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#1005 (Mar 30, 2016, 5:35:52 PM)

  1. Version bump to 2.2.1 — boni / githubweb

#990 (Dec 23, 2015, 8:15:11 PM)

  1. Refactor pattern costs to allow being overridden — undeadZeratul / githubweb

#989 (Dec 6, 2015, 4:30:08 PM)

  1. Update cs_CZ.lang — cronosus / githubweb

#988 (Oct 27, 2015, 6:40:19 PM)

  1. Update version — boni / githubweb

#987 (Oct 27, 2015, 6:20:19 PM)

  1. Update fr_FR.lang — Mazdallier / githubweb
  2. Fix broken tools AOE harvesting and harvesting stuff above stone level. — bernhard.bonigl / githubweb

#986 (Oct 27, 2015, 5:50:19 PM)

  1. Use correct update flags for generating slime islands. Possible fix for — bernhard.bonigl / githubweb
  2. Extract the boss-heart-drop blacklist into the config. Closes #1787 — bernhard.bonigl / githubweb

#985 (Oct 4, 2015, 11:55:12 AM)

  1. Fix heightmap being broken in slimeisland chunks — bernhard.bonigl / githubweb

#984 (Oct 3, 2015, 12:35:09 PM)

  1. Separate the nether-ores generation into ardite and cobalt configs — bernhard.bonigl / githubweb

#983 (Sep 30, 2015, 3:30:09 PM)

  1. Update readme to include license of rework — boni / githubweb

#982 (Sep 24, 2015, 4:29:36 PM)

  1. Update de_DE.lang — ReneMuetti / githubweb
  2. Update ArmorControls.java — TheTemportalist / githubweb
  3. Fixed and tested patch — ben / githubweb
  4. Fixed ArmourControls.java and tested patch. — ben / githubweb
  5. Update ArmorControls.java — TheTemportalist / githubweb
  6. Updated NotEnoughKeys API — ben / githubweb
  7. Create fr_FR.lang — Mazdallier / githubweb

#979 (Aug 19, 2015, 4:01:04 PM)

  1. Fix possible NPE when calculating knockback. — bernhard.bonigl / githubweb

#978 (Aug 17, 2015, 10:31:15 AM)

  1. RF-Tools integration — bernhard.bonigl / githubweb
  2. Only register smeltery worldgen if smeltery module is enabled. Closes — bernhard.bonigl / githubweb
  3. Update build.properties — boni / githubweb

#977 (Aug 10, 2015, 6:56:02 PM)

  1. Fix a crash with dynamically generated tool parts (bolts) trying to get — Vexatos / githubweb

#976 (Aug 7, 2015, 7:51:00 PM)

  1. Bump version to 1.8.6b — bernhard.bonigl / githubweb

#975 (Aug 7, 2015, 7:26:00 PM)

  1. Dead entities don't give blood in the Smeltery. Yes, testdummies. — bernhard.bonigl / githubweb

#974 (Aug 7, 2015, 7:21:05 PM)

  1. Prevent non-patterns being pumped into the patternchest. — bernhard.bonigl / githubweb

#973 (Aug 7, 2015, 7:16:05 PM)

  1. fixes #1468 — jens.baetens / githubweb
  2. Use the Item provided to addSmelteryMelting — mraoflink / githubweb

#972 (Aug 7, 2015, 7:06:05 PM)

  1. Add Enderium to mystcraft blacklist — bernhard.bonigl / githubweb
  2. NEI ? now works with crafting stations with chest and also pulls items — bernhard.bonigl / githubweb
  3. Add melting for weaponry stone parts. — bernhard.bonigl / githubweb

#971 (Aug 2, 2015, 7:26:08 PM)

  1. Fixed ArrayIndexOutOfBoundsException on DiamondApple — candice / githubweb
  2. Fixed ArrayIndexOutOfBoundsException on DiamondApple — candice / githubweb
  3. Fixed ArrayIndexOutOfBoundsException on DiamondApple — candice / githubweb

#970 (Jul 11, 2015, 9:46:04 AM)

  1. Ore dict everything — verybigbro / githubweb

#969 (Jul 6, 2015, 9:31:01 AM)

  1. Bump version to 1.8.6a for alpha — boni / githubweb

#968 (Jul 2, 2015, 10:01:09 AM)

  1. Update ArmorProxyClient.java — tahgtahv / githubweb
  2. Fix potential bounds exception in Smeltery. — LexManos / githubweb

#967 (Jul 1, 2015, 6:06:04 PM)

  1. Cactus, Netherrack and Paper textures for Crossbow, Longbow and Throwing — bernhard.bonigl / githubweb

#966 (Jun 28, 2015, 3:46:05 PM)

  1. Update ru_RU.lang — verybigbro / githubweb

#965 (Jun 28, 2015, 10:06:03 AM)

  1. Last addition for 1.7.10: alumite/ardite/cobalt/manyullyn bricks and — bernhard.bonigl / githubweb

#964 (Jun 28, 2015, 9:06:03 AM)

  1. New bricks — minerbros55 / githubweb

#963 (Jun 28, 2015, 8:46:03 AM)

  1. Prevent crashes with incorrectly initialized armor stuff #1668 — bernhard.bonigl / githubweb

#962 (Jun 27, 2015, 6:36:03 PM)

  1. Fix NPE in ganys PR. Closes #1675 — bernhard.bonigl / githubweb

#961 (Jun 26, 2015, 7:01:01 AM)

  1. Use OreDictionary chests — foka_12 / githubweb

#960 (Jun 24, 2015, 9:56:05 PM)

  1. Proper English localisation — lemonplays / githubweb
  2. Update en_GB.lang — lemonplays / githubweb

#959 (Jun 20, 2015, 12:41:18 PM)

  1. Fixed Lumber Axe Exploit — auxchar / githubweb

#958 (May 28, 2015, 5:20:54 PM)

  1. Update README.md — boni / githubweb

#957 (May 10, 2015, 11:55:20 AM)

  1. Bump Version. 1.8.5 Release yaaaaay! — bernhard.bonigl / githubweb

#956 (May 10, 2015, 11:40:35 AM)

  1. Prevent corrupt projectile entities to enter the world — bernhard.bonigl / githubweb

#955 (May 10, 2015, 11:20:44 AM)

  1. Add rendering mappings for materials added through IMC. This means you — bernhard.bonigl / githubweb
  2. Add a version requirement if armourersWorkshop is present. Seriously — bernhard.bonigl / githubweb
  3. Yet another unchecked metadata fix. This time for tall slime grass. — bernhard.bonigl / githubweb
  4. Add an extra check to projectile loading that ensures that the contained — bernhard.bonigl / githubweb
  5. Add recipe sorting info for ShapelessToolRecipe (chiseling) #1574 — bernhard.bonigl / githubweb

#954 (May 9, 2015, 6:40:31 PM)

  1. Remove TF material strings — verybigbro / githubweb

#953 (May 8, 2015, 7:10:31 PM)

  1. Fix NullPointerException with renderArmorExtras and Bspkrs's main menu. — traincrazyb / githubweb

#952 (May 8, 2015, 9:45:32 AM)

  1. Adjust pig-iron alloy ratios (1 iron + 1 emerald + some blood) #1595 — bernhard.bonigl / githubweb

#951 (May 4, 2015, 7:55:17 PM)

  1. Update Chickenbones mods and forge. Shouldn't be required on the — bernhard.bonigl / githubweb

#950 (May 4, 2015, 7:35:32 PM)

  1. Add a config option to allow oregen in superflat worlds #1596 — bernhard.bonigl / githubweb

#949 (May 2, 2015, 11:50:32 AM)

  1. Fix drain-comparator NPE when the controller gets broken #1586 — bernhard.bonigl / githubweb

#948 (May 2, 2015, 9:05:32 AM)

  1. Glass panes lay down on the casting table. — covers1624 / githubweb

#947 (May 1, 2015, 6:10:36 PM)

  1. Fix for #1552 — covers1624 / githubweb

#946 (May 1, 2015, 7:50:36 AM)

  1. Fix For Block Collision — samraven2 / githubweb

#945 (Apr 30, 2015, 12:00:40 PM)

  1. Fixes #1561 — covers1624 / githubweb
  2. Fix Documentation. — covers1624 / githubweb

#944 (Apr 29, 2015, 7:05:19 PM)

  1. Fix Aluminium Brass localization name. #1575 — bernhard.bonigl / githubweb

#943 (Apr 29, 2015, 7:00:19 PM)

  1. Oredict oreberries as "oreberry*" where * is the material — bernhard.bonigl / githubweb
  2. Oredict oreberry bushes as "orebush*" — bernhard.bonigl / githubweb
  3. Oreberries cannot be used for nugget casts or created with nugget casts — bernhard.bonigl / githubweb

#942 (Apr 29, 2015, 4:50:40 PM)

  1. Finally fix faucet-redstone behaviour #834 — bernhard.bonigl / githubweb

#941 (Apr 22, 2015, 2:50:46 PM)

  1. Update zh_CN.lang — 1069894992 / githubweb

#940 (Apr 20, 2015, 9:05:17 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#939 (Apr 20, 2015, 5:50:38 PM)

  1. Build script always updates versions — bernhard.bonigl / githubweb

#938 (Apr 20, 2015, 2:40:38 PM)

  1. Update to forge 1384 for the fluid api fixes with delegates — bernhard.bonigl / githubweb
  2. Fix fluid icons when default changes the used liquid — bernhard.bonigl / githubweb

#936 (Apr 19, 2015, 10:00:25 AM)

  1. Add missing null check for Knapsack loading #1542 — bernhard.bonigl / githubweb
  2. Fix casting Channels not respecting fluid-parameter when draining. #1517 — bernhard.bonigl / githubweb
  3. Add nether smeltery blocks to buildcraft facades #1491 — bernhard.bonigl / githubweb

#935 (Apr 13, 2015, 8:50:20 AM)

  1. Remove unnecessary/unused int — me / githubweb

#934 (Apr 13, 2015, 7:25:18 AM)

  1. Bump version for alpha release — bernhard.bonigl / githubweb

#933 (Apr 13, 2015, 7:15:17 AM)

  1. Change projectile behaviour with reinforced to not hit stuff multiple — bernhard.bonigl / githubweb

#932 (Apr 13, 2015, 6:25:26 AM)

  1. Prevent items from being inserted into the CraftingStation #1522 — bernhard.bonigl / githubweb

#931 (Apr 12, 2015, 7:45:18 PM)

  1. Fix Tanks doing their stuff clientside #1535 — bernhard.bonigl / githubweb
  2. Bump required version to Forge 1355 because of the fluid stuff — bernhard.bonigl / githubweb

#930 (Apr 11, 2015, 7:55:34 PM)

  1. Don't execute smeltery-blocks rightclick-interactions clientside #1527 — bernhard.bonigl / githubweb

#929 (Apr 10, 2015, 10:15:27 AM)

  1. Update neighbours when tanks get drained/filled with stuff #1523 — bernhard.bonigl / githubweb

#928 (Apr 10, 2015, 9:55:36 AM)

  1. Display seared stone tooltip correctly with ingots — bernhard.bonigl / githubweb
  2. Fluid-API fixes for Forge 1355+ — bernhard.bonigl / githubweb

#927 (Apr 9, 2015, 7:35:38 PM)

  1. Add a tooltip to foodstuff for the frypan-achievement to make it obvious — bernhard.bonigl / githubweb
  2. Add an exception for drying rack recipies to work with frying-pan kills — bernhard.bonigl / githubweb

#926 (Apr 3, 2015, 6:20:39 PM)

  1. Prevent TankAir missing block warning for people who haven't updated yet — bernhard.bonigl / githubweb
  2. Changed the logic behind picking up ammo on the ground. Basically the — bernhard.bonigl / githubweb

#925 (Apr 3, 2015, 5:15:17 PM)

  1. More verbose ammo-stacking when picking up ammo. Should fix projectiles — bernhard.bonigl / githubweb

#924 (Apr 3, 2015, 4:55:41 PM)

  1. Add soft-dependencies on used APIs and make it a bit more readable — bernhard.bonigl / githubweb

#923 (Apr 2, 2015, 5:35:19 PM)

  1. Fix tab position when effects are being displayed. — mitchpetrie29 / githubweb
  2. Fix tab position when NEI is installed and not hidden. — mitchpetrie29 / githubweb
  3. Mattocks work on melons now #1499 — bernhard.bonigl / githubweb

#922 (Apr 2, 2015, 5:20:44 PM)

  1. Fix dupe with crafting station #1509 — bernhard.bonigl / githubweb

#921 (Mar 18, 2015, 10:15:35 PM)

  1. Check for material existence in Casting-IMC — bernhard.bonigl / githubweb

#920 (Mar 15, 2015, 8:35:24 AM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Update it_IT.lang — thevikingwarrior98 / githubweb
  3. Update it_IT.lang — thevikingwarrior98 / githubweb

#919 (Mar 13, 2015, 5:25:12 PM)

  1. Fix clientside access on server — bernhard.bonigl / githubweb

#918 (Mar 13, 2015, 2:35:41 PM)

  1. Fix the new TE metals not being placeable with the buckets — bernhard.bonigl / githubweb
  2. Don't do moss-healing while the item is getting used — bernhard.bonigl / githubweb

#915 (Mar 9, 2015, 11:45:16 PM)

  1. Rightclick on tools without function now also allows you to throw — bernhard.bonigl / githubweb

#914 (Mar 9, 2015, 2:55:13 PM)

  1. Update ko_KR.lang — dlsdyd93 / githubweb
  2. Update ko_KR.lang — dlsdyd93 / githubweb

#913 (Mar 8, 2015, 9:10:24 PM)

  1. Don't say "tool rod" as arrow part in the tool station — bernhard.bonigl / githubweb

#912 (Mar 5, 2015, 10:40:24 AM)

  1. Remove all references to the adaptive smeltery so people don't get — bernhard.bonigl / githubweb
  2. Add a tooltip containing 'Smeltery' to the casting table/basin/faucet. — bernhard.bonigl / githubweb

#911 (Mar 3, 2015, 8:25:13 PM)

  1. Let gears be molten down to liquids too! — bernhard.bonigl / githubweb
  2. Add the 3 new TF liquid metals to mystcraft blacklisting — bernhard.bonigl / githubweb

#910 (Mar 3, 2015, 1:00:15 PM)

  1. Set last 1.7.10 forge as required and prevent 1.8 being used — bernhard.bonigl / githubweb

#909 (Mar 3, 2015, 8:25:13 AM)

  1. Fix MFR version string — bernhard.bonigl / githubweb

#908 (Mar 2, 2015, 9:40:14 PM)

  1. Add resonant frame filling if it's present </TE4> — bernhard.bonigl / githubweb

#907 (Mar 2, 2015, 3:05:30 PM)

  1. Fix nametag logic in toolforge and fix anything performed on a tool not — bernhard.bonigl / githubweb
  2. Set version requirements for MFR, TE and TF. These are the versions — bernhard.bonigl / githubweb
  3. Fix killing blows not giving lifesteal #1436 — bernhard.bonigl / githubweb

#906 (Feb 27, 2015, 12:40:32 PM)

  1. Don't render null items — bernhard.bonigl / githubweb
  2. Fix some internal rendering discrepancies with loaded crossbow ammo and — bernhard.bonigl / githubweb
  3. Prevent the renderer from rendering anything but tinkers stuff #1419 — bernhard.bonigl / githubweb

#905 (Feb 27, 2015, 11:30:12 AM)

  1. Make tool parts added via addPartCastingMaterial smeltable and register — bernhard.bonigl / githubweb
  2. Add FluidType when getting a melting-IMC. Melting IMCs should be sent — bernhard.bonigl / githubweb

#904 (Feb 26, 2015, 10:00:16 PM)

  1. Register fluids for part casting registered via IMC in the FluidType — bernhard.bonigl / githubweb
  2. Move BoltCasting registration to postInit so IMC'd materials — bernhard.bonigl / githubweb
  3. Allow the renaming of items and tools by using a nametag in a tool — bernhard.bonigl / githubweb
  4. Fix Extra-Block harvests not giving XP — bernhard.bonigl / githubweb

#903 (Feb 26, 2015, 2:15:38 PM)

  1. Fix fractualities name in the code — bernhard.bonigl / githubweb

#902 (Feb 24, 2015, 4:05:28 PM)

  1. Update version number to 1.8.3 for later down the road — bernhard.bonigl / githubweb

#901 (Feb 24, 2015, 3:30:22 PM)

  1. Some improvements 2.0 — verybigbro / githubweb

#900 (Feb 22, 2015, 5:30:14 PM)

