githubweb
  10. Add ability to break down a tool in the part builder — KnightMiner / githubweb

#38 (Sep 5, 2022 12:27:45 AM)

  1. Update ko_kr.json (#4845) — github / githubweb
  2. Create it_it.json (#4827) — github / githubweb
  3. Added id_id.json(re-upload) (#4911) — github / githubweb
  4. Create sv_se.json (#4742) — github / githubweb
  5. Update russian translation [1.18x] (#4808) — github / githubweb
  6. Update de_de.json (#4774) — github / githubweb
  7. Portuguese Brazilian Translation (1.18.1) (#4830) — github / githubweb
  8. Create uk_ua.json (original translation) (#4964) — github / githubweb
  9. Full Simplified Chinese For 1.18.2丨1.18.2 Tinker Construct 3 简体中文支持 (#4957) — github / githubweb
  10. TinkerTabsScreen rework (#4841) — github / githubweb
  11. Update mod version to 3.5.2 — KnightMiner / githubweb

#37 (Sep 4, 2022 10:22:07 PM)

  1. Allow using tinkers buckets in dispensers (#4978) — KnightMiner / githubweb
  2. Recipe and data fixes — KnightMiner / githubweb
  3. Allow using flint and brick/firestarter to light candles (#4965) — KnightMiner / githubweb
  4. Use severing and melting modifiers as JEI catalysts (#4933) — KnightMiner / githubweb
  5. Fix wrong tooltip name for single use armor modifiers (#4908) — KnightMiner / githubweb
  6. Fix blasting not using the scaled level (#4912) — KnightMiner / githubweb
  7. Add support for material stats to remove a stat type (#4929) — KnightMiner / githubweb
  8. Fix crash in alloyer when the side tank capacity is 0 (#4937) — KnightMiner / githubweb
  9. Language fixes (#4867, #4801) — KnightMiner / githubweb
  10. Make slimesuit an overslime friend so it takes no debuff from overslime — KnightMiner / githubweb
  11. Added singular and ore in ground tags to cobalt ore — KnightMiner / githubweb
  12. Fix fuel info being out of sync when tank position changes (#4881) — KnightMiner / githubweb
  13. Fix wrong key for deserializing a random material (#4985) — KnightMiner / githubweb
  14. Fix secondary attacks preventing knockback (#4931) — KnightMiner / githubweb
  15. Add a click sound when casting tables swap slots (#4880) — KnightMiner / githubweb
  16. Fix firestarter eating cake instead of lighting it on fire (#4965) — KnightMiner / githubweb
  17. Book improvements: — KnightMiner / githubweb

#36 (Sep 3, 2022 10:22:09 PM)

  1. Update minimum JEI version to 9.7, update deprecated methods — KnightMiner / githubweb
  2. Implement oxidized variants of iron and copper for more tool options — KnightMiner / githubweb
  3. Fix material variants not showing in JEI recipes — KnightMiner / githubweb

#34 (Jun 24, 2022 6:02:03 PM)

  1. Fix part generator command placing material variants in the wrong folder — KnightMiner / githubweb

#33 (Jun 20, 2022 2:22:08 AM)

  1. Fix slime saplings not growing at a Y that's below zero. (#4916) — traincrazyb / githubweb

#31 (Jun 13, 2022 1:58:42 AM)

  1. Deprecate duplicate modifier data utils from tinkers — KnightMiner / githubweb
  2. Swap melee protection's to an attack speed boost — KnightMiner / githubweb
  3. Change some modifier recipes — KnightMiner / githubweb
  4. Increase attack damage of broad axes slightly — KnightMiner / githubweb
  5. Fix missing max level on leaping — KnightMiner / githubweb
  6. Update mod version to 3.5.1 — KnightMiner / githubweb
  7. cleanup spilling fluid manager contains and find — KnightMiner / githubweb

#30 (Jun 11, 2022 2:22:08 PM)

  1. Make shulking 8%, the weakness is big enough to make up for the strong nearly unconditional defense — KnightMiner / githubweb
  2. Rework melee protection to be more consistent with guardian thorns and other melee modifiers — KnightMiner / githubweb
  3. replace all fluid textures — KnightMiner / githubweb
  4. add project files for fluid textures — KnightMiner / githubweb
  5. Fix wrong name on magma — KnightMiner / githubweb

#29 (Jun 8, 2022 2:22:07 PM)

