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Summary

  1. Add some dimishing returns for high speeds for the damage calculation of (details)
  2. Critical strikes (fully charged bow) deals more damage from farther away (details)
Commit a1616dec8c0030047fc08e3b9db529f79e47732c by bernhard.bonigl
Add some dimishing returns for high speeds for the damage calculation of projectiles
The file was modifiedsrc/main/java/tconstruct/library/entity/ProjectileBase.java (diff)
Commit 119e888dc2027f0f41eed5656c0d6bfd9c31c28f by bernhard.bonigl
Critical strikes (fully charged bow) deals more damage from farther away than closer now
The file was modifiedsrc/main/java/tconstruct/library/entity/ProjectileBase.java (diff)