  1. Fix the first achievement that's needed for all other achievements not — bernhard.bonigl / githubweb

#899 (Feb 22, 2015, 4:55:13 PM)

  1. Add a creative bolt that's used for shooting crossbows without ammo in — bernhard.bonigl / githubweb
  2. Only play pickup sound for actual players (drying rack, oreberries, etc) — bernhard.bonigl / githubweb

#898 (Feb 22, 2015, 4:25:13 PM)

  1. Inventorytweaks support for the pattern chest #1138 — bernhard.bonigl / githubweb

#897 (Feb 22, 2015, 3:35:23 PM)

  1. Update pt_BR.lang — patric.alexandre10 / githubweb

#896 (Feb 22, 2015, 11:10:16 AM)

  1. Followup to fix all the remaining parameters not set by — bernhard.bonigl / githubweb

#895 (Feb 21, 2015, 11:55:11 PM)

  1. Fix world-module trying to register tool-module things in the — bernhard.bonigl / githubweb

#894 (Feb 21, 2015, 11:30:11 PM)

  1. Fix a possible crash when minecraft derps its item-in-use for players — bernhard.bonigl / githubweb

#893 (Feb 21, 2015, 9:05:25 PM)

  1. Landmine shouldn't use clientside functions on serverside #1405 — bernhard.bonigl / githubweb
  2. Move Oredictionary registrations to preInit — bernhard.bonigl / githubweb
  3. Fix night-vision being activateable without upgrade #1377 — bernhard.bonigl / githubweb
  4. Fix Double/Multi-Jump not working #1321 — bernhard.bonigl / githubweb
  5. Promote the gearcast to an actual pattern. It can now be stored in a — bernhard.bonigl / githubweb
  6. Fix autosmelt smelting blocks that weren't effective (like sand with a — bernhard.bonigl / githubweb
  7. Adapt tooltips on bows/crossbows to reflect the new approximate damage — bernhard.bonigl / githubweb
  8. Fix errors on world load when adding TCon to a world (Thx skyboy) — bernhard.bonigl / githubweb
  9. Fix incorrect bugfix that didn't fix a crash and broke bow animations — bernhard.bonigl / githubweb
  10. Fix a long standing bug that caused FPS drops with bows. All tools now — bernhard.bonigl / githubweb
  11. Disable blending when rendering tools in the inventory. It shouldn't be — bernhard.bonigl / githubweb
  12. Add a cancelable ModifyEvent that's called when a modifier is getting — bernhard.bonigl / githubweb

#892 (Feb 21, 2015, 8:40:20 PM)

  1. Fix created projectile offset — mr.wraith.06 / githubweb

#891 (Feb 18, 2015, 9:15:30 PM)

  1. Create pt_PT.lang — goncalofmota / githubweb

#890 (Feb 14, 2015, 11:25:13 PM)

  1. Move oredict integration for part-building to postInit #1382 — bernhard.bonigl / githubweb
  2. A really wonky recipe for TE hardened glass to have complete — bernhard.bonigl / githubweb

#889 (Feb 14, 2015, 11:05:18 PM)

  1. Add a config option if villagers are meltable into emeralds. #1400 — bernhard.bonigl / githubweb

#888 (Feb 14, 2015, 11:00:28 PM)

  1. Fix Tinkers ActiveToolMod ignoring other mods already calculated damage — bernhard.bonigl / githubweb

#887 (Feb 12, 2015, 10:05:11 AM)

  1. Extra-Check to prevent modify builder from giving out tools with — bernhard.bonigl / githubweb

#886 (Feb 12, 2015, 9:30:11 AM)

  1. Have heart-drops respect the doMobLoot gamerule #1386 — bernhard.bonigl / githubweb
  2. Extra Dynamic-Sword-Skills support — bernhard.bonigl / githubweb

#885 (Feb 12, 2015, 9:20:36 AM)

  1. Fix alloy ratios for new TE metals and make pyrotheum meltable with lava — bernhard.bonigl / githubweb
  2. Final TE integration: Tesseract, Redstone Cell, Illuminator and plates — bernhard.bonigl / githubweb

#884 (Feb 10, 2015, 10:20:25 AM)

  1. Update ru_RU.lang — verybigbro / githubweb

#883 (Feb 9, 2015, 10:15:14 PM)

  1. Fix missing blaze-arrow tooltip — bernhard.bonigl / githubweb
  2. Add a gear-compatibility module. This adds a gear-cast for all oredicted — bernhard.bonigl / githubweb
  3. Clean up molten liquid registration — bernhard.bonigl / githubweb
  4. Finish TE Integration: Molten Lumium, Signalum, Mithril/ManaInfused and — bernhard.bonigl / githubweb
  5. Fix TE metals displaying the wrong block inside the smeltery — bernhard.bonigl / githubweb

#882 (Feb 9, 2015, 3:00:15 PM)

  1. Smooth out the highend-damage balance for bow and arrows so it doesn't — bernhard.bonigl / githubweb

#881 (Feb 8, 2015, 9:35:12 PM)

  1. Fix diverse tinkers earth-like blocks not being effectively harvestable — bernhard.bonigl / githubweb
  2. Oredict support for (cobble)stone when partbuilding (untested) — bernhard.bonigl / githubweb

#880 (Feb 8, 2015, 8:40:26 PM)

  1. Fix weaponry overwriting the attack-modifier variable used by ITT and — bernhard.bonigl / githubweb

#879 (Feb 7, 2015, 5:00:12 PM)

  1. Default to white if a tool has a material that doesn't exist anymore — bernhard.bonigl / githubweb

#878 (Feb 7, 2015, 8:05:27 AM)

  1. Fix reinforced tools not repairing with moss — bernhard.bonigl / githubweb

#877 (Jan 31, 2015, 7:00:51 PM)

  1. Fix missing default textures and possibly very fast speeds crashing — bernhard.bonigl / githubweb
  2. Move reinforced-calculations to the damage-dealing function from the — bernhard.bonigl / githubweb
  3. Fix possible crash with broken frying pans/battlesigns #1372 — bernhard.bonigl / githubweb
  4. Fix tools being able to break every block that doesn't require a tool in — bernhard.bonigl / githubweb
  5. Projectiles multiplicative speed scaling now only works off the — bernhard.bonigl / githubweb
  6. Remove projectile dimishing returns for speed — bernhard.bonigl / githubweb
  7. Properly calculate distance in subtick-distances for accuracy — bernhard.bonigl / githubweb
  8. Make fiery bowstring more red and fix colors on crossbow string — bernhard.bonigl / githubweb
  9. Crossbow bolts now automatically crit if they travel for at least 1 full — bernhard.bonigl / githubweb
  10. Reduce damage for arrows/bolts a bit by a flat amount. This is done in a — bernhard.bonigl / githubweb
  11. Buff throwingknife range and damage — bernhard.bonigl / githubweb
  12. Also buff shuriken — bernhard.bonigl / githubweb
  13. Zelda Sword Skills support for weapons. Somebody test this in detail. — bernhard.bonigl / githubweb

#876 (Jan 26, 2015, 1:40:28 PM)

  1. Add remaining chinese localization from @willing2 — bernhard.bonigl / githubweb

#875 (Jan 24, 2015, 12:40:27 PM)

  1. Fix crashes when all sides of a tank are covered #1362 — bernhard.bonigl / githubweb
  2. Use state-save blending for liquid block drawing. This should finally — bernhard.bonigl / githubweb

#874 (Jan 21, 2015, 9:30:30 AM)

  1. Fix a null check in damage-calculations #1355 — bernhard.bonigl / githubweb

#873 (Jan 18, 2015, 10:10:17 PM)

  1. Add some dimishing returns for high speeds for the damage calculation of — bernhard.bonigl / githubweb
  2. Critical strikes (fully charged bow) deals more damage from farther away — bernhard.bonigl / githubweb

#872 (Jan 18, 2015, 8:15:31 PM)

  1. Fix blending getting disabled by liquid block drawing (looking at you, — bernhard.bonigl / githubweb
  2. Fix comparator on drain crashing the game for invalid smelteries #1350 — bernhard.bonigl / githubweb
  3. Fire block break events for extra blocks broken from AOE tools #1346 — bernhard.bonigl / githubweb

#871 (Jan 16, 2015, 2:20:34 PM)

  1. Update pt_BR.lang — almyr.abath / githubweb

#870 (Jan 15, 2015, 3:20:19 PM)

  1. Change material-item-mapping IMC to have the item in an item-subtag like — bernhard.bonigl / githubweb
  2. Print nice big BigWarnings when somebody messed up the IMC. — bernhard.bonigl / githubweb

#869 (Jan 14, 2015, 11:05:19 PM)

  1. Add an IMC to link items to materials (for repairing) #1338 — bernhard.bonigl / githubweb

#868 (Jan 14, 2015, 10:40:23 PM)

  1. Fix comparators on  drains crashing if the smeltery is invalid (or there — bernhard.bonigl / githubweb
  2. Fix armor without NBT crashing #1328 — bernhard.bonigl / githubweb

#867 (Jan 14, 2015, 4:10:31 PM)

  1. Fixed authorList — verybigbro / githubweb

#866 (Jan 13, 2015, 7:55:14 PM)

  1. Added IMC message for registering IEnergyContainerItems as a valid Flux — bigxplosion44 / githubweb

#865 (Jan 13, 2015, 3:10:19 PM)

  1. Update pt_BR.lang — almyr.abath / githubweb
  2. Fixed small derp — verybigbro / githubweb

#864 (Jan 13, 2015, 12:20:18 PM)

  1. Use FluidStack sensitive version of getLocalizedName. — foka_12 / githubweb

#863 (Jan 12, 2015, 5:20:17 PM)

  1. Localize Waila config — verybigbro / githubweb

#862 (Jan 12, 2015, 12:00:15 PM)

  1. Create pt_BR.lang — almyr.abath / githubweb

#861 (Jan 11, 2015, 7:10:15 PM)

  1. RF Api the second, also don't strip the methods, derp. — bernhard.bonigl / githubweb

#860 (Jan 11, 2015, 6:35:15 PM)

  1. Fix autosmelt getting confused by dropped items having different — bernhard.bonigl / githubweb
  2. Fix RF-API Stripping depending on COFHLib instead of the energy api — bernhard.bonigl / githubweb

#859 (Jan 11, 2015, 5:55:15 PM)

  1. Create ja_JP.lang — shotakosaka777+minecraft / githubweb

#858 (Jan 7, 2015, 12:40:17 PM)

  1. Fixes Crossbow animation textures — JeanGlassmaker / githubweb

#857 (Jan 6, 2015, 7:05:17 PM)

  1. Fix crash when clicking blocks with tools with no NBT — bernhard.bonigl / githubweb
  2. Nothing to see here — bernhard.bonigl / githubweb
  3. Version Update to 1.8.2 — bernhard.bonigl / githubweb

#856 (Jan 6, 2015, 2:40:16 PM)

  1. Added tooltips for manuals and fixed typo in cfg — verybigbro / githubweb

#855 (Jan 6, 2015, 10:35:14 AM)

  1. Work around FML crashing without UBC due to accessing the exception type — bernhard.bonigl / githubweb

#854 (Jan 6, 2015, 10:15:14 AM)

  1. Adds UndergroundBiomes Construct support — bernhard.bonigl / githubweb

#853 (Jan 5, 2015, 7:10:15 PM)

  1. Localization for modifiers — verybigbro / githubweb

#852 (Jan 5, 2015, 11:00:18 AM)

  1. Another fix for the modifier localization hack. #4 — bernhard.bonigl / githubweb

#851 (Jan 5, 2015, 10:45:17 AM)

  1. Another fix for the modifier localization hack. #3 — bernhard.bonigl / githubweb

#850 (Jan 5, 2015, 10:35:17 AM)

  1. Another fix for the modifier localization hack. #2 — bernhard.bonigl / githubweb

#849 (Jan 5, 2015, 10:25:17 AM)

  1. Another fix for the modifier localization hack. — bernhard.bonigl / githubweb

#848 (Jan 5, 2015, 10:05:17 AM)

  1. Fix modifiers with X/Y not being localized in the toolstation properly — bernhard.bonigl / githubweb

#847 (Jan 5, 2015, 8:15:17 AM)

  1. Fix stone shards with disabled stone using wood material. #1310 — bernhard.bonigl / githubweb
  2. Minor typo in IMC logging #1310 — bernhard.bonigl / githubweb

#846 (Jan 4, 2015, 11:20:19 PM)

  1. Change necrotic modifier to only heal on actually alive mobs. This — bernhard.bonigl / githubweb

#845 (Jan 4, 2015, 10:50:19 PM)

  1. Fix all ISBR always returning true even when not rendering anything — bernhard.bonigl / githubweb

#844 (Jan 4, 2015, 6:25:17 PM)

  1. Fix scythe checking wrong blocks for drops when using silktouch #1307 — bernhard.bonigl / githubweb
  2. Re-Enable localization checks for modifiers to not doubly localize — bernhard.bonigl / githubweb

#843 (Jan 3, 2015, 11:38:52 PM)

  1. Hacky localization of all the modifiers in tooltips and GUI — bernhard.bonigl / githubweb
  2. Fix reinforced MODIFIER display in the GUI getting overwritten by other — bernhard.bonigl / githubweb

#842 (Jan 2, 2015, 10:51:03 PM)

  1. Fix plural attack damage material stats getting shown as Full Durability — squeek502 / githubweb

#841 (Jan 2, 2015, 8:06:02 PM)

  1. Add a config option to disable Tinker Villagers trading. They'll have — bernhard.bonigl / githubweb

#840 (Jan 2, 2015, 6:16:01 PM)

  1. Small change to targetLock — verybigbro / githubweb
  2. Ah — verybigbro / githubweb

#839 (Jan 2, 2015, 2:46:00 PM)

  1. Localize bane of pigs, infiminer — bernhard.bonigl / githubweb

#838 (Jan 2, 2015, 2:16:00 PM)

  1. Russian localization for books — verybigbro / githubweb

#837 (Jan 2, 2015, 1:00:59 PM)

  1. Localize armor tooltips — verybigbro / githubweb

#836 (Jan 2, 2015, 12:15:59 PM)

  1. Clean up Glass Arrows a bit #1296 — bernhard.bonigl / githubweb

#835 (Jan 2, 2015, 11:50:59 AM)

  1. Forgot to add the class for the alternate bolt recipe ;_; — bernhard.bonigl / githubweb

#834 (Jan 2, 2015, 10:05:58 AM)

  1. Add an alternative way to craft bolts with config (default off) #1295 — bernhard.bonigl / githubweb

#833 (Jan 1, 2015, 10:15:59 PM)

  1. Pull hardcoded localizations stuff from books into .lang files, so we — bernhard.bonigl / githubweb

#832 (Jan 1, 2015, 9:20:59 PM)

  1. Remove crossbow ammo in case something invalid got loaded somehow (or — bernhard.bonigl / githubweb

#831 (Jan 1, 2015, 8:50:59 PM)

  1. Change built Bolts in NEI always being iron tipped, like the bolt tool — bernhard.bonigl / githubweb
  2. Better support for bolts being built dynamically over the API. — bernhard.bonigl / githubweb

#830 (Jan 1, 2015, 8:20:59 PM)

  1. Fix arrow shaft name / add CustomMaterial support to DynamicToolPart — squeek502 / githubweb

#829 (Jan 1, 2015, 7:40:58 PM)

  1. Fix custom crosshair rendering screwing up possible other GUI elements — bernhard.bonigl / githubweb

#828 (Jan 1, 2015, 5:11:03 PM)

  1. Fixed missing TE names — verybigbro / githubweb
  2. Small fix — verybigbro / githubweb

#827 (Dec 31, 2014, 8:25:14 AM)

  1. Fix spaces being missing after some tool station GUI strings — squeek502 / githubweb

#826 (Dec 30, 2014, 11:10:12 AM)

  1. Fix drying racks/oreberries etc. not syncing inventory on pickup — bernhard.bonigl / githubweb
  2. Add IMC support for bow and arrow stats — bernhard.bonigl / githubweb

#825 (Dec 30, 2014, 8:20:11 AM)

  1. Fix unsafe getCompoundTag call in PotionLauncher.getItemUseAction — squeek502 / githubweb

#824 (Dec 29, 2014, 6:40:12 PM)

  1. Fix an issue with default tool-callback-modifiers resetting other — bernhard.bonigl / githubweb

#823 (Dec 28, 2014, 4:15:14 PM)

  1. Some fixes — verybigbro / githubweb

#822 (Dec 27, 2014, 11:40:13 PM)

  1. fix Tinkers Weaponry book spawning with beginner book option off — asiekierka / githubweb

