Changes
#1005 (Mar 30, 2016 5:35:52 PM)
#990 (Dec 23, 2015 8:15:11 PM)
- Refactor pattern costs to allow being overridden — undeadZeratul / githubweb
#989 (Dec 6, 2015 4:30:08 PM)
#988 (Oct 27, 2015 6:40:19 PM)
#987 (Oct 27, 2015 6:20:19 PM)
- Update fr_FR.lang — Mazdallier / githubweb
- Fix broken tools AOE harvesting and harvesting stuff above stone level. — bernhard.bonigl / githubweb
#986 (Oct 27, 2015 5:50:19 PM)
- Use correct update flags for generating slime islands. Possible fix for — bernhard.bonigl / githubweb
- Extract the boss-heart-drop blacklist into the config. Closes #1787 — bernhard.bonigl / githubweb
#985 (Oct 4, 2015 11:55:12 AM)
- Fix heightmap being broken in slimeisland chunks — bernhard.bonigl / githubweb
#984 (Oct 3, 2015 12:35:09 PM)
- Separate the nether-ores generation into ardite and cobalt configs — bernhard.bonigl / githubweb
#983 (Sep 30, 2015 3:30:09 PM)
#982 (Sep 24, 2015 4:29:36 PM)
- Update de_DE.lang — ReneMuetti / githubweb
- Update ArmorControls.java — TheTemportalist / githubweb
- Fixed and tested patch — ben / githubweb
- Fixed ArmourControls.java and tested patch. — ben / githubweb
- Update ArmorControls.java — TheTemportalist / githubweb
- Updated NotEnoughKeys API — ben / githubweb
- Create fr_FR.lang — Mazdallier / githubweb
#979 (Aug 19, 2015 4:01:04 PM)
- Fix possible NPE when calculating knockback. — bernhard.bonigl / githubweb
#978 (Aug 17, 2015 10:31:15 AM)
- RF-Tools integration — bernhard.bonigl / githubweb
- Only register smeltery worldgen if smeltery module is enabled. Closes — bernhard.bonigl / githubweb
- Update build.properties — boni / githubweb
#977 (Aug 10, 2015 6:56:02 PM)
#976 (Aug 7, 2015 7:51:00 PM)
- Bump version to 1.8.6b — bernhard.bonigl / githubweb
#975 (Aug 7, 2015 7:26:00 PM)
- Dead entities don't give blood in the Smeltery. Yes, testdummies. — bernhard.bonigl / githubweb
#974 (Aug 7, 2015 7:21:05 PM)
- Prevent non-patterns being pumped into the patternchest. — bernhard.bonigl / githubweb
#973 (Aug 7, 2015 7:16:05 PM)
- fixes #1468 — jens.baetens / githubweb
- Use the Item provided to addSmelteryMelting — mraoflink / githubweb
#972 (Aug 7, 2015 7:06:05 PM)
- Add Enderium to mystcraft blacklist — bernhard.bonigl / githubweb
- NEI ? now works with crafting stations with chest and also pulls items — bernhard.bonigl / githubweb
- Add melting for weaponry stone parts. — bernhard.bonigl / githubweb
#971 (Aug 2, 2015 7:26:08 PM)
- Fixed ArrayIndexOutOfBoundsException on DiamondApple — candice / githubweb
- Fixed ArrayIndexOutOfBoundsException on DiamondApple — candice / githubweb
- Fixed ArrayIndexOutOfBoundsException on DiamondApple — candice / githubweb
#970 (Jul 11, 2015 9:46:04 AM)
- Ore dict everything — verybigbro / githubweb
#969 (Jul 6, 2015 9:31:01 AM)
#968 (Jul 2, 2015 10:01:09 AM)
- Update ArmorProxyClient.java — tahgtahv / githubweb
- Fix potential bounds exception in Smeltery. — LexManos / githubweb
#967 (Jul 1, 2015 6:06:04 PM)
- Cactus, Netherrack and Paper textures for Crossbow, Longbow and Throwing — bernhard.bonigl / githubweb
#966 (Jun 28, 2015 3:46:05 PM)
- Update ru_RU.lang — verybigbro / githubweb
#965 (Jun 28, 2015 10:06:03 AM)
- Last addition for 1.7.10: alumite/ardite/cobalt/manyullyn bricks and — bernhard.bonigl / githubweb
#964 (Jun 28, 2015 9:06:03 AM)
- New bricks — minerbros55 / githubweb
#963 (Jun 28, 2015 8:46:03 AM)
- Prevent crashes with incorrectly initialized armor stuff #1668 — bernhard.bonigl / githubweb
#962 (Jun 27, 2015 6:36:03 PM)
- Fix NPE in ganys PR. Closes #1675 — bernhard.bonigl / githubweb
#961 (Jun 26, 2015 7:01:01 AM)
#960 (Jun 24, 2015 9:56:05 PM)
- Proper English localisation — lemonplays / githubweb
- Update en_GB.lang — lemonplays / githubweb
#959 (Jun 20, 2015 12:41:18 PM)
#958 (May 28, 2015 5:20:54 PM)
#957 (May 10, 2015 11:55:20 AM)
- Bump Version. 1.8.5 Release yaaaaay! — bernhard.bonigl / githubweb
#956 (May 10, 2015 11:40:35 AM)
- Prevent corrupt projectile entities to enter the world — bernhard.bonigl / githubweb
#955 (May 10, 2015 11:20:44 AM)
- Add rendering mappings for materials added through IMC. This means you — bernhard.bonigl / githubweb
- Add a version requirement if armourersWorkshop is present. Seriously — bernhard.bonigl / githubweb
- Yet another unchecked metadata fix. This time for tall slime grass. — bernhard.bonigl / githubweb
- Add an extra check to projectile loading that ensures that the contained — bernhard.bonigl / githubweb
- Add recipe sorting info for ShapelessToolRecipe (chiseling) #1574 — bernhard.bonigl / githubweb
#954 (May 9, 2015 6:40:31 PM)
- Remove TF material strings — verybigbro / githubweb
#953 (May 8, 2015 7:10:31 PM)
- Fix NullPointerException with renderArmorExtras and Bspkrs's main menu. — traincrazyb / githubweb
#952 (May 8, 2015 9:45:32 AM)
- Adjust pig-iron alloy ratios (1 iron + 1 emerald + some blood) #1595 — bernhard.bonigl / githubweb
#951 (May 4, 2015 7:55:17 PM)
- Update Chickenbones mods and forge. Shouldn't be required on the — bernhard.bonigl / githubweb
#950 (May 4, 2015 7:35:32 PM)
- Add a config option to allow oregen in superflat worlds #1596 — bernhard.bonigl / githubweb
#949 (May 2, 2015 11:50:32 AM)
- Fix drain-comparator NPE when the controller gets broken #1586 — bernhard.bonigl / githubweb
#948 (May 2, 2015 9:05:32 AM)
- Glass panes lay down on the casting table. — covers1624 / githubweb
#947 (May 1, 2015 6:10:36 PM)
- Fix for #1552 — covers1624 / githubweb
#946 (May 1, 2015 7:50:36 AM)
#945 (Apr 30, 2015 12:00:40 PM)
- Fixes #1561 — covers1624 / githubweb
- Fix Documentation. — covers1624 / githubweb
#944 (Apr 29, 2015 7:05:19 PM)
- Fix Aluminium Brass localization name. #1575 — bernhard.bonigl / githubweb
#943 (Apr 29, 2015 7:00:19 PM)
- Oredict oreberries as "oreberry*" where * is the material — bernhard.bonigl / githubweb
- Oredict oreberry bushes as "orebush*" — bernhard.bonigl / githubweb
- Oreberries cannot be used for nugget casts or created with nugget casts — bernhard.bonigl / githubweb
#942 (Apr 29, 2015 4:50:40 PM)
- Finally fix faucet-redstone behaviour #834 — bernhard.bonigl / githubweb
#941 (Apr 22, 2015 2:50:46 PM)
- Update zh_CN.lang — 1069894992 / githubweb
#940 (Apr 20, 2015 9:05:17 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#939 (Apr 20, 2015 5:50:38 PM)
- Build script always updates versions — bernhard.bonigl / githubweb
#938 (Apr 20, 2015 2:40:38 PM)
- Update to forge 1384 for the fluid api fixes with delegates — bernhard.bonigl / githubweb
- Fix fluid icons when default changes the used liquid — bernhard.bonigl / githubweb
#936 (Apr 19, 2015 10:00:25 AM)
- Add missing null check for Knapsack loading #1542 — bernhard.bonigl / githubweb
- Fix casting Channels not respecting fluid-parameter when draining. #1517 — bernhard.bonigl / githubweb
- Add nether smeltery blocks to buildcraft facades #1491 — bernhard.bonigl / githubweb
#935 (Apr 13, 2015 8:50:20 AM)
#934 (Apr 13, 2015 7:25:18 AM)
- Bump version for alpha release — bernhard.bonigl / githubweb
#933 (Apr 13, 2015 7:15:17 AM)
- Change projectile behaviour with reinforced to not hit stuff multiple — bernhard.bonigl / githubweb
#932 (Apr 13, 2015 6:25:26 AM)
- Prevent items from being inserted into the CraftingStation #1522 — bernhard.bonigl / githubweb
#931 (Apr 12, 2015 7:45:18 PM)
- Fix Tanks doing their stuff clientside #1535 — bernhard.bonigl / githubweb
- Bump required version to Forge 1355 because of the fluid stuff — bernhard.bonigl / githubweb
#930 (Apr 11, 2015 7:55:34 PM)
- Don't execute smeltery-blocks rightclick-interactions clientside #1527 — bernhard.bonigl / githubweb
#929 (Apr 10, 2015 10:15:27 AM)
- Update neighbours when tanks get drained/filled with stuff #1523 — bernhard.bonigl / githubweb
#928 (Apr 10, 2015 9:55:36 AM)
- Display seared stone tooltip correctly with ingots — bernhard.bonigl / githubweb
- Fluid-API fixes for Forge 1355+ — bernhard.bonigl / githubweb
#927 (Apr 9, 2015 7:35:38 PM)
- Add a tooltip to foodstuff for the frypan-achievement to make it obvious — bernhard.bonigl / githubweb
- Add an exception for drying rack recipies to work with frying-pan kills — bernhard.bonigl / githubweb
#926 (Apr 3, 2015 6:20:39 PM)
- Prevent TankAir missing block warning for people who haven't updated yet — bernhard.bonigl / githubweb
- Changed the logic behind picking up ammo on the ground. Basically the — bernhard.bonigl / githubweb
#925 (Apr 3, 2015 5:15:17 PM)
- More verbose ammo-stacking when picking up ammo. Should fix projectiles — bernhard.bonigl / githubweb
#924 (Apr 3, 2015 4:55:41 PM)
- Add soft-dependencies on used APIs and make it a bit more readable — bernhard.bonigl / githubweb
#923 (Apr 2, 2015 5:35:19 PM)
- Fix tab position when effects are being displayed. — mitchpetrie29 / githubweb
- Fix tab position when NEI is installed and not hidden. — mitchpetrie29 / githubweb
- Mattocks work on melons now #1499 — bernhard.bonigl / githubweb
#922 (Apr 2, 2015 5:20:44 PM)
- Fix dupe with crafting station #1509 — bernhard.bonigl / githubweb
#921 (Mar 18, 2015 10:15:35 PM)
- Check for material existence in Casting-IMC — bernhard.bonigl / githubweb
#920 (Mar 15, 2015 8:35:24 AM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
#919 (Mar 13, 2015 5:25:12 PM)
- Fix clientside access on server — bernhard.bonigl / githubweb
#918 (Mar 13, 2015 2:35:41 PM)
- Fix the new TE metals not being placeable with the buckets — bernhard.bonigl / githubweb
- Don't do moss-healing while the item is getting used — bernhard.bonigl / githubweb
#915 (Mar 9, 2015 11:45:16 PM)
- Rightclick on tools without function now also allows you to throw — bernhard.bonigl / githubweb
#914 (Mar 9, 2015 2:55:13 PM)
#913 (Mar 8, 2015 9:10:24 PM)
- Don't say "tool rod" as arrow part in the tool station — bernhard.bonigl / githubweb
#912 (Mar 5, 2015 10:40:24 AM)
- Remove all references to the adaptive smeltery so people don't get — bernhard.bonigl / githubweb
- Add a tooltip containing 'Smeltery' to the casting table/basin/faucet. — bernhard.bonigl / githubweb
#911 (Mar 3, 2015 8:25:13 PM)
- Let gears be molten down to liquids too! — bernhard.bonigl / githubweb
- Add the 3 new TF liquid metals to mystcraft blacklisting — bernhard.bonigl / githubweb
#910 (Mar 3, 2015 1:00:15 PM)
- Set last 1.7.10 forge as required and prevent 1.8 being used — bernhard.bonigl / githubweb
#909 (Mar 3, 2015 8:25:13 AM)
- Fix MFR version string — bernhard.bonigl / githubweb
#908 (Mar 2, 2015 9:40:14 PM)
- Add resonant frame filling if it's present </TE4> — bernhard.bonigl / githubweb
#907 (Mar 2, 2015 3:05:30 PM)
- Fix nametag logic in toolforge and fix anything performed on a tool not — bernhard.bonigl / githubweb
- Set version requirements for MFR, TE and TF. These are the versions — bernhard.bonigl / githubweb
- Fix killing blows not giving lifesteal #1436 — bernhard.bonigl / githubweb
#906 (Feb 27, 2015 12:40:32 PM)
- Don't render null items — bernhard.bonigl / githubweb
- Fix some internal rendering discrepancies with loaded crossbow ammo and — bernhard.bonigl / githubweb
- Prevent the renderer from rendering anything but tinkers stuff #1419 — bernhard.bonigl / githubweb
#905 (Feb 27, 2015 11:30:12 AM)
- Make tool parts added via addPartCastingMaterial smeltable and register — bernhard.bonigl / githubweb
- Add FluidType when getting a melting-IMC. Melting IMCs should be sent — bernhard.bonigl / githubweb
#904 (Feb 26, 2015 10:00:16 PM)
- Register fluids for part casting registered via IMC in the FluidType — bernhard.bonigl / githubweb
- Move BoltCasting registration to postInit so IMC'd materials — bernhard.bonigl / githubweb
- Allow the renaming of items and tools by using a nametag in a tool — bernhard.bonigl / githubweb
- Fix Extra-Block harvests not giving XP — bernhard.bonigl / githubweb
#903 (Feb 26, 2015 2:15:38 PM)
- Fix fractualities name in the code — bernhard.bonigl / githubweb
#902 (Feb 24, 2015 4:05:28 PM)
- Update version number to 1.8.3 for later down the road — bernhard.bonigl / githubweb
#901 (Feb 24, 2015 3:30:22 PM)
- Some improvements 2.0 — verybigbro / githubweb
#900 (Feb 22, 2015 5:30:14 PM)
- Fix the first achievement that's needed for all other achievements not — bernhard.bonigl / githubweb
#899 (Feb 22, 2015 4:55:13 PM)
- Add a creative bolt that's used for shooting crossbows without ammo in — bernhard.bonigl / githubweb
- Only play pickup sound for actual players (drying rack, oreberries, etc) — bernhard.bonigl / githubweb
#898 (Feb 22, 2015 4:25:13 PM)
- Inventorytweaks support for the pattern chest #1138 — bernhard.bonigl / githubweb
#897 (Feb 22, 2015 3:35:23 PM)
- Update pt_BR.lang — patric.alexandre10 / githubweb
#896 (Feb 22, 2015 11:10:16 AM)
- Followup to fix all the remaining parameters not set by — bernhard.bonigl / githubweb
#895 (Feb 21, 2015 11:55:11 PM)
- Fix world-module trying to register tool-module things in the — bernhard.bonigl / githubweb
#894 (Feb 21, 2015 11:30:11 PM)
- Fix a possible crash when minecraft derps its item-in-use for players — bernhard.bonigl / githubweb
#893 (Feb 21, 2015 9:05:25 PM)
- Landmine shouldn't use clientside functions on serverside #1405 — bernhard.bonigl / githubweb
- Move Oredictionary registrations to preInit — bernhard.bonigl / githubweb
- Fix night-vision being activateable without upgrade #1377 — bernhard.bonigl / githubweb
- Fix Double/Multi-Jump not working #1321 — bernhard.bonigl / githubweb
- Promote the gearcast to an actual pattern. It can now be stored in a — bernhard.bonigl / githubweb
- Fix autosmelt smelting blocks that weren't effective (like sand with a — bernhard.bonigl / githubweb
- Adapt tooltips on bows/crossbows to reflect the new approximate damage — bernhard.bonigl / githubweb
- Fix errors on world load when adding TCon to a world (Thx skyboy) — bernhard.bonigl / githubweb
- Fix incorrect bugfix that didn't fix a crash and broke bow animations — bernhard.bonigl / githubweb
- Fix a long standing bug that caused FPS drops with bows. All tools now — bernhard.bonigl / githubweb
- Disable blending when rendering tools in the inventory. It shouldn't be — bernhard.bonigl / githubweb
- Add a cancelable ModifyEvent that's called when a modifier is getting — bernhard.bonigl / githubweb
#892 (Feb 21, 2015 8:40:20 PM)
- Fix created projectile offset — mr.wraith.06 / githubweb
#891 (Feb 18, 2015 9:15:30 PM)
- Create pt_PT.lang — goncalofmota / githubweb
#890 (Feb 14, 2015 11:25:13 PM)
- Move oredict integration for part-building to postInit #1382 — bernhard.bonigl / githubweb
- A really wonky recipe for TE hardened glass to have complete — bernhard.bonigl / githubweb
#889 (Feb 14, 2015 11:05:18 PM)
- Add a config option if villagers are meltable into emeralds. #1400 — bernhard.bonigl / githubweb
#888 (Feb 14, 2015 11:00:28 PM)
- Fix Tinkers ActiveToolMod ignoring other mods already calculated damage — bernhard.bonigl / githubweb
#887 (Feb 12, 2015 10:05:11 AM)
- Extra-Check to prevent modify builder from giving out tools with — bernhard.bonigl / githubweb
#886 (Feb 12, 2015 9:30:11 AM)
- Have heart-drops respect the doMobLoot gamerule #1386 — bernhard.bonigl / githubweb
- Extra Dynamic-Sword-Skills support — bernhard.bonigl / githubweb
#885 (Feb 12, 2015 9:20:36 AM)
- Fix alloy ratios for new TE metals and make pyrotheum meltable with lava — bernhard.bonigl / githubweb
- Final TE integration: Tesseract, Redstone Cell, Illuminator and plates — bernhard.bonigl / githubweb
#884 (Feb 10, 2015 10:20:25 AM)
- Update ru_RU.lang — verybigbro / githubweb
#883 (Feb 9, 2015 10:15:14 PM)
- Fix missing blaze-arrow tooltip — bernhard.bonigl / githubweb
- Add a gear-compatibility module. This adds a gear-cast for all oredicted — bernhard.bonigl / githubweb
- Clean up molten liquid registration — bernhard.bonigl / githubweb
- Finish TE Integration: Molten Lumium, Signalum, Mithril/ManaInfused and — bernhard.bonigl / githubweb
- Fix TE metals displaying the wrong block inside the smeltery — bernhard.bonigl / githubweb
#882 (Feb 9, 2015 3:00:15 PM)
- Smooth out the highend-damage balance for bow and arrows so it doesn't — bernhard.bonigl / githubweb
#881 (Feb 8, 2015 9:35:12 PM)
- Fix diverse tinkers earth-like blocks not being effectively harvestable — bernhard.bonigl / githubweb
- Oredict support for (cobble)stone when partbuilding (untested) — bernhard.bonigl / githubweb
#880 (Feb 8, 2015 8:40:26 PM)
- Fix weaponry overwriting the attack-modifier variable used by ITT and — bernhard.bonigl / githubweb
#879 (Feb 7, 2015 5:00:12 PM)
- Default to white if a tool has a material that doesn't exist anymore — bernhard.bonigl / githubweb
#878 (Feb 7, 2015 8:05:27 AM)
- Fix reinforced tools not repairing with moss — bernhard.bonigl / githubweb
#877 (Jan 31, 2015 7:00:51 PM)
- Fix missing default textures and possibly very fast speeds crashing — bernhard.bonigl / githubweb
- Move reinforced-calculations to the damage-dealing function from the — bernhard.bonigl / githubweb
- Fix possible crash with broken frying pans/battlesigns #1372 — bernhard.bonigl / githubweb
- Fix tools being able to break every block that doesn't require a tool in — bernhard.bonigl / githubweb
- Projectiles multiplicative speed scaling now only works off the — bernhard.bonigl / githubweb
- Remove projectile dimishing returns for speed — bernhard.bonigl / githubweb
- Properly calculate distance in subtick-distances for accuracy — bernhard.bonigl / githubweb
- Make fiery bowstring more red and fix colors on crossbow string — bernhard.bonigl / githubweb
- Crossbow bolts now automatically crit if they travel for at least 1 full — bernhard.bonigl / githubweb
- Reduce damage for arrows/bolts a bit by a flat amount. This is done in a — bernhard.bonigl / githubweb
- Buff throwingknife range and damage — bernhard.bonigl / githubweb
- Also buff shuriken — bernhard.bonigl / githubweb
- Zelda Sword Skills support for weapons. Somebody test this in detail. — bernhard.bonigl / githubweb
#876 (Jan 26, 2015 1:40:28 PM)
- Add remaining chinese localization from @willing2 — bernhard.bonigl / githubweb