  1. Introduce shulking modifier, new defense modifier from shulker shells — KnightMiner / githubweb
  2. Rebalance rose gold recipe — KnightMiner / githubweb
  3. Fix saturation being too high on spilling foods — KnightMiner / githubweb
  4. Fix protection modifier not actually giving +2% on first level — KnightMiner / githubweb
  5. Make modifiers in JEI a bit brighter — KnightMiner / githubweb
  6. Fix feather falling not working on new types of fall damage — KnightMiner / githubweb
  7. Introduce some vanilla damage source tweaks — KnightMiner / githubweb

#28 (Jun 6, 2022 2:22:08 PM)

  1. Make clear item frame more distinct — KnightMiner / githubweb
  2. Migrate to SafeClientAccess and TooltipKey from Mantle — KnightMiner / githubweb
  3. Migrate to mantle fluid tooltip handler — KnightMiner / githubweb
  4. Migrate to mantle fluid transfer util — KnightMiner / githubweb
  5. Migrate a few smaller utils to mantle — KnightMiner / githubweb

#27 (Jun 5, 2022 2:22:07 PM)

  1. Migrate to mantle color manager — KnightMiner / githubweb
  2. Migrate JsonUtils methods to mantle's JsonHelper — KnightMiner / githubweb

#25 (Jun 4, 2022 8:51:36 AM)

  1. Book and langauge fixes — KnightMiner / githubweb
  2. Reach changes — KnightMiner / githubweb
  3. The big modifier update — KnightMiner / githubweb

#24 (Jun 2, 2022 2:22:11 PM)

  1. Add potion fluid — KnightMiner / githubweb

#23 (May 23, 2022 2:22:09 PM)

  1. Add a chance for a slime to give multiple offspring a helmet — KnightMiner / githubweb
  2. Give slimes 4x armor and 4x protection — KnightMiner / githubweb
  3. Give skyslimes a chance of diamond or emerald modifier — KnightMiner / githubweb
  4. Cap tooltip on prot. modifiers at 80% — KnightMiner / githubweb
  5. Reimplement self destructive using a potion effect — KnightMiner / githubweb

#22 (May 22, 2022 2:22:09 PM)

  1. Make earthslimes use the vanilla loot table — KnightMiner / githubweb
  2. More tool initialization fixes — KnightMiner / githubweb
  3. Introduce renderer for helmets on tinkers slimes — KnightMiner / githubweb
  4. Allow slmes to spawn with armor — KnightMiner / githubweb

#21 (May 21, 2022 2:22:07 PM)

  1. Fix conditonal damage modifiers being multipliers instead of flat — KnightMiner / githubweb
  2. Tweak slime bounce parameters — KnightMiner / githubweb
  3. Fix tinker data being lost when switching dimensions (#4850) — KnightMiner / githubweb
  4. Fix blocks that don't require a tool not dropping with broken tools (#4864) — KnightMiner / githubweb
  5. Fix tank capacity not setting properly on new blocks (#4866) — KnightMiner / githubweb
  6. Fix guadian thorns causing damage to players who use bleeding (#4857) — KnightMiner / githubweb
  7. Make piggybackpack with less pig and more blood — KnightMiner / githubweb
  8. Fix strong bones not serializing (#4875) — KnightMiner / githubweb
  9. Damagable and ore melting recipe improvement — KnightMiner / githubweb
  10. Migrate fluid tooltips to JSON — KnightMiner / githubweb

#20 (May 12, 2022 2:22:07 PM)

  1. Cleanup materials — KnightMiner / githubweb
  2. Fix molding recipe focus showing some weird recipes — KnightMiner / githubweb

#19 (May 9, 2022 2:22:08 PM)

  1. Update 1-18-issue-report.yml — github / githubweb

#17 (May 6, 2022 9:21:47 PM)

  1. Fix slime tree feature not growing in worlds taller than 256 — KnightMiner / githubweb

#15 (May 6, 2022 2:17:52 AM)

  1. Make smeltery controller from seared bricks instead of seared heater — KnightMiner / githubweb
  2. Fix ore melting recipe applying byproduct rate twice on server/client — KnightMiner / githubweb
  3. Experimental: disable two handed — KnightMiner / githubweb

#14 (May 6, 2022 12:30:09 AM)

  1. Fix copper encyclopedia info — KnightMiner / githubweb
  2. Migrate spilling fluids to a tinkering folder — KnightMiner / githubweb
  3. Trigger wetting from damage that is not directly caused by another entity — KnightMiner / githubweb

#13 (May 5, 2022 7:55:29 PM)