#821 (Dec 27, 2014, 9:15:38 PM)

  1. Fix weaponry throwing exceptions if smeltery isn't present — bernhard.bonigl / githubweb
  2. Prevent possible crash in bows — bernhard.bonigl / githubweb

#820 (Dec 26, 2014, 7:11:04 PM)

  1. Create zh_TW.lang — shkl0206 / githubweb

#819 (Dec 26, 2014, 11:06:07 AM)

  1. Fix rendering sometimes crashing because of not initialized engine for — bernhard.bonigl / githubweb
  2. Oredict metal integration if metal part crafting is enabled — bernhard.bonigl / githubweb

#818 (Dec 26, 2014, 10:21:27 AM)

  1. Prevent (x)bow crafting with invalid materials crash #1261 — bernhard.bonigl / githubweb
  2. Prevent the creation of useless tool parts (bow limb, xbow limb and — bernhard.bonigl / githubweb
  3. Some additional checks to prevent crashes for invalid/incomplete arrow — bernhard.bonigl / githubweb
  4. Possible fix for crossbow rendering crashing on server login. This might — bernhard.bonigl / githubweb

#817 (Dec 24, 2014, 8:35:15 AM)

  1. Prevent crashes with Non-Player-Entities shooting (or reflecting) — bernhard.bonigl / githubweb

#816 (Dec 24, 2014, 8:25:15 AM)

  1. Update ru_RU.lang — verybigbro / githubweb
  2. Update en_US.lang — verybigbro / githubweb

#815 (Dec 23, 2014, 1:55:14 PM)

  1. Update version to 1.8.1 — bernhard.bonigl / githubweb

#814 (Dec 23, 2014, 1:40:14 PM)

  1. Better contrast for the bolts — bernhard.bonigl / githubweb
  2. Rudimentary Battlegear support (tinker weapons can be equipped like — bernhard.bonigl / githubweb

#813 (Dec 22, 2014, 6:55:13 PM)

  1. Fix base-durability for arrows and bolts not getting set correctly — bernhard.bonigl / githubweb

#812 (Dec 22, 2014, 1:15:11 PM)

  1. Kill the last missing instance of that player resizing stuff from dodge — bernhard.bonigl / githubweb

#811 (Dec 21, 2014, 10:40:12 PM)

  1. Temporary fix for belts being activatable after death #1217 — bernhard.bonigl / githubweb

#810 (Dec 21, 2014, 10:05:12 PM)

  1. Fix crossbow checking body instead of string for enchanted bowstring — bernhard.bonigl / githubweb
  2. Prevent ammo creation when missing information through old 3rd party — bernhard.bonigl / githubweb

#809 (Dec 21, 2014, 9:50:12 PM)

  1. Fix non-ammo projectiles returning arrows instead of the projectile — bernhard.bonigl / githubweb

#808 (Dec 21, 2014, 8:20:11 PM)

  1. make TinkerSmeltery optional — asiekierka / githubweb

#807 (Dec 20, 2014, 2:45:30 AM)

  1. Update materials.xml — Arthur Uzulin / githubweb

#806 (Dec 19, 2014, 1:40:15 PM)

  1. Fix moss/negative damage for javelins reducing ammo count #1229 — bernhard.bonigl / githubweb
  2. Fix ammo changing if the itemstack damage is set to the same damage as — bernhard.bonigl / githubweb
  3. Buff moss regeneration for projectiles — bernhard.bonigl / githubweb

#805 (Dec 18, 2014, 9:25:13 PM)

  1. Update mantle to a version with the required version number (no content — bernhard.bonigl / githubweb
  2. Fix Arrows/Bolts having hardcoded amount of modifiers, not respecting — bernhard.bonigl / githubweb

#804 (Dec 18, 2014, 5:15:17 PM)

  1. First merging of weaponry into tinkers — bernhard.bonigl / githubweb
  2. Another step at cleaning up integration — bernhard.bonigl / githubweb
  3. Lots of integration. Graphics n stuff. Items. Everything. — bernhard.bonigl / githubweb
  4. Bowstring Textures fixing — bernhard.bonigl / githubweb
  5. Fix projectile rendering and some more ui rendering — bernhard.bonigl / githubweb
  6. Take all the shortbow and arrow stuff out of the Tools module, and try — bernhard.bonigl / githubweb
  7. Spontanously added slimeleaf fletchling — bernhard.bonigl / githubweb
  8. Fix animated icon textures and deprecate old tinkers stuff — bernhard.bonigl / githubweb
  9. Sounds for crossbow/arrow break! — bernhard.bonigl / githubweb
  10. Give shurikens more slowdown. They're now really close range, and it's — bernhard.bonigl / githubweb
  11. Redstone-Modifier for bows and similar! — bernhard.bonigl / githubweb
  12. Animated effects are back! — bernhard.bonigl / githubweb
  13. Less obstrusive redstone bow effect :I — bernhard.bonigl / githubweb
  14. Remove duplicate non-animated effect graphics — bernhard.bonigl / githubweb
  15. Effects for the longbow — bernhard.bonigl / githubweb
  16. Shinier crossbows! — bernhard.bonigl / githubweb
  17. Fix colors for fletchlings on arrows — bernhard.bonigl / githubweb
  18. Fix entity rendering, but screw up all the animations n stuff.. sigh — bernhard.bonigl / githubweb
  19. Don't use up ammo in creative mode — bernhard.bonigl / githubweb
  20. Reimplement the changes to the entity rendering in the custom renderers — bernhard.bonigl / githubweb
  21. Fix entity id conflicts — bernhard.bonigl / githubweb
  22. Fix bolt fletchling color — bernhard.bonigl / githubweb
  23. Render bolts a bit bigger — bernhard.bonigl / githubweb
  24. Fix throwing weapons not using their proper textures if present — bernhard.bonigl / githubweb
  25. Pig Iron Javelin Heaaaaad — bernhard.bonigl / githubweb
  26. Crossbow Reload Sound — bernhard.bonigl / githubweb
  27. Merge fixes n more — bernhard.bonigl / githubweb
  28. Throwingknife and Shuriken modifiers — bernhard.bonigl / githubweb
  29. Crossbow Modifier Graphics \o/ — bernhard.bonigl / githubweb
  30. Tooodoooo Ideas — bernhard.bonigl / githubweb
  31. Some rendering stuff and fixes with bolts/arrows — bernhard.bonigl / githubweb
  32. Remove unused fletchling materials, and add a durability modifier to it. — bernhard.bonigl / githubweb
  33. More arrow tags and display fixes — bernhard.bonigl / githubweb
  34. Let's try this... Tinker Projectiles now deal actual unclamped damage — bernhard.bonigl / githubweb
  35. Projectile Weapons tooltip displays the max damage with the current ammo — bernhard.bonigl / githubweb
  36. Make Ammo stuff more resilient against corrupt tools with no nbt — bernhard.bonigl / githubweb
  37. Fix flux modifier throwing errors — bernhard.bonigl / githubweb
  38. Fix Division through zero with Longbow with low weight arrows — bernhard.bonigl / githubweb
  39. Legendary Glassmakers arrows! Only available in creative. — bernhard.bonigl / githubweb
  40. NEI Support for right side of stencil table — bernhard.bonigl / githubweb
  41. Rework dagger into a projectileBase entity! — bernhard.bonigl / githubweb
  42. Rework stencil table button layout to weaponry and more NEI fix — bernhard.bonigl / githubweb
  43. ToolStation/Forge GUI for the new weapons — bernhard.bonigl / githubweb
  44. Arrows with knockback :D:D — bernhard.bonigl / githubweb
  45. Fix arrow/bolt accuracy and breakchance being mixed up :( — bernhard.bonigl / githubweb
  46. Reinforced on projectiles causes them to sometimes not break when — bernhard.bonigl / githubweb
  47. De-debug shuriken :I — bernhard.bonigl / githubweb
  48. Projectiles now slowly regrow with moss :D — bernhard.bonigl / githubweb
  49. Give javelin the other crosshair thing — bernhard.bonigl / githubweb
  50. We can now restock ammo stuff. yay. — bernhard.bonigl / githubweb
  51. Allow all materials for restocking for shuriken — bernhard.bonigl / githubweb
  52. Pull tool info stuff out from toolstation/craftingstation gui and unify — bernhard.bonigl / githubweb
  53. Move DualHarvest speed calc also into AbilityHelper — bernhard.bonigl / githubweb
  54. Clean up GUI stuff for tools! \o/ — bernhard.bonigl / githubweb
  55. Bring Traits in line with GUI stuff etc. — bernhard.bonigl / githubweb
  56. Correct stats for projectile weapons — bernhard.bonigl / githubweb
  57. Add display and calculation stuff for maximum damage with thrown weapons — bernhard.bonigl / githubweb
  58. Localize weaponry — bernhard.bonigl / githubweb
  59. Bolt effect graphics — bernhard.bonigl / githubweb
  60. Re-enable enchanted fabric bonus modifier — bernhard.bonigl / githubweb
  61. Move the drawspeed calculation to the tool building, so the saved values — bernhard.bonigl / githubweb
  62. Weaponry Book content — bernhard.bonigl / githubweb
  63. Weaponry booooooook — bernhard.bonigl / githubweb
  64. Make weaponry book available! — bernhard.bonigl / githubweb
  65. Fix Max ammo display in tables — bernhard.bonigl / githubweb
  66. Javelins now can be used properly as melee and ranged weapons — bernhard.bonigl / githubweb
  67. Make shuriken and ammoweapon/throwing knifes not throwable without ammo — bernhard.bonigl / githubweb
  68. Fix Projectile Weapons and arrows/bolts building creative items with — bernhard.bonigl / githubweb
  69. Toolforge localizations for the new stuffs — bernhard.bonigl / githubweb
  70. Javelin Modifier Graphics — bernhard.bonigl / githubweb
  71. Fix low durability ammos (javelins) possibly having 0 max ammo — bernhard.bonigl / githubweb
  72. Fix moss modifier using up ammo instead of adding it — bernhard.bonigl / githubweb
  73. Increase weight and weight-to-arpen ratio for bolts — bernhard.bonigl / githubweb
  74. Fix Shuriken damage calculation only taking the first part into account — bernhard.bonigl / githubweb
  75. Fix DualHarvest Tools and hide in a corner — bernhard.bonigl / githubweb
  76. Fix arrowheads not being craftable — bernhard.bonigl / githubweb
  77. Change the accuraccy stuff to not call clientside methods serverside >_> — bernhard.bonigl / githubweb
  78. Buff crossbow projectile speed, nerf lognbow proj. speed and move the — bernhard.bonigl / githubweb
  79. Nerf metal bow drawing times — bernhard.bonigl / githubweb
  80. Fix ammo items getting damage on death — bernhard.bonigl / githubweb
  81. Possible fix for the clientside arrow-movement desync — bernhard.bonigl / githubweb
  82. Generalize handling of fiery stuff on tools — bernhard.bonigl / githubweb
  83. Fix fiery not working on projectiles and blaze rod shafts not giving — bernhard.bonigl / githubweb
  84. Generalize damage and knockback calculations — bernhard.bonigl / githubweb
  85. .gitignore++ — bernhard.bonigl / githubweb
  86. Fix weaponry parts using incorrect amounts of liquid stuff to cast — bernhard.bonigl / githubweb
  87. Add vanilla critical behaviour to the tinker bows (critical if fully — bernhard.bonigl / githubweb
  88. Fix random crashes with a line that wasn't even used. No idea why that — bernhard.bonigl / githubweb
  89. Change windup-modifier to not allow going below 0.25 (was possible if — bernhard.bonigl / githubweb
  90. Fix the weird projectile movements for fast projectiles on clientside. — bernhard.bonigl / githubweb
  91. Make longbows slower, but also stronger. — bernhard.bonigl / githubweb
  92. Fix Break-Chance display for arrows in toolstations etc. — bernhard.bonigl / githubweb
  93. Fix damage for arrows/bolts not being displayed in stations — bernhard.bonigl / githubweb
  94. Since we buffed longbow strength, we're now nerfing its accuracy! — bernhard.bonigl / githubweb
  95. Adjust projectile weights a bit — bernhard.bonigl / githubweb
  96. Reduce the amount of modifiers to 2 on arrows/bolts — bernhard.bonigl / githubweb
  97. Tweak bow material stats a bit — bernhard.bonigl / githubweb
  98. Add fiery tooltip thingie to blaze arrows — bernhard.bonigl / githubweb
  99. 10% crit chance for crossbows! — bernhard.bonigl / githubweb
  100. Remove the resizing for perfect dodge and add a 10% chance to dodge — bernhard.bonigl / githubweb
  101. Add bow and arrow stats to NEI for toolmaterials — bernhard.bonigl / githubweb
  102. Some more tinkering with the bow values. Making materials more balanced — bernhard.bonigl / githubweb
  103. The arrow material now has an impact on the breakchance of the arrow — bernhard.bonigl / githubweb
  104. Change quartz to be less effective on projectiles — bernhard.bonigl / githubweb
  105. Prevent crash when hitting ghast-fireballs etc. with tinker projectiles — bernhard.bonigl / githubweb
  106. Bring flamestring in line so it's an actual choice instead of just — bernhard.bonigl / githubweb
  107. Adjust Thaumium bow-stats — bernhard.bonigl / githubweb
  108. Shortbows give less slowdown while aiming — bernhard.bonigl / githubweb
  109. Throwing knives windup is shorter and they nearly don't slow you down — bernhard.bonigl / githubweb
  110. Throwing knives now crit when they're aimed long enough — bernhard.bonigl / githubweb
  111. Add 'metal-part-creation-in-part-table' config to weaponry — bernhard.bonigl / githubweb
  112. Fix javelin not taking damage on attack if it was full and adding ammo. — bernhard.bonigl / githubweb
  113. Fix broken bows being usable — bernhard.bonigl / githubweb
  114. Fix bows replacing the wrong texture when broken — bernhard.bonigl / githubweb
  115. Fix broken textures not getting colored correctly if a special — bernhard.bonigl / githubweb
  116. Thaumium Toolparts for weaponry — bernhard.bonigl / githubweb
  117. Battlesigns now properly reflect all projectiles, not just arrows. — bernhard.bonigl / githubweb
  118. Restore Tic-Tooltips compatibility so it doesn't crash anymore with new — bernhard.bonigl / githubweb
  119. Change battlesign-blocking to actually require you to look at the arrow — bernhard.bonigl / githubweb
  120. Battlesign reflecting takes durability and doesn't work while it's — bernhard.bonigl / githubweb
  121. Add a possibly missing rendering state reset — bernhard.bonigl / githubweb
  122. Experimenta: native FMP support for the bocks *sawsaw* — bernhard.bonigl / githubweb
  123. The piercing damage of arrows/bolts doesn't determine whether an entity — bernhard.bonigl / githubweb
  124. Remove the dispenser behaviour for the old arrows — bernhard.bonigl / githubweb
  125. Tinker arrows/bolts/shuriken/throwingknives/javelins now work with — bernhard.bonigl / githubweb
  126. Fix reflected tinker projectiles not hitting stuff — bernhard.bonigl / githubweb
  127. Fix arrow stuff buttons being in the stencil table twice — bernhard.bonigl / githubweb
  128. Fix Thaumium toolparts for weaponry parts — bernhard.bonigl / githubweb
  129. Fix arrows not hitting stuff after being deflected/damage rejected — bernhard.bonigl / githubweb
  130. Update Mod Version to 1.8.0 (not to be confused with MC version 1.8) to — bernhard.bonigl / githubweb
  131. Remove the old idea/todo file since it's not relevant anymore — bernhard.bonigl / githubweb

#803 (Dec 18, 2014, 4:30:21 PM)

  1. Fix dependency checks for forge and mantle — bernhard.bonigl / githubweb

#802 (Dec 7, 2014, 9:00:22 PM)

  1. Add a small tooltip to the seared tanks so they can be found when — bernhard.bonigl / githubweb
  2. Fix dupe bug with increasing smeltery size while gui is open. #1218 — bernhard.bonigl / githubweb

#801 (Dec 4, 2014, 6:35:11 PM)

  1. Fix liquid clicking for smelteries with 4-column GUI — bernhard.bonigl / githubweb

#800 (Dec 4, 2014, 6:25:11 PM)

  1. Possible fix for the endless recursions that sometimes seem to happen — bernhard.bonigl / githubweb

#799 (Dec 4, 2014, 3:20:15 PM)

  1. Fixed possible NPE — TheTemportalist / githubweb

#798 (Dec 3, 2014, 8:40:12 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Fix Tool Station allowing to rename anything #1211 — bernhard.bonigl / githubweb

#797 (Dec 3, 2014, 9:45:13 AM)