#875 (Jan 24, 2015 12:40:27 PM)
- Fix crashes when all sides of a tank are covered #1362 — bernhard.bonigl / githubweb
- Use state-save blending for liquid block drawing. This should finally — bernhard.bonigl / githubweb
#874 (Jan 21, 2015 9:30:30 AM)
- Fix a null check in damage-calculations #1355 — bernhard.bonigl / githubweb
#873 (Jan 18, 2015 10:10:17 PM)
- Add some dimishing returns for high speeds for the damage calculation of — bernhard.bonigl / githubweb
- Critical strikes (fully charged bow) deals more damage from farther away — bernhard.bonigl / githubweb
#872 (Jan 18, 2015 8:15:31 PM)
- Fix blending getting disabled by liquid block drawing (looking at you, — bernhard.bonigl / githubweb
- Fix comparator on drain crashing the game for invalid smelteries #1350 — bernhard.bonigl / githubweb
- Fire block break events for extra blocks broken from AOE tools #1346 — bernhard.bonigl / githubweb
#871 (Jan 16, 2015 2:20:34 PM)
- Update pt_BR.lang — almyr.abath / githubweb
#870 (Jan 15, 2015 3:20:19 PM)
- Change material-item-mapping IMC to have the item in an item-subtag like — bernhard.bonigl / githubweb
- Print nice big BigWarnings when somebody messed up the IMC. — bernhard.bonigl / githubweb
#869 (Jan 14, 2015 11:05:19 PM)
- Add an IMC to link items to materials (for repairing) #1338 — bernhard.bonigl / githubweb
#868 (Jan 14, 2015 10:40:23 PM)
- Fix comparators on drains crashing if the smeltery is invalid (or there — bernhard.bonigl / githubweb
- Fix armor without NBT crashing #1328 — bernhard.bonigl / githubweb
#867 (Jan 14, 2015 4:10:31 PM)
- Fixed authorList — verybigbro / githubweb
#866 (Jan 13, 2015 7:55:14 PM)
- Added IMC message for registering IEnergyContainerItems as a valid Flux — bigxplosion44 / githubweb
#865 (Jan 13, 2015 3:10:19 PM)
- Update pt_BR.lang — almyr.abath / githubweb
- Fixed small derp — verybigbro / githubweb
#864 (Jan 13, 2015 12:20:18 PM)
#863 (Jan 12, 2015 5:20:17 PM)
- Localize Waila config — verybigbro / githubweb
#862 (Jan 12, 2015 12:00:15 PM)
- Create pt_BR.lang — almyr.abath / githubweb
#861 (Jan 11, 2015 7:10:15 PM)
- RF Api the second, also don't strip the methods, derp. — bernhard.bonigl / githubweb
#860 (Jan 11, 2015 6:35:15 PM)
- Fix autosmelt getting confused by dropped items having different — bernhard.bonigl / githubweb
- Fix RF-API Stripping depending on COFHLib instead of the energy api — bernhard.bonigl / githubweb
#859 (Jan 11, 2015 5:55:15 PM)
- Create ja_JP.lang — shotakosaka777+minecraft / githubweb
#858 (Jan 7, 2015 12:40:17 PM)
- Fixes Crossbow animation textures — JeanGlassmaker / githubweb
#857 (Jan 6, 2015 7:05:17 PM)
- Fix crash when clicking blocks with tools with no NBT — bernhard.bonigl / githubweb
- Nothing to see here — bernhard.bonigl / githubweb
- Version Update to 1.8.2 — bernhard.bonigl / githubweb
#856 (Jan 6, 2015 2:40:16 PM)
- Added tooltips for manuals and fixed typo in cfg — verybigbro / githubweb
#855 (Jan 6, 2015 10:35:14 AM)
- Work around FML crashing without UBC due to accessing the exception type — bernhard.bonigl / githubweb
#854 (Jan 6, 2015 10:15:14 AM)
- Adds UndergroundBiomes Construct support — bernhard.bonigl / githubweb
#853 (Jan 5, 2015 7:10:15 PM)
- Localization for modifiers — verybigbro / githubweb
#852 (Jan 5, 2015 11:00:18 AM)
- Another fix for the modifier localization hack. #4 — bernhard.bonigl / githubweb
#851 (Jan 5, 2015 10:45:17 AM)
- Another fix for the modifier localization hack. #3 — bernhard.bonigl / githubweb
#850 (Jan 5, 2015 10:35:17 AM)
- Another fix for the modifier localization hack. #2 — bernhard.bonigl / githubweb
#849 (Jan 5, 2015 10:25:17 AM)
- Another fix for the modifier localization hack. — bernhard.bonigl / githubweb
#848 (Jan 5, 2015 10:05:17 AM)
- Fix modifiers with X/Y not being localized in the toolstation properly — bernhard.bonigl / githubweb
#847 (Jan 5, 2015 8:15:17 AM)
- Fix stone shards with disabled stone using wood material. #1310 — bernhard.bonigl / githubweb
- Minor typo in IMC logging #1310 — bernhard.bonigl / githubweb
#846 (Jan 4, 2015 11:20:19 PM)
- Change necrotic modifier to only heal on actually alive mobs. This — bernhard.bonigl / githubweb
#845 (Jan 4, 2015 10:50:19 PM)
- Fix all ISBR always returning true even when not rendering anything — bernhard.bonigl / githubweb
#844 (Jan 4, 2015 6:25:17 PM)
- Fix scythe checking wrong blocks for drops when using silktouch #1307 — bernhard.bonigl / githubweb
- Re-Enable localization checks for modifiers to not doubly localize — bernhard.bonigl / githubweb
#843 (Jan 3, 2015 11:38:52 PM)
- Hacky localization of all the modifiers in tooltips and GUI — bernhard.bonigl / githubweb
- Fix reinforced MODIFIER display in the GUI getting overwritten by other — bernhard.bonigl / githubweb
#842 (Jan 2, 2015 10:51:03 PM)
#841 (Jan 2, 2015 8:06:02 PM)
- Add a config option to disable Tinker Villagers trading. They'll have — bernhard.bonigl / githubweb
#840 (Jan 2, 2015 6:16:01 PM)
- Small change to targetLock — verybigbro / githubweb
- Ah — verybigbro / githubweb
#839 (Jan 2, 2015 2:46:00 PM)
- Localize bane of pigs, infiminer — bernhard.bonigl / githubweb
#838 (Jan 2, 2015 2:16:00 PM)
- Russian localization for books — verybigbro / githubweb
#837 (Jan 2, 2015 1:00:59 PM)
- Localize armor tooltips — verybigbro / githubweb
#836 (Jan 2, 2015 12:15:59 PM)
- Clean up Glass Arrows a bit #1296 — bernhard.bonigl / githubweb
#835 (Jan 2, 2015 11:50:59 AM)
- Forgot to add the class for the alternate bolt recipe ;_; — bernhard.bonigl / githubweb
#834 (Jan 2, 2015 10:05:58 AM)
- Add an alternative way to craft bolts with config (default off) #1295 — bernhard.bonigl / githubweb
#833 (Jan 1, 2015 10:15:59 PM)
- Pull hardcoded localizations stuff from books into .lang files, so we — bernhard.bonigl / githubweb
#832 (Jan 1, 2015 9:20:59 PM)
- Remove crossbow ammo in case something invalid got loaded somehow (or — bernhard.bonigl / githubweb
#831 (Jan 1, 2015 8:50:59 PM)
- Change built Bolts in NEI always being iron tipped, like the bolt tool — bernhard.bonigl / githubweb
- Better support for bolts being built dynamically over the API. — bernhard.bonigl / githubweb
#830 (Jan 1, 2015 8:20:59 PM)
#829 (Jan 1, 2015 7:40:58 PM)
- Fix custom crosshair rendering screwing up possible other GUI elements — bernhard.bonigl / githubweb
#828 (Jan 1, 2015 5:11:03 PM)
- Fixed missing TE names — verybigbro / githubweb
- Small fix — verybigbro / githubweb
#827 (Dec 31, 2014 8:25:14 AM)
#826 (Dec 30, 2014 11:10:12 AM)
- Fix drying racks/oreberries etc. not syncing inventory on pickup — bernhard.bonigl / githubweb
- Add IMC support for bow and arrow stats — bernhard.bonigl / githubweb
#825 (Dec 30, 2014 8:20:11 AM)
#824 (Dec 29, 2014 6:40:12 PM)
- Fix an issue with default tool-callback-modifiers resetting other — bernhard.bonigl / githubweb
#823 (Dec 28, 2014 4:15:14 PM)
- Some fixes — verybigbro / githubweb
#822 (Dec 27, 2014 11:40:13 PM)
- fix Tinkers Weaponry book spawning with beginner book option off — asiekierka / githubweb
#821 (Dec 27, 2014 9:15:38 PM)
- Fix weaponry throwing exceptions if smeltery isn't present — bernhard.bonigl / githubweb
- Prevent possible crash in bows — bernhard.bonigl / githubweb
#820 (Dec 26, 2014 7:11:04 PM)
#819 (Dec 26, 2014 11:06:07 AM)
- Fix rendering sometimes crashing because of not initialized engine for — bernhard.bonigl / githubweb
- Oredict metal integration if metal part crafting is enabled — bernhard.bonigl / githubweb
#818 (Dec 26, 2014 10:21:27 AM)
- Prevent (x)bow crafting with invalid materials crash #1261 — bernhard.bonigl / githubweb
- Prevent the creation of useless tool parts (bow limb, xbow limb and — bernhard.bonigl / githubweb
- Some additional checks to prevent crashes for invalid/incomplete arrow — bernhard.bonigl / githubweb
- Possible fix for crossbow rendering crashing on server login. This might — bernhard.bonigl / githubweb
#817 (Dec 24, 2014 8:35:15 AM)
- Prevent crashes with Non-Player-Entities shooting (or reflecting) — bernhard.bonigl / githubweb
#816 (Dec 24, 2014 8:25:15 AM)
- Update ru_RU.lang — verybigbro / githubweb
- Update en_US.lang — verybigbro / githubweb
#815 (Dec 23, 2014 1:55:14 PM)
- Update version to 1.8.1 — bernhard.bonigl / githubweb
#814 (Dec 23, 2014 1:40:14 PM)
- Better contrast for the bolts — bernhard.bonigl / githubweb
- Rudimentary Battlegear support (tinker weapons can be equipped like — bernhard.bonigl / githubweb
#813 (Dec 22, 2014 6:55:13 PM)
- Fix base-durability for arrows and bolts not getting set correctly — bernhard.bonigl / githubweb
#812 (Dec 22, 2014 1:15:11 PM)
- Kill the last missing instance of that player resizing stuff from dodge — bernhard.bonigl / githubweb
#811 (Dec 21, 2014 10:40:12 PM)
- Temporary fix for belts being activatable after death #1217 — bernhard.bonigl / githubweb
#810 (Dec 21, 2014 10:05:12 PM)
- Fix crossbow checking body instead of string for enchanted bowstring — bernhard.bonigl / githubweb
- Prevent ammo creation when missing information through old 3rd party — bernhard.bonigl / githubweb
#809 (Dec 21, 2014 9:50:12 PM)
- Fix non-ammo projectiles returning arrows instead of the projectile — bernhard.bonigl / githubweb
#808 (Dec 21, 2014 8:20:11 PM)
- make TinkerSmeltery optional — asiekierka / githubweb
#807 (Dec 20, 2014 2:45:30 AM)
- Update materials.xml — Arthur Uzulin / githubweb
#806 (Dec 19, 2014 1:40:15 PM)
- Fix moss/negative damage for javelins reducing ammo count #1229 — bernhard.bonigl / githubweb
- Fix ammo changing if the itemstack damage is set to the same damage as — bernhard.bonigl / githubweb
- Buff moss regeneration for projectiles — bernhard.bonigl / githubweb
#805 (Dec 18, 2014 9:25:13 PM)
- Update mantle to a version with the required version number (no content — bernhard.bonigl / githubweb
- Fix Arrows/Bolts having hardcoded amount of modifiers, not respecting — bernhard.bonigl / githubweb
#804 (Dec 18, 2014 5:15:17 PM)
- First merging of weaponry into tinkers — bernhard.bonigl / githubweb
- Another step at cleaning up integration — bernhard.bonigl / githubweb
- Lots of integration. Graphics n stuff. Items. Everything. — bernhard.bonigl / githubweb
- Bowstring Textures fixing — bernhard.bonigl / githubweb
- Fix projectile rendering and some more ui rendering — bernhard.bonigl / githubweb
- Take all the shortbow and arrow stuff out of the Tools module, and try — bernhard.bonigl / githubweb
- Spontanously added slimeleaf fletchling — bernhard.bonigl / githubweb
- Fix animated icon textures and deprecate old tinkers stuff — bernhard.bonigl / githubweb
- Sounds for crossbow/arrow break! — bernhard.bonigl / githubweb
- Give shurikens more slowdown. They're now really close range, and it's — bernhard.bonigl / githubweb
- Redstone-Modifier for bows and similar! — bernhard.bonigl / githubweb
- Animated effects are back! — bernhard.bonigl / githubweb
- Less obstrusive redstone bow effect :I — bernhard.bonigl / githubweb
- Remove duplicate non-animated effect graphics — bernhard.bonigl / githubweb
- Effects for the longbow — bernhard.bonigl / githubweb
- Shinier crossbows! — bernhard.bonigl / githubweb
- Fix colors for fletchlings on arrows — bernhard.bonigl / githubweb
- Fix entity rendering, but screw up all the animations n stuff.. sigh — bernhard.bonigl / githubweb
- Don't use up ammo in creative mode — bernhard.bonigl / githubweb
- Reimplement the changes to the entity rendering in the custom renderers — bernhard.bonigl / githubweb
- Fix entity id conflicts — bernhard.bonigl / githubweb
- Fix bolt fletchling color — bernhard.bonigl / githubweb
- Render bolts a bit bigger — bernhard.bonigl / githubweb
- Fix throwing weapons not using their proper textures if present — bernhard.bonigl / githubweb
- Pig Iron Javelin Heaaaaad — bernhard.bonigl / githubweb
- Crossbow Reload Sound — bernhard.bonigl / githubweb
- Merge fixes n more — bernhard.bonigl / githubweb
- Throwingknife and Shuriken modifiers — bernhard.bonigl / githubweb
- Crossbow Modifier Graphics \o/ — bernhard.bonigl / githubweb
- Tooodoooo Ideas — bernhard.bonigl / githubweb
- Some rendering stuff and fixes with bolts/arrows — bernhard.bonigl / githubweb
- Remove unused fletchling materials, and add a durability modifier to it. — bernhard.bonigl / githubweb
- More arrow tags and display fixes — bernhard.bonigl / githubweb
- Let's try this... Tinker Projectiles now deal actual unclamped damage — bernhard.bonigl / githubweb
- Projectile Weapons tooltip displays the max damage with the current ammo — bernhard.bonigl / githubweb
- Make Ammo stuff more resilient against corrupt tools with no nbt — bernhard.bonigl / githubweb
- Fix flux modifier throwing errors — bernhard.bonigl / githubweb
- Fix Division through zero with Longbow with low weight arrows — bernhard.bonigl / githubweb
- Legendary Glassmakers arrows! Only available in creative. — bernhard.bonigl / githubweb
- NEI Support for right side of stencil table — bernhard.bonigl / githubweb
- Rework dagger into a projectileBase entity! — bernhard.bonigl / githubweb
- Rework stencil table button layout to weaponry and more NEI fix — bernhard.bonigl / githubweb
- ToolStation/Forge GUI for the new weapons — bernhard.bonigl / githubweb
- Arrows with knockback :D:D — bernhard.bonigl / githubweb
- Fix arrow/bolt accuracy and breakchance being mixed up :( — bernhard.bonigl / githubweb
- Reinforced on projectiles causes them to sometimes not break when — bernhard.bonigl / githubweb
- De-debug shuriken :I — bernhard.bonigl / githubweb
- Projectiles now slowly regrow with moss :D — bernhard.bonigl / githubweb
- Give javelin the other crosshair thing — bernhard.bonigl / githubweb
- We can now restock ammo stuff. yay. — bernhard.bonigl / githubweb
- Allow all materials for restocking for shuriken — bernhard.bonigl / githubweb
- Pull tool info stuff out from toolstation/craftingstation gui and unify — bernhard.bonigl / githubweb
- Move DualHarvest speed calc also into AbilityHelper — bernhard.bonigl / githubweb
- Clean up GUI stuff for tools! \o/ — bernhard.bonigl / githubweb
- Bring Traits in line with GUI stuff etc. — bernhard.bonigl / githubweb
- Correct stats for projectile weapons — bernhard.bonigl / githubweb
- Add display and calculation stuff for maximum damage with thrown weapons — bernhard.bonigl / githubweb
- Localize weaponry — bernhard.bonigl / githubweb
- Bolt effect graphics — bernhard.bonigl / githubweb
- Re-enable enchanted fabric bonus modifier — bernhard.bonigl / githubweb
- Move the drawspeed calculation to the tool building, so the saved values — bernhard.bonigl / githubweb
- Weaponry Book content — bernhard.bonigl / githubweb
- Weaponry booooooook — bernhard.bonigl / githubweb
- Make weaponry book available! — bernhard.bonigl / githubweb
- Fix Max ammo display in tables — bernhard.bonigl / githubweb
- Javelins now can be used properly as melee and ranged weapons — bernhard.bonigl / githubweb
- Make shuriken and ammoweapon/throwing knifes not throwable without ammo — bernhard.bonigl / githubweb
- Fix Projectile Weapons and arrows/bolts building creative items with — bernhard.bonigl / githubweb
- Toolforge localizations for the new stuffs — bernhard.bonigl / githubweb
- Javelin Modifier Graphics — bernhard.bonigl / githubweb
- Fix low durability ammos (javelins) possibly having 0 max ammo — bernhard.bonigl / githubweb
- Fix moss modifier using up ammo instead of adding it — bernhard.bonigl / githubweb
- Increase weight and weight-to-arpen ratio for bolts — bernhard.bonigl / githubweb
- Fix Shuriken damage calculation only taking the first part into account — bernhard.bonigl / githubweb
- Fix DualHarvest Tools and hide in a corner — bernhard.bonigl / githubweb
- Fix arrowheads not being craftable — bernhard.bonigl / githubweb
- Change the accuraccy stuff to not call clientside methods serverside >_> — bernhard.bonigl / githubweb
- Buff crossbow projectile speed, nerf lognbow proj. speed and move the — bernhard.bonigl / githubweb
- Nerf metal bow drawing times — bernhard.bonigl / githubweb
- Fix ammo items getting damage on death — bernhard.bonigl / githubweb
- Possible fix for the clientside arrow-movement desync — bernhard.bonigl / githubweb
- Generalize handling of fiery stuff on tools — bernhard.bonigl / githubweb
- Fix fiery not working on projectiles and blaze rod shafts not giving — bernhard.bonigl / githubweb
- Generalize damage and knockback calculations — bernhard.bonigl / githubweb
- .gitignore++ — bernhard.bonigl / githubweb
- Fix weaponry parts using incorrect amounts of liquid stuff to cast — bernhard.bonigl / githubweb
- Add vanilla critical behaviour to the tinker bows (critical if fully — bernhard.bonigl / githubweb
- Fix random crashes with a line that wasn't even used. No idea why that — bernhard.bonigl / githubweb
- Change windup-modifier to not allow going below 0.25 (was possible if — bernhard.bonigl / githubweb
- Fix the weird projectile movements for fast projectiles on clientside. — bernhard.bonigl / githubweb
- Make longbows slower, but also stronger. — bernhard.bonigl / githubweb
- Fix Break-Chance display for arrows in toolstations etc. — bernhard.bonigl / githubweb
- Fix damage for arrows/bolts not being displayed in stations — bernhard.bonigl / githubweb
- Since we buffed longbow strength, we're now nerfing its accuracy! — bernhard.bonigl / githubweb
- Adjust projectile weights a bit — bernhard.bonigl / githubweb
- Reduce the amount of modifiers to 2 on arrows/bolts — bernhard.bonigl / githubweb
- Tweak bow material stats a bit — bernhard.bonigl / githubweb
- Add fiery tooltip thingie to blaze arrows — bernhard.bonigl / githubweb
- 10% crit chance for crossbows! — bernhard.bonigl / githubweb
- Remove the resizing for perfect dodge and add a 10% chance to dodge — bernhard.bonigl / githubweb
- Add bow and arrow stats to NEI for toolmaterials — bernhard.bonigl / githubweb
- Some more tinkering with the bow values. Making materials more balanced — bernhard.bonigl / githubweb