  1. Rework dwarven as sea level tends to be a pretty useless number — KnightMiner / githubweb
  2. Lets actually use 96 iin short worlds, means there is a debuff area in the nether, and a nicer one in TF — KnightMiner / githubweb

#12 (May 4, 2022 2:22:10 PM)

  1. Added step up modifier using new forge attribute — KnightMiner / githubweb
  2. Fix modifier redirects breaking the modifier packet — KnightMiner / githubweb
  3. Fix overslime armor debuff actually being a buff — KnightMiner / githubweb
  4. Remove "safe for decoration" tooltips — KnightMiner / githubweb

#11 (May 3, 2022 2:22:09 PM)

  1. Bring back punji sticks — KnightMiner / githubweb
  2. Necrotic improvements — KnightMiner / githubweb
  3. Add melting recipes to beetroot and mushroom soup — KnightMiner / githubweb
  4. Added unarmed tag, to make it easier to make non-chestplates unarmed — KnightMiner / githubweb
  5. Added wetting modfier — KnightMiner / githubweb

#10 (May 2, 2022 2:22:07 PM)

  1. Add modifier redirects — KnightMiner / githubweb

#9 (May 1, 2022 2:22:11 PM)

  1. Handle some deprecated for removal methods — KnightMiner / githubweb
  2. Rework container transfer syncing — KnightMiner / githubweb
  3. Fix alloyer UI closing when a neighbor block updates — KnightMiner / githubweb
  4. Cleanup tool data initialization — KnightMiner / githubweb
  5. Fix part builder leftover dupe (#4835) — KnightMiner / githubweb
  6. Fix part builder slider being invisible (#4747) — KnightMiner / githubweb
  7. Fix tinkers bronze sometimes redirecting to missing material (#4842) — KnightMiner / githubweb
  8. Fix soup casting not using bowls — KnightMiner / githubweb
  9. Add bowls and bottles to fluid tooltips — KnightMiner / githubweb
  10. Fix tool part casting not working — KnightMiner / githubweb
  11. Fix book descriptions on tools being outdated (#4824) — KnightMiner / githubweb
  12. Fix round plate pattern texture (#4814) — KnightMiner / githubweb
  13. Pocket chain encyclopedia description (#4812) — KnightMiner / githubweb
  14. Note travelers gear is great in snow in the book — KnightMiner / githubweb
  15. Rework encyclopedia — KnightMiner / githubweb

#8 (May 1, 2022 2:00:51 AM)

  1. Fix packet syncing code sending the wrong object — KnightMiner / githubweb
  2. Add bee smelting recipe — KnightMiner / githubweb
  3. Update to new forge hoeing hooks — KnightMiner / githubweb

#7 (Apr 24, 2022 2:22:10 PM)

  1. Remove modifier item salvage — KnightMiner / githubweb
  2. Modifier behavior tweaks — KnightMiner / githubweb
  3. Add feature to fill and empty non-fluid handlers — KnightMiner / githubweb
  4. Make pig iron from honey instead of clay — KnightMiner / githubweb
  5. Fix wrong folder for fluid transfer — KnightMiner / githubweb

#6 (Apr 19, 2022 2:22:08 PM)

  1. Added conditional mining speed modifier and on fire condition — KnightMiner / githubweb
  2. Split haste into two modifiers — KnightMiner / githubweb
  3. Fix modifier entry matching wrongly — KnightMiner / githubweb

#5 (Apr 17, 2022 2:22:11 PM)

  1. Implement loot modifiers — KnightMiner / githubweb
  2. Rename SingleUseModifier to NoLevelsModifier — KnightMiner / githubweb
  3. Implement improved modifier display name logic — KnightMiner / githubweb
  4. Use the new compact mode for living entity predicates, and rename keys to consistently be entity — KnightMiner / githubweb
  5. Fix modifier IDs not syncing to the client — KnightMiner / githubweb

#4 (Apr 15, 2022 2:22:08 PM)

  1. Extract common predicate logic into a superclass — KnightMiner / githubweb
  2. Implement entity predicate, and migrate spilling effects to use it — KnightMiner / githubweb
  3. Implement conditional damage boost modifier serializer — KnightMiner / githubweb

#3 (Apr 13, 2022 2:22:10 PM)

  1. Remove extra empty modifier class — KnightMiner / githubweb
  2. Extract IStatBoost util from StatBoostModifier — KnightMiner / githubweb
  3. Add support for attributes in the stat boost modifier — KnightMiner / githubweb

#2 (Apr 12, 2022 2:22:09 PM)

  1. Make tool stats themselves know what tag is needed to support them — KnightMiner / githubweb