  1. Fix lavatank canFill not respecting liquids in tank #1208 — bernhard.bonigl / githubweb

#796 (Dec 2, 2014, 8:10:12 PM)

  1. Add nugget cast and nugget casting — bernhard.bonigl / githubweb

#795 (Dec 2, 2014, 2:35:14 PM)

  1. Fix server-crash on king silme death #1209 — bernhard.bonigl / githubweb
  2. Fix tanks not implementing fluid-api properly. canDrain/canFill #1208 — bernhard.bonigl / githubweb

#794 (Nov 29, 2014, 10:10:12 PM)

  1. Separate BlueSlime and King Slime into separate entities + baseclass — bernhard.bonigl / githubweb

#793 (Nov 28, 2014, 2:35:13 PM)

  1. Fix Material IMC Jagged being inverted — bernhard.bonigl / githubweb

#792 (Nov 26, 2014, 8:05:15 PM)

  1. Force-enable all the modcompat plugins since they can be disabled by — bernhard.bonigl / githubweb
  2. Allow Thaumometers to be added to travellers goggles. — bernhard.bonigl / githubweb

#791 (Nov 25, 2014, 8:55:15 PM)

  1. Change AbilityHelper.spawnEntityAtPlayer to automatically put items into — bernhard.bonigl / githubweb
  2. Fix OreBerry bushes not returning correct amount on leftclick — bernhard.bonigl / githubweb
  3. Remove special inventory-spawn-code in other blocks since it's handled — bernhard.bonigl / githubweb
  4. Fix inventory desync when activating drying rack/basin/oreberry — bernhard.bonigl / githubweb

#790 (Nov 23, 2014, 5:35:10 PM)

  1. Port the weird possible casting-block-dupe fix over to the drying rack — bernhard.bonigl / githubweb

#789 (Nov 19, 2014, 10:30:15 AM)

  1. Fix oredicted obsidian melting to 9 ingots instead of 2 — bernhard.bonigl / githubweb

#788 (Nov 18, 2014, 9:25:15 AM)

  1. Fix repair-button not getting translated #1182 — bernhard.bonigl / githubweb

#787 (Nov 16, 2014, 10:35:12 PM)

  1. Fix slimy grass being harvestable without silk touch #1164 — bernhard.bonigl / githubweb
  2. Slab Pattern Chests now also keep their inventory! — bernhard.bonigl / githubweb
  3. Fix patternchest -> slab not keeping the inventory #1172 — bernhard.bonigl / githubweb
  4. Add a fix for chisels weird "imma change stone to only be harvestable by — bernhard.bonigl / githubweb

#786 (Nov 15, 2014, 6:15:11 PM)

  1. avoid fake player crash — slind014 / githubweb

#785 (Nov 14, 2014, 12:25:15 AM)

  1. Should fix the crash in the control screen. The armor class wouldnt — TheTemportalist / githubweb

#784 (Nov 13, 2014, 4:10:12 PM)

  1. Fix casting logic drain crash with empty basins/tables #1144 — bernhard.bonigl / githubweb
  2. Render liquid colors in tanks. Alpha not possible without complete — bernhard.bonigl / githubweb
  3. Color liquids in smeltery GUI. #1150 — bernhard.bonigl / githubweb

#783 (Nov 11, 2014, 11:05:11 PM)

  1. Temporary Debug code — TheTemportalist / githubweb
  2. YAYY. ITS WORKING! — TheTemportalist / githubweb

#782 (Nov 11, 2014, 10:30:11 PM)

  1. Patching compatibility — TheTemportalist / githubweb
  2. I missed these — TheTemportalist / githubweb

#781 (Nov 11, 2014, 9:25:11 PM)

  1. I forgot to register with NEK — TheTemportalist / githubweb

#780 (Nov 11, 2014, 9:05:10 PM)

  1. This should be valid for NEK integration. — TheTemportalist / githubweb
  2. Formatting fixes — TheTemportalist / githubweb
  3. Function missed — TheTemportalist / githubweb

#779 (Nov 10, 2014, 7:10:11 PM)

  1. Update all the things in an attempt to get my environment sane again — bernhard.bonigl / githubweb
  2. Take fluid color into account for liquid rendering #1150 — bernhard.bonigl / githubweb

#778 (Nov 5, 2014, 8:35:14 PM)

  1. Add BlueSlime to the liquid container registry (for tanks/florbs/...) — bernhard.bonigl / githubweb

#777 (Nov 4, 2014, 9:10:12 AM)

  1. Update Korean translation — jprladyd1520 / githubweb

#776 (Nov 3, 2014, 8:55:14 AM)

  1. Update zh_CN.lang — 1069894992 / githubweb

#775 (Nov 2, 2014, 5:05:13 PM)

  1. Fix health display after dimension change #1132 — bernhard.bonigl / githubweb

#774 (Nov 2, 2014, 4:10:13 PM)

  1. Add the flux modifier restriction to the book — bernhard.bonigl / githubweb
  2. Fix low liquids amounts in smelteries flickering sometimes #1134 — bernhard.bonigl / githubweb

#773 (Nov 1, 2014, 10:10:10 PM)

  1. Give Harvest Tools the proper toolclass callback — bernhard.bonigl / githubweb

#772 (Oct 28, 2014, 2:50:11 PM)

  1. Update zh_CN.lang — 1069894992 / githubweb
  2. Update zh_CN.lang — 1069894992 / githubweb
  3. Fix a lot. — 1069894992 / githubweb
  4. Update firstday.xml — 1069894992 / githubweb

#771 (Oct 26, 2014, 5:20:11 PM)

  1. Really fix the crafting table crashes. Derp. #1126 — bernhard.bonigl / githubweb

#770 (Oct 26, 2014, 4:00:10 PM)

  1. Force-enable tools, smeltery and world because of dependencies in — bernhard.bonigl / githubweb

#769 (Oct 26, 2014, 3:55:10 PM)

  1. Fix build from PR — bernhard.bonigl / githubweb
  2. Prevent crash with invalid material toolparts. #1124 — bernhard.bonigl / githubweb
  3. Fix FML Events not getting called. #1121 — bernhard.bonigl / githubweb

#768 (Oct 26, 2014, 8:25:14 AM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Update en_US.lang — thevikingwarrior98 / githubweb

#767 (Oct 25, 2014, 5:40:14 PM)

  1. Create diary.xml — 1069894992 / githubweb
  2. Create firstday.xml — 1069894992 / githubweb
  3. Create materials.xml — 1069894992 / githubweb
  4. Create smeltery.xml — 1069894992 / githubweb

#766 (Oct 25, 2014, 5:00:14 PM)

  1. make the manuals translatable. — 1196377271 / githubweb
  2. Indent code in an accepted style. — 1196377271 / githubweb
  3. Add null check for each manual and change the localtions of pics. — 1196377271 / githubweb
  4. Update TProxyClient.java — 1196377271 / githubweb
  5. Update Korean translation — jprladyd1520 / githubweb
  6. Update ko_KR.lang — jprladyd1520 / githubweb
  7. Config option to disable the flux modifier battery restriction in case — bernhard.bonigl / githubweb

#765 (Oct 25, 2014, 7:35:10 AM)

  1. Update ru_RU.lang — verybigbro / githubweb
  2. Update ru_RU.lang — verybigbro / githubweb
  3. Added /dev/null functionality — michael.lydeamore / githubweb

#764 (Oct 24, 2014, 11:45:14 AM)

  1. Fix shortbow using wrong description in tool station/forge — bernhard.bonigl / githubweb

#763 (Oct 24, 2014, 10:45:14 AM)

  1. Flux modified tools now charge properly with the charge rate if CoFHCore — bernhard.bonigl / githubweb
  2. Fix a bug in vikings PR? — bernhard.bonigl / githubweb
  3. Debugstuff :I — bernhard.bonigl / githubweb
  4. Flux modifier now requires the tool to have at least charge/1000 — bernhard.bonigl / githubweb
  5. Reduce increased flux cost per block mined, and fix a derp with the — bernhard.bonigl / githubweb
  6. Fix localization not working in ToolForge — bernhard.bonigl / githubweb
  7. Fix toolstation localization pr — bernhard.bonigl / githubweb
  8. Fix some typos in the toolstation localization strings and simplify the — bernhard.bonigl / githubweb

#762 (Oct 23, 2014, 9:10:14 PM)

  1. Update ToolProxyClient.java — thevikingwarrior98 / githubweb
  2. Update en_US.lang — thevikingwarrior98 / githubweb

#761 (Oct 22, 2014, 10:20:12 PM)

  1. Change stencils to be identified by actual IDs because DAMN was that — bernhard.bonigl / githubweb

#760 (Oct 22, 2014, 9:10:11 PM)

  1. Update RecipeHandlerToolMaterials.java — thevikingwarrior98 / githubweb
  2. Update RecipeHandlerAlloying.java — thevikingwarrior98 / githubweb
  3. Update RecipeHandlerCastingBasin.java — thevikingwarrior98 / githubweb
  4. Update RecipeHandlerCastingTable.java — thevikingwarrior98 / githubweb
  5. Update RecipeHandlerDryingRack.java — thevikingwarrior98 / githubweb
  6. Update RecipeHandlerMelting.java — thevikingwarrior98 / githubweb
  7. Update en_US.lang — thevikingwarrior98 / githubweb
  8. Update it_IT.lang — thevikingwarrior98 / githubweb
  9. Fix armorcontrols having two separate instances. Fixes doublejump issue — bernhard.bonigl / githubweb
  10. Register belt/goggle packets. You can actually deactivate goggles now, — bernhard.bonigl / githubweb

#759 (Oct 22, 2014, 8:30:11 PM)

  1. Add localization for king slime tools — bernhard.bonigl / githubweb
  2. Update RecipeHandlerToolMaterials.java — thevikingwarrior98 / githubweb
  3. Update en_US.lang — thevikingwarrior98 / githubweb
  4. Update it_IT.lang — thevikingwarrior98 / githubweb
  5. Step 1: Give @TheVikingWarrior an example of how to translate — bernhard.bonigl / githubweb

#758 (Oct 22, 2014, 7:40:11 PM)

  1. Update BasinDataProvider.java — thevikingwarrior98 / githubweb
  2. Update SearedTankDataProvider.java — thevikingwarrior98 / githubweb
  3. Update SmelteryDataProvider.java — thevikingwarrior98 / githubweb
  4. Update TableDataProvider.java — thevikingwarrior98 / githubweb
  5. Update en_US.lang — thevikingwarrior98 / githubweb
  6. Update it_IT.lang — thevikingwarrior98 / githubweb
  7. Update CastingChannelDataProvider.java — thevikingwarrior98 / githubweb
  8. Update it_IT.lang — thevikingwarrior98 / githubweb

#757 (Oct 22, 2014, 6:00:10 PM)

  1. Remove tool crafting code that doesn't work and shouldn't exist from — bernhard.bonigl / githubweb

#756 (Oct 22, 2014, 3:45:10 PM)

  1. Fix CraftingStation exposing old nonexistant slots through ISided — bernhard.bonigl / githubweb
  2. Fix InventoryCraftingStation accessing incorrect slots, that can — bernhard.bonigl / githubweb

#755 (Oct 21, 2014, 4:25:13 PM)

  1. Fix compressed stone still giving the old stone values. Also limit — bernhard.bonigl / githubweb
  2. Fix smeltery overfilling if it was empty and one block could overfill — bernhard.bonigl / githubweb

#754 (Oct 21, 2014, 3:20:13 PM)

  1. Add afterBlockBreak callback to the ActiveToolMod — bernhard.bonigl / githubweb
  2. Slimy trait now has a small chance to summon a small slime when breaking — bernhard.bonigl / githubweb

#753 (Oct 21, 2014, 2:15:12 PM)

  1. Don't oredict emerald, since they use different values. #1102 — bernhard.bonigl / githubweb

#752 (Oct 20, 2014, 6:20:12 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#751 (Oct 19, 2014, 12:15:19 PM)

  1. Fix arrows with minimal textures crashing. #1101 — bernhard.bonigl / githubweb
  2. Fix AOE-Tools not calling tinkers own callbacks for AOE broken blocks — bernhard.bonigl / githubweb

#750 (Oct 18, 2014, 3:25:14 PM)

  1. Give ToolShards the DynamicToolPart treatment — bernhard.bonigl / githubweb
  2. Register a dynamic tool shard if no shard is present in the — bernhard.bonigl / githubweb
  3. Fix wings not calling ArmorMod ticks. Fixes Wing Moss Repair. #1093 — bernhard.bonigl / githubweb
  4. Fix Traveller Gear Repair #1093 — bernhard.bonigl / githubweb

#749 (Oct 18, 2014, 3:00:14 PM)

  1. Update ko_KR.lang — cred98 / githubweb
  2. Fix NPE for some (at least Mekanism) pipes connected to unfinished — ondra.moravek / githubweb

#747 (Oct 16, 2014, 9:50:13 AM)

  1. Update mod version to 1.7.1 — bernhard.bonigl / githubweb

#746 (Oct 16, 2014, 9:45:13 AM)

  1. Update ru_RU.lang — verybigbro / githubweb

#745 (Oct 16, 2014, 9:15:13 AM)

  1. Make @Adaptivity happy — bernhard.bonigl / githubweb

#744 (Oct 16, 2014, 9:05:13 AM)

  1. Water/Lava buckets can now be cast with a casting table! There you go — bernhard.bonigl / githubweb
  2. Also ensure that tinkers is loaded after Thermal Foundation, not only — bernhard.bonigl / githubweb

#743 (Oct 15, 2014, 9:40:14 PM)

  1. Call the callbacks on tools when breaking blocks when breaking extra — bernhard.bonigl / githubweb

#742 (Oct 15, 2014, 9:25:14 PM)

  1. Materials that shall have toolparts created for them have to be — bernhard.bonigl / githubweb

#741 (Oct 15, 2014, 8:45:14 PM)

  1. Prevent NPEs with mystcraft if TE isn't present — bernhard.bonigl / githubweb

#740 (Oct 15, 2014, 8:35:14 PM)

  1. Update Mystcraft IMC — bernhard.bonigl / githubweb

#739 (Oct 14, 2014, 9:15:15 PM)

  1. Smeltery Melting IMC — bernhard.bonigl / githubweb
  2. Add IMC for smeltery fuel — bernhard.bonigl / githubweb
  3. Change how fuel is used to allow rapid-use low duration fuels. — bernhard.bonigl / githubweb
  4. Revert changes to AT that accidently made it in. Not used. — bernhard.bonigl / githubweb
  5. Update readme with IMC information — bernhard.bonigl / githubweb

#738 (Oct 14, 2014, 8:00:15 PM)

  1. Make dynamic toolparts use the correct material localization. Deprecated — bernhard.bonigl / githubweb

#737 (Oct 14, 2014, 7:50:15 PM)

  1. TE Support: Pouring ender from a smeltery into a bucket now also returns — bernhard.bonigl / githubweb
  2. Fix flat-world-slime-island-generation-option being reversed — bernhard.bonigl / githubweb
  3. More work on the block breaking of AOE Tools: Really fast tools now — bernhard.bonigl / githubweb

#736 (Oct 13, 2014, 9:25:14 AM)

  1. Fix internal inventory size of crafting stations. — bernhard.bonigl / githubweb
  2. Fix damage-display calculation. #1082 — bernhard.bonigl / githubweb

#735 (Oct 12, 2014, 10:30:16 AM)

  1. Remove last usage of ToolPart and fix possible crash with displaying — bernhard.bonigl / githubweb
  2. Remove unused variable that can potentially cause a crash under certain — bernhard.bonigl / githubweb
  3. Noppe's Custom NPCs shouldn't drop yellow hearts anymore — bernhard.bonigl / githubweb

#734 (Oct 10, 2014, 11:00:12 AM)

  1. Fix King Slime not being named King Slime. — bernhard.bonigl / githubweb

#733 (Oct 10, 2014, 10:50:12 AM)

  1. Make glove haste actually work. — bernhard.bonigl / githubweb

#732 (Oct 10, 2014, 9:40:12 AM)

  1. Add death penality dimishing returns: Dieing within 5 minutes reduces — bernhard.bonigl / githubweb

#731 (Oct 9, 2014, 10:50:15 PM)

  1. Don't use custom renderer unless needed, since it seems to cause — bernhard.bonigl / githubweb

#730 (Oct 9, 2014, 12:30:10 PM)

  1. Fix NPE when no tank with fuel is present #1070 — bernhard.bonigl / githubweb

#729 (Oct 8, 2014, 8:40:11 PM)