- The arrow material now has an impact on the breakchance of the arrow — bernhard.bonigl / githubweb
- Change quartz to be less effective on projectiles — bernhard.bonigl / githubweb
- Prevent crash when hitting ghast-fireballs etc. with tinker projectiles — bernhard.bonigl / githubweb
- Bring flamestring in line so it's an actual choice instead of just — bernhard.bonigl / githubweb
- Adjust Thaumium bow-stats — bernhard.bonigl / githubweb
- Shortbows give less slowdown while aiming — bernhard.bonigl / githubweb
- Throwing knives windup is shorter and they nearly don't slow you down — bernhard.bonigl / githubweb
- Throwing knives now crit when they're aimed long enough — bernhard.bonigl / githubweb
- Add 'metal-part-creation-in-part-table' config to weaponry — bernhard.bonigl / githubweb
- Fix javelin not taking damage on attack if it was full and adding ammo. — bernhard.bonigl / githubweb
- Fix broken bows being usable — bernhard.bonigl / githubweb
- Fix bows replacing the wrong texture when broken — bernhard.bonigl / githubweb
- Fix broken textures not getting colored correctly if a special — bernhard.bonigl / githubweb
- Thaumium Toolparts for weaponry — bernhard.bonigl / githubweb
- Battlesigns now properly reflect all projectiles, not just arrows. — bernhard.bonigl / githubweb
- Restore Tic-Tooltips compatibility so it doesn't crash anymore with new — bernhard.bonigl / githubweb
- Change battlesign-blocking to actually require you to look at the arrow — bernhard.bonigl / githubweb
- Battlesign reflecting takes durability and doesn't work while it's — bernhard.bonigl / githubweb
- Add a possibly missing rendering state reset — bernhard.bonigl / githubweb
- Experimenta: native FMP support for the bocks *sawsaw* — bernhard.bonigl / githubweb
- The piercing damage of arrows/bolts doesn't determine whether an entity — bernhard.bonigl / githubweb
- Remove the dispenser behaviour for the old arrows — bernhard.bonigl / githubweb
- Tinker arrows/bolts/shuriken/throwingknives/javelins now work with — bernhard.bonigl / githubweb
- Fix reflected tinker projectiles not hitting stuff — bernhard.bonigl / githubweb
- Fix arrow stuff buttons being in the stencil table twice — bernhard.bonigl / githubweb
- Fix Thaumium toolparts for weaponry parts — bernhard.bonigl / githubweb
- Fix arrows not hitting stuff after being deflected/damage rejected — bernhard.bonigl / githubweb
- Update Mod Version to 1.8.0 (not to be confused with MC version 1.8) to — bernhard.bonigl / githubweb
- Remove the old idea/todo file since it's not relevant anymore — bernhard.bonigl / githubweb
#803 (Dec 18, 2014 4:30:21 PM)
- Fix dependency checks for forge and mantle — bernhard.bonigl / githubweb
#802 (Dec 7, 2014 9:00:22 PM)
- Add a small tooltip to the seared tanks so they can be found when — bernhard.bonigl / githubweb
- Fix dupe bug with increasing smeltery size while gui is open. #1218 — bernhard.bonigl / githubweb
#801 (Dec 4, 2014 6:35:11 PM)
- Fix liquid clicking for smelteries with 4-column GUI — bernhard.bonigl / githubweb
#800 (Dec 4, 2014 6:25:11 PM)
- Possible fix for the endless recursions that sometimes seem to happen — bernhard.bonigl / githubweb
#799 (Dec 4, 2014 3:20:15 PM)
- Fixed possible NPE — TheTemportalist / githubweb
#798 (Dec 3, 2014 8:40:12 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Fix Tool Station allowing to rename anything #1211 — bernhard.bonigl / githubweb
#797 (Dec 3, 2014 9:45:13 AM)
- Fix lavatank canFill not respecting liquids in tank #1208 — bernhard.bonigl / githubweb
#796 (Dec 2, 2014 8:10:12 PM)
- Add nugget cast and nugget casting — bernhard.bonigl / githubweb
#795 (Dec 2, 2014 2:35:14 PM)
- Fix server-crash on king silme death #1209 — bernhard.bonigl / githubweb
- Fix tanks not implementing fluid-api properly. canDrain/canFill #1208 — bernhard.bonigl / githubweb
#794 (Nov 29, 2014 10:10:12 PM)
- Separate BlueSlime and King Slime into separate entities + baseclass — bernhard.bonigl / githubweb
#793 (Nov 28, 2014 2:35:13 PM)
- Fix Material IMC Jagged being inverted — bernhard.bonigl / githubweb
#792 (Nov 26, 2014 8:05:15 PM)
- Force-enable all the modcompat plugins since they can be disabled by — bernhard.bonigl / githubweb
- Allow Thaumometers to be added to travellers goggles. — bernhard.bonigl / githubweb
#791 (Nov 25, 2014 8:55:15 PM)
- Change AbilityHelper.spawnEntityAtPlayer to automatically put items into — bernhard.bonigl / githubweb
- Fix OreBerry bushes not returning correct amount on leftclick — bernhard.bonigl / githubweb
- Remove special inventory-spawn-code in other blocks since it's handled — bernhard.bonigl / githubweb
- Fix inventory desync when activating drying rack/basin/oreberry — bernhard.bonigl / githubweb
#790 (Nov 23, 2014 5:35:10 PM)
- Port the weird possible casting-block-dupe fix over to the drying rack — bernhard.bonigl / githubweb
#789 (Nov 19, 2014 10:30:15 AM)
- Fix oredicted obsidian melting to 9 ingots instead of 2 — bernhard.bonigl / githubweb
#788 (Nov 18, 2014 9:25:15 AM)
- Fix repair-button not getting translated #1182 — bernhard.bonigl / githubweb
#787 (Nov 16, 2014 10:35:12 PM)
- Fix slimy grass being harvestable without silk touch #1164 — bernhard.bonigl / githubweb
- Slab Pattern Chests now also keep their inventory! — bernhard.bonigl / githubweb
- Fix patternchest -> slab not keeping the inventory #1172 — bernhard.bonigl / githubweb
- Add a fix for chisels weird "imma change stone to only be harvestable by — bernhard.bonigl / githubweb
#786 (Nov 15, 2014 6:15:11 PM)
#785 (Nov 14, 2014 12:25:15 AM)
- Should fix the crash in the control screen. The armor class wouldnt — TheTemportalist / githubweb
#784 (Nov 13, 2014 4:10:12 PM)
- Fix casting logic drain crash with empty basins/tables #1144 — bernhard.bonigl / githubweb
- Render liquid colors in tanks. Alpha not possible without complete — bernhard.bonigl / githubweb
- Color liquids in smeltery GUI. #1150 — bernhard.bonigl / githubweb
#783 (Nov 11, 2014 11:05:11 PM)
- Temporary Debug code — TheTemportalist / githubweb
- YAYY. ITS WORKING! — TheTemportalist / githubweb
#782 (Nov 11, 2014 10:30:11 PM)
- Patching compatibility — TheTemportalist / githubweb
- I missed these — TheTemportalist / githubweb
#781 (Nov 11, 2014 9:25:11 PM)
- I forgot to register with NEK — TheTemportalist / githubweb
#780 (Nov 11, 2014 9:05:10 PM)
- This should be valid for NEK integration. — TheTemportalist / githubweb
- Formatting fixes — TheTemportalist / githubweb
- Function missed — TheTemportalist / githubweb
#779 (Nov 10, 2014 7:10:11 PM)
- Update all the things in an attempt to get my environment sane again — bernhard.bonigl / githubweb
- Take fluid color into account for liquid rendering #1150 — bernhard.bonigl / githubweb
#778 (Nov 5, 2014 8:35:14 PM)
- Add BlueSlime to the liquid container registry (for tanks/florbs/...) — bernhard.bonigl / githubweb
#777 (Nov 4, 2014 9:10:12 AM)
- Update Korean translation — jprladyd1520 / githubweb
#776 (Nov 3, 2014 8:55:14 AM)
- Update zh_CN.lang — 1069894992 / githubweb
#775 (Nov 2, 2014 5:05:13 PM)
- Fix health display after dimension change #1132 — bernhard.bonigl / githubweb
#774 (Nov 2, 2014 4:10:13 PM)
- Add the flux modifier restriction to the book — bernhard.bonigl / githubweb
- Fix low liquids amounts in smelteries flickering sometimes #1134 — bernhard.bonigl / githubweb
#773 (Nov 1, 2014 10:10:10 PM)
- Give Harvest Tools the proper toolclass callback — bernhard.bonigl / githubweb
#772 (Oct 28, 2014 2:50:11 PM)
- Update zh_CN.lang — 1069894992 / githubweb
- Update zh_CN.lang — 1069894992 / githubweb
- Fix a lot. — 1069894992 / githubweb
- Update firstday.xml — 1069894992 / githubweb
#771 (Oct 26, 2014 5:20:11 PM)
- Really fix the crafting table crashes. Derp. #1126 — bernhard.bonigl / githubweb
#770 (Oct 26, 2014 4:00:10 PM)
- Force-enable tools, smeltery and world because of dependencies in — bernhard.bonigl / githubweb
#769 (Oct 26, 2014 3:55:10 PM)
- Fix build from PR — bernhard.bonigl / githubweb
- Prevent crash with invalid material toolparts. #1124 — bernhard.bonigl / githubweb
- Fix FML Events not getting called. #1121 — bernhard.bonigl / githubweb
#768 (Oct 26, 2014 8:25:14 AM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
#767 (Oct 25, 2014 5:40:14 PM)
- Create diary.xml — 1069894992 / githubweb
- Create firstday.xml — 1069894992 / githubweb
- Create materials.xml — 1069894992 / githubweb
- Create smeltery.xml — 1069894992 / githubweb
#766 (Oct 25, 2014 5:00:14 PM)
- make the manuals translatable. — 1196377271 / githubweb
- Indent code in an accepted style. — 1196377271 / githubweb
- Add null check for each manual and change the localtions of pics. — 1196377271 / githubweb
- Update TProxyClient.java — 1196377271 / githubweb
- Update Korean translation — jprladyd1520 / githubweb
- Update ko_KR.lang — jprladyd1520 / githubweb
- Config option to disable the flux modifier battery restriction in case — bernhard.bonigl / githubweb
#765 (Oct 25, 2014 7:35:10 AM)
- Update ru_RU.lang — verybigbro / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Added /dev/null functionality — michael.lydeamore / githubweb
#764 (Oct 24, 2014 11:45:14 AM)
- Fix shortbow using wrong description in tool station/forge — bernhard.bonigl / githubweb
#763 (Oct 24, 2014 10:45:14 AM)
- Flux modified tools now charge properly with the charge rate if CoFHCore — bernhard.bonigl / githubweb
- Fix a bug in vikings PR? — bernhard.bonigl / githubweb
- Debugstuff :I — bernhard.bonigl / githubweb
- Flux modifier now requires the tool to have at least charge/1000 — bernhard.bonigl / githubweb
- Reduce increased flux cost per block mined, and fix a derp with the — bernhard.bonigl / githubweb
- Fix localization not working in ToolForge — bernhard.bonigl / githubweb
- Fix toolstation localization pr — bernhard.bonigl / githubweb
- Fix some typos in the toolstation localization strings and simplify the — bernhard.bonigl / githubweb
#762 (Oct 23, 2014 9:10:14 PM)
- Update ToolProxyClient.java — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
#761 (Oct 22, 2014 10:20:12 PM)
- Change stencils to be identified by actual IDs because DAMN was that — bernhard.bonigl / githubweb
#760 (Oct 22, 2014 9:10:11 PM)
- Update RecipeHandlerToolMaterials.java — thevikingwarrior98 / githubweb
- Update RecipeHandlerAlloying.java — thevikingwarrior98 / githubweb
- Update RecipeHandlerCastingBasin.java — thevikingwarrior98 / githubweb
- Update RecipeHandlerCastingTable.java — thevikingwarrior98 / githubweb
- Update RecipeHandlerDryingRack.java — thevikingwarrior98 / githubweb
- Update RecipeHandlerMelting.java — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Fix armorcontrols having two separate instances. Fixes doublejump issue — bernhard.bonigl / githubweb
- Register belt/goggle packets. You can actually deactivate goggles now, — bernhard.bonigl / githubweb
#759 (Oct 22, 2014 8:30:11 PM)
- Add localization for king slime tools — bernhard.bonigl / githubweb
- Update RecipeHandlerToolMaterials.java — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Step 1: Give @TheVikingWarrior an example of how to translate — bernhard.bonigl / githubweb
#758 (Oct 22, 2014 7:40:11 PM)
- Update BasinDataProvider.java — thevikingwarrior98 / githubweb
- Update SearedTankDataProvider.java — thevikingwarrior98 / githubweb
- Update SmelteryDataProvider.java — thevikingwarrior98 / githubweb
- Update TableDataProvider.java — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update CastingChannelDataProvider.java — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
#757 (Oct 22, 2014 6:00:10 PM)
- Remove tool crafting code that doesn't work and shouldn't exist from — bernhard.bonigl / githubweb
#756 (Oct 22, 2014 3:45:10 PM)
- Fix CraftingStation exposing old nonexistant slots through ISided — bernhard.bonigl / githubweb
- Fix InventoryCraftingStation accessing incorrect slots, that can — bernhard.bonigl / githubweb
#755 (Oct 21, 2014 4:25:13 PM)
- Fix compressed stone still giving the old stone values. Also limit — bernhard.bonigl / githubweb
- Fix smeltery overfilling if it was empty and one block could overfill — bernhard.bonigl / githubweb
#754 (Oct 21, 2014 3:20:13 PM)
- Add afterBlockBreak callback to the ActiveToolMod — bernhard.bonigl / githubweb
- Slimy trait now has a small chance to summon a small slime when breaking — bernhard.bonigl / githubweb
#753 (Oct 21, 2014 2:15:12 PM)
- Don't oredict emerald, since they use different values. #1102 — bernhard.bonigl / githubweb
#752 (Oct 20, 2014 6:20:12 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#751 (Oct 19, 2014 12:15:19 PM)
- Fix arrows with minimal textures crashing. #1101 — bernhard.bonigl / githubweb
- Fix AOE-Tools not calling tinkers own callbacks for AOE broken blocks — bernhard.bonigl / githubweb
#750 (Oct 18, 2014 3:25:14 PM)
- Give ToolShards the DynamicToolPart treatment — bernhard.bonigl / githubweb
- Register a dynamic tool shard if no shard is present in the — bernhard.bonigl / githubweb
- Fix wings not calling ArmorMod ticks. Fixes Wing Moss Repair. #1093 — bernhard.bonigl / githubweb
- Fix Traveller Gear Repair #1093 — bernhard.bonigl / githubweb
#749 (Oct 18, 2014 3:00:14 PM)
- Update ko_KR.lang — cred98 / githubweb
- Fix NPE for some (at least Mekanism) pipes connected to unfinished — ondra.moravek / githubweb
#747 (Oct 16, 2014 9:50:13 AM)
- Update mod version to 1.7.1 — bernhard.bonigl / githubweb
#746 (Oct 16, 2014 9:45:13 AM)
- Update ru_RU.lang — verybigbro / githubweb
#745 (Oct 16, 2014 9:15:13 AM)
- Make @Adaptivity happy — bernhard.bonigl / githubweb
#744 (Oct 16, 2014 9:05:13 AM)
- Water/Lava buckets can now be cast with a casting table! There you go — bernhard.bonigl / githubweb
- Also ensure that tinkers is loaded after Thermal Foundation, not only — bernhard.bonigl / githubweb
#743 (Oct 15, 2014 9:40:14 PM)
- Call the callbacks on tools when breaking blocks when breaking extra — bernhard.bonigl / githubweb
#742 (Oct 15, 2014 9:25:14 PM)
- Materials that shall have toolparts created for them have to be — bernhard.bonigl / githubweb
#741 (Oct 15, 2014 8:45:14 PM)
- Prevent NPEs with mystcraft if TE isn't present — bernhard.bonigl / githubweb
#740 (Oct 15, 2014 8:35:14 PM)
- Update Mystcraft IMC — bernhard.bonigl / githubweb
#739 (Oct 14, 2014 9:15:15 PM)
- Smeltery Melting IMC — bernhard.bonigl / githubweb
- Add IMC for smeltery fuel — bernhard.bonigl / githubweb
- Change how fuel is used to allow rapid-use low duration fuels. — bernhard.bonigl / githubweb
- Revert changes to AT that accidently made it in. Not used. — bernhard.bonigl / githubweb
- Update readme with IMC information — bernhard.bonigl / githubweb
#738 (Oct 14, 2014 8:00:15 PM)
- Make dynamic toolparts use the correct material localization. Deprecated — bernhard.bonigl / githubweb
#737 (Oct 14, 2014 7:50:15 PM)
- TE Support: Pouring ender from a smeltery into a bucket now also returns — bernhard.bonigl / githubweb
- Fix flat-world-slime-island-generation-option being reversed — bernhard.bonigl / githubweb
- More work on the block breaking of AOE Tools: Really fast tools now — bernhard.bonigl / githubweb
#736 (Oct 13, 2014 9:25:14 AM)
- Fix internal inventory size of crafting stations. — bernhard.bonigl / githubweb
- Fix damage-display calculation. #1082 — bernhard.bonigl / githubweb
#735 (Oct 12, 2014 10:30:16 AM)
- Remove last usage of ToolPart and fix possible crash with displaying — bernhard.bonigl / githubweb
- Remove unused variable that can potentially cause a crash under certain — bernhard.bonigl / githubweb
- Noppe's Custom NPCs shouldn't drop yellow hearts anymore — bernhard.bonigl / githubweb
#734 (Oct 10, 2014 11:00:12 AM)
- Fix King Slime not being named King Slime. — bernhard.bonigl / githubweb
#733 (Oct 10, 2014 10:50:12 AM)
- Make glove haste actually work. — bernhard.bonigl / githubweb
#732 (Oct 10, 2014 9:40:12 AM)
- Add death penality dimishing returns: Dieing within 5 minutes reduces — bernhard.bonigl / githubweb
#731 (Oct 9, 2014 10:50:15 PM)
- Don't use custom renderer unless needed, since it seems to cause — bernhard.bonigl / githubweb
#730 (Oct 9, 2014 12:30:10 PM)
- Fix NPE when no tank with fuel is present #1070 — bernhard.bonigl / githubweb
#729 (Oct 8, 2014 8:40:11 PM)
- Change Death penality to take difficulty into account. Easy/Peaceful = — bernhard.bonigl / githubweb
#728 (Oct 8, 2014 6:20:11 PM)
- Add a config option to disable the death penality durability loss — bernhard.bonigl / githubweb
#727 (Oct 8, 2014 6:20:14 AM)
- Fixed #1069 — Arthur Uzulin / githubweb
#726 (Oct 7, 2014 8:50:10 PM)
- Dying costs 10% max durability of tools — bernhard.bonigl / githubweb
#725 (Oct 7, 2014 8:30:10 PM)
- Do not add materials that don't have actual parts to the NEI — bernhard.bonigl / githubweb
- Toolforges are not pattern chests. — bernhard.bonigl / githubweb
- More juicy default color for alumite — bernhard.bonigl / githubweb
#724 (Oct 7, 2014 7:20:10 PM)
- Fix Paper creating blueslime parts if the paper config option is turned — bernhard.bonigl / githubweb
#723 (Oct 7, 2014 7:15:10 PM)
- Try to fix the weird fuel-consumption behaviour of the Smeltery. It — bernhard.bonigl / githubweb
- Lava lasts a tad longer. Turns out smelteries are consuming 1.5x as much — bernhard.bonigl / githubweb
- Try syncing internal itemstack damage with the damage from the tool — bernhard.bonigl / githubweb
#722 (Oct 7, 2014 5:25:10 PM)
- Added hardcore mode additional hearts — silly.ethan / githubweb
#721 (Oct 6, 2014 8:30:10 AM)
- Welcome back, old patternchest. Go push the new one already, @alexbegt — bernhard.bonigl / githubweb
#720 (Oct 6, 2014 8:15:10 AM)
- Fix chiseling depending on the itemdamage of the chisel o_O — bernhard.bonigl / githubweb
#719 (Oct 6, 2014 7:50:10 AM)
- Prevent fiery NPEs with minimal texture bows when natura/tc is not — bernhard.bonigl / githubweb
- Nature Overhail, y u randomly depend on metadata for modded leaves. — bernhard.bonigl / githubweb
- AOE Tools now only break up to 10x harder blocks with it. (Yes, 10. — bernhard.bonigl / githubweb
- Safety net when generating surface gravel ores — bernhard.bonigl / githubweb
#718 (Oct 5, 2014 8:45:13 PM)
- Add safeguard against drops not being the same as capturedrops. Moved — qowyn / githubweb
- Fixed reinitialization of TPlayerStats after beating the end. Prevents — qowyn / githubweb
- Support for NEI crafting overlay in crafting station with attached — qowyn / githubweb
- Properly initialize TPlayerStats after copying them. — qowyn / githubweb
#717 (Oct 5, 2014 4:25:12 PM)
- Fix autosmelt smelting even if the black can't be harvested with the — bernhard.bonigl / githubweb
- Fix minimal textures not having modifier textures. (Oops) — bernhard.bonigl / githubweb
- Give the materials a bit more.. materialish default color — bernhard.bonigl / githubweb
#716 (Oct 5, 2014 3:40:12 PM)
- Fixed tool rendering breaking scoreboard and player list rendering — Tonius / githubweb
- Fix Tank rendering in inventory with enchanted stuff etc. — bernhard.bonigl / githubweb
#715 (Oct 5, 2014 10:25:15 AM)
- Fix Armor-Moss-Modifier not updating display, so people stop complaining — bernhard.bonigl / githubweb
#714 (Oct 5, 2014 10:10:14 AM)
- Fix Smeltery bottom-layers not really being part of the smeltery, — bernhard.bonigl / githubweb
#713 (Oct 5, 2014 6:05:13 AM)
- Fixed lighting issues while battlesign TESR is in view — Arthur Uzulin / githubweb
#712 (Oct 4, 2014 3:05:13 PM)
- Fix Creative arrows getting picked up endlessly — qowyn / githubweb
- Fixed arrow dupe, arrow loss, arrows taking up too many inventory slots. — qowyn / githubweb
- Fixed weird stacking behavior when shift-clicking items out of the — qowyn / githubweb
- Update zh_CN.lang — 1069894992 / githubweb
#711 (Oct 2, 2014 1:35:15 PM)
- Fix leftclicking/attacking being processed twice — bernhard.bonigl / githubweb
#710 (Oct 1, 2014 7:20:15 PM)
- Prevent crash that sometimes happens when placing a tool/part/stencil — bernhard.bonigl / githubweb
#709 (Oct 1, 2014 10:00:12 AM)
- Fix golden carrot/melon gold required — bernhard.bonigl / githubweb
#708 (Oct 1, 2014 7:45:12 AM)
- The most important update of the galaxy — bernhard.bonigl / githubweb
#707 (Sep 30, 2014 5:55:13 PM)
- Add colors to the custom materials, same as regular tool materials — bernhard.bonigl / githubweb
- Add a hook for the default color and use it for arrow fletchlings and — bernhard.bonigl / githubweb
#706 (Sep 29, 2014 6:00:10 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#705 (Sep 29, 2014 3:25:14 PM)
- Fix crash from invalid canFill/Drain calls. #1042 — bernhard.bonigl / githubweb
#704 (Sep 29, 2014 7:15:16 AM)
- Make chisels pop out of the crafting grid if they break — bernhard.bonigl / githubweb
- Fix the rendering issues in the manual caused by tool rendering — bernhard.bonigl / githubweb
#703 (Sep 28, 2014 3:45:12 PM)
- Restore ActiveContainer behavior. — qowyn / githubweb
- Fix a possible division by zero in the NEI plugins. Probably depends on — bernhard.bonigl / githubweb
- Changed sneaking on AOE tools to break blocks in AOE again. Was only — bernhard.bonigl / githubweb
#702 (Sep 27, 2014 10:30:10 AM)
- Fix alloys building even though there wasn't enough liquid overall, — bernhard.bonigl / githubweb
#701 (Sep 27, 2014 9:05:10 AM)
- Fix invar and electrum alloying #1031 — bernhard.bonigl / githubweb
#700 (Sep 26, 2014 7:30:10 PM)
- Fixed gamebreaking bug №2 — verybigbro / githubweb
#699 (Sep 26, 2014 4:10:15 PM)
- Less huge frypan achievement icon — bernhard.bonigl / githubweb
- Fix colors — bernhard.bonigl / githubweb
- Dynamic coloring support for toolrods too — bernhard.bonigl / githubweb
- Add a minimal textures option that only uses colored parts and no custom — bernhard.bonigl / githubweb
- Fix bows not using colorable stuff. HRRNGh they are so annoying. — bernhard.bonigl / githubweb
- Fix modifiers on bows rendering with minimal stuff and bla — bernhard.bonigl / githubweb
#698 (Sep 26, 2014 2:55:15 PM)
- Fix enchanted items messing up the rendering of tools in inventories — bernhard.bonigl / githubweb
#697 (Sep 26, 2014 2:15:14 PM)
- Require at least forge 1200 to get rid of all those "stuff doesn't — bernhard.bonigl / githubweb
- Fix tools without NBT crashing the game in inventories — bernhard.bonigl / githubweb
- Railcraft poor ore support — bernhard.bonigl / githubweb
#696 (Sep 26, 2014 11:45:14 AM)
- Give lava the same temperature as the actual liquid (minor speed buff) — bernhard.bonigl / githubweb
- Make seared stone easier to acquire, now that smeltery sizes aren't — bernhard.bonigl / githubweb
#695 (Sep 25, 2014 9:15:10 PM)
#694 (Sep 25, 2014 2:05:13 PM)
#693 (Sep 24, 2014 4:50:11 PM)
#692 (Sep 24, 2014 4:35:11 PM)
- Adaptive NEI Visibility based on screen size + crash prevention for — qowyn / githubweb
- Make CraftingStationGui show material info too, display default text for — qowyn / githubweb
- Only set arrow entities dead if they can actually be picked up — bernhard.bonigl / githubweb
#691 (Sep 24, 2014 3:50:11 PM)
- Update README.md — verybigbro / githubweb
#690 (Sep 24, 2014 10:05:15 AM)
- Specify stack limit for slots at creation time. Fixes equipping 10 — qowyn / githubweb
- Getting rid of NewContainerGui — qowyn / githubweb
- NEI Support for PartCrafterGui and CraftingStationGui — qowyn / githubweb
- Display Armor/Accessories correctly in toolstations/forges — bernhard.bonigl / githubweb
- Port ToolStation armor/accessory display stuff to CraftingStation (oh — bernhard.bonigl / githubweb
- Tinker Table displays stats of tool in center slot — bernhard.bonigl / githubweb
#689 (Sep 24, 2014 8:10:13 AM)
- Only render the accessories for your local client. Accessories are not — bernhard.bonigl / githubweb
#688 (Sep 23, 2014 10:55:10 PM)
- Give Armor Gear the indestructible item entity treatment. #1009 — bernhard.bonigl / githubweb
- Turns out i forgot to register the effect icons for the modifiers with — bernhard.bonigl / githubweb
- Don't render extra health when rpgHUD is present — bernhard.bonigl / githubweb
- Fix crash when some random people got slimesaplings with metadata. Y u — bernhard.bonigl / githubweb
- Make modifiers only applicable to their valid types. Fix some — bernhard.bonigl / githubweb
#687 (Sep 23, 2014 5:20:14 PM)
- Move TabRegistry initialization to TinkerArmor — qowyn / githubweb
- Prevent mouse position reset, just inform the server that we are — qowyn / githubweb
- Inventory tabs - improve appearance of unselected tab. — radfast / githubweb
#686 (Sep 23, 2014 4:15:14 PM)
- move baddasspigs credits to the proper credits file — bernhard.bonigl / githubweb
- AOE tools now behave like normal tools while sneaking. — bernhard.bonigl / githubweb
- Fix placing blocks with rightclick with tools not respecting creative — bernhard.bonigl / githubweb
#685 (Sep 23, 2014 3:25:13 PM)
- Update ko_KR.lang — cred98 / githubweb
- Update ko_KR.lang — cred98 / githubweb
- Update ko_KR.lang — cred98 / githubweb
- Update ko_KR.lang — cred98 / githubweb
- Make libJar work recursively — jonathan.frere / githubweb
#684 (Sep 22, 2014 4:15:12 PM)
- Fix hammer rendering with dynamic coloring — bernhard.bonigl / githubweb
- Fix entities/weapons in hand not using the color modifier — bernhard.bonigl / githubweb
- Allow registration of materials via IMC — bernhard.bonigl / githubweb
- Fix drains accepting liquids even when the smeltery is full, killing — bernhard.bonigl / githubweb
- IMC to allow adding a material + liquid to all the standard metal tool — bernhard.bonigl / githubweb
- IMCs to add items to the partbuilder — bernhard.bonigl / githubweb
#683 (Sep 22, 2014 12:45:11 PM)
- Use custom tool renderer for every tool. Should be a minor performance — bernhard.bonigl / githubweb
- We now have dynamic toolparts with default textures, just like the tools — bernhard.bonigl / githubweb
- Remove the need for ToolPartHidden. — bernhard.bonigl / githubweb
#682 (Sep 21, 2014 8:45:13 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#681 (Sep 21, 2014 8:40:13 PM)
- Update it_IT.lang — jelfirmail / githubweb
#680 (Sep 21, 2014 4:50:11 PM)
- Missing bow/arrow default textures — bernhard.bonigl / githubweb
#679 (Sep 21, 2014 4:45:11 PM)
- Fix default texture being hardcoded to tinkers resources — bernhard.bonigl / githubweb
#678 (Sep 21, 2014 4:10:11 PM)
- Allow coloring of tools, made Tool Recipes Itemstack sensitive to allow — Vexatos / githubweb
- One tiny fix. — Vexatos / githubweb
- Reverted Tool Recipe changes, made colorizing use NBT — Vexatos / githubweb
- Add default textures that are used if no proper texture is present. This — bernhard.bonigl / githubweb
#677 (Sep 20, 2014 9:20:11 PM)
- Patternchest drops patterns if not removed by player instead of sending — bernhard.bonigl / githubweb
#676 (Sep 20, 2014 6:00:10 PM)
#675 (Sep 20, 2014 5:55:10 PM)
#674 (Sep 20, 2014 4:45:15 PM)
- Update ru_RU.lang — verybigbro / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Fixed target lock of creative modifiers not being localized — squeek502 / githubweb
#673 (Sep 20, 2014 1:00:14 PM)
- Fix division through 0 and remove some testing code — bernhard.bonigl / githubweb
#672 (Sep 20, 2014 12:45:14 PM)
- Change exposed damage back to 0-100 because it'd break the — bernhard.bonigl / githubweb
#671 (Sep 20, 2014 12:15:14 PM)
- Change the damage display stuff to use NBT instead of the internal — bernhard.bonigl / githubweb
#670 (Sep 19, 2014 11:20:15 PM)
#669 (Sep 19, 2014 8:05:14 PM)
- Fix break-speed not taking harvest-tool for blocks into account (-> — bernhard.bonigl / githubweb
#668 (Sep 19, 2014 6:35:13 PM)
- Oops. Accidently added stuff I only took a look at. :< — bernhard.bonigl / githubweb
#667 (Sep 19, 2014 1:30:11 PM)
- Fix dynamically added block casting only requiring 1 ingot instead of 1 — bernhard.bonigl / githubweb
#666 (Sep 19, 2014 12:15:11 PM)
#665 (Sep 19, 2014 7:05:15 AM)
- Fix smeltery NPE on world startup — bernhard.bonigl / githubweb
#664 (Sep 19, 2014 6:55:15 AM)
- Ignore the entire eclipse folder if present — Tonius / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Added NEI handlers for the smeltery and liquid casting — Tonius / githubweb
- Added Pulse check — Tonius / githubweb
#663 (Sep 18, 2014 9:27:37 PM)
- Fix smeltery accidently sending updates when it's not complete yet — bernhard.bonigl / githubweb
- Fix smeltery updates if height doesn't change and some more smeltery — bernhard.bonigl / githubweb
#662 (Sep 18, 2014 12:39:43 PM)
- Update mcmod.info (remove coremod) — bernhard.bonigl / githubweb
#661 (Sep 18, 2014 12:29:54 PM)
- Update forge and tinkers version for an alpha release — bernhard.bonigl / githubweb
#660 (Sep 18, 2014 7:20:15 AM)
- One more smeltery crash fix with existing worlds. — bernhard.bonigl / githubweb
#659 (Sep 17, 2014 9:00:10 PM)
- Update smeltery construction clientside too to get unsynchronized data — bernhard.bonigl / githubweb
#658 (Sep 17, 2014 6:40:15 PM)
- Backwards Compat for ToolMaterial constructor — bernhard.bonigl / githubweb
#657 (Sep 17, 2014 2:05:14 PM)
- Make AOE tools creative-mode compatible again — bernhard.bonigl / githubweb
#656 (Sep 17, 2014 1:40:14 PM)
- Backup Commit: HarvestTools and Hammer have exact vanilla blockbreaking — bernhard.bonigl / githubweb
- Add an AOE-Tool implementation that correctly calls everything vanilla — bernhard.bonigl / githubweb
- More fixes to AOE block harvesting. effective materials etc. — bernhard.bonigl / githubweb
- Adjust tools to new blockbreak code stuff. Yay for proper calls. — bernhard.bonigl / githubweb
#655 (Sep 16, 2014 11:20:10 PM)
- If we're sending smeltery updates like that already, we might as well — bernhard.bonigl / githubweb
- Adjust block breaking code to use vanilla behaviour. Aoe-Tools currently — bernhard.bonigl / githubweb
- Fix Smelteries evaporating liquids when doing alloys at full capacity. — bernhard.bonigl / githubweb
- Throw custom block breaking code overboard since the forge code can — bernhard.bonigl / githubweb
- Fix startup crash of smeltery — bernhard.bonigl / githubweb
#654 (Sep 15, 2014 10:25:14 PM)
- Fixe smeltery derp that caused smeltery to not feel very smeltery-like. — bernhard.bonigl / githubweb
#653 (Sep 15, 2014 9:00:13 PM)
- Update ru_RU.lang — verybigbro / githubweb
- Add those localization changes for custom names to bow and arrow as — bernhard.bonigl / githubweb
#652 (Sep 15, 2014 10:50:14 AM)
- Fix rendering of empty tank items — bernhard.bonigl / githubweb
- Fix Faucet pouring rendering with nether smeltery stuff — bernhard.bonigl / githubweb
- Move interaction with items of casting basin/table to logic — bernhard.bonigl / githubweb
- Smooth liquid change rendering in basins and tables, not only when it's — bernhard.bonigl / githubweb
- Fix crash with casting table caused by changes before — bernhard.bonigl / githubweb
- Possible dupe bug fix: Put items from basins/tables into the inventory — bernhard.bonigl / githubweb
#651 (Sep 15, 2014 7:05:12 AM)
- Fix OpenGL blend state causing dark inventory slots. — mitchpetrie29 / githubweb
#650 (Sep 14, 2014 11:20:10 PM)
#649 (Sep 14, 2014 6:20:14 PM)
- Update zh_CN.lang — 1069894992 / githubweb
- Feature #954: Custom names for specific toolpart and material — qowyn / githubweb
- Use default name for tool subItems — qowyn / githubweb
#648 (Sep 14, 2014 6:15:14 PM)
- Defer ore dict smeltery recipes until postInit — tecknojar / githubweb
- Seared Tank/Glass/Window now render their liquids in inventory! yay! — bernhard.bonigl / githubweb
#647 (Sep 12, 2014 3:00:13 PM)
- Fix smelteries doing stuff while they're actually broken. — bernhard.bonigl / githubweb
#646 (Sep 12, 2014 2:05:13 PM)
- Made battlesigns have editable text — Arthur Uzulin / githubweb
#645 (Sep 12, 2014 1:50:13 PM)
- Fix clicking fluids in the smeltery — bernhard.bonigl / githubweb
- Change smeltery-capacity to 10 ingots per block, because 18 really is — bernhard.bonigl / githubweb
- Fix molten cobalt localization (I thought I already fixed that before?) — bernhard.bonigl / githubweb
- Fix Smelteries not updating their current capacity sometimes. Should fix — bernhard.bonigl / githubweb
#644 (Sep 11, 2014 10:42:45 PM)
- Fluid Capacity of smelteries depends on size. Fix Fluid-Rendering in — bernhard.bonigl / githubweb
#643 (Sep 11, 2014 9:50:13 PM)
- Fix entity detection in smelteries — bernhard.bonigl / githubweb
#642 (Sep 11, 2014 9:30:13 PM)
- Remove the old smeltery stuff that was meant for comatibility, because — bernhard.bonigl / githubweb
#641 (Sep 11, 2014 9:20:13 PM)
- Fix smeltery structure detection having inconsistant sizes — bernhard.bonigl / githubweb
#640 (Sep 11, 2014 9:05:13 PM)
- Render blocks and fluids inside of smelteries according to size (exactly — bernhard.bonigl / githubweb
#639 (Sep 11, 2014 8:15:13 PM)
- Highlight for the scroll bar — bernhard.bonigl / githubweb
#638 (Sep 11, 2014 4:40:11 PM)
- Display a 4-columns GUI if the smeltery has >16 blocks per layer — bernhard.bonigl / githubweb
#637 (Sep 11, 2014 3:50:11 PM)
- Start a flexible smeltery implementation that allows rectangular — bernhard.bonigl / githubweb
- Move the old smelterylogic implementation to backup classes for a — bernhard.bonigl / githubweb
- Fix smeltery gui scrolling — bernhard.bonigl / githubweb
- Smeltery-Gui for the flexible smeltery and some gui polishing — bernhard.bonigl / githubweb
#636 (Sep 11, 2014 11:10:10 AM)
- Fix dupe-bug-fix with fluid draining from casting blocks.. — bernhard.bonigl / githubweb
- Unify Casting Table/Basin logic and fix the canDrain/canFill stuff. #963 — bernhard.bonigl / githubweb
#635 (Sep 10, 2014 5:05:10 PM)
- Fix whitespaces in material localization strings, and allow custom — bernhard.bonigl / githubweb
- Zombie Flesh can be melted for 5mb of blood. Blood balls can also be — bernhard.bonigl / githubweb
#634 (Sep 10, 2014 9:30:14 AM)
- Fix knapsack tab rendering. Courtesy to @radfast — bernhard.bonigl / githubweb
#633 (Sep 9, 2014 10:50:10 PM)
- Add proper manual entries for the existing armor modifiers — bernhard.bonigl / githubweb
- Add armor modifiers rendering in books. — bernhard.bonigl / githubweb
- Stealth Modifier description and armor modifier recipe fixes. — bernhard.bonigl / githubweb
- Awesome bonified(tm) textures for moss modifier for armor — bernhard.bonigl / githubweb
- Display correct wings for featherfall modifier — bernhard.bonigl / githubweb
- Disable hitbox changes of Perfect Dodge if Smart Moving is present. Yes, — bernhard.bonigl / githubweb
- Disable Knuckles modifier since it doesn't do anything currently :S — bernhard.bonigl / githubweb
#632 (Sep 9, 2014 3:40:09 PM)
- Battlesign blocks :+1: — Arthur Uzulin / githubweb
#631 (Sep 9, 2014 2:45:14 PM)
#630 (Sep 9, 2014 10:00:12 AM)
- Colored frying pans — Arthur Uzulin / githubweb
#629 (Sep 9, 2014 8:35:11 AM)
- The return of achievements — Arthur Uzulin / githubweb
#628 (Sep 8, 2014 4:10:13 PM)
#627 (Sep 8, 2014 4:05:13 PM)
- Fixes #572 — qowyn / githubweb
- Derp, thats what i get for not just copying Minecraft code. Makes — qowyn / githubweb
#626 (Sep 8, 2014 3:55:23 PM)
- make drain function w/ fluid argument work — leon.loeser / githubweb
- Implement IFluidHandler properly on all blocks. — bernhard.bonigl / githubweb
- Update Forge to 1205 — bernhard.bonigl / githubweb
- Add a Smeltery-API for smeltery fuel — bernhard.bonigl / githubweb
- Make Smelteries use the fuel API. Should work, but somebody properly — bernhard.bonigl / githubweb
- Lava is now a smeltery fuel! Pyrothium now also is a smeltery fuel, and — bernhard.bonigl / githubweb
#625 (Sep 4, 2014 4:20:11 PM)
- Update ru_RU.lang — verybigbro / githubweb
- Update ru_RU.lang — hazeevaidar / githubweb
#624 (Sep 4, 2014 7:35:09 AM)
- Better also make this backwards compatible, in case somebody didn't use — bernhard.bonigl / githubweb
#623 (Sep 4, 2014 7:30:14 AM)
- Yet another backwards compatibility fix >_> — bernhard.bonigl / githubweb
#622 (Sep 3, 2014 10:25:11 PM)
- Also use ID constant for thaumium. — bernhard.bonigl / githubweb