  1. Change Death penality to take difficulty into account. Easy/Peaceful = — bernhard.bonigl / githubweb

#728 (Oct 8, 2014, 6:20:11 PM)

  1. Add a config option to disable the death penality durability loss — bernhard.bonigl / githubweb

#727 (Oct 8, 2014, 6:20:14 AM)

  1. Fixed #1069 — Arthur Uzulin / githubweb

#726 (Oct 7, 2014, 8:50:10 PM)

  1. Dying costs 10% max durability of tools — bernhard.bonigl / githubweb

#725 (Oct 7, 2014, 8:30:10 PM)

  1. Do not add materials that don't have actual parts to the NEI — bernhard.bonigl / githubweb
  2. Toolforges are not pattern chests. — bernhard.bonigl / githubweb
  3. More juicy default color for alumite — bernhard.bonigl / githubweb

#724 (Oct 7, 2014, 7:20:10 PM)

  1. Fix Paper creating blueslime parts if the paper config option is turned — bernhard.bonigl / githubweb

#723 (Oct 7, 2014, 7:15:10 PM)

  1. Try to fix the weird fuel-consumption behaviour of the Smeltery. It — bernhard.bonigl / githubweb
  2. Lava lasts a tad longer. Turns out smelteries are consuming 1.5x as much — bernhard.bonigl / githubweb
  3. Try syncing internal itemstack damage with the damage from the tool — bernhard.bonigl / githubweb

#722 (Oct 7, 2014, 5:25:10 PM)

  1. Added hardcore mode additional hearts — silly.ethan / githubweb

#721 (Oct 6, 2014, 8:30:10 AM)

  1. Welcome back, old patternchest. Go push the new one already, @alexbegt — bernhard.bonigl / githubweb

#720 (Oct 6, 2014, 8:15:10 AM)

  1. Fix chiseling depending on the itemdamage of the chisel o_O — bernhard.bonigl / githubweb

#719 (Oct 6, 2014, 7:50:10 AM)

  1. Prevent fiery NPEs with minimal texture bows when natura/tc is not — bernhard.bonigl / githubweb
  2. Nature Overhail, y u randomly depend on metadata for modded leaves. — bernhard.bonigl / githubweb
  3. AOE Tools now only break up to 10x harder blocks with it. (Yes, 10. — bernhard.bonigl / githubweb
  4. Safety net when generating surface gravel ores — bernhard.bonigl / githubweb

#718 (Oct 5, 2014, 8:45:13 PM)

  1. Add safeguard against drops not being the same as capturedrops. Moved — qowyn / githubweb
  2. Fixed reinitialization of TPlayerStats after beating the end. Prevents — qowyn / githubweb
  3. Support for NEI crafting overlay in crafting station with attached — qowyn / githubweb
  4. Properly initialize TPlayerStats after copying them. — qowyn / githubweb

#717 (Oct 5, 2014, 4:25:12 PM)

  1. Fix autosmelt smelting even if the black can't be harvested with the — bernhard.bonigl / githubweb
  2. Fix minimal textures not having modifier textures. (Oops) — bernhard.bonigl / githubweb
  3. Give the materials a bit more.. materialish default color — bernhard.bonigl / githubweb

#716 (Oct 5, 2014, 3:40:12 PM)

  1. Fixed tool rendering breaking scoreboard and player list rendering — Tonius / githubweb
  2. Fix Tank rendering in inventory with enchanted stuff etc. — bernhard.bonigl / githubweb

#715 (Oct 5, 2014, 10:25:15 AM)

  1. Fix Armor-Moss-Modifier not updating display, so people stop complaining — bernhard.bonigl / githubweb

#714 (Oct 5, 2014, 10:10:14 AM)

  1. Fix Smeltery bottom-layers not really being part of the smeltery, — bernhard.bonigl / githubweb

#713 (Oct 5, 2014, 6:05:13 AM)

  1. Fixed lighting issues while battlesign TESR is in view — Arthur Uzulin / githubweb

#712 (Oct 4, 2014, 3:05:13 PM)

  1. Fix Creative arrows getting picked up endlessly — qowyn / githubweb
  2. Fixed arrow dupe, arrow loss, arrows taking up too many inventory slots. — qowyn / githubweb
  3. Fixed weird stacking behavior when shift-clicking items out of the — qowyn / githubweb
  4. Update zh_CN.lang — 1069894992 / githubweb

#711 (Oct 2, 2014, 1:35:15 PM)

  1. Fix leftclicking/attacking being processed twice — bernhard.bonigl / githubweb

#710 (Oct 1, 2014, 7:20:15 PM)

  1. Prevent crash that sometimes happens when placing a tool/part/stencil — bernhard.bonigl / githubweb

#709 (Oct 1, 2014, 10:00:12 AM)

  1. Fix golden carrot/melon gold required — bernhard.bonigl / githubweb

#708 (Oct 1, 2014, 7:45:12 AM)

  1. The most important update of the galaxy — bernhard.bonigl / githubweb

#707 (Sep 30, 2014, 5:55:13 PM)

  1. Add colors to the custom materials, same as regular tool materials — bernhard.bonigl / githubweb
  2. Add a hook for the default color and use it for arrow fletchlings and — bernhard.bonigl / githubweb

#706 (Sep 29, 2014, 6:00:10 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#705 (Sep 29, 2014, 3:25:14 PM)

  1. Fix crash from invalid canFill/Drain calls. #1042 — bernhard.bonigl / githubweb

#704 (Sep 29, 2014, 7:15:16 AM)

  1. Make chisels pop out of the crafting grid if they break — bernhard.bonigl / githubweb
  2. Fix the rendering issues in the manual caused by tool rendering — bernhard.bonigl / githubweb

#703 (Sep 28, 2014, 3:45:12 PM)

  1. Restore ActiveContainer behavior. — qowyn / githubweb
  2. Fix a possible division by zero in the NEI plugins. Probably depends on — bernhard.bonigl / githubweb
  3. Changed sneaking on AOE tools to break blocks in AOE again. Was only — bernhard.bonigl / githubweb

#702 (Sep 27, 2014, 10:30:10 AM)

  1. Fix alloys building even though there wasn't enough liquid overall, — bernhard.bonigl / githubweb

#701 (Sep 27, 2014, 9:05:10 AM)

  1. Fix invar and electrum alloying #1031 — bernhard.bonigl / githubweb

#700 (Sep 26, 2014, 7:30:10 PM)

  1. Fixed gamebreaking bug №2 — verybigbro / githubweb

#699 (Sep 26, 2014, 4:10:15 PM)

  1. Less huge frypan achievement icon — bernhard.bonigl / githubweb
  2. Fix colors — bernhard.bonigl / githubweb
  3. Dynamic coloring support for toolrods too — bernhard.bonigl / githubweb
  4. Add a minimal textures option that only uses colored parts and no custom — bernhard.bonigl / githubweb
  5. Fix bows not using colorable stuff. HRRNGh they are so annoying. — bernhard.bonigl / githubweb
  6. Fix modifiers on bows rendering with minimal stuff and bla — bernhard.bonigl / githubweb

#698 (Sep 26, 2014, 2:55:15 PM)

  1. Fix enchanted items messing up the rendering of tools in inventories — bernhard.bonigl / githubweb

#697 (Sep 26, 2014, 2:15:14 PM)

  1. Require at least forge 1200 to get rid of all those "stuff doesn't — bernhard.bonigl / githubweb
  2. Fix tools without NBT crashing the game in inventories — bernhard.bonigl / githubweb
  3. Railcraft poor ore support — bernhard.bonigl / githubweb

#696 (Sep 26, 2014, 11:45:14 AM)

  1. Give lava the same temperature as the actual liquid (minor speed buff) — bernhard.bonigl / githubweb
  2. Make seared stone easier to acquire, now that smeltery sizes aren't — bernhard.bonigl / githubweb

#695 (Sep 25, 2014, 9:15:10 PM)

  1. There should be a framework for working with multiple areas in one GUI — qowyn / githubweb

#694 (Sep 25, 2014, 2:05:13 PM)

  1. underp CraftingStationGui with chest(s) attached — qowyn / githubweb

#693 (Sep 24, 2014, 4:50:11 PM)

  1. Added an NEI handler for tool material stats. — Tonius / githubweb

#692 (Sep 24, 2014, 4:35:11 PM)

  1. Adaptive NEI Visibility based on screen size + crash prevention for — qowyn / githubweb
  2. Make CraftingStationGui show material info too, display default text for — qowyn / githubweb
  3. Only set arrow entities dead if they can actually be picked up — bernhard.bonigl / githubweb

#691 (Sep 24, 2014, 3:50:11 PM)

  1. Update README.md — verybigbro / githubweb

#690 (Sep 24, 2014, 10:05:15 AM)

  1. Specify stack limit for slots at creation time. Fixes equipping 10 — qowyn / githubweb
  2. Getting rid of NewContainerGui — qowyn / githubweb
  3. NEI Support for PartCrafterGui and CraftingStationGui — qowyn / githubweb
  4. Display Armor/Accessories correctly in toolstations/forges — bernhard.bonigl / githubweb
  5. Port ToolStation armor/accessory display stuff to CraftingStation (oh — bernhard.bonigl / githubweb
  6. Tinker Table displays stats of tool in center slot — bernhard.bonigl / githubweb

#689 (Sep 24, 2014, 8:10:13 AM)

  1. Only render the accessories for your local client. Accessories are not — bernhard.bonigl / githubweb

#688 (Sep 23, 2014, 10:55:10 PM)

  1. Give Armor Gear the indestructible item entity treatment. #1009 — bernhard.bonigl / githubweb
  2. Turns out i forgot to register the effect icons for the modifiers with — bernhard.bonigl / githubweb
  3. Don't render extra health when rpgHUD is present — bernhard.bonigl / githubweb
  4. Fix crash when some random people got slimesaplings with metadata. Y u — bernhard.bonigl / githubweb
  5. Make modifiers only applicable to their  valid types. Fix some — bernhard.bonigl / githubweb

#687 (Sep 23, 2014, 5:20:14 PM)

  1. Move TabRegistry initialization to TinkerArmor — qowyn / githubweb
  2. Prevent mouse position reset, just inform the server that we are — qowyn / githubweb
  3. Inventory tabs - improve appearance of unselected tab. — radfast / githubweb

#686 (Sep 23, 2014, 4:15:14 PM)

  1. move baddasspigs credits to the proper credits file — bernhard.bonigl / githubweb
  2. AOE tools now behave like normal tools while sneaking. — bernhard.bonigl / githubweb
  3. Fix placing blocks with rightclick with tools not respecting creative — bernhard.bonigl / githubweb

#685 (Sep 23, 2014, 3:25:13 PM)

  1. Update ko_KR.lang — cred98 / githubweb
  2. Update ko_KR.lang — cred98 / githubweb
  3. Update ko_KR.lang — cred98 / githubweb
  4. Update ko_KR.lang — cred98 / githubweb
  5. Make libJar work recursively — jonathan.frere / githubweb

#684 (Sep 22, 2014, 4:15:12 PM)

  1. Fix hammer rendering with dynamic coloring — bernhard.bonigl / githubweb
  2. Fix entities/weapons in hand not using the color modifier — bernhard.bonigl / githubweb
  3. Allow registration of materials via IMC — bernhard.bonigl / githubweb
  4. Fix drains accepting liquids even when the smeltery is full, killing — bernhard.bonigl / githubweb
  5. IMC to allow adding a material + liquid to all the standard metal tool — bernhard.bonigl / githubweb
  6. IMCs to add items to the partbuilder — bernhard.bonigl / githubweb

#683 (Sep 22, 2014, 12:45:11 PM)

  1. Use custom tool renderer for every tool. Should be a minor performance — bernhard.bonigl / githubweb
  2. We now have dynamic toolparts with default textures, just like the tools — bernhard.bonigl / githubweb
  3. Remove the need for ToolPartHidden. — bernhard.bonigl / githubweb

#682 (Sep 21, 2014, 8:45:13 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#681 (Sep 21, 2014, 8:40:13 PM)

  1. Update it_IT.lang — jelfirmail / githubweb

#680 (Sep 21, 2014, 4:50:11 PM)

  1. Missing bow/arrow default textures — bernhard.bonigl / githubweb

#679 (Sep 21, 2014, 4:45:11 PM)

  1. Fix default texture being hardcoded to tinkers resources — bernhard.bonigl / githubweb

#678 (Sep 21, 2014, 4:10:11 PM)

  1. Allow coloring of tools, made Tool Recipes Itemstack sensitive to allow — Vexatos / githubweb
  2. One tiny fix. — Vexatos / githubweb
  3. Reverted Tool Recipe changes, made colorizing use NBT — Vexatos / githubweb
  4. Add default textures that are used if no proper texture is present. This — bernhard.bonigl / githubweb

#677 (Sep 20, 2014, 9:20:11 PM)

  1. Patternchest drops patterns if not removed by player instead of sending — bernhard.bonigl / githubweb

#676 (Sep 20, 2014, 6:00:10 PM)

  1. Fix trying to doublespawn knapsack and extended armor inventory on — qowyn / githubweb

#675 (Sep 20, 2014, 5:55:10 PM)

  1. Register bowstring, fletching, and arrow head patterns with — squeek502 / githubweb

#674 (Sep 20, 2014, 4:45:15 PM)

  1. Update ru_RU.lang — verybigbro / githubweb
  2. Update ru_RU.lang — verybigbro / githubweb
  3. Fixed target lock of creative modifiers not being localized — squeek502 / githubweb

#673 (Sep 20, 2014, 1:00:14 PM)

  1. Fix division through 0 and remove some testing code — bernhard.bonigl / githubweb

#672 (Sep 20, 2014, 12:45:14 PM)

  1. Change exposed damage back to 0-100 because it'd break the — bernhard.bonigl / githubweb

#671 (Sep 20, 2014, 12:15:14 PM)

  1. Change the damage display stuff to use NBT instead of the internal — bernhard.bonigl / githubweb

#670 (Sep 19, 2014, 11:20:15 PM)

  1. Better ToolMaterial backwards compatibility — squeek502 / githubweb

#669 (Sep 19, 2014, 8:05:14 PM)

  1. Fix break-speed not taking harvest-tool for blocks into account (-> — bernhard.bonigl / githubweb

#668 (Sep 19, 2014, 6:35:13 PM)

  1. Oops. Accidently added stuff I only took a look at. :< — bernhard.bonigl / githubweb

#667 (Sep 19, 2014, 1:30:11 PM)

  1. Fix dynamically added block casting only requiring 1 ingot instead of 1 — bernhard.bonigl / githubweb

#666 (Sep 19, 2014, 12:15:11 PM)

  1. Moved NEI handlers to plugins package, added drying rack handler — Tonius / githubweb

#665 (Sep 19, 2014, 7:05:15 AM)

  1. Fix smeltery NPE on world startup — bernhard.bonigl / githubweb

#664 (Sep 19, 2014, 6:55:15 AM)

  1. Ignore the entire eclipse folder if present — Tonius / githubweb
  2. Update it_IT.lang — thevikingwarrior98 / githubweb
  3. Added NEI handlers for the smeltery and liquid casting — Tonius / githubweb
  4. Added Pulse check — Tonius / githubweb

#663 (Sep 18, 2014, 9:27:37 PM)

  1. Fix smeltery accidently sending updates when it's not complete yet — bernhard.bonigl / githubweb
  2. Fix smeltery updates if height doesn't change and some more smeltery — bernhard.bonigl / githubweb

#662 (Sep 18, 2014, 12:39:43 PM)

  1. Update mcmod.info (remove coremod) — bernhard.bonigl / githubweb

#661 (Sep 18, 2014, 12:29:54 PM)

  1. Update forge and tinkers version for an alpha release — bernhard.bonigl / githubweb

#660 (Sep 18, 2014, 7:20:15 AM)

  1. One more smeltery crash fix with existing worlds. — bernhard.bonigl / githubweb

#659 (Sep 17, 2014, 9:00:10 PM)

  1. Update smeltery construction clientside too to get unsynchronized data — bernhard.bonigl / githubweb

#658 (Sep 17, 2014, 6:40:15 PM)

  1. Backwards Compat for ToolMaterial constructor — bernhard.bonigl / githubweb

#657 (Sep 17, 2014, 2:05:14 PM)

  1. Make AOE tools creative-mode compatible again — bernhard.bonigl / githubweb

#656 (Sep 17, 2014, 1:40:14 PM)

  1. Backup Commit: HarvestTools and Hammer have exact vanilla blockbreaking — bernhard.bonigl / githubweb
  2. Add an AOE-Tool implementation that correctly calls everything vanilla — bernhard.bonigl / githubweb
  3. More fixes to AOE block harvesting. effective materials etc. — bernhard.bonigl / githubweb
  4. Adjust tools to new blockbreak code stuff. Yay for proper calls. — bernhard.bonigl / githubweb