- Use damageDropped to determine meta of dropped block for smelting — bernhard.bonigl / githubweb
#621 (Sep 3, 2014 1:05:14 PM)
- Fix backwards compatibility >_< — bernhard.bonigl / githubweb
#620 (Sep 3, 2014 11:50:14 AM)
- Added backwards compatibility to 4c410e — squeek502 / githubweb
- We can now have constants for the material IDs! No more remembering them — bernhard.bonigl / githubweb
- Move paper handling to event. Refactor code for readabalitiy. — bernhard.bonigl / githubweb
- Move material-abilities to the language files. They are DISPLAY ONLY. — bernhard.bonigl / githubweb
- Code readability — bernhard.bonigl / githubweb
- Slime tools. Now with extra slimyness. — bernhard.bonigl / githubweb
- New Slime Crystal graphics from baddaspig — bernhard.bonigl / githubweb
#619 (Sep 2, 2014 3:35:13 PM)
- Fire blockbreak event — bernhard.bonigl / githubweb
#618 (Sep 1, 2014 10:25:14 PM)
- Update ru_RU.lang — mirramax97 / githubweb
#617 (Sep 1, 2014 9:55:13 PM)
- Fix dagger rotation center and allow more flexibility for that stuff. — bernhard.bonigl / githubweb
- Prevent King Slime Tool drops from crashing under weird circumstances. — bernhard.bonigl / githubweb
- Localization cleanup/fixes — bernhard.bonigl / githubweb
- Localize material names and move the display-prefix to language files — bernhard.bonigl / githubweb
- Change default tool names to the same as the creative tool names, and — bernhard.bonigl / githubweb
- Refactor renaming — bernhard.bonigl / githubweb
- Localize tool names — bernhard.bonigl / githubweb
#616 (Aug 31, 2014 3:34:42 PM)
- Support 4-part items in RotatingBase — bernhard.bonigl / githubweb
- Fix part builder exploit #939 — bernhard.bonigl / githubweb
#615 (Aug 29, 2014 12:50:12 PM)
- StencilTable: Fix derpyness with stencil saving and free toolrod-stencil — bernhard.bonigl / githubweb
#614 (Aug 28, 2014 4:55:13 PM)
- Fishing rod and items textures from malice936. — bernhard.bonigl / githubweb
- Unmerged 1.6.4 commit: Fix heart rendering #918 — bernhard.bonigl / githubweb
- Fix PR for #933 — bernhard.bonigl / githubweb
- Unmerged 1.6.4 commit: Casting Channels behave properly with faucets — bernhard.bonigl / githubweb
- Unmerged 1.6.4 change: Move healthbar when experience bar isn't drawn — bernhard.bonigl / githubweb
- Unmerged 1.6.4 commit: Fix slime island grass weirdness #921 — bernhard.bonigl / githubweb
- Render Bow with ToolCoreRenderer again — bernhard.bonigl / githubweb
- Fix speed calc in GUI from #934 — bernhard.bonigl / githubweb
- Unify tool speed calculation in one accessible place, instead of having — bernhard.bonigl / githubweb
- Rebase somehow derped. This is f33e7a535ecd3a501307cc41add5d3baa1661950 — bernhard.bonigl / githubweb
- Unmerged 1.6.4 commits: Various small commits #928 — bernhard.bonigl / githubweb
- Unmerged 1.6.4 commit: TConstruct ingots come first in the Smeltery #929 — bernhard.bonigl / githubweb
- Dense Ore support for the smeltery — bernhard.bonigl / githubweb
- Render Dagger/Arrow/Bow on the ground correctly — bernhard.bonigl / githubweb
- Unmerged 1.6.4 commit: Fix King Slime #931 — bernhard.bonigl / githubweb
- Fix goofy fluid rendering in smeltery gui — bernhard.bonigl / githubweb
- Comparator output on seared tanks and Smeltery — bernhard.bonigl / githubweb
- Fix some cobalt and pigiron localization entries — bernhard.bonigl / githubweb
#613 (Aug 28, 2014 8:40:10 AM)
- Re-add dust recipes for Manyullyn and Aluminum Brass — squeek502 / githubweb
- Buff redstone mod, refactor broad tools to match — squeek502 / githubweb
- remove println — squeek502 / githubweb
#612 (Aug 28, 2014 7:45:10 AM)
#611 (Aug 27, 2014 4:40:14 AM)
#610 (Aug 25, 2014 11:15:11 PM)
- Make TC-integration require world module for oreberries. Does not fix — bernhard.bonigl / githubweb
#609 (Aug 25, 2014 5:50:15 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
#608 (Aug 25, 2014 8:45:13 AM)
- Move access transformer to a meta-inf folder for FMLAT. Who thought — bernhard.bonigl / githubweb
- Finally add the out-directory to the .gitignore. So annoying. — bernhard.bonigl / githubweb
#607 (Aug 24, 2014 9:15:10 PM)
- Fix StencilTable always creating a wooden tool rod until button is — bernhard.bonigl / githubweb
#606 (Aug 24, 2014 8:25:14 PM)
- Replace SmelteryInput class with mantles ItemMetaWrapper — bernhard.bonigl / githubweb
#605 (Aug 24, 2014 6:55:14 PM)
- Change liquid rendering in tanks: Make liquids brighter, and don't draw — bernhard.bonigl / githubweb
- Fix liquids in tanks not rendering their top side if an opaque block is — bernhard.bonigl / githubweb
- Do what this todo says and update the FuelGauge when opening smeltery — bernhard.bonigl / githubweb
- Update Mantle — bernhard.bonigl / githubweb
#604 (Aug 24, 2014 6:00:24 PM)
- Update forge to 1197 — bernhard.bonigl / githubweb
- Goodbye coremod. You hopefully wont be missed. — bernhard.bonigl / githubweb
#603 (Aug 23, 2014 9:25:12 PM)
- Break blocks on clientside. Eliminates server latency. — bernhard.bonigl / githubweb
- Send dig packets to synchronize states after breaking blocks. (Should — bernhard.bonigl / githubweb
#602 (Aug 23, 2014 5:20:11 PM)
- Fix arrows and daggers sometimes rendering as cyan square in — bernhard.bonigl / githubweb
#601 (Aug 23, 2014 9:35:19 AM)
- Oredict support for custom materials — bernhard.bonigl / githubweb
- Change how leaf fletchlings are handled to be more general. Basically — bernhard.bonigl / githubweb
#599 (Aug 21, 2014 8:40:12 PM)
- Fix harvest-type being ignored in digspeed-calculation. This meant that — bernhard.bonigl / githubweb
- Move Creative Tab class to library since it's only used there for the — bernhard.bonigl / githubweb
- Fix some armor modifiers being applicable to everything, crashing the — bernhard.bonigl / githubweb
- Fix tanks not emitting light when they have a glowing liquid. — bernhard.bonigl / githubweb
- Make the light emitted by tanks proportional to how full they are — bernhard.bonigl / githubweb
#598 (Aug 21, 2014 7:15:11 PM)
- Temporarily disable alubrass gold-pressure-plate recipe to prevent — bernhard.bonigl / githubweb
- Fix copy'n'paste bug that made molten electrum not have icons — bernhard.bonigl / githubweb
- Make liquid rendering more resilient. Render water if the liquid icons — bernhard.bonigl / githubweb
- Fix compressed cobble giving weird/incorrect amounts of seared stone. — bernhard.bonigl / githubweb
- Add 2x compressed sand to smelting. #880 — bernhard.bonigl / githubweb
- Move golden head to World and fix double-creation that derped the — bernhard.bonigl / githubweb
- Fix those pesky pulsar proxy warnings — bernhard.bonigl / githubweb
- Fix Compressed Gravel not being used up when making brownstone. — bernhard.bonigl / githubweb
#597 (Aug 21, 2014 3:40:10 PM)
- Make Stained Clear Glass Panes use the code of vanilla glass panes. Also — bernhard.bonigl / githubweb
#596 (Aug 21, 2014 3:15:10 PM)
#595 (Aug 21, 2014 2:30:21 PM)
- Change StencilTable from hardcoded patterns to a flexible system — bernhard.bonigl / githubweb
- Rework stencil table GUI — bernhard.bonigl / githubweb
- Also have the GuiElement for the ToolStation/Forge use the common base — bernhard.bonigl / githubweb
- Fix ToolStation rendering — bernhard.bonigl / githubweb
- Fix obsolete/weird todo comment ;P — bernhard.bonigl / githubweb
#594 (Aug 21, 2014 2:21:45 PM)
- Initial Commit — SoundLogic2236 / githubweb
- Add additional check for autosmelt to prevent null-Itemstacks. — bernhard.bonigl / githubweb
- Render Tank/Window/.. Liquid and Block in two different renderpasses. — bernhard.bonigl / githubweb
#593 (Aug 20, 2014 7:26:43 PM)
- Switched Waila dev jar with API — JeanGlassmaker / githubweb
- Fixed Italics messages not showing properly in Waila — JeanGlassmaker / githubweb
- Unify harvestlevel strings through the library. Also makes them — bernhard.bonigl / githubweb
#592 (Aug 20, 2014 3:16:41 PM)
- Fix material abilities not getting localized for display — bernhard.bonigl / githubweb
- Fix Thaumium still using the localized ability string for data — bernhard.bonigl / githubweb
#591 (Aug 18, 2014 2:01:41 AM)
- Fix autosmelt-interaction not respecting the amount of items created by — bernhard.bonigl / githubweb
#590 (Aug 16, 2014 3:16:40 PM)
#589 (Aug 16, 2014 2:51:40 PM)
- Try to obtain Flux-Transfer-Rates on fully charged/completely empty — bernhard.bonigl / githubweb
#588 (Aug 16, 2014 11:51:45 AM)
- Update zh_CN.lang — 1069894992 / githubweb
- Update zh_CN.lang — 1069894992 / githubweb
- Update zh_CN.lang — 1069894992 / githubweb
#587 (Aug 16, 2014 10:26:44 AM)
- When creating a cast, move it to input slot for direct use. — bernhard.bonigl / githubweb
- Add a ToolBuildEvent that is called at the start of the tool building — bernhard.bonigl / githubweb
- Replace the hardcoded stick/bone handle with an oredicted variant using — bernhard.bonigl / githubweb
- Make tool parts less restrictive when it comes to materials. Re-enables — bernhard.bonigl / githubweb
#586 (Aug 16, 2014 10:21:44 AM)
- Nothing can pull items from the crafting station — mDiyo / githubweb
- Change version back to dynamic versioning — mDiyo / githubweb
#585 (Aug 15, 2014 8:16:41 AM)
#584 (Aug 15, 2014 8:11:40 AM)
- Update ko_KR.lang — hypercube256 / githubweb
- Update ko_KR.lang — hypercube256 / githubweb
- Update zh_CN.lang — 619856824 / githubweb
#583 (Aug 13, 2014 11:36:42 AM)
- Add correct isEffective implementation to DualHarvestTool. — bernhard.bonigl / githubweb
#582 (Aug 11, 2014 10:31:40 PM)
- Switched fluid icons from event to fluid block's getIcon — JeanGlassmaker / githubweb
- Added set on fire effect when an entity touches the Pig Iron fluid — JeanGlassmaker / githubweb
- Use the input item object hashcode for determining SmelteryInput's — Tonius / githubweb
- Update ru_RU.lang — mirramax97 / githubweb
- Added preregistered fluids detection and handling — JeanGlassmaker / githubweb
- Adjustment for pigiron block effect — JeanGlassmaker / githubweb
#581 (Aug 10, 2014 11:21:43 PM)
- Added a custom class for smeltery inputs for better external readability — Tonius / githubweb
- Fix gravel ore being harvestable without shovel. — bernhard.bonigl / githubweb
- Have the IToolPart implementations actually respect the IToolPart API. — bernhard.bonigl / githubweb
#580 (Aug 9, 2014 7:51:43 AM)
- Make obsidian ingots castable — bernhard.bonigl / githubweb
#579 (Aug 9, 2014 12:21:41 AM)
- Fixes blue slimes droping yellow hearts on all sizes, closes #620 — JeanGlassmaker / githubweb
#578 (Aug 8, 2014 7:51:44 PM)
- Flux modifier now uses the properties of the battery that was added. — bernhard.bonigl / githubweb
- Reimplement mDiyos all-your-energy-belongs-to-us fix for charging — bernhard.bonigl / githubweb
- Fix a derp in the energy transfer calculation for tools — bernhard.bonigl / githubweb
- Allow upgrading the Flux-Modifier, if the new battery is bigger — bernhard.bonigl / githubweb
- Prevent hotbar-energy-sucking for unchargeable (potato) batteries — bernhard.bonigl / githubweb
#577 (Aug 8, 2014 8:36:45 AM)
- Fix a bug, that when activating a faucet and the draining fails, the — bernhard.bonigl / githubweb
- Fire a SmelteryCastEvent when a castingTable tries to cast something. — bernhard.bonigl / githubweb
- Fire a SmelteryCastedEvent when a casting table finished casting an — bernhard.bonigl / githubweb
- Also fire cast-events for CastingBasin. Add separate events for — bernhard.bonigl / githubweb
- Make pulsar manager public, so addons can hook into it. — bernhard.bonigl / githubweb
- Fix warning messages on for the default tools ignoring — bernhard.bonigl / githubweb
- Fix Mattock using vanilla damageItem. Caused Mattock to vanish on — bernhard.bonigl / githubweb
- Arrgh. Correctly supress logs when option is stead, instead of only — bernhard.bonigl / githubweb
- Remove all tool-build messages (no more IDs) and its config option — bernhard.bonigl / githubweb
#576 (Aug 8, 2014 8:11:45 AM)
- Redoing the setting morphed, Still works. — traincrazyb / githubweb
#575 (Aug 8, 2014 4:51:43 AM)
- Melting of heavy foods — Zerokyuuni / githubweb
#574 (Aug 8, 2014 2:31:42 AM)
- Fixing Morph issues with Tinkers Construct. — traincrazyb / githubweb
#573 (Aug 7, 2014 11:21:41 PM)
#572 (Aug 7, 2014 11:16:41 PM)
- This should fix the issue with baubble's inventory button not showing — traincrazyb / githubweb
#571 (Aug 6, 2014 8:31:42 PM)
- Invalid translation modification — mmkpteams / githubweb
- Update ko_KR.lang — mmkpteams / githubweb
- TabRegistry - fix issues on returning to main inventory tab from another — radfast / githubweb
#570 (Aug 6, 2014 4:06:46 AM)
- Re-implemented all plugins — pyoung1998 / githubweb
- Fixing outdated information — failbookftw / githubweb
#569 (Aug 6, 2014 2:56:40 AM)
#568 (Aug 6, 2014 2:51:45 AM)
#567 (Aug 5, 2014 10:26:48 PM)
- Added proper .mcmeta files for liquid glue and liquid emerald — Tonius / githubweb
- Fixed molten emerald not being hot — Tonius / githubweb
#566 (Aug 5, 2014 9:11:44 AM)
#565 (Aug 4, 2014 10:56:45 PM)
#564 (Aug 3, 2014 8:41:45 PM)
#563 (Aug 3, 2014 7:31:45 AM)
#562 (Aug 3, 2014 4:56:45 AM)
- Bumped Forge to 10.13.0.1187 — Arthur Uzulin / githubweb
#561 (Aug 3, 2014 4:26:44 AM)
#560 (Aug 3, 2014 2:36:43 AM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- * fix for #527 Lumber Axe destroys indestructible blocks — joachim / githubweb
#559 (Aug 3, 2014 12:01:42 AM)
- Force client and server to have matching versions — mDiyo / githubweb
- Slapfix for AE2 compatibility — mDiyo / githubweb
#558 (Aug 2, 2014 8:01:42 AM)
- Bump waila version to 1.5.3 — Arthur Uzulin / githubweb
#556 (Aug 2, 2014 4:46:41 AM)
#555 (Aug 2, 2014 3:26:40 AM)
- Update gitignore again — Arthur Uzulin / githubweb
#554 (Aug 2, 2014 3:21:40 AM)
- Changing a few things with IMC, NEI, removing buildcraft IMC — traincrazyb / githubweb
#553 (Aug 2, 2014 2:56:45 AM)
- Update gitignore — Arthur Uzulin / githubweb
#552 (Aug 2, 2014 2:51:40 AM)
- Removing anything to do with capes, adding back the NEI, and IMC plugins — traincrazyb / githubweb
#551 (Jul 31, 2014 10:41:41 PM)
- removed localBlock and localMeta in HarvestTool.java because block and — joachim / githubweb
- unified use of block / localBlock like it is in Hammer. — unknown / githubweb
#550 (Jul 31, 2014 8:41:40 PM)
- Fix buckets not picking up molten metals — bernhard.bonigl / githubweb
- Fixed mod sounds not playing — Tonius / githubweb
- Oh god how did I not notice this when I fixed the mistyped string. — bernhard.bonigl / githubweb
#549 (Jul 31, 2014 8:36:40 PM)
- Update zh_CN.lang — 1069894992 / githubweb
- Gave the two materials books distinct item names — Tonius / githubweb
#548 (Jul 30, 2014 11:36:40 AM)
- ModIntegration: Fix CertusQuartz not being registered correctly as — bernhard.bonigl / githubweb
- Bugfix: Blaze modifier didn't stack its levels properly. Broke after 1st — bernhard.bonigl / githubweb
- Bugfix: It was possible to add more than <maxamount> to — bernhard.bonigl / githubweb
#547 (Jul 29, 2014 4:01:44 PM)
#546 (Jul 28, 2014 2:46:41 AM)
#545 (Jul 28, 2014 1:51:41 AM)
- Fixed the clever's mining fatigue still active after throwing the — JeanGlassmaker / githubweb
- Fixed melting glueballs into gold — JeanGlassmaker / githubweb
- Adds dropping experiance when breaking blocks, example Coal and Lappis — JeanGlassmaker / githubweb
#544 (Jul 28, 2014 1:46:41 AM)
- Fix bug that ALWAYS added null to the ToolMaterials when using — bernhard.bonigl / githubweb
#543 (Jul 26, 2014 8:06:41 PM)
- Enabled armour modifiers — JeanGlassmaker / githubweb
- Let's fry us up some Enderballs, y'all — Zerokyuuni / githubweb
- And the gemcast because pearl hurr hurr — Zerokyuuni / githubweb
- Moved steping to server side, and fixed high step effect after removing — JeanGlassmaker / githubweb
#542 (Jul 26, 2014 5:41:40 PM)
- No more NBT Localization for modifiers — Zerokyuuni / githubweb
#541 (Jul 21, 2014 9:16:43 PM)
#540 (Jul 21, 2014 9:10:17 PM)
#539 (Jul 21, 2014 8:54:13 PM)
#538 (Jul 21, 2014 7:11:42 PM)
- Reverting "Fix some block breaking problems". — traincrazyb / githubweb
#537 (Jul 21, 2014 4:01:42 AM)
- Fixes the hammer's adjacent blocks mining level, closes #751 — JeanGlassmaker / githubweb
- Fixed TinkerTools.modIntegration not being called — squeek502 / githubweb
- Made SpecialFood use 1.7.10 methods to get hunger/saturation values and — squeek502 / githubweb
#536 (Jul 16, 2014 12:46:42 AM)
- Make calculateStrength of harvestTool public (was package? forgotten — bernhard.bonigl / githubweb
- Add a public isEffective to HarvestTool. Allows outside checking whether — bernhard.bonigl / githubweb
- Fixed Lava (Fuel) gague in the smeltery — JeanGlassmaker / githubweb
#535 (Jul 15, 2014 9:31:42 AM)
- Fixed accumulating fall damage in bounce pads, and step sound — JeanGlassmaker / githubweb
- Fixed items dropping while clicking chest inventory in crafting — JeanGlassmaker / githubweb
- Fixed changing fluids in tanks on restarting the game — JeanGlassmaker / githubweb
#534 (Jul 14, 2014 1:26:42 AM)
- Fixes idle bow sprite — JeanGlassmaker / githubweb
- Fixed Smeltery GUI click and drag — JeanGlassmaker / githubweb
- Fixed flammabilty of bricks and fancy bricks — JeanGlassmaker / githubweb
#533 (Jul 13, 2014 4:16:44 PM)
#532 (Jul 13, 2014 1:56:44 PM)
- Shifts villager initializaion after pulsar's preinit, fixes crash on — JeanGlassmaker / githubweb
#531 (Jul 12, 2014 6:06:47 PM)
- Fixed some inconsistencies in how damage/speed of tools is calculated in — squeek502 / githubweb
- Made slab furnaces accept items with the same restrictions as normal — squeek502 / githubweb
- Safer tile entity casting in SearedBlock.getCollisionBoundingBoxFromPool — squeek502 / githubweb
- Fixed repairing only working with the first 2 crafting slots (it will — squeek502 / githubweb
- Fixed multiple repairs being more effective than a single repair with — squeek502 / githubweb
- Fixed the ammo tooltip damage string and give a name to placed frying — squeek502 / githubweb
- Compile fixes for 1.7.10 — squeek502 / githubweb
- Fixed Localizations in Smeltery Tooltip and WAILA — JeanGlassmaker / githubweb
#530 (Jul 9, 2014 4:31:45 AM)
- Fix tconstruct.keybindings variable in en_US.lang — cassboys / githubweb
- Add tconstruct.keybindings variable in de_DE.lang — cassboys / githubweb
- Fix tconstruct.keybindings variable in it_IT.lang — cassboys / githubweb
- Fix tconstruct.keybindings variable in ru_RU.lang — cassboys / githubweb
#529 (Jul 7, 2014 10:46:40 PM)
- Updating CodeChicken Mods to 1.7.10 — traincrazyb / githubweb
#528 (Jul 7, 2014 7:01:40 AM)
#527 (Jul 7, 2014 6:41:40 AM)
- Update zh_CN.lang — 1069894992 / githubweb
- Fix metadata for block->render mapping in smeltery. — dcseee-github / githubweb
#526 (Jul 6, 2014 8:46:44 AM)
- Update ru_RU.lang — verybigbro / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Travel gear recipes — mDiyo / githubweb
#525 (Jul 6, 2014 6:07:19 AM)
#524 (Jul 6, 2014 5:11:43 AM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Key localizationa — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Finish updating slot logic for Tool Stations, fix dupe bugs — mDiyo / githubweb
#523 (Jul 4, 2014 2:23:57 AM)
#522 (Jul 4, 2014 2:04:46 AM)
#521 (Jul 4, 2014 12:20:57 AM)
#520 (Jul 4, 2014 12:15:57 AM)
#519 (Jul 3, 2014 7:40:58 AM)
#518 (Jul 3, 2014 5:05:57 AM)
#517 (Jul 3, 2014 4:30:57 AM)
#516 (Jul 3, 2014 1:15:56 AM)
#515 (Jul 2, 2014 7:25:57 AM)
#514 (Jul 1, 2014 6:30:56 AM)
#513 (Jul 1, 2014 3:26:00 AM)
#512 (Jul 1, 2014 2:11:00 AM)
#511 (Jun 30, 2014 11:00:59 PM)
- Reorganize folders for modules — mDiyo / githubweb
- Split more files into parts — mDiyo / githubweb
- Modularize TConstruct using Pulsar — mDiyo / githubweb
#510 (Jun 30, 2014 5:30:37 PM)
- Fix foundation size on ComponentToolWorkshop — fabricatorgeneral / githubweb
#509 (Jun 30, 2014 5:25:42 PM)
#508 (Jun 26, 2014 8:46:07 PM)
- Updating to 1.7.10 :D Fixing glass — traincrazyb / githubweb
#507 (Jun 26, 2014 8:21:07 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#506 (Jun 26, 2014 4:21:11 PM)
#505 (Jun 26, 2014 2:41:08 AM)
- Add Localizations for Dusts — cassboys / githubweb
- Fix Average Shot Damage Tooltip — cassboys / githubweb
#504 (Jun 26, 2014 1:11:08 AM)
- Fix some block breaking problems. — anderson.jonathonm / githubweb
#503 (Jun 26, 2014 1:07:03 AM)
- Some fixes for oreDict F.1088 — Princess-of-Evil / githubweb
#502 (Jun 26, 2014 1:01:35 AM)
- Updating to 1.7.10_pre4 — traincrazyb / githubweb
#501 (Jun 21, 2014 5:40:43 PM)
- Fix missing aluminium_dust texture, It should of been aluminum_dust. — traincrazyb / githubweb
#500 (Jun 8, 2014 6:46:06 PM)
- Revert BlueSlime Change — traincrazyb / githubweb
#499 (Jun 8, 2014 6:41:11 PM)
- Changing getAABBPool().getAABB( -> getBoundingBox( — traincrazyb / githubweb
#498 (Jun 8, 2014 1:41:06 AM)
- Fix Mod ID — Zerokyuuni / githubweb
#497 (Jun 2, 2014 1:26:03 AM)
- Remove what prog moved into Mantle, Bump Forge Version — traincrazyb / githubweb
#496 (Jun 1, 2014 7:06:01 PM)
#495 (May 31, 2014 3:41:12 PM)
- Fix the Tool Forge Gui! — anderson.jonathonm / githubweb
- Fix them tabs! — anderson.jonathonm / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Fix the battlesign crashing — CoderPuppy / githubweb
#494 (May 16, 2014 12:51:05 PM)
- Fix the Pattern Achieve and the Barrel O' Manuals! — anderson.jonathonm / githubweb
#493 (May 10, 2014 9:31:56 PM)
#492 (May 10, 2014 8:56:56 PM)
#491 (May 9, 2014 6:06:58 PM)
- Really Remove all ItemStack == ItemStack and ComparisonHelper — anderson.jonathonm / githubweb
#490 (May 9, 2014 2:51:54 AM)
- fix pigiron/glue buckets — vanzomerenc / githubweb
#489 (May 8, 2014 6:47:02 PM)
- Some tweaks for the crafting station. First commit. — anderson.jonathonm / githubweb
#488 (May 8, 2014 3:51:58 AM)
#487 (May 8, 2014 3:41:57 AM)
#486 (May 3, 2014 5:56:57 PM)
- Update ru_RU.lang — verybigbro / githubweb
#485 (May 3, 2014 2:41:56 PM)
#484 (May 2, 2014 3:26:54 PM)
#483 (May 1, 2014 2:41:57 PM)
- I Derped. — anderson.jonathonm / githubweb
#482 (Apr 30, 2014 3:16:56 PM)
- Fix the extended armor inventory being lost sometimes... — anderson.jonathonm / githubweb
#481 (Apr 29, 2014 2:01:53 PM)
- Fix the casting glitch — anderson.jonathonm / githubweb
- Fixing the Exo-Derp — anderson.jonathonm / githubweb
#480 (Apr 29, 2014 10:51:57 AM)
- Fixed achievements — anderson.jonathonm / githubweb
- Fix redstone for fancy bricks — anderson.jonathonm / githubweb
#479 (Apr 26, 2014 2:41:58 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#478 (Apr 21, 2014 3:51:56 PM)
#477 (Apr 20, 2014 11:36:11 AM)
#476 (Apr 20, 2014 11:16:11 AM)
#475 (Apr 19, 2014 11:21:08 PM)
#474 (Apr 19, 2014 6:31:08 AM)
- Adding non-opaqueness to Casting Channels — locke.eramus / githubweb
- Bizarre fix to weird rendering bug in Casting Channels — locke.eramus / githubweb
- Revert — locke.eramus / githubweb
#473 (Apr 19, 2014 12:16:12 AM)
- Update ru_RU.lang — mirramax97 / githubweb
- Add enderblock to oredict for 1.7.2 — Zerokyuuni / githubweb
#472 (Apr 18, 2014 3:26:09 PM)
- Fixing Exoarmor with crafting crashing you — traincrazyb / githubweb
#471 (Apr 18, 2014 5:01:12 AM)
#470 (Apr 18, 2014 4:51:12 AM)
- Add some changes — traincrazyb / githubweb
#469 (Apr 17, 2014 7:47:49 AM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update de_DE.lang — Vexatos / githubweb
- Oops. — Vexatos / githubweb
#468 (Apr 17, 2014 5:06:10 AM)
#467 (Apr 17, 2014 4:36:10 AM)
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update AModDoubleJump.java — thevikingwarrior98 / githubweb
- Update ModAntiSpider.java — thevikingwarrior98 / githubweb
- Update ModAttack.java — thevikingwarrior98 / githubweb
- Update ModBlaze.java — thevikingwarrior98 / githubweb
- Update ModBlaze.java — thevikingwarrior98 / githubweb
- Update ModButtertouch.java — thevikingwarrior98 / githubweb
- Update ModFlux.java — thevikingwarrior98 / githubweb
- Update ModLapis.java — thevikingwarrior98 / githubweb
- Update ModBlaze.java — thevikingwarrior98 / githubweb
- Update ModPiston.java — thevikingwarrior98 / githubweb
- Update ModRedstone.java — thevikingwarrior98 / githubweb
- Update ModRedstone.java — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update ModReinforced.java — thevikingwarrior98 / githubweb
- Update ModSmite.java — thevikingwarrior98 / githubweb
- Update TRecipes.java — thevikingwarrior98 / githubweb
- Update TContent.java — thevikingwarrior98 / githubweb
- Update TContent.java — thevikingwarrior98 / githubweb
- Thaumic tool trait — thevikingwarrior98 / githubweb
- Random streamer localization — thevikingwarrior98 / githubweb
- Update SmelteryGui.java — thevikingwarrior98 / githubweb
- Update TRecipes.java — thevikingwarrior98 / githubweb
- Update TContent.java — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
#466 (Apr 16, 2014 8:51:10 AM)
#465 (Apr 15, 2014 12:01:12 AM)
- Updated Tool Forge textures — minerbros55 / githubweb
#464 (Apr 13, 2014 4:16:09 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#463 (Apr 12, 2014 12:56:12 PM)
- Fixed derpiness of connected textures. — jmanpenilla / githubweb
- Well, I guess not — jmanpenilla / githubweb
- Fixed connected texture derp in glass panes. — jmanpenilla / githubweb
- Allow mods to access drying rack information — crazybonesj / githubweb
#462 (Apr 12, 2014 12:16:12 PM)
#461 (Apr 11, 2014 6:06:14 AM)
#460 (Apr 11, 2014 5:56:09 AM)
#459 (Apr 10, 2014 9:01:14 AM)
#455 (Apr 8, 2014 10:41:47 PM)
- Add back wool slabs — traincrazyb / githubweb
#454 (Apr 8, 2014 10:01:47 PM)
#453 (Apr 6, 2014 8:56:43 PM)
- Fixup faucets — lepko.san / githubweb
- remove accidentally included method — lepko.san / githubweb
- fix crash: disable UP/DOWN placement direction — lepko.san / githubweb
#452 (Apr 6, 2014 8:01:49 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#451 (Apr 6, 2014 4:46:49 PM)
- Change back the RenderUpdate — traincrazyb / githubweb
#450 (Apr 4, 2014 3:21:26 PM)
- Fixing crash with FrypanLogic — traincrazyb / githubweb
#449 (Apr 4, 2014 2:31:27 AM)
- Fix some bugs, and format code (Commented out woolslabs for now) — traincrazyb / githubweb
#448 (Apr 3, 2014 7:31:26 PM)
#447 (Apr 3, 2014 5:21:27 PM)
- Update my cape :) — traincrazyb / githubweb
#446 (Apr 3, 2014 2:51:27 AM)
#445 (Apr 3, 2014 12:46:33 AM)
- Fix some bugs,and add diyos BattleSigns — traincrazyb / githubweb
- Git said this was still in the file — traincrazyb / githubweb
#443 (Mar 31, 2014 1:06:28 PM)
#442 (Mar 31, 2014 1:01:27 PM)
#441 (Mar 31, 2014 2:46:26 AM)
- Update ru_RU.lang — mirramax97 / githubweb
#440 (Mar 28, 2014 5:41:26 AM)
#438 (Mar 19, 2014 5:41:12 PM)
- Fixes Harvest tool speed issues — JeanGlassmaker / githubweb
- Added itemstack sensitive version for future use — JeanGlassmaker / githubweb
#437 (Mar 19, 2014 5:16:12 PM)
#436 (Mar 16, 2014 2:01:09 PM)
#435 (Mar 15, 2014 11:41:06 AM)
#434 (Mar 15, 2014 11:21:11 AM)
#433 (Mar 15, 2014 11:16:06 AM)
#432 (Mar 15, 2014 10:26:06 AM)
#431 (Mar 15, 2014 9:46:06 AM)
- Changed achievement IDs to use a tconstruct: prefix — Arthur Uzulin / githubweb
#430 (Mar 15, 2014 6:36:06 AM)
- Removed debug messages — Arthur Uzulin / githubweb
#429 (Mar 15, 2014 6:26:11 AM)
- Fixed the crash bug when attempting to swap fluids — Arthur Uzulin / githubweb
#428 (Mar 13, 2014 12:56:09 AM)
#427 (Mar 12, 2014 10:06:16 AM)
- Update de_DE.lang — wodkashorty / githubweb
- Update de_DE.lang — wodkashorty / githubweb
#426 (Mar 12, 2014 10:01:10 AM)
- Update zh_CN.lang — darknesswind / githubweb
#425 (Mar 11, 2014 7:36:11 PM)
#424 (Mar 9, 2014 6:41:06 PM)
- Update CraftingStationGui.java — thevikingwarrior98 / githubweb
#423 (Mar 9, 2014 6:46:07 AM)
#422 (Mar 9, 2014 1:06:07 AM)
#421 (Mar 8, 2014 11:56:07 PM)
#420 (Mar 7, 2014 9:11:02 PM)
#419 (Mar 7, 2014 8:51:07 PM)
#418 (Mar 6, 2014 9:31:03 PM)
- Make TPlayerStats an IExtendedEntityProperties + associated changes — dcseee-github / githubweb
#417 (Mar 6, 2014 7:11:07 AM)
#416 (Mar 3, 2014 10:16:02 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
#415 (Mar 3, 2014 10:01:07 PM)
#414 (Mar 2, 2014 2:51:12 AM)
#413 (Feb 27, 2014 8:31:11 PM)
#412 (Feb 26, 2014 4:56:11 PM)
- Fix GUI opening properly and get client/server sync. — dcseee-github / githubweb
- Fix placement of Knapsack gui. — dcseee-github / githubweb
- Cleanup imports — dcseee-github / githubweb
#411 (Feb 26, 2014 5:26:10 AM)
- Fix opening and placement of armour GUI — dcseee-github / githubweb
#410 (Feb 26, 2014 1:41:09 AM)
- Place a keybind into a new category. — dcseee-github / githubweb
#409 (Feb 26, 2014 1:26:09 AM)
#408 (Feb 26, 2014 12:51:07 AM)
#407 (Feb 25, 2014 8:06:06 PM)
#406 (Feb 25, 2014 7:36:06 PM)
#405 (Feb 24, 2014 9:41:09 PM)
#404 (Feb 24, 2014 12:11:11 AM)
#403 (Feb 23, 2014 8:41:12 PM)
#393 (Feb 23, 2014 7:14:04 AM)
- add missing comma to signing stuffs — progwml6 / githubweb
- switch dep for sftp, fix the issue w/ jar signing on linux — progwml6 / githubweb
- environment keystore pass overrides buildscript — progwml6 / githubweb
#385 (Feb 23, 2014 6:42:48 AM)
#377 (Feb 23, 2014 5:51:19 AM)
#376 (Feb 23, 2014 5:43:17 AM)
#375 (Feb 23, 2014 1:50:52 AM)
#374 (Feb 23, 2014 12:50:51 AM)
#373 (Feb 23, 2014 12:40:53 AM)
#371 (Feb 21, 2014 3:20:48 PM)
- Fix Some of the rendering errors/Tree errors. — scorpress / githubweb
- remove remnants of drawbridge registries.. have been moved to TMech — scorpress / githubweb
- change API logger to log4j2 — scorpress / githubweb
- manually handle lava bucket b/c of forge issue — scorpress / githubweb
- Fix PacketStencilTable — scorpress / githubweb
- Code Clean up — scorpress / githubweb
- Scythe fixed — scorpress / githubweb
- Fixed more misc. bugs — scorpress / githubweb
- Re-adding some stuff from 1.6.4 — scorpress / githubweb
- Partially fixed detailing — scorpress / githubweb
#370 (Feb 21, 2014 12:40:52 PM)
#369 (Feb 20, 2014 8:42:58 PM)
- Fix Some of the rendering errors/Tree errors. — traincrazyb / githubweb
- Fix PacketStencilTable — traincrazyb / githubweb
- Code Clean up — traincrazyb / githubweb
#368 (Feb 20, 2014 8:05:53 PM)
#367 (Feb 20, 2014 7:25:55 PM)
#366 (Feb 20, 2014 5:45:52 PM)
#365 (Feb 18, 2014 2:40:35 AM)
#364 (Feb 17, 2014 8:35:36 PM)
- Fix getIcon for servers — traincrazyb / githubweb
#363 (Feb 17, 2014 8:15:36 PM)
- Fix some NBT errors — traincrazyb / githubweb
#362 (Feb 17, 2014 6:30:37 AM)
- Fix some bugs with the way Gui's work. — traincrazyb / githubweb
#361 (Feb 17, 2014 6:20:36 AM)
#360 (Feb 17, 2014 5:40:36 AM)
- Doing some code cleanup. — traincrazyb / githubweb
- Remove non used items — traincrazyb / githubweb
#359 (Feb 16, 2014 9:25:37 PM)
- Fix Smeltery — traincrazyb / githubweb
- Fix the Smeltery Again :D — traincrazyb / githubweb
#358 (Feb 16, 2014 7:30:36 PM)
- Upload my Code Changes/Format/imports — traincrazyb / githubweb
#357 (Feb 16, 2014 9:40:35 AM)
#356 (Feb 16, 2014 8:00:35 AM)
- Fixed landmine behaviors — Arthur Uzulin / githubweb
#354 (Feb 16, 2014 3:15:33 AM)
#353 (Feb 15, 2014 6:10:31 PM)
- Fixed Harvest tools not breaking blocks not in effective list — JeanGlassmaker / githubweb
- Made the hammer respect mining levels of the adjacent blocks — JeanGlassmaker / githubweb
#352 (Feb 15, 2014 6:00:31 PM)
#351 (Feb 15, 2014 4:05:31 PM)
#350 (Feb 15, 2014 1:00:36 PM)
- Fixed NPE when breaking blocks with undefined HarvestTool — Arthur Uzulin / githubweb
#349 (Feb 15, 2014 11:55:27 AM)
#348 (Feb 15, 2014 11:25:33 AM)
#347 (Feb 15, 2014 11:15:33 AM)
- Nothing significant — Arthur Uzulin / githubweb
#346 (Feb 15, 2014 6:45:32 AM)
#345 (Feb 15, 2014 5:35:32 AM)
- Fix Syncs — traincrazyb / githubweb
#343 (Feb 15, 2014 4:20:17 AM)
#342 (Feb 15, 2014 4:10:37 AM)
- Push everything i did. — traincrazyb / githubweb
#341 (Feb 15, 2014 3:55:32 AM)
#340 (Feb 14, 2014 4:10:33 AM)
- All this needs to be tested, but here :P — traincrazyb / githubweb
#339 (Feb 13, 2014 6:35:32 PM)
- Enable Capes/Format Code — traincrazyb / githubweb
#338 (Feb 12, 2014 4:46:48 AM)
#335 (Feb 12, 2014 2:46:48 AM)
#334 (Feb 11, 2014 2:31:51 AM)
- Update Forge Version — traincrazyb / githubweb
#333 (Feb 11, 2014 2:01:51 AM)
#332 (Feb 11, 2014 1:56:51 AM)
- Create cs_CZ.lang — dominik.kotab / githubweb
#331 (Feb 10, 2014 6:46:48 AM)
#330 (Feb 10, 2014 6:21:48 AM)
#327 (Feb 10, 2014 5:36:48 AM)
#326 (Feb 9, 2014 5:06:52 PM)
- Update en_US.lang — thevikingwarrior98 / githubweb
#325 (Feb 9, 2014 4:36:49 AM)
#324 (Feb 8, 2014 6:31:48 PM)
#323 (Feb 8, 2014 6:11:48 PM)
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update GuiLandmine.java — thevikingwarrior98 / githubweb
- Update StencilTableGui.java — thevikingwarrior98 / githubweb
- Update ToolStationGui.java — thevikingwarrior98 / githubweb
#322 (Feb 7, 2014 10:17:36 PM)
- Fix Some More Format. — traincrazyb / githubweb
#321 (Feb 7, 2014 10:11:52 PM)
- Pushed wrong class. — traincrazyb / githubweb
#320 (Feb 7, 2014 9:56:52 PM)
- Push my latest fixes to creative. — traincrazyb / githubweb
#319 (Feb 7, 2014 8:01:51 PM)
#318 (Feb 7, 2014 1:26:48 AM)
- Fix ASM and name problems. — traincrazyb / githubweb
#317 (Feb 7, 2014 12:26:48 AM)
- don't reference mantle's copy of the names — progwml6 / githubweb
- dont reference mantle's copies of this — progwml6 / githubweb
#316 (Feb 6, 2014 11:31:48 PM)
- Make Smeltery Update, Just no recipes yet. — traincrazyb / githubweb
#315 (Feb 6, 2014 11:01:48 PM)
#314 (Feb 5, 2014 3:41:48 PM)
#313 (Feb 5, 2014 3:31:48 PM)
- Fix all errors. — traincrazyb / githubweb
- push up eclipse formatter — progwml6 / githubweb
- Format code again + organize imports — traincrazyb / githubweb
#312 (Feb 5, 2014 2:11:48 PM)
#311 (Feb 5, 2014 2:01:48 PM)
#310 (Feb 5, 2014 2:26:52 AM)
#309 (Feb 5, 2014 1:41:47 AM)
#308 (Feb 4, 2014 11:06:52 PM)
- Add my changes, Client runs, I broke Smeltery ATM, Needs to be fixed :) — traincrazyb / githubweb
#307 (Feb 4, 2014 10:51:52 PM)
#306 (Feb 3, 2014 9:46:48 PM)
#305 (Feb 3, 2014 8:46:48 PM)
#304 (Feb 3, 2014 8:41:48 PM)
#303 (Feb 3, 2014 8:16:48 PM)
#302 (Feb 3, 2014 7:46:48 PM)
- Work on fixing Landmine, needs to be tested — traincrazyb / githubweb
#300 (Feb 3, 2014 3:20:31 PM)
- Initial test of Gradle (not working yet) — Sunstrike / githubweb
- Minecraft is compiled against java 1.6 — progwml6 / githubweb
- move AT, DL CB's stuff — progwml6 / githubweb
- cleaned up w/ help from @AbrarSyed — progwml6 / githubweb
- accidentally missed the start of comment in build file — progwml6 / githubweb
- stop SS from acting like a 2 yr old — progwml6 / githubweb
- maven based systems wont package api's storedd in this manner — progwml6 / githubweb
- reorganize a bit — progwml6 / githubweb
- method doesnt need override anymore — progwml6 / githubweb
- add in version handling/ replacement inside mcmodinfo — progwml6 / githubweb
- add in library jar, use classifier for the type of jar not appendix — progwml6 / githubweb
- cleanup shop — progwml6 / githubweb
- manual merge of master branch changes up to commit 1387bc6 — progwml6 / githubweb
- manual update of all master commits up to ca86fa8 — progwml6 / githubweb
- retire modElectric — progwml6 / githubweb
- update de_DE from master — progwml6 / githubweb
- update to tcon 1.5.1RC1 commits — progwml6 / githubweb
- swap flux into the electric modifiers old spots in the client proxy — progwml6 / githubweb
- update to 1.5.1 RC2 c2cdb7 — progwml6 / githubweb
- Change how crafting tables are registered — progwml6 / githubweb
- update to Master commit bef5782 — progwml6 / githubweb
- update to 32e8014 — progwml6 / githubweb
- update readme to reflect gradle setup — progwml6 / githubweb
- fix merge derps — progwml6 / githubweb
- fix another merge derp — progwml6 / githubweb
- Silly IDEA and Vim junk... — Sunstrike / githubweb
- TDynstruct.cfg can now be used to toggle compat plugins. — Sunstrike / githubweb
- Transition to using FML's suggested config file, not Tinkers — Sunstrike / githubweb
- Transition old IMC plugins to new compat loader. — Sunstrike / githubweb