#655 (Sep 16, 2014, 11:20:10 PM)

  1. If we're sending smeltery updates like that already, we might as well — bernhard.bonigl / githubweb
  2. Adjust block breaking code to use vanilla behaviour. Aoe-Tools currently — bernhard.bonigl / githubweb
  3. Fix Smelteries evaporating liquids when doing alloys at full capacity. — bernhard.bonigl / githubweb
  4. Throw custom block breaking code overboard since the forge code can — bernhard.bonigl / githubweb
  5. Fix startup crash of smeltery — bernhard.bonigl / githubweb

#654 (Sep 15, 2014, 10:25:14 PM)

  1. Fixe smeltery derp that caused smeltery to not feel very smeltery-like. — bernhard.bonigl / githubweb

#653 (Sep 15, 2014, 9:00:13 PM)

  1. Update ru_RU.lang — verybigbro / githubweb
  2. Add those localization changes for custom names to bow and arrow as — bernhard.bonigl / githubweb

#652 (Sep 15, 2014, 10:50:14 AM)

  1. Fix rendering of empty tank items — bernhard.bonigl / githubweb
  2. Fix Faucet pouring rendering with nether smeltery stuff — bernhard.bonigl / githubweb
  3. Move interaction with items of casting basin/table to logic — bernhard.bonigl / githubweb
  4. Smooth liquid change rendering in basins and tables, not only when it's — bernhard.bonigl / githubweb
  5. Fix crash with casting table caused by changes before — bernhard.bonigl / githubweb
  6. Possible dupe bug fix: Put items from basins/tables into the inventory — bernhard.bonigl / githubweb

#651 (Sep 15, 2014, 7:05:12 AM)

  1. Fix OpenGL blend state causing dark inventory slots. — mitchpetrie29 / githubweb

#650 (Sep 14, 2014, 11:20:10 PM)

  1. Update TE4Helper.java — mDiyo / githubweb

#649 (Sep 14, 2014, 6:20:14 PM)

  1. Update zh_CN.lang — 1069894992 / githubweb
  2. Feature #954: Custom names for specific toolpart and material — qowyn / githubweb
  3. Use default name for tool subItems — qowyn / githubweb

#648 (Sep 14, 2014, 6:15:14 PM)

  1. Defer ore dict smeltery recipes until postInit — tecknojar / githubweb
  2. Seared Tank/Glass/Window now render their liquids in inventory! yay! — bernhard.bonigl / githubweb

#647 (Sep 12, 2014, 3:00:13 PM)

  1. Fix smelteries doing stuff while they're actually broken. — bernhard.bonigl / githubweb

#646 (Sep 12, 2014, 2:05:13 PM)

  1. Made battlesigns have editable text — Arthur Uzulin / githubweb

#645 (Sep 12, 2014, 1:50:13 PM)

  1. Fix clicking fluids in the smeltery — bernhard.bonigl / githubweb
  2. Change smeltery-capacity to 10 ingots per block, because 18 really is — bernhard.bonigl / githubweb
  3. Fix molten cobalt localization (I thought I already fixed that before?) — bernhard.bonigl / githubweb
  4. Fix Smelteries not updating their current capacity sometimes. Should fix — bernhard.bonigl / githubweb

#644 (Sep 11, 2014, 10:42:45 PM)

  1. Fluid Capacity of smelteries depends on size. Fix Fluid-Rendering in — bernhard.bonigl / githubweb

#643 (Sep 11, 2014, 9:50:13 PM)

  1. Fix entity detection in smelteries — bernhard.bonigl / githubweb

#642 (Sep 11, 2014, 9:30:13 PM)

  1. Remove the old smeltery stuff that was meant for comatibility, because — bernhard.bonigl / githubweb

#641 (Sep 11, 2014, 9:20:13 PM)

  1. Fix smeltery structure detection having inconsistant sizes — bernhard.bonigl / githubweb

#640 (Sep 11, 2014, 9:05:13 PM)

  1. Render blocks and fluids inside of smelteries according to size (exactly — bernhard.bonigl / githubweb

#639 (Sep 11, 2014, 8:15:13 PM)

  1. Highlight for the scroll bar — bernhard.bonigl / githubweb

#638 (Sep 11, 2014, 4:40:11 PM)

  1. Display a 4-columns GUI if the smeltery has >16 blocks per layer — bernhard.bonigl / githubweb

#637 (Sep 11, 2014, 3:50:11 PM)

  1. Start a flexible smeltery implementation that allows rectangular — bernhard.bonigl / githubweb
  2. Move the old smelterylogic implementation to backup classes for a — bernhard.bonigl / githubweb
  3. Fix smeltery gui scrolling — bernhard.bonigl / githubweb
  4. Smeltery-Gui for the flexible smeltery and some gui polishing — bernhard.bonigl / githubweb

#636 (Sep 11, 2014, 11:10:10 AM)

  1. Fix dupe-bug-fix with fluid draining from casting blocks.. — bernhard.bonigl / githubweb
  2. Unify Casting Table/Basin logic and fix the canDrain/canFill stuff. #963 — bernhard.bonigl / githubweb

#635 (Sep 10, 2014, 5:05:10 PM)

  1. Fix whitespaces in material localization strings, and allow custom — bernhard.bonigl / githubweb
  2. Zombie Flesh can be melted for 5mb of blood. Blood balls can also be — bernhard.bonigl / githubweb

#634 (Sep 10, 2014, 9:30:14 AM)

  1. Fix knapsack tab rendering. Courtesy to @radfast — bernhard.bonigl / githubweb

#633 (Sep 9, 2014, 10:50:10 PM)

  1. Add proper manual entries for the existing armor modifiers — bernhard.bonigl / githubweb
  2. Add armor modifiers rendering in books. — bernhard.bonigl / githubweb
  3. Stealth Modifier description and armor modifier recipe fixes. — bernhard.bonigl / githubweb
  4. Awesome bonified(tm) textures for moss modifier for armor — bernhard.bonigl / githubweb
  5. Display correct wings for featherfall modifier — bernhard.bonigl / githubweb
  6. Disable hitbox changes of Perfect Dodge if Smart Moving is present. Yes, — bernhard.bonigl / githubweb
  7. Disable Knuckles modifier since it doesn't do anything currently :S — bernhard.bonigl / githubweb

#632 (Sep 9, 2014, 3:40:09 PM)

  1. Battlesign blocks :+1: — Arthur Uzulin / githubweb

#631 (Sep 9, 2014, 2:45:14 PM)

  1. Fix bug with using the correct fuel tank on smeltery changes — boni / githubweb

#630 (Sep 9, 2014, 10:00:12 AM)

  1. Colored frying pans — Arthur Uzulin / githubweb

#629 (Sep 9, 2014, 8:35:11 AM)

  1. The return of achievements — Arthur Uzulin / githubweb

#628 (Sep 8, 2014, 4:10:13 PM)

  1. Fixes Issue #945 — qowyn / githubweb

#627 (Sep 8, 2014, 4:05:13 PM)

  1. Fixes #572 — qowyn / githubweb
  2. Derp, thats what i get for not just copying Minecraft code. Makes — qowyn / githubweb

#626 (Sep 8, 2014, 3:55:23 PM)

  1. make drain function w/ fluid argument work — leon.loeser / githubweb
  2. Implement IFluidHandler properly on all blocks. — bernhard.bonigl / githubweb
  3. Update Forge to 1205 — bernhard.bonigl / githubweb
  4. Add a Smeltery-API for smeltery fuel — bernhard.bonigl / githubweb
  5. Make Smelteries use the fuel API. Should work, but somebody properly — bernhard.bonigl / githubweb
  6. Lava is now a smeltery fuel! Pyrothium now also is a smeltery fuel, and — bernhard.bonigl / githubweb

#625 (Sep 4, 2014, 4:20:11 PM)

  1. Update ru_RU.lang — verybigbro / githubweb
  2. Update ru_RU.lang — hazeevaidar / githubweb

#624 (Sep 4, 2014, 7:35:09 AM)

  1. Better also make this backwards compatible, in case somebody didn't use — bernhard.bonigl / githubweb

#623 (Sep 4, 2014, 7:30:14 AM)

  1. Yet another backwards compatibility fix >_> — bernhard.bonigl / githubweb

#622 (Sep 3, 2014, 10:25:11 PM)

  1. Also use ID constant for thaumium. — bernhard.bonigl / githubweb
  2. Use damageDropped to determine meta of dropped block for smelting — bernhard.bonigl / githubweb

#621 (Sep 3, 2014, 1:05:14 PM)

  1. Fix backwards compatibility >_< — bernhard.bonigl / githubweb

#620 (Sep 3, 2014, 11:50:14 AM)

  1. Added backwards compatibility to 4c410e — squeek502 / githubweb
  2. We can now have constants for the material IDs! No more remembering them — bernhard.bonigl / githubweb
  3. Move paper handling to event. Refactor code for readabalitiy. — bernhard.bonigl / githubweb
  4. Move material-abilities to the language files. They are DISPLAY ONLY. — bernhard.bonigl / githubweb
  5. Code readability — bernhard.bonigl / githubweb
  6. Slime tools. Now with extra slimyness. — bernhard.bonigl / githubweb
  7. New Slime Crystal graphics from baddaspig — bernhard.bonigl / githubweb

#619 (Sep 2, 2014, 3:35:13 PM)

  1. Fire blockbreak event — bernhard.bonigl / githubweb

#618 (Sep 1, 2014, 10:25:14 PM)

  1. Update ru_RU.lang — mirramax97 / githubweb

#617 (Sep 1, 2014, 9:55:13 PM)

  1. Fix dagger rotation center and allow more flexibility for that stuff. — bernhard.bonigl / githubweb
  2. Prevent King Slime Tool drops from crashing under weird circumstances. — bernhard.bonigl / githubweb
  3. Localization cleanup/fixes — bernhard.bonigl / githubweb
  4. Localize material names and move the display-prefix to language files — bernhard.bonigl / githubweb
  5. Change default tool names to the same as the creative tool names, and — bernhard.bonigl / githubweb
  6. Refactor renaming — bernhard.bonigl / githubweb
  7. Localize tool names — bernhard.bonigl / githubweb

#616 (Aug 31, 2014, 3:34:42 PM)

  1. Support 4-part items in RotatingBase — bernhard.bonigl / githubweb
  2. Fix part builder exploit #939 — bernhard.bonigl / githubweb

#615 (Aug 29, 2014, 12:50:12 PM)

  1. StencilTable: Fix derpyness with stencil saving and free toolrod-stencil — bernhard.bonigl / githubweb

#614 (Aug 28, 2014, 4:55:13 PM)

  1. Fishing rod and items textures from malice936. — bernhard.bonigl / githubweb
  2. Unmerged 1.6.4 commit: Fix heart rendering #918 — bernhard.bonigl / githubweb
  3. Fix PR for #933 — bernhard.bonigl / githubweb
  4. Unmerged 1.6.4 commit: Casting Channels behave properly with faucets — bernhard.bonigl / githubweb
  5. Unmerged 1.6.4 change: Move healthbar when experience bar isn't drawn — bernhard.bonigl / githubweb
  6. Unmerged 1.6.4 commit: Fix slime island grass weirdness #921 — bernhard.bonigl / githubweb
  7. Render Bow with ToolCoreRenderer again — bernhard.bonigl / githubweb
  8. Fix speed calc in GUI from #934 — bernhard.bonigl / githubweb
  9. Unify tool speed calculation in one accessible place, instead of having — bernhard.bonigl / githubweb
  10. Rebase somehow derped. This is  f33e7a535ecd3a501307cc41add5d3baa1661950 — bernhard.bonigl / githubweb
  11. Unmerged 1.6.4 commits: Various small commits #928 — bernhard.bonigl / githubweb
  12. Unmerged 1.6.4 commit: TConstruct ingots come first in the Smeltery #929 — bernhard.bonigl / githubweb
  13. Dense Ore support for the smeltery — bernhard.bonigl / githubweb
  14. Render Dagger/Arrow/Bow on the ground correctly — bernhard.bonigl / githubweb
  15. Unmerged 1.6.4 commit: Fix King Slime #931 — bernhard.bonigl / githubweb
  16. Fix goofy fluid rendering in smeltery gui — bernhard.bonigl / githubweb
  17. Comparator output on seared tanks and Smeltery — bernhard.bonigl / githubweb
  18. Fix some cobalt and pigiron localization entries — bernhard.bonigl / githubweb

#613 (Aug 28, 2014, 8:40:10 AM)

  1. Re-add dust recipes for Manyullyn and Aluminum Brass — squeek502 / githubweb
  2. Buff redstone mod, refactor broad tools to match — squeek502 / githubweb
  3. remove println — squeek502 / githubweb

#612 (Aug 28, 2014, 7:45:10 AM)

  1. Update en_US.lang — mDiyo / githubweb

#611 (Aug 27, 2014, 4:40:14 AM)

  1. Update en_US.lang — mDiyo / githubweb

#610 (Aug 25, 2014, 11:15:11 PM)

  1. Make TC-integration require world module for oreberries. Does not fix — bernhard.bonigl / githubweb

#609 (Aug 25, 2014, 5:50:15 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Update en_US.lang — thevikingwarrior98 / githubweb
  3. Update it_IT.lang — thevikingwarrior98 / githubweb
  4. Update it_IT.lang — thevikingwarrior98 / githubweb

#608 (Aug 25, 2014, 8:45:13 AM)

  1. Move access transformer to a meta-inf folder for FMLAT. Who thought — bernhard.bonigl / githubweb
  2. Finally add the out-directory to the .gitignore. So annoying. — bernhard.bonigl / githubweb

#607 (Aug 24, 2014, 9:15:10 PM)

  1. Fix StencilTable always creating a wooden tool rod until button is — bernhard.bonigl / githubweb

#606 (Aug 24, 2014, 8:25:14 PM)

  1. Replace SmelteryInput class with mantles ItemMetaWrapper — bernhard.bonigl / githubweb

#605 (Aug 24, 2014, 6:55:14 PM)

  1. Change liquid rendering in tanks: Make liquids brighter, and don't draw — bernhard.bonigl / githubweb
  2. Fix liquids in tanks not rendering their top side if an opaque block is — bernhard.bonigl / githubweb
  3. Do what this todo says and update the FuelGauge when opening smeltery — bernhard.bonigl / githubweb
  4. Update Mantle — bernhard.bonigl / githubweb

#604 (Aug 24, 2014, 6:00:24 PM)

  1. Update forge to 1197 — bernhard.bonigl / githubweb
  2. Goodbye coremod. You hopefully wont be missed. — bernhard.bonigl / githubweb

#603 (Aug 23, 2014, 9:25:12 PM)

  1. Break blocks on clientside. Eliminates server latency. — bernhard.bonigl / githubweb
  2. Send dig packets to synchronize states after breaking blocks. (Should — bernhard.bonigl / githubweb

#602 (Aug 23, 2014, 5:20:11 PM)

  1. Fix arrows and daggers sometimes rendering as cyan square in — bernhard.bonigl / githubweb

#601 (Aug 23, 2014, 9:35:19 AM)

  1. Oredict support for custom materials — bernhard.bonigl / githubweb
  2. Change how leaf fletchlings are handled to be more general. Basically — bernhard.bonigl / githubweb

#599 (Aug 21, 2014, 8:40:12 PM)

  1. Fix harvest-type being ignored in digspeed-calculation. This meant that — bernhard.bonigl / githubweb
  2. Move Creative Tab class to library since it's only used there for the — bernhard.bonigl / githubweb
  3. Fix some armor modifiers being applicable to everything, crashing the — bernhard.bonigl / githubweb
  4. Fix tanks not emitting light when they have a glowing liquid. — bernhard.bonigl / githubweb
  5. Make the light emitted by tanks proportional to how full they are — bernhard.bonigl / githubweb

#598 (Aug 21, 2014, 7:15:11 PM)

  1. Temporarily disable alubrass gold-pressure-plate recipe to prevent — bernhard.bonigl / githubweb
  2. Fix copy'n'paste bug that made molten electrum not have icons — bernhard.bonigl / githubweb
  3. Make liquid rendering more resilient. Render water if the liquid icons — bernhard.bonigl / githubweb
  4. Fix compressed cobble giving weird/incorrect amounts of seared stone. — bernhard.bonigl / githubweb
  5. Add 2x compressed sand to smelting. #880 — bernhard.bonigl / githubweb
  6. Move golden head to World and fix double-creation that derped the — bernhard.bonigl / githubweb
  7. Fix those pesky pulsar proxy warnings — bernhard.bonigl / githubweb
  8. Fix Compressed Gravel not being used up when making brownstone. — bernhard.bonigl / githubweb

#597 (Aug 21, 2014, 3:40:10 PM)

  1. Make Stained Clear Glass Panes use the code of vanilla glass panes. Also — bernhard.bonigl / githubweb

#596 (Aug 21, 2014, 3:15:10 PM)

  1. Pattern chests keep inventory on harvest — mDiyo / githubweb

#595 (Aug 21, 2014, 2:30:21 PM)

  1. Change StencilTable from hardcoded patterns to a flexible system — bernhard.bonigl / githubweb
  2. Rework stencil table GUI — bernhard.bonigl / githubweb
  3. Also have the GuiElement for the ToolStation/Forge use the common base — bernhard.bonigl / githubweb
  4. Fix ToolStation rendering — bernhard.bonigl / githubweb
  5. Fix obsolete/weird todo comment ;P — bernhard.bonigl / githubweb

#594 (Aug 21, 2014, 2:21:45 PM)

  1. Initial Commit — SoundLogic2236 / githubweb
  2. Add additional check for autosmelt to prevent null-Itemstacks. — bernhard.bonigl / githubweb
  3. Render Tank/Window/.. Liquid and Block in two different renderpasses. — bernhard.bonigl / githubweb

#593 (Aug 20, 2014, 7:26:43 PM)

  1. Switched Waila dev jar with API — JeanGlassmaker / githubweb
  2. Fixed Italics messages not showing properly in Waila — JeanGlassmaker / githubweb
  3. Unify harvestlevel strings through the library. Also makes them — bernhard.bonigl / githubweb

#592 (Aug 20, 2014, 3:16:41 PM)

  1. Fix material abilities not getting localized for display — bernhard.bonigl / githubweb
  2. Fix Thaumium still using the localized ability string for data — bernhard.bonigl / githubweb

#591 (Aug 18, 2014, 2:01:41 AM)

  1. Fix autosmelt-interaction not respecting the amount of items created by — bernhard.bonigl / githubweb

#590 (Aug 16, 2014, 3:16:40 PM)

  1. Buff material stats — mDiyo / githubweb

#589 (Aug 16, 2014, 2:51:40 PM)

  1. Try to obtain Flux-Transfer-Rates on fully charged/completely empty — bernhard.bonigl / githubweb

#588 (Aug 16, 2014, 11:51:45 AM)

  1. Update zh_CN.lang — 1069894992 / githubweb
  2. Update zh_CN.lang — 1069894992 / githubweb
  3. Update zh_CN.lang — 1069894992 / githubweb

#587 (Aug 16, 2014, 10:26:44 AM)

  1. When creating a cast, move it to input slot for direct use. — bernhard.bonigl / githubweb
  2. Add a ToolBuildEvent that is called at the start of the tool building — bernhard.bonigl / githubweb
  3. Replace the hardcoded stick/bone handle with an oredicted variant using — bernhard.bonigl / githubweb
  4. Make tool parts less restrictive when it comes to materials. Re-enables — bernhard.bonigl / githubweb

#586 (Aug 16, 2014, 10:21:44 AM)

  1. Nothing can pull items from the crafting station — mDiyo / githubweb
  2. Change version back to dynamic versioning — mDiyo / githubweb

#585 (Aug 15, 2014, 8:16:41 AM)

  1. Fix blue slime buckets crashing on placement — Tonius / githubweb

#584 (Aug 15, 2014, 8:11:40 AM)

  1. Update ko_KR.lang — hypercube256 / githubweb
  2. Update ko_KR.lang — hypercube256 / githubweb
  3. Update zh_CN.lang — 619856824 / githubweb

#583 (Aug 13, 2014, 11:36:42 AM)

  1. Add correct isEffective implementation to DualHarvestTool. — bernhard.bonigl / githubweb

#582 (Aug 11, 2014, 10:31:40 PM)

  1. Switched fluid icons from event to fluid block's getIcon — JeanGlassmaker / githubweb
  2. Added set on fire effect when an entity touches the Pig Iron fluid — JeanGlassmaker / githubweb
  3. Use the input item object hashcode for determining SmelteryInput's — Tonius / githubweb
  4. Update ru_RU.lang — mirramax97 / githubweb
  5. Added preregistered fluids detection and handling — JeanGlassmaker / githubweb
  6. Adjustment for pigiron block effect — JeanGlassmaker / githubweb

#581 (Aug 10, 2014, 11:21:43 PM)

  1. Added a custom class for smeltery inputs for better external readability — Tonius / githubweb
  2. Fix gravel ore being harvestable without shovel. — bernhard.bonigl / githubweb
  3. Have the IToolPart implementations actually respect the IToolPart API. — bernhard.bonigl / githubweb

#580 (Aug 9, 2014, 7:51:43 AM)

  1. Make obsidian ingots castable — bernhard.bonigl / githubweb

#579 (Aug 9, 2014, 12:21:41 AM)

  1. Fixes blue slimes droping yellow hearts on all sizes, closes #620 — JeanGlassmaker / githubweb

#578 (Aug 8, 2014, 7:51:44 PM)

  1. Flux modifier now uses the properties of the battery that was added. — bernhard.bonigl / githubweb
  2. Reimplement mDiyos all-your-energy-belongs-to-us fix for charging — bernhard.bonigl / githubweb
  3. Fix a derp in the energy transfer calculation for tools — bernhard.bonigl / githubweb
  4. Allow upgrading the Flux-Modifier, if the new battery is bigger — bernhard.bonigl / githubweb
  5. Prevent hotbar-energy-sucking for unchargeable (potato) batteries — bernhard.bonigl / githubweb

#577 (Aug 8, 2014, 8:36:45 AM)

  1. Fix a bug, that when activating a faucet and the draining fails, the — bernhard.bonigl / githubweb
  2. Fire a SmelteryCastEvent when a castingTable tries to cast something. — bernhard.bonigl / githubweb
  3. Fire a SmelteryCastedEvent when a casting table finished casting an — bernhard.bonigl / githubweb
  4. Also fire cast-events for CastingBasin. Add separate events for — bernhard.bonigl / githubweb
  5. Make pulsar manager public, so addons can hook into it. — bernhard.bonigl / githubweb
  6. Fix warning messages on for the default tools ignoring — bernhard.bonigl / githubweb
  7. Fix Mattock using vanilla damageItem. Caused Mattock to vanish on — bernhard.bonigl / githubweb
  8. Arrgh. Correctly supress logs when option is stead, instead of only — bernhard.bonigl / githubweb
  9. Remove all tool-build messages (no more IDs) and its config option — bernhard.bonigl / githubweb

#576 (Aug 8, 2014, 8:11:45 AM)

  1. Redoing the setting morphed, Still works. — traincrazyb / githubweb

#575 (Aug 8, 2014, 4:51:43 AM)

  1. Melting of heavy foods — Zerokyuuni / githubweb

#574 (Aug 8, 2014, 2:31:42 AM)

  1. Fixing Morph issues with Tinkers Construct. — traincrazyb / githubweb

#573 (Aug 7, 2014, 11:21:41 PM)

  1. Traveler's Boots Fix (for #802) — tgarr0 / githubweb

#572 (Aug 7, 2014, 11:16:41 PM)

  1. This should fix the issue with baubble's inventory button not showing — traincrazyb / githubweb

#571 (Aug 6, 2014, 8:31:42 PM)

  1. Invalid translation modification — mmkpteams / githubweb
  2. Update ko_KR.lang — mmkpteams / githubweb
  3. TabRegistry - fix issues on returning to main inventory tab from another — radfast / githubweb

#570 (Aug 6, 2014, 4:06:46 AM)

  1. Re-implemented all plugins — pyoung1998 / githubweb
  2. Fixing outdated information — failbookftw / githubweb

#569 (Aug 6, 2014, 2:56:40 AM)

  1. Fix dust alloy amounts for Aluminum Brass — mDiyo / githubweb

#568 (Aug 6, 2014, 2:51:45 AM)

  1. Update README.md — mDiyo / githubweb

#567 (Aug 5, 2014, 10:26:48 PM)

  1. Added proper .mcmeta files for liquid glue and liquid emerald — Tonius / githubweb
  2. Fixed molten emerald not being hot — Tonius / githubweb

#566 (Aug 5, 2014, 9:11:44 AM)

  1. Tackle TODO's — cassboys / githubweb
  2. Create ko_KR.lang — mmkpteams / githubweb

#565 (Aug 4, 2014, 10:56:45 PM)

  1. Remove Unused Imports — cassboys / githubweb

#564 (Aug 3, 2014, 8:41:45 PM)

  1. fix for #765 slime leaves and oreberry bushes always rendered with low — unknown / githubweb

#563 (Aug 3, 2014, 7:31:45 AM)

  1. Prevent tools from resetting block break amount — mDiyo / githubweb

#562 (Aug 3, 2014, 4:56:45 AM)

  1. Bumped Forge to 10.13.0.1187 — Arthur Uzulin / githubweb

#561 (Aug 3, 2014, 4:26:44 AM)

  1. Update build.gradle — mDiyo / githubweb

#560 (Aug 3, 2014, 2:36:43 AM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Update it_IT.lang — thevikingwarrior98 / githubweb
  3. * fix for #527 Lumber Axe destroys indestructible blocks — joachim / githubweb

#559 (Aug 3, 2014, 12:01:42 AM)

  1. Force client and server to have matching versions — mDiyo / githubweb
  2. Slapfix for AE2 compatibility — mDiyo / githubweb

#558 (Aug 2, 2014, 8:01:42 AM)

  1. Bump waila version to 1.5.3 — Arthur Uzulin / githubweb

#556 (Aug 2, 2014, 4:46:41 AM)

  1. Update build.gradle — mDiyo / githubweb

#555 (Aug 2, 2014, 3:26:40 AM)

  1. Update gitignore again — Arthur Uzulin / githubweb

#554 (Aug 2, 2014, 3:21:40 AM)

  1. Changing a few things with IMC, NEI, removing buildcraft IMC — traincrazyb / githubweb

#553 (Aug 2, 2014, 2:56:45 AM)

  1. Update gitignore — Arthur Uzulin / githubweb

#552 (Aug 2, 2014, 2:51:40 AM)

  1. Removing anything to do with capes, adding back the NEI, and IMC plugins — traincrazyb / githubweb

#551 (Jul 31, 2014, 10:41:41 PM)

  1. removed localBlock and localMeta in HarvestTool.java because block and — joachim / githubweb
  2. unified use of block / localBlock like it is in Hammer. — unknown / githubweb

#550 (Jul 31, 2014, 8:41:40 PM)

  1. Fix buckets not picking up molten metals — bernhard.bonigl / githubweb
  2. Fixed mod sounds not playing — Tonius / githubweb
  3. Oh god how did I not notice this when I fixed the mistyped string. — bernhard.bonigl / githubweb

#549 (Jul 31, 2014, 8:36:40 PM)

  1. Update zh_CN.lang — 1069894992 / githubweb
  2. Gave the two materials books distinct item names — Tonius / githubweb

#548 (Jul 30, 2014, 11:36:40 AM)

  1. ModIntegration: Fix CertusQuartz not being registered correctly as — bernhard.bonigl / githubweb
  2. Bugfix: Blaze modifier didn't stack its levels properly. Broke after 1st — bernhard.bonigl / githubweb
  3. Bugfix: It was possible to add more than <maxamount> to — bernhard.bonigl / githubweb

#547 (Jul 29, 2014, 4:01:44 PM)

  1. Add comment for magic number in HarvestTool — mDiyo / githubweb

#546 (Jul 28, 2014, 2:46:41 AM)

  1. en_PT.lang — gyro / githubweb

#545 (Jul 28, 2014, 1:51:41 AM)

  1. Fixed the clever's mining fatigue still active after throwing the — JeanGlassmaker / githubweb
  2. Fixed melting glueballs into gold — JeanGlassmaker / githubweb
  3. Adds dropping experiance when breaking blocks, example Coal and Lappis — JeanGlassmaker / githubweb

#544 (Jul 28, 2014, 1:46:41 AM)

  1. Fix bug that ALWAYS added null to the ToolMaterials when using — bernhard.bonigl / githubweb

#543 (Jul 26, 2014, 8:06:41 PM)

  1. Enabled armour modifiers — JeanGlassmaker / githubweb
  2. Let's fry us up some Enderballs, y'all — Zerokyuuni / githubweb
  3. And the gemcast because pearl hurr hurr — Zerokyuuni / githubweb
  4. Moved steping to server side, and fixed high step effect after removing — JeanGlassmaker / githubweb

#542 (Jul 26, 2014, 5:41:40 PM)

  1. No more NBT Localization for modifiers — Zerokyuuni / githubweb

#541 (Jul 21, 2014, 9:16:43 PM)

  1. Fix wings ability tooltip — mDiyo / githubweb

#540 (Jul 21, 2014, 9:10:17 PM)

  1. Fix metal blocks not working as beacon bases — mDiyo / githubweb

#539 (Jul 21, 2014, 8:54:13 PM)

  1. Finish controls on travel gear — mDiyo / githubweb

#538 (Jul 21, 2014, 7:11:42 PM)

  1. Reverting "Fix some block breaking problems". — traincrazyb / githubweb

#537 (Jul 21, 2014, 4:01:42 AM)

  1. Fixes the hammer's adjacent blocks mining level, closes #751 — JeanGlassmaker / githubweb
  2. Fixed TinkerTools.modIntegration not being called — squeek502 / githubweb
  3. Made SpecialFood use 1.7.10 methods to get hunger/saturation values and — squeek502 / githubweb

#536 (Jul 16, 2014, 12:46:42 AM)

  1. Make calculateStrength of harvestTool public (was package? forgotten — bernhard.bonigl / githubweb
  2. Add a public isEffective to HarvestTool. Allows outside checking whether — bernhard.bonigl / githubweb
  3. Fixed Lava (Fuel) gague in the smeltery — JeanGlassmaker / githubweb

#535 (Jul 15, 2014, 9:31:42 AM)

  1. Fixed accumulating fall damage in bounce pads, and step sound — JeanGlassmaker / githubweb
  2. Fixed items dropping while clicking chest inventory in crafting — JeanGlassmaker / githubweb
  3. Fixed changing fluids in tanks on restarting the game — JeanGlassmaker / githubweb

#534 (Jul 14, 2014, 1:26:42 AM)

  1. Fixes idle bow sprite — JeanGlassmaker / githubweb
  2. Fixed Smeltery GUI click and drag — JeanGlassmaker / githubweb
  3. Fixed flammabilty of bricks and fancy bricks — JeanGlassmaker / githubweb

#533 (Jul 13, 2014, 4:16:44 PM)

  1. Update build.gradle — sun / githubweb

#532 (Jul 13, 2014, 1:56:44 PM)

  1. Shifts villager initializaion after pulsar's preinit, fixes crash on — JeanGlassmaker / githubweb

#531 (Jul 12, 2014, 6:06:47 PM)

  1. Fixed some inconsistencies in how damage/speed of tools is calculated in — squeek502 / githubweb
  2. Made slab furnaces accept items with the same restrictions as normal — squeek502 / githubweb
  3. Safer tile entity casting in SearedBlock.getCollisionBoundingBoxFromPool — squeek502 / githubweb
  4. Fixed repairing only working with the first 2 crafting slots (it will — squeek502 / githubweb
  5. Fixed multiple repairs being more effective than a single repair with — squeek502 / githubweb
  6. Fixed the ammo tooltip damage string and give a name to placed frying — squeek502 / githubweb
  7. Compile fixes for 1.7.10 — squeek502 / githubweb
  8. Fixed Localizations in Smeltery Tooltip and WAILA — JeanGlassmaker / githubweb

#530 (Jul 9, 2014, 4:31:45 AM)

  1. Fix tconstruct.keybindings variable in en_US.lang — cassboys / githubweb
  2. Add tconstruct.keybindings variable in de_DE.lang — cassboys / githubweb
  3. Fix tconstruct.keybindings variable in it_IT.lang — cassboys / githubweb
  4. Fix tconstruct.keybindings variable in ru_RU.lang — cassboys / githubweb

#529 (Jul 7, 2014, 10:46:40 PM)

  1. Updating CodeChicken Mods to 1.7.10 — traincrazyb / githubweb

#528 (Jul 7, 2014, 7:01:40 AM)

  1. Multibugfix — mDiyo / githubweb

#527 (Jul 7, 2014, 6:41:40 AM)

  1. Update zh_CN.lang — 1069894992 / githubweb
  2. Fix metadata for block->render mapping in smeltery. — dcseee-github / githubweb