- Less noise please. I think the comedy message is sufficient now. — Sunstrike / githubweb
- Force Mystcraft plugin to load unconditionally. — Sunstrike / githubweb
- TContent refactor Part 1 — progwml6 / githubweb
- part 1A — progwml6 / githubweb
- more of tcontent refactors — progwml6 / githubweb
- clean up imports, run TContent/ new classes through formatter — progwml6 / githubweb
- Update de_DE.lang — Vexatos / githubweb
- missed these in refactoring — progwml6 / githubweb
- Cleanup dimension blacklist. — Sunstrike / githubweb
- Fix recipes crash — Sunstrike / githubweb
- Update preloader to 0.1.1 — Sunstrike / githubweb
- Slightly tweak builder output format — Sunstrike / githubweb
- clean up fluids & fluidBlocks variable declaration — progwml6 / githubweb
- GITBORK if Git isn't working. — Sunstrike / githubweb
- Change root project ID to match Ant — Sunstrike / githubweb
- Fix Git not finishing fast enough in build.gradle — Sunstrike / githubweb
- version #'s for dependencies now loaded from properties file — progwml6 / githubweb
- Bad Magic Launcher, bad! *whacks* — Sunstrike / githubweb
- welcome back Mantle — progwml6 / githubweb
- Update Mantle. — Sunstrike / githubweb
- Move some stuff out into Mantle. — Sunstrike / githubweb
- Abort cloak render with Optifine. — Sunstrike / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update AdaptiveSmelteryGui.java — thevikingwarrior98 / githubweb
- Update PartCrafterGui.java — thevikingwarrior98 / githubweb
- Update SmelteryGui.java — thevikingwarrior98 / githubweb
- Update StencilTableGui.java — thevikingwarrior98 / githubweb
- Update ToolForgeGui.java — thevikingwarrior98 / githubweb
- Update ToolStationGui.java — thevikingwarrior98 / githubweb
- Fix wtf code merge. — Sunstrike / githubweb
- Fix IFacingLogic using the wrong interface (now in Mantle). — Sunstrike / githubweb
- Start IC2 compat. — Sunstrike / githubweb
- remove redundant classes that are in mantle, use mantle's — progwml6 / githubweb
- add hard dep to mantle — progwml6 / githubweb
- German has soo long words :( — Vexatos / githubweb
- (Preloader) Restore getLibraryRequestClass but keep it deprecated. — Sunstrike / githubweb
- Update zh_CN.lang — 1196377271 / githubweb
- Maybe slightly too trolly. — Sunstrike / githubweb
- Fix localization bug affecting Waila. — Sunstrike / githubweb
- use java based mantle — progwml6 / githubweb
- remove class exists in mantle — progwml6 / githubweb
- Exo-Armor start — mDiyo / githubweb
- update versioning — progwml6 / githubweb
- fix capitalization derp — progwml6 / githubweb
- Update Mantle to 02b512. — Sunstrike / githubweb
- Compact EnvChecks and use Mantle callables. — Sunstrike / githubweb
- 'Fix' funny start messages. — Sunstrike / githubweb
- Update Mantle, further thin TCon env checks, move optifine detection out — Sunstrike / githubweb
- move more block logic to mantle — progwml6 / githubweb
- Crafting Station Prototype — mDiyo / githubweb
- Linux capitalization weirdness — mDiyo / githubweb
- te compat fixes/tweaks — progwml6 / githubweb
- remove useless mathutils class, move idrawbridgelogic to TMech — progwml6 / githubweb
- Update Mantle. — Sunstrike / githubweb
- Use the new MultiServantLogic path. — Sunstrike / githubweb
- Migrate legacy Block references to MantleBlock — Sunstrike / githubweb
- SmelteryLogic IDebuggable — Sunstrike / githubweb
- Update Mantle. — Sunstrike / githubweb
- Change to new Mantle DebugData — Sunstrike / githubweb
- Update de_DE.lang — Vexatos / githubweb
- Update build.gradle. — Sunstrike / githubweb
- Update NEI dep as CB removed the old one, breaking the build. — Sunstrike / githubweb
- nether smeltery coming to a master branch near you — progwml6 / githubweb
- manual merges of up to 9a578fc — progwml6 / githubweb
- fix manual merge derps — progwml6 / githubweb
- Crafting Station can modify tools if near a Tool Station — mDiyo / githubweb
- clean up old stuff, bump required version to 1.6.4 in master as a result — progwml6 / githubweb
- Rewrote ModAttack to accept multiple items — mDiyo / githubweb
- Fix filter amounts — mDiyo / githubweb
- All modifiers changed to use the tinker table — mDiyo / githubweb
- First armor modifier — mDiyo / githubweb
- make recipe variable in tconstruct that is static, remove static calls — progwml6 / githubweb
- Update NEI as CB has deleted it... again... — Sunstrike / githubweb
- clean up some debugging messages — progwml6 / githubweb
- Knapsack/extended slots tick updates — Arthur Uzulin / githubweb
- Move part of book code to mantle — progwml6 / githubweb
- use TCon crafting station not vanilla crafting table in villages — progwml6 / githubweb
- more cleanups of manual move — progwml6 / githubweb
- Update de_DE.lang — Vexatos / githubweb
- New achievement — Arthur Uzulin / githubweb
- more manual movement work — progwml6 / githubweb
- Update zh_CN.lang — 1196377271 / githubweb
- Update capes.txt — mDiyo / githubweb
- Update de_DE.lang — Vexatos / githubweb
- Update en_US.lang — Vexatos / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Added achievement "Better Crafting" — Arthur Uzulin / githubweb
- Update zh_CN.lang — 1196377271 / githubweb
- part 1 of converting to using MultiItemBlock where appropriate — progwml6 / githubweb
- Update IC2 plugin. — Sunstrike / githubweb
- Actually update UU value. — Sunstrike / githubweb
- part 2 of conversion to multiItemBlock — progwml6 / githubweb
- use mantle's craftingItem — progwml6 / githubweb
- re-organize some of the plugins to different packages — progwml6 / githubweb
- Add incompatibles to EnvironmentChecks — mDiyo / githubweb
- Revert "Add incompatibles to EnvironmentChecks" — mDiyo / githubweb
- Add incompatibles to EnvironmentCheck — mDiyo / githubweb
- Update de_DE.lang — Vexatos / githubweb
- Fix typo — mDiyo / githubweb
- Bad comment for testing, bad! — mDiyo / githubweb
- Update README.md — mDiyo / githubweb
- More sensible message — mDiyo / githubweb
- No need to talk about how toxic Greg is in the incompatibility screen... — mDiyo / githubweb
- Wood nerf notes — mDiyo / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Udate en_US.lang to include Invar and Slime Soil — stovallj1995 / githubweb
- Update de_DE.lang — Vexatos / githubweb
- Waila: Casting Basin support. — Sunstrike / githubweb
- Waila: Casting Table support. — Sunstrike / githubweb
- Waila: Add item data to basin casting. — Sunstrike / githubweb
- Waila: Configuration support — Sunstrike / githubweb
- start of the 1.7 update commits — progwml6 / githubweb
- get rid of moar errors — progwml6 / githubweb
- more of project "FUN" — progwml6 / githubweb
- most of item/block will now compile — progwml6 / githubweb
- more 1.7 work — progwml6 / githubweb
- get rid of some orphaned classes — progwml6 / githubweb
- soo many errors — progwml6 / githubweb
- fix some rendering, icon, and forgedirection issues — progwml6 / githubweb
- now at around 4700 errors — progwml6 / githubweb
- more fixes — progwml6 / githubweb
- few hundred errors gone just like that — progwml6 / githubweb
- more fixes — progwml6 / githubweb
- fix references to worldObj — progwml6 / githubweb
- moar fixing — progwml6 / githubweb
- fix a whole bunch of errors in tcontent, and several constructors that — progwml6 / githubweb
- go through items a bit — progwml6 / githubweb
- moar fixes — progwml6 / githubweb
- moar fixes — progwml6 / githubweb
- bunch more random stuff fixed — progwml6 / githubweb
- fixed a whole bunch of client side stuff — progwml6 / githubweb
- Update de_DE.lang — Vexatos / githubweb
- Update en_US.lang — Vexatos / githubweb
- Fixed: "SkullOwner" tag on player heads — furryspambin / githubweb
- fix TE x,y,z coord stuff — progwml6 / githubweb
- fix lots of rendering mappings. rename toolmaterial to ttoolmaterial to — progwml6 / githubweb
- misc fixes — progwml6 / githubweb
- Update de_DE.lang — Vexatos / githubweb
- more fixes — progwml6 / githubweb
- I'm back! — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- Update ru_RU.lang — verybigbro / githubweb
- more 1.7 work, attempts at figuring out log4j2 — progwml6 / githubweb
- more fixing — progwml6 / githubweb
- more updates — progwml6 / githubweb
- Update CastingChannelBlock.java — danny.rad10 / githubweb
- Update CastingChannelLogic.java — danny.rad10 / githubweb
- Update BlockRenderCastingChannel.java — danny.rad10 / githubweb
- Update CastingChannelDataProvider.java — danny.rad10 / githubweb
- Update CastingChannelLogic.java — danny.rad10 / githubweb
- Update TControls.java — danny.rad10 / githubweb
- Update AdaptiveSmelteryGui.java — thevikingwarrior98 / githubweb
- Update GuiLandmine.java — thevikingwarrior98 / githubweb
- Update PartCrafterGui.java — thevikingwarrior98 / githubweb
- Update PartCrafterGui.java — thevikingwarrior98 / githubweb
- Update SmelteryGui.java — thevikingwarrior98 / githubweb
- Update StencilTableGui.java — thevikingwarrior98 / githubweb
- Update ToolForgeGui.java — thevikingwarrior98 / githubweb
- Update ToolStationGui.java — thevikingwarrior98 / githubweb
- Reduce returns from Horse armor. Closes #423. — Sunstrike / githubweb
- Localization for the text in the tinker table — thevikingwarrior98 / githubweb
- some more fixes — progwml6 / githubweb
- some fixes — progwml6 / githubweb
- couple quick fixes before bed — progwml6 / githubweb
- got rid of a few hundred errors — progwml6 / githubweb
- fixed most of the clientside rendering code — progwml6 / githubweb
- under 2k errors :D — progwml6 / githubweb
- fixed several tools — progwml6 / githubweb
- Fix PR #421 compile failures. — Sunstrike / githubweb
- Update de_DE.lang — wodkashorty / githubweb
- lots o fixes — progwml6 / githubweb
- 1.7 stuffs — Arthur Uzulin / githubweb
- move 1.7 stuff to correct branch — progwml6 / githubweb
- update readme — progwml6 / githubweb
- move in commit placed in master branch by accident — progwml6 / githubweb
- More 1.7 stuffs — Arthur Uzulin / githubweb
- Update most of tconstruct.blocks(local) — Arthur Uzulin / githubweb
- Obtain fancyGraphics flag from elsewhere — Arthur Uzulin / githubweb
- Update BlockLandmine.java — Arthur Uzulin / githubweb
- work on entites — progwml6 / githubweb
- Oops — Vexatos / githubweb
- fix %% — fang0716 / githubweb
- remove book a assets that are now in mantle — progwml6 / githubweb
- books will be fully translatable once someone does the .lang files — progwml6 / githubweb
- add missing localization to en_US — progwml6 / githubweb
- Update de_DE.lang — Vexatos / githubweb
- add in extra method to smelting interface in library — progwml6 / githubweb
- pushing new drawbridge interface for review — progwml6 / githubweb
- move drawbridge state interfaces to TMech -- will be given IMC — progwml6 / githubweb
- Added the packet pipeline — Arthur Uzulin / githubweb
- PacketToolStation(WIP) — Arthur Uzulin / githubweb
- moar fixes — progwml6 / githubweb
- lets change the channel name to be the correct one — progwml6 / githubweb
- moar fixing — progwml6 / githubweb
- render liquid is error free — progwml6 / githubweb
- under 1k finally — progwml6 / githubweb
- misc stuff plus AT fixes for arrows — progwml6 / githubweb
- yaay fluids — progwml6 / githubweb
- fix all the things! — progwml6 / githubweb
- fix moar things — progwml6 / githubweb
- mDiyo does not want a cape — mDiyo / githubweb
- moar fixy thingies — progwml6 / githubweb
- Network stuffs -> 1.7 — Arthur Uzulin / githubweb
- fixed issue where furnace recipe's wouldnt take meta by running them — progwml6 / githubweb
- added config options to disable capes, and disable exo armor crafting, — progwml6 / githubweb
- more fixes — progwml6 / githubweb
- around 300 combined errors — progwml6 / githubweb
- some moar fixes — progwml6 / githubweb
- getting really close — progwml6 / githubweb
- even closer — progwml6 / githubweb
- time to take a break for a few hours — progwml6 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Fixed Molten Shiny localization — thevikingwarrior98 / githubweb
- Update StencilTableGui.java — thevikingwarrior98 / githubweb
- Localized and fixed some gui — thevikingwarrior98 / githubweb
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- Update it_IT.lang — thevikingwarrior98 / githubweb
- fix moar things — progwml6 / githubweb
- getting super close — progwml6 / githubweb
- less than 100 to go — progwml6 / githubweb
- fix a few things — progwml6 / githubweb
- bump gradle wrapper — progwml6 / githubweb
- 1.6.x tcon is now supported via PR's only — progwml6 / githubweb
- why do ppl point out things like this to me — progwml6 / githubweb
- bump mantle — progwml6 / githubweb
- bump mantle again — progwml6 / githubweb
- lets stop copying the wrong stuff — progwml6 / githubweb
- update some AT entries — progwml6 / githubweb
- Fix some bugs :). — traincrazyb / githubweb
- 35 errors left — progwml6 / githubweb
- 17 errors left — progwml6 / githubweb
- Fix the errors that were left, I commeneted our some code in — traincrazyb / githubweb
- wipe repo for a moment to swap branches w/o conflicts — progwml6 / githubweb
#299 (Feb 3, 2014 3:06:47 PM)
- Fix the errors that were left, I commeneted our some code in — traincrazyb / githubweb
#298 (Feb 3, 2014 9:31:52 AM)
#297 (Feb 3, 2014 4:21:51 AM)
#296 (Feb 3, 2014 3:41:51 AM)
- Fix some bugs :). — traincrazyb / githubweb
#295 (Feb 3, 2014 2:36:50 AM)
#294 (Feb 3, 2014 2:31:50 AM)
#293 (Feb 3, 2014 2:21:50 AM)
#292 (Feb 3, 2014 1:56:50 AM)
#291 (Feb 2, 2014 6:53:33 PM)
#290 (Feb 2, 2014 5:16:49 PM)
#289 (Feb 2, 2014 5:11:49 PM)
#288 (Feb 2, 2014 4:36:49 PM)
#287 (Feb 2, 2014 4:06:48 PM)
#286 (Feb 1, 2014 9:16:47 PM)
#285 (Feb 1, 2014 9:06:47 PM)
#284 (Feb 1, 2014 8:46:47 PM)
#283 (Feb 1, 2014 8:21:47 PM)
#282 (Feb 1, 2014 7:56:47 PM)
#281 (Feb 1, 2014 7:21:47 PM)
#280 (Feb 1, 2014 11:01:51 AM)
#279 (Feb 1, 2014 6:31:50 AM)
- Network stuffs -> 1.7 — Arthur Uzulin / githubweb
#278 (Jan 31, 2014 1:36:47 AM)
#277 (Jan 30, 2014 9:51:49 AM)
#276 (Jan 30, 2014 5:21:49 AM)
#275 (Jan 30, 2014 4:01:49 AM)
#274 (Jan 29, 2014 6:01:47 AM)
#273 (Jan 29, 2014 5:41:47 AM)
#272 (Jan 29, 2014 5:11:47 AM)
#271 (Jan 29, 2014 3:56:47 AM)
#270 (Jan 29, 2014 3:46:47 AM)
#269 (Jan 28, 2014 12:11:49 PM)
- PacketToolStation(WIP) — Arthur Uzulin / githubweb
#268 (Jan 28, 2014 9:56:49 AM)
- Added the packet pipeline — Arthur Uzulin / githubweb
#267 (Jan 28, 2014 8:06:49 AM)
#266 (Jan 28, 2014 7:46:49 AM)
#265 (Jan 28, 2014 7:26:49 AM)
#264 (Jan 26, 2014 11:41:24 PM)
#263 (Jan 26, 2014 1:46:26 AM)
#262 (Jan 21, 2014 11:06:28 PM)
#261 (Jan 20, 2014 11:01:23 AM)
- Update BlockLandmine.java — Arthur Uzulin / githubweb
#260 (Jan 19, 2014 8:51:24 AM)
- Obtain fancyGraphics flag from elsewhere — Arthur Uzulin / githubweb
#259 (Jan 19, 2014 8:46:24 AM)
- Update most of tconstruct.blocks(local) — Arthur Uzulin / githubweb
#258 (Jan 19, 2014 6:21:24 AM)
- More 1.7 stuffs — Arthur Uzulin / githubweb
#257 (Jan 18, 2014 6:11:23 PM)
#256 (Jan 18, 2014 8:01:27 AM)
#255 (Jan 16, 2014 9:01:27 AM)
#254 (Jan 16, 2014 6:51:26 AM)
#253 (Jan 16, 2014 6:41:25 AM)
#252 (Jan 16, 2014 5:26:25 AM)
#251 (Jan 15, 2014 10:26:23 AM)
#250 (Jan 15, 2014 7:21:23 AM)
#249 (Jan 13, 2014 10:56:24 PM)
#248 (Jan 11, 2014 10:31:22 AM)
#247 (Jan 11, 2014 8:01:22 AM)
#246 (Jan 10, 2014 10:06:25 PM)
#245 (Jan 9, 2014 9:11:22 AM)
#244 (Jan 9, 2014 4:51:26 AM)
#243 (Jan 9, 2014 3:41:26 AM)
#242 (Jan 9, 2014 3:01:26 AM)
#240 (Jan 8, 2014 9:06:25 PM)
#239 (Jan 8, 2014 6:56:24 PM)
#238 (Jan 8, 2014 5:31:24 PM)
#237 (Jan 8, 2014 5:21:24 PM)
- [gitignore] Ignore Gradle run directories. — Sunstrike / githubweb
- [modElectric] Remove electric from books to discourage future use. — Sunstrike / githubweb
#236 (Jan 8, 2014 2:56:24 PM)
#235 (Jan 8, 2014 2:46:24 PM)
#234 (Jan 8, 2014 2:36:24 PM)
#233 (Jan 8, 2014 2:21:24 PM)
#232 (Jan 8, 2014 1:46:24 PM)
- Exo-Armor start — mDiyo / githubweb
- BG Compat — Zerokyuuni / githubweb
- Dunno where that went — Zerokyuuni / githubweb
- fix issue with going back to vanilla durability on TE/IC2 based tools — progwml6 / githubweb
- Cleaver stronk! — mDiyo / githubweb
- Delete IEnchantable.java — progwml6 / githubweb
- Delete WeaponRegistry.java — progwml6 / githubweb
- Skeletons! — Zerokyuuni / githubweb
- Hum de dum — Zerokyuuni / githubweb
- more Dum de hum — Zerokyuuni / githubweb
- Tinker's Outdated BG Fix maybe? — Zerokyuuni / githubweb
- Nether version of the Smeltery — mDiyo / githubweb
- Bloooooooooood — mDiyo / githubweb
- All hostile mobs drop miniature red hearts, empty canisters can be — mDiyo / githubweb
- Better alternate canister recipe — mDiyo / githubweb
- Fixed armor slots to only allow the correct type of armor in the slots. — kyle / githubweb
- Fixed unused, Knapsack, and Canister slots — kyle / githubweb
- update to new NEI as old build was removed from CB's server — progwml6 / githubweb
- update to forge 953 to handle mojang's repo changes — progwml6 / githubweb
- once again another deleted nei version from CB — progwml6 / githubweb
- Remove FoV modifier — mDiyo / githubweb
- Allow more creative builder message suppression — ryanleelambert / githubweb
- get rid of all recipes with natural aluminum, replace with aluminum — progwml6 / githubweb
- add RF to shortbow — progwml6 / githubweb
- Change bronze alloy amount to align with Thermal Expansion by default — mDiyo / githubweb
- Update bronze and aluminum brass to match Thermal Expansion — mDiyo / githubweb
- swap names back to aluminum brass and bronze. this will be a 1.7 — progwml6 / githubweb
- get rid of this.parent = container — progwml6 / githubweb
- Use left_height from GuiInGameForge for compat — iguanaman / githubweb
- Add alternate name tag recipe — mDiyo / githubweb
- Fixed blood drop behavior, misc other fixes — mDiyo / githubweb
- Add config value for crafting endstone — mDiyo / githubweb
- Initial exosuit recipes and modifiers — mDiyo / githubweb
- move IDrawbridgeLogicBase to TMech — progwml6 / githubweb
- missed blocks -> aluminum — progwml6 / githubweb
- fixed issue w/ natural aluminum -> aluminum — progwml6 / githubweb
- Double Jumps — mDiyo / githubweb
- Fix obsidian dust exploit with other mods — mDiyo / githubweb
- Minimum ingot mixing for electrum and invar — mDiyo / githubweb
- Fix endstone recipe amount, add recipe to match TE — mDiyo / githubweb
- Update README.md — Sunstrike / githubweb
#231 (Jan 8, 2014 5:46:23 AM)
#230 (Jan 7, 2014 8:11:23 PM)
#229 (Jan 7, 2014 6:51:23 PM)
#228 (Jan 6, 2014 5:06:24 AM)
#227 (Jan 5, 2014 3:56:22 PM)
#226 (Jan 5, 2014 5:16:26 AM)
#225 (Jan 1, 2014 8:41:35 PM)
#224 (Jan 1, 2014 8:01:35 PM)
#223 (Jan 1, 2014 2:31:34 PM)
#222 (Jan 1, 2014 2:21:34 PM)
#221 (Jan 1, 2014 1:51:34 PM)
#220 (Jan 1, 2014 1:26:33 AM)
#219 (Jan 1, 2014 12:36:33 AM)
#218 (Dec 31, 2013 11:10:51 PM)
#217 (Dec 31, 2013 10:00:51 PM)
#216 (Dec 31, 2013 9:40:56 PM)
#215 (Dec 31, 2013 8:35:56 PM)
#214 (Dec 31, 2013 7:15:56 PM)
#213 (Dec 31, 2013 5:00:55 PM)
#212 (Dec 31, 2013 4:30:55 PM)
#211 (Dec 24, 2013 11:25:53 PM)
#210 (Dec 24, 2013 10:40:53 PM)
#209 (Dec 24, 2013 10:05:53 PM)
- Waila: Casting Basin support. — Sunstrike / githubweb
- Waila: Casting Table support. — Sunstrike / githubweb
#208 (Dec 24, 2013 10:25:52 AM)
#207 (Dec 24, 2013 10:15:52 AM)
- Udate en_US.lang to include Invar and Slime Soil — stovallj1995 / githubweb
#206 (Dec 21, 2013 8:00:55 PM)
- Update ru_RU.lang — verybigbro / githubweb
#205 (Dec 20, 2013 5:35:52 PM)
- Update ru_RU.lang — verybigbro / githubweb
#204 (Dec 19, 2013 11:51:05 PM)
- Update de_DE.lang — Vexatos / githubweb
- More sensible message — mDiyo / githubweb
- No need to talk about how toxic Greg is in the incompatibility screen... — mDiyo / githubweb
- Wood nerf notes — mDiyo / githubweb
#203 (Dec 19, 2013 6:56:03 PM)
#202 (Dec 19, 2013 4:36:02 PM)
#201 (Dec 19, 2013 4:21:02 PM)
- Add incompatibles to EnvironmentChecks — mDiyo / githubweb
- Revert "Add incompatibles to EnvironmentChecks" — mDiyo / githubweb
- Add incompatibles to EnvironmentCheck — mDiyo / githubweb
#200 (Dec 19, 2013 3:11:02 PM)
#199 (Dec 19, 2013 3:06:02 PM)
#198 (Dec 19, 2013 1:16:02 PM)
#197 (Dec 19, 2013 1:06:02 PM)
#196 (Dec 19, 2013 11:36:01 AM)
#195 (Dec 18, 2013 6:16:00 PM)
- Update zh_CN.lang — 1196377271 / githubweb
#194 (Dec 18, 2013 2:51:00 PM)
- Added achievement "Better Crafting" — Arthur Uzulin / githubweb
#193 (Dec 18, 2013 2:06:00 PM)
- Update ru_RU.lang — verybigbro / githubweb
#192 (Dec 17, 2013 6:21:01 AM)
#191 (Dec 16, 2013 4:45:59 AM)
#190 (Dec 15, 2013 12:51:01 PM)
- Update zh_CN.lang — 1196377271 / githubweb
#189 (Dec 15, 2013 2:31:00 AM)
#188 (Dec 14, 2013 6:51:00 PM)
#187 (Dec 14, 2013 4:00:59 PM)
- New achievement — Arthur Uzulin / githubweb
#186 (Dec 14, 2013 6:26:02 AM)
#185 (Dec 14, 2013 6:11:02 AM)
#184 (Dec 14, 2013 4:21:01 AM)
#183 (Dec 14, 2013 3:16:01 AM)
- Knapsack/extended slots tick updates — Arthur Uzulin / githubweb
#182 (Dec 14, 2013 2:01:01 AM)
#181 (Dec 13, 2013 9:21:01 PM)
#180 (Dec 13, 2013 9:11:01 PM)
#179 (Dec 13, 2013 5:06:01 AM)
#178 (Dec 12, 2013 10:26:00 PM)
#177 (Dec 12, 2013 11:26:03 AM)
#176 (Dec 12, 2013 11:11:03 AM)
#175 (Dec 12, 2013 8:36:02 AM)
#174 (Dec 12, 2013 6:16:01 AM)
#173 (Dec 12, 2013 5:16:01 AM)
#172 (Dec 12, 2013 4:51:01 AM)
#171 (Dec 12, 2013 3:56:01 AM)
#170 (Dec 11, 2013 10:31:00 PM)
#169 (Dec 11, 2013 10:01:00 PM)
#168 (Dec 11, 2013 9:36:00 PM)
#167 (Dec 10, 2013 1:41:00 AM)
#165 (Dec 9, 2013 6:41:00 PM)
#164 (Dec 9, 2013 3:16:03 PM)
#163 (Dec 9, 2013 2:51:03 PM)
#162 (Dec 9, 2013 10:16:03 AM)
#161 (Dec 7, 2013 12:25:28 AM)
#160 (Dec 6, 2013 7:55:32 PM)
#159 (Dec 6, 2013 7:50:32 PM)
#158 (Dec 6, 2013 6:55:32 PM)
#157 (Dec 6, 2013 5:00:30 PM)
#156 (Dec 6, 2013 4:30:30 PM)
#155 (Dec 6, 2013 4:20:29 PM)
- Update Mantle to 02b512. — Sunstrike / githubweb
- Compact EnvChecks and use Mantle callables. — Sunstrike / githubweb
#154 (Dec 6, 2013 6:30:33 AM)
#153 (Dec 5, 2013 9:35:32 PM)
#152 (Dec 5, 2013 8:05:28 AM)
#151 (Dec 5, 2013 6:50:33 AM)
#150 (Dec 5, 2013 5:35:32 AM)
#149 (Dec 4, 2013 3:40:28 PM)
#148 (Dec 4, 2013 3:00:28 PM)
#147 (Dec 4, 2013 2:00:28 PM)
- Update zh_CN.lang — 1196377271 / githubweb
#146 (Dec 3, 2013 7:35:29 PM)
#145 (Dec 2, 2013 10:30:29 PM)
#144 (Dec 2, 2013 6:35:33 PM)
#143 (Dec 2, 2013 12:50:29 AM)
#142 (Dec 1, 2013 11:20:28 PM)
#141 (Dec 1, 2013 10:00:28 PM)
#140 (Dec 1, 2013 9:45:28 PM)
#139 (Dec 1, 2013 9:00:28 PM)
- Update en_US.lang — thevikingwarrior98 / githubweb
- Update AdaptiveSmelteryGui.java — thevikingwarrior98 / githubweb
- Update PartCrafterGui.java — thevikingwarrior98 / githubweb
- Update SmelteryGui.java — thevikingwarrior98 / githubweb
- Update StencilTableGui.java — thevikingwarrior98 / githubweb
- Update ToolForgeGui.java — thevikingwarrior98 / githubweb
- Update ToolStationGui.java — thevikingwarrior98 / githubweb
#138 (Dec 1, 2013 1:55:27 PM)
#137 (Dec 1, 2013 12:25:27 PM)
#136 (Nov 30, 2013 11:50:31 PM)
#135 (Nov 30, 2013 8:00:29 PM)
#134 (Nov 30, 2013 7:50:29 PM)
#133 (Nov 30, 2013 7:10:29 PM)
#132 (Nov 30, 2013 7:00:29 PM)
#131 (Nov 30, 2013 6:50:29 PM)
#130 (Nov 30, 2013 6:40:29 PM)
#129 (Nov 30, 2013 6:25:29 PM)
#128 (Nov 30, 2013 6:00:29 PM)
#127 (Nov 30, 2013 5:10:28 PM)
#126 (Nov 30, 2013 3:40:28 PM)
#125 (Nov 30, 2013 2:50:28 PM)
#124 (Nov 30, 2013 4:55:31 AM)
#123 (Nov 30, 2013 4:50:31 AM)
#122 (Nov 30, 2013 4:25:31 AM)
#121 (Nov 29, 2013 9:15:28 PM)
#120 (Nov 29, 2013 8:40:28 PM)
#119 (Nov 29, 2013 8:35:28 PM)
#118 (Nov 29, 2013 7:55:28 PM)
#117 (Nov 29, 2013 7:50:28 PM)
- Silly IDEA and Vim junk... — Sunstrike / githubweb
- TDynstruct.cfg can now be used to toggle compat plugins. — Sunstrike / githubweb
#116 (Nov 29, 2013 12:30:29 AM)
#115 (Nov 27, 2013 10:20:27 PM)
#113 (Nov 27, 2013 11:35:28 AM)
#112 (Nov 27, 2013 11:05:28 AM)
#108 (Nov 26, 2013 12:10:29 PM)
#107 (Nov 26, 2013 1:14:29 AM)
#106 (Nov 26, 2013 1:11:13 AM)
- add in library jar, use classifier for the type of jar not appendix — progwml6 / githubweb
- cleanup shop — progwml6 / githubweb
- manual merge of master branch changes up to commit 1387bc6 — progwml6 / githubweb
- manual update of all master commits up to ca86fa8 — progwml6 / githubweb
- retire modElectric — progwml6 / githubweb
- update de_DE from master — progwml6 / githubweb
- update to tcon 1.5.1RC1 commits — progwml6 / githubweb
- swap flux into the electric modifiers old spots in the client proxy — progwml6 / githubweb
- update to 1.5.1 RC2 c2cdb7 — progwml6 / githubweb
#105 (Nov 23, 2013 5:05:39 AM)
#104 (Nov 23, 2013 3:45:05 AM)
#98 (Nov 22, 2013 11:08:35 AM)
#95 (Oct 9, 2013 9:16:40 PM)
- Revert "Change derpy faucet behaviour." — Sunstrike / githubweb
- Smeltery Gigantus activate! — mDiyo / githubweb
- Merge branch 'armor' of https://github.com/mDiyo/TinkersConstruct — Arthur Uzulin / githubweb
- Added armor. — Vexatos / githubweb
- Prevent breaking of tank air blocks in creative + survival — Arthur Uzulin / githubweb
- Added comment support for capes.txt parser — Arthur Uzulin / githubweb
- remove unused BOP API, add in waila to pre-run source cleaning w/ other — progwml6 / githubweb
- Revert "add Italian translation to list of languages loaded" — progwml6 / githubweb
#94 (Oct 7, 2013 4:40:47 AM)
#93 (Oct 7, 2013 3:55:47 AM)
#92 (Oct 7, 2013 2:56:28 AM)
- Start work on supporting Spatial IO — Sunstrike / githubweb
- Finish AppEng compat module. — Sunstrike / githubweb
- Change derpy faucet behaviour. — Sunstrike / githubweb
- Smeltery Gigantus Networkus Transmissus — mDiyo / githubweb
- Dont break stuff before they need broken — mDiyo / githubweb
- Some more work on "Eye of the Moon" — Arthur Uzulin / githubweb
- Preloader: Configurable logging. — Sunstrike / githubweb
- Blacklist MFR plugin from Preloader. Closes #222. — Sunstrike / githubweb
- REALLY blacklist MFR. Derp. Closes #222 FOR REALS this time. — Sunstrike / githubweb
- Pretty sure it'll work this time. Closes #222. — Sunstrike / githubweb
- Remove MFR support — mDiyo / githubweb
- Update version number to stable — mDiyo / githubweb
- Dont break the Smeltery yet, really! — mDiyo / githubweb
- Remove Preloader experimental blacklist. — Sunstrike / githubweb
- Change to internal reflection for accessing IC2 itemstacks — mDiyo / githubweb
- Choose the right folder for IC2 items — mDiyo / githubweb
- Fix Tool Station Gui — mDiyo / githubweb
- Proper default on slime island rarity — mDiyo / githubweb
- Fix gui on Smeltery — mDiyo / githubweb
#90 (Oct 6, 2013 12:15:44 AM)
- Tinkers Corestruct v0.0.1 — Sunstrike / githubweb
- Restore compatibility with MFR — samrg472 / githubweb
- Initial Waila plugin. — Sunstrike / githubweb
- Finalise Waila integration. — Sunstrike / githubweb
- Standarize fluid names — mDiyo / githubweb
- Update de_DE.xml — Vexatos / githubweb
- Create it_IT.xml — thevikingwarrior98 / githubweb
#89 (Oct 3, 2013 7:56:33 PM)
#88 (Oct 3, 2013 7:51:02 PM)
#87 (Oct 3, 2013 7:26:02 PM)
#86 (Oct 2, 2013 4:41:01 AM)
#85 (Oct 2, 2013 3:16:02 AM)
- Smeltery broken into components — mDiyo / githubweb
- Comment out AppliedEnergistics support temporarily — mDiyo / githubweb
- Remove appeng API — mDiyo / githubweb
- Remove stray imports — mDiyo / githubweb
#84 (Oct 1, 2013 5:21:03 PM)
- Fix DryingRack — j.nevercast / githubweb
#83 (Oct 1, 2013 6:41:02 AM)
- neaten up code, document the purpose of the 2 registration methods — progwml6 / githubweb
- get rid of excess unused code — progwml6 / githubweb
#82 (Oct 1, 2013 5:59:32 AM)
- add mattock to language file — progwml6 / githubweb
- adding seared stuff decided against during discussion with fuj1n, — progwml6 / githubweb
#81 (Oct 1, 2013 3:59:48 AM)
#79 (Oct 1, 2013 3:16:54 AM)
- Implemented dispenser behavior for firing arrows. — m_teegen / githubweb
- Implemented dispenser behavior for firing arrows. — m_teegen / githubweb
- Proper code formatting. — m_teegen / githubweb
- Update capes.txt — mDiyo / githubweb
- Update capes.txt — Sunstrike / githubweb
- Add recipes for re-staining clear glass, attempt at backwards — mDiyo / githubweb
- Lower required Forge version — mDiyo / githubweb
- Update capes.txt — Andrej Savikin / githubweb
- Finish world scanning on AdaptiveInventoryLogic — mDiyo / githubweb
- Finalised capes.txt — Arthur Uzulin / githubweb
- Fixed cape-related stacktrace in the console — Arthur Uzulin / githubweb
- Added toolpart.ToolShard to en_US.xml, added casting recipe for the — marko.lazaric / githubweb
- Clear glass + Meta 15 = no-connect — Arthur Uzulin / githubweb
- Fix version check for structures, begin AdaptiveSmelteryLogic — mDiyo / githubweb
- Update IC2 API, only include needed parts — mDiyo / githubweb
- Added clear glass to the ore dict — marko.lazaric / githubweb
- Add support clause to license block. — Sunstrike / githubweb
- Smeltery Components — mDiyo / githubweb
#78 (Oct 1, 2013 3:11:54 AM)
#77 (Sep 29, 2013 6:16:55 AM)
#76 (Sep 27, 2013 2:05:49 AM)
- Initial multi-block detection in AdaptiveInventoryLogic — mDiyo / githubweb
- Prevent checking in TContent — mDiyo / githubweb
- Fix crash when drawbridge is placed in drawbridge camo slot — mDiyo / githubweb
- Improved drawbridge logic — Arthur Uzulin / githubweb
- Started works on advanced drawbridge — Arthur Uzulin / githubweb
- Disabled AdvancedDrawbridgeLogic code to... — Arthur Uzulin / githubweb
- Remove sidedness on Smeltery Drains — mDiyo / githubweb
- For the sake of legacy compatibility — Arthur Uzulin / githubweb
- More stuff on "Tsuki no me" — Arthur Uzulin / githubweb
- "Tsuki no me" almost complete — Arthur Uzulin / githubweb
#74 (Sep 21, 2013 5:46:35 PM)
- Tasty Nugget — Zerokyuuni / githubweb
- remove un needed AT entry — progwml6 / githubweb
#73 (Sep 21, 2013 12:16:33 PM)
- Fix empty smeltery trying to drain — mDiyo / githubweb
- Update Sounds for 1.6.4 — Arthur Uzulin / githubweb
- Slight changes to glass pane top/bottom textures — Arthur Uzulin / githubweb
- Fix Smeltery eating invalid items, only attack mobs if fluid is inside — mDiyo / githubweb
- Really make smeltery only attack entities if it contains fluid — mDiyo / githubweb
- Comments! — mDiyo / githubweb
- Items always omnomnom — mDiyo / githubweb
- Update Smeltery Blood to new fluid system — mDiyo / githubweb
#72 (Sep 20, 2013 10:16:45 PM)
- Move API outputs to bin/api/ — Sunstrike / githubweb
- Update to 1.6.4 — traincrazyb / githubweb
- Fixing the "Failed to load texture" — traincrazyb / githubweb
- Making @progwml6 happy. — traincrazyb / githubweb
- OK i think i fixed it. — traincrazyb / githubweb
#71 (Sep 20, 2013 6:41:52 PM)
#68 (Sep 20, 2013 4:21:39 AM)
#67 (Sep 19, 2013 9:21:38 PM)
- Update HarvestTool.java — purpleposeidon / githubweb
- Mine blocks with weird materials if Forge says it's alright — purpleposeidon / githubweb
- patched divide by zero within SmelteryGui — GraxRabble / githubweb
- add in language to lang list that exists in assets be careful!!! — progwml6 / githubweb
#66 (Sep 19, 2013 8:21:41 PM)
- Update to 1.6.3 — mDiyo / githubweb
- Update structures better — mDiyo / githubweb
- Update Forge build version — mDiyo / githubweb
- Drawbridges pick up slime channels — mDiyo / githubweb
- Expose all fluids to FluidTankInfo[] — mDiyo / githubweb
- Reduce updates on Casting Channels, Smeltery should interact better with — mDiyo / githubweb
#65 (Sep 19, 2013 4:56:33 AM)
#64 (Sep 19, 2013 3:32:14 AM)
#63 (Sep 19, 2013 3:10:52 AM)
- Remove stray imports — mDiyo / githubweb
- Update build.xml to use srgnames for reobfuscation — mDiyo / githubweb
#61 (Sep 19, 2013 2:41:41 AM)
#55 (Sep 16, 2013 2:35:50 AM)
#54 (Sep 13, 2013 10:40:49 AM)
#53 (Sep 13, 2013 9:30:58 AM)
#52 (Sep 13, 2013 1:16:16 AM)
- Change _Sunstrike cape to point at different file. — Sunstrike / githubweb
- Fixed leaf fletching dup — Sunstrike / githubweb
- removed the hack and left only the vanilla leaf fix — Sunstrike / githubweb
- Don't mind me, being mildly OCD about formatting... — Sunstrike / githubweb
- Remove extra book recipe — Sunstrike / githubweb
- Remove Skill textures — Sunstrike / githubweb
- Tinker and Blade 2: Warconstruct — Sunstrike / githubweb
- Fix Mine and Blade API (Remove Heraldry components) — Sunstrike / githubweb
#51 (Sep 12, 2013 10:21:15 PM)
#50 (Sep 12, 2013 8:11:14 AM)
- Fixed leaf fletching dup — GraxRabble / githubweb
- removed the hack and left only the vanilla leaf fix — GraxRabble / githubweb
- Don't mind me, being mildly OCD about formatting... — Sunstrike / githubweb
- Fix Jerky stacking, adjust saturation — mDiyo / githubweb
- Remove extra book recipe — mDiyo / githubweb
- Remove Skill textures — mDiyo / githubweb
#49 (Sep 12, 2013 7:46:14 AM)
#48 (Sep 10, 2013 8:56:13 PM)
#47 (Sep 10, 2013 7:06:14 AM)
#46 (Sep 9, 2013 9:36:14 PM)
- Temporary fix for landmine dupe — Arthur Uzulin / githubweb
- Proper fix for the landmine dupe — Arthur Uzulin / githubweb
- Added "Charqui" — Vexatos / githubweb
- Remove unused resources — mDiyo / githubweb
#45 (Sep 9, 2013 6:56:14 AM)
#44 (Sep 9, 2013 5:34:34 AM)
- Fixed hoppers extracting the frypan — Arthur Uzulin / githubweb
- Replaced Init with EventHandler in MFRCompat — Arthur Uzulin / githubweb
- Fix fake player NPE (as found by Soaryn) — Sunstrike / githubweb
- Change git tag format in Ant (no more 1.4.dev... stuff) — Sunstrike / githubweb
- Remove extraneous mcmod.info — Sunstrike / githubweb
- Make MFR compat a child mod to reduce mod list clutter. — Sunstrike / githubweb
- Add Jerky, fix Drying Rack — mDiyo / githubweb
#43 (Sep 9, 2013 5:17:17 AM)
#42 (Sep 9, 2013 5:01:15 AM)
#41 (Sep 9, 2013 4:31:17 AM)
#40 (Sep 9, 2013 3:48:07 AM)
#38 (Sep 9, 2013 1:31:16 AM)
- updating both mcmod.info files for consistency, and to reflect expanded — progwml6 / githubweb
- adding prog and sun to capes usiing fuj1n's tc logo cape — progwml6 / githubweb
#36 (Sep 8, 2013 8:58:48 PM)
- SmelteryLogic: don't crash when melting Endermen with a Smeltery — steven / githubweb
- LavaTankItemBlock: translate FluidName when rendering tooltip — steven / githubweb
- Implemented IFluidHandler on Smeltery Drain — invinctus / githubweb
- modify readme.md to reflect new build system along with issue reporting — progwml6 / githubweb
- remove MC version from readme — progwml6 / githubweb
- Update README.md — Arthur Uzulin / githubweb
- Update README.md — Arthur Uzulin / githubweb
- Update README.md — Arthur Uzulin / githubweb
- adding BOP api with Amnet's permission in order to allow for adding TiC — progwml6 / githubweb
#35 (Sep 7, 2013 11:23:37 AM)
- Update build.xml (Ant) for newer Forge. Adjust MCP mappings as needed. — Sunstrike / githubweb
- Fix broken slimes (that sounds weird...) — Sunstrike / githubweb
#34 (Sep 7, 2013 11:05:39 AM)
#31 (Sep 7, 2013 10:10:28 AM)
#28 (Sep 7, 2013 9:48:03 AM)
#26 (Sep 7, 2013 5:39:20 AM)
- Fixed the essence crystal being initialized twice — Arthur Uzulin / githubweb
- Oink — Zerokyuuni / githubweb
- Update capes.txt — mDiyo / githubweb
- Update capes.txt — Arthur Uzulin / githubweb
- Remove Light Aggregator — mDiyo / githubweb
- Update version number — mDiyo / githubweb
- Re-add essence extractor block — mDiyo / githubweb
- Add Slime Channels, Bounce Pads, Reorganize landmine packages — mDiyo / githubweb
- Knapsacks drop items in the proper spot — mDiyo / githubweb
- Fixed that one annoying pixel in every clear... — Arthur Uzulin / githubweb
- update build.xml to newest forge as per mdiyo — progwml6 / githubweb
#16 (Sep 4, 2013 1:24:58 AM)
#15 (Sep 4, 2013 1:22:24 AM)
#14 (Sep 4, 2013 1:14:57 AM)
#13 (Sep 4, 2013 12:59:48 AM)
#12 (Sep 3, 2013 4:11:15 AM)
#11 (Sep 3, 2013 4:10:25 AM)
- Fixed some textural bugs. — ZeroLevels / githubweb
- Add mcmod.info — mDiyo / githubweb
- Compile Access Transformer for autobuilds. — Sunstrike / githubweb
- Restructure with build file (Ant) — Sunstrike / githubweb
- added pl_PL.xml — unekpl / githubweb
- Moved Polish translation to the new lang location — Arthur Uzulin / githubweb
- Fixed #131 — Arthur Uzulin / githubweb
- Fixed #54 — Arthur Uzulin / githubweb
- Fixed #54 for casting basins — Arthur Uzulin / githubweb
- Update capes.txt — mDiyo / githubweb
- Update capes.txt — mDiyo / githubweb