#526 (Jul 6, 2014, 8:46:44 AM)

  1. Update ru_RU.lang — verybigbro / githubweb
  2. Update ru_RU.lang — verybigbro / githubweb
  3. Travel gear recipes — mDiyo / githubweb

#525 (Jul 6, 2014, 6:07:19 AM)

  1. Fix various bugs, switch creative tabs to self-contained version — mDiyo / githubweb

#524 (Jul 6, 2014, 5:11:43 AM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Key localizationa — thevikingwarrior98 / githubweb
  3. Update it_IT.lang — thevikingwarrior98 / githubweb
  4. Finish updating slot logic for Tool Stations, fix dupe bugs — mDiyo / githubweb

#523 (Jul 4, 2014, 2:23:57 AM)

  1. Default instantiation for centerPos in SmelteryLogic — mDiyo / githubweb

#522 (Jul 4, 2014, 2:04:46 AM)

  1. Fix casting tables and basins not having recipes — mDiyo / githubweb

#521 (Jul 4, 2014, 12:20:57 AM)

  1. Update lang file — mDiyo / githubweb

#520 (Jul 4, 2014, 12:15:57 AM)

  1. Finish armor porting — mDiyo / githubweb

#519 (Jul 3, 2014, 7:40:58 AM)

  1. Fix armor rendering, start armor abilities — mDiyo / githubweb

#518 (Jul 3, 2014, 5:05:57 AM)

  1. Split TProxyClient into module proxies — mDiyo / githubweb

#517 (Jul 3, 2014, 4:30:57 AM)

  1. Proxies run on initialize instead of constructors — mDiyo / githubweb

#516 (Jul 3, 2014, 1:15:56 AM)

  1. update mantle, autogenerate the configs for pulsar modules — progwml6 / githubweb

#515 (Jul 2, 2014, 7:25:57 AM)

  1. Update the way modules are loaded — mDiyo / githubweb

#514 (Jul 1, 2014, 6:30:56 AM)

  1. Update modifiers, start travellers gear — mDiyo / githubweb

#513 (Jul 1, 2014, 3:26:00 AM)

  1. Change FluidType to a more appropriate class — mDiyo / githubweb

#512 (Jul 1, 2014, 2:11:00 AM)

  1. update pulsar handling to use pulsars autogenerated configs — progwml6 / githubweb

#511 (Jun 30, 2014, 11:00:59 PM)

  1. Reorganize folders for modules — mDiyo / githubweb
  2. Split more files into parts — mDiyo / githubweb
  3. Modularize TConstruct using Pulsar — mDiyo / githubweb

#510 (Jun 30, 2014, 5:30:37 PM)

  1. Fix foundation size on ComponentToolWorkshop — fabricatorgeneral / githubweb

#509 (Jun 30, 2014, 5:25:42 PM)

  1. Fixed a spelling error as discribed in issue  #705 — nolimet / githubweb

#508 (Jun 26, 2014, 8:46:07 PM)

  1. Updating to 1.7.10 :D Fixing glass — traincrazyb / githubweb

#507 (Jun 26, 2014, 8:21:07 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#506 (Jun 26, 2014, 4:21:11 PM)

  1. Fix ManyullynDust typo — cassboys / githubweb

#505 (Jun 26, 2014, 2:41:08 AM)

  1. Add Localizations for Dusts — cassboys / githubweb
  2. Fix Average Shot Damage Tooltip — cassboys / githubweb

#504 (Jun 26, 2014, 1:11:08 AM)

  1. Fix some block breaking problems. — anderson.jonathonm / githubweb

#503 (Jun 26, 2014, 1:07:03 AM)

  1. Some fixes for oreDict F.1088 — Princess-of-Evil / githubweb

#502 (Jun 26, 2014, 1:01:35 AM)

  1. Updating to 1.7.10_pre4 — traincrazyb / githubweb

#501 (Jun 21, 2014, 5:40:43 PM)

  1. Fix missing aluminium_dust texture, It should of been aluminum_dust. — traincrazyb / githubweb

#500 (Jun 8, 2014, 6:46:06 PM)

  1. Revert BlueSlime Change — traincrazyb / githubweb

#499 (Jun 8, 2014, 6:41:11 PM)

  1. Changing getAABBPool().getAABB( -> getBoundingBox( — traincrazyb / githubweb

#498 (Jun 8, 2014, 1:41:06 AM)

  1. Fix Mod ID — Zerokyuuni / githubweb

#497 (Jun 2, 2014, 1:26:03 AM)

  1. Remove what prog moved into Mantle, Bump Forge Version — traincrazyb / githubweb

#496 (Jun 1, 2014, 7:06:01 PM)

  1. Fix memory leak by removing packet out — mDiyo / githubweb

#495 (May 31, 2014, 3:41:12 PM)

  1. Fix the Tool Forge Gui! — anderson.jonathonm / githubweb
  2. Fix them tabs! — anderson.jonathonm / githubweb
  3. Update it_IT.lang — thevikingwarrior98 / githubweb
  4. Update ru_RU.lang — verybigbro / githubweb
  5. Update ru_RU.lang — verybigbro / githubweb
  6. Fix the battlesign crashing — CoderPuppy / githubweb

#494 (May 16, 2014, 12:51:05 PM)

  1. Fix the Pattern Achieve and the Barrel O' Manuals! — anderson.jonathonm / githubweb

#493 (May 10, 2014, 9:31:56 PM)

  1. restore te3 recipe plugin — progwml6 / githubweb

#492 (May 10, 2014, 8:56:56 PM)

  1. bump forge/mantle versions, restore waila integration — progwml6 / githubweb

#491 (May 9, 2014, 6:06:58 PM)

  1. Really Remove all ItemStack == ItemStack and ComparisonHelper — anderson.jonathonm / githubweb

#490 (May 9, 2014, 2:51:54 AM)

  1. fix pigiron/glue buckets — vanzomerenc / githubweb

#489 (May 8, 2014, 6:47:02 PM)

  1. Some tweaks for the crafting station. First commit. — anderson.jonathonm / githubweb

#488 (May 8, 2014, 3:51:58 AM)

  1. register all toolrods to new rod names as well — progwml6 / githubweb

#487 (May 8, 2014, 3:41:57 AM)

  1. use newer ore dict names for tool rod — progwml6 / githubweb

#486 (May 3, 2014, 5:56:57 PM)

  1. Update ru_RU.lang — verybigbro / githubweb

#485 (May 3, 2014, 2:41:56 PM)

  1. restore NEI integration — progwml6 / githubweb

#484 (May 2, 2014, 3:26:54 PM)

  1. Update README.md — mDiyo / githubweb

#483 (May 1, 2014, 2:41:57 PM)

  1. I Derped. — anderson.jonathonm / githubweb

#482 (Apr 30, 2014, 3:16:56 PM)

  1. Fix the extended armor inventory being lost sometimes... — anderson.jonathonm / githubweb

#481 (Apr 29, 2014, 2:01:53 PM)

  1. Fix the casting glitch — anderson.jonathonm / githubweb
  2. Fixing the Exo-Derp — anderson.jonathonm / githubweb

#480 (Apr 29, 2014, 10:51:57 AM)

  1. Fixed achievements — anderson.jonathonm / githubweb
  2. Fix redstone for fancy bricks — anderson.jonathonm / githubweb

#479 (Apr 26, 2014, 2:41:58 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#478 (Apr 21, 2014, 3:51:56 PM)

  1. Update Mantle to #132. — Sunstrike / githubweb

#477 (Apr 20, 2014, 11:36:11 AM)

  1. Port TCon to use the v2 loader infrastructure from Mantle — Sunstrike / githubweb

#476 (Apr 20, 2014, 11:16:11 AM)

  1. Bump Mantle version to dev-131. — Sunstrike / githubweb

#475 (Apr 19, 2014, 11:21:08 PM)

  1. add AT for diyo — progwml6 / githubweb

#474 (Apr 19, 2014, 6:31:08 AM)

  1. Adding non-opaqueness to Casting Channels — locke.eramus / githubweb
  2. Bizarre fix to weird rendering bug in Casting Channels — locke.eramus / githubweb
  3. Revert — locke.eramus / githubweb

#473 (Apr 19, 2014, 12:16:12 AM)

  1. Update ru_RU.lang — mirramax97 / githubweb
  2. Add enderblock to oredict for 1.7.2 — Zerokyuuni / githubweb

#472 (Apr 18, 2014, 3:26:09 PM)

  1. Fixing Exoarmor with crafting crashing you — traincrazyb / githubweb

#471 (Apr 18, 2014, 5:01:12 AM)

  1. change config value to default from feature branch — progwml6 / githubweb

#470 (Apr 18, 2014, 4:51:12 AM)

  1. Add some changes — traincrazyb / githubweb

#469 (Apr 17, 2014, 7:47:49 AM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Update en_US.lang — thevikingwarrior98 / githubweb
  3. Update de_DE.lang — Vexatos / githubweb
  4. Oops. — Vexatos / githubweb

#468 (Apr 17, 2014, 5:06:10 AM)

  1. clean up some issues with missed quotes in PR — progwml6 / githubweb

#467 (Apr 17, 2014, 4:36:10 AM)

  1. Update en_US.lang — thevikingwarrior98 / githubweb
  2. Update AModDoubleJump.java — thevikingwarrior98 / githubweb
  3. Update ModAntiSpider.java — thevikingwarrior98 / githubweb
  4. Update ModAttack.java — thevikingwarrior98 / githubweb
  5. Update ModBlaze.java — thevikingwarrior98 / githubweb
  6. Update ModBlaze.java — thevikingwarrior98 / githubweb
  7. Update ModButtertouch.java — thevikingwarrior98 / githubweb
  8. Update ModFlux.java — thevikingwarrior98 / githubweb
  9. Update ModLapis.java — thevikingwarrior98 / githubweb
  10. Update ModBlaze.java — thevikingwarrior98 / githubweb
  11. Update ModPiston.java — thevikingwarrior98 / githubweb
  12. Update ModRedstone.java — thevikingwarrior98 / githubweb
  13. Update ModRedstone.java — thevikingwarrior98 / githubweb
  14. Update en_US.lang — thevikingwarrior98 / githubweb
  15. Update ModReinforced.java — thevikingwarrior98 / githubweb
  16. Update ModSmite.java — thevikingwarrior98 / githubweb
  17. Update TRecipes.java — thevikingwarrior98 / githubweb
  18. Update TContent.java — thevikingwarrior98 / githubweb
  19. Update TContent.java — thevikingwarrior98 / githubweb
  20. Thaumic tool trait — thevikingwarrior98 / githubweb
  21. Random streamer localization — thevikingwarrior98 / githubweb
  22. Update SmelteryGui.java — thevikingwarrior98 / githubweb
  23. Update TRecipes.java — thevikingwarrior98 / githubweb
  24. Update TContent.java — thevikingwarrior98 / githubweb
  25. Update en_US.lang — thevikingwarrior98 / githubweb
  26. Update it_IT.lang — thevikingwarrior98 / githubweb

#466 (Apr 16, 2014, 8:51:10 AM)

  1. restore FMP integration minus connected textures (still WIP) — progwml6 / githubweb

#465 (Apr 15, 2014, 12:01:12 AM)

  1. Updated Tool Forge textures — minerbros55 / githubweb

#464 (Apr 13, 2014, 4:16:09 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#463 (Apr 12, 2014, 12:56:12 PM)

  1. Fixed derpiness of connected textures. — jmanpenilla / githubweb
  2. Well, I guess not — jmanpenilla / githubweb
  3. Fixed connected texture derp in glass panes. — jmanpenilla / githubweb
  4. Allow mods to access drying rack information — crazybonesj / githubweb

#462 (Apr 12, 2014, 12:16:12 PM)

  1. Remove unnecessary access transforming — mDiyo / githubweb

#461 (Apr 11, 2014, 6:06:14 AM)

  1. update old capes file to use copies of images in new repo, and remove — progwml6 / githubweb

#460 (Apr 11, 2014, 5:56:09 AM)

  1. capes file moved to new repo, this one is retired — progwml6 / githubweb

#459 (Apr 10, 2014, 9:01:14 AM)

  1. Update README.md — mDiyo / githubweb

#455 (Apr 8, 2014, 10:41:47 PM)

  1. Add back wool slabs — traincrazyb / githubweb

#454 (Apr 8, 2014, 10:01:47 PM)

  1. remove bucket hack closes #563 — progwml6 / githubweb

#453 (Apr 6, 2014, 8:56:43 PM)

  1. Fixup faucets — lepko.san / githubweb
  2. remove accidentally included method — lepko.san / githubweb
  3. fix crash: disable UP/DOWN placement direction — lepko.san / githubweb

#452 (Apr 6, 2014, 8:01:49 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#451 (Apr 6, 2014, 4:46:49 PM)

  1. Change back the RenderUpdate — traincrazyb / githubweb

#450 (Apr 4, 2014, 3:21:26 PM)

  1. Fixing crash with FrypanLogic — traincrazyb / githubweb

#449 (Apr 4, 2014, 2:31:27 AM)

  1. Fix some bugs, and format code (Commented out woolslabs for now) — traincrazyb / githubweb

#448 (Apr 3, 2014, 7:31:26 PM)

  1. sysout no good — progwml6 / githubweb

#447 (Apr 3, 2014, 5:21:27 PM)

  1. Update my cape :) — traincrazyb / githubweb

#446 (Apr 3, 2014, 2:51:27 AM)

  1. adjust glass ore dict values, fix issue where wrong hearts were dropping — progwml6 / githubweb

#445 (Apr 3, 2014, 12:46:33 AM)

  1. Fix some bugs,and add diyos BattleSigns — traincrazyb / githubweb
  2. Git said this was still in the file — traincrazyb / githubweb

#443 (Mar 31, 2014, 1:06:28 PM)

  1. Update capes.txt — Sunstrike / githubweb

#442 (Mar 31, 2014, 1:01:27 PM)

  1. Typographical niceties in README.md — Sunstrike / githubweb

#441 (Mar 31, 2014, 2:46:26 AM)

  1. Update ru_RU.lang — mirramax97 / githubweb

#440 (Mar 28, 2014, 5:41:26 AM)

  1. fix npe in potionlauncher closes #537 — progwml6 / githubweb

#438 (Mar 19, 2014, 5:41:12 PM)

  1. Fixes Harvest tool speed issues — JeanGlassmaker / githubweb
  2. Added itemstack sensitive version for future use — JeanGlassmaker / githubweb

#437 (Mar 19, 2014, 5:16:12 PM)

  1. Update capes.txt — mDiyo / githubweb

#436 (Mar 16, 2014, 2:01:09 PM)

  1. fix build errors — progwml6 / githubweb

#435 (Mar 15, 2014, 11:41:06 AM)

  1. port in everything from 1.6 but labotimizetools(will do that later this — progwml6 / githubweb

#434 (Mar 15, 2014, 11:21:11 AM)

  1. port in everything from 1.6 but labotimizetools(will do that later this — progwml6 / githubweb

#433 (Mar 15, 2014, 11:16:06 AM)

  1. port in everything from 1.6 but labotimizetools(will do that later this — progwml6 / githubweb

#432 (Mar 15, 2014, 10:26:06 AM)

  1. apply 1.6 fix to smeltery book page overrun — progwml6 / githubweb

#431 (Mar 15, 2014, 9:46:06 AM)

  1. Changed achievement IDs to use a tconstruct: prefix — Arthur Uzulin / githubweb

#430 (Mar 15, 2014, 6:36:06 AM)

  1. Removed debug messages — Arthur Uzulin / githubweb

#429 (Mar 15, 2014, 6:26:11 AM)

  1. Fixed the crash bug when attempting to swap fluids — Arthur Uzulin / githubweb

#428 (Mar 13, 2014, 12:56:09 AM)

  1. Update de_DE.lang — Vexatos / githubweb

#427 (Mar 12, 2014, 10:06:16 AM)

  1. Update de_DE.lang — wodkashorty / githubweb
  2. Update de_DE.lang — wodkashorty / githubweb

#426 (Mar 12, 2014, 10:01:10 AM)

  1. Update zh_CN.lang — darknesswind / githubweb

#425 (Mar 11, 2014, 7:36:11 PM)

  1. add AT entry for tesselator.isDrawing for a depending mod — progwml6 / githubweb

#424 (Mar 9, 2014, 6:41:06 PM)

  1. Update CraftingStationGui.java — thevikingwarrior98 / githubweb

#423 (Mar 9, 2014, 6:46:07 AM)

  1. add jade and myrathi to capes list — progwml6 / githubweb

#422 (Mar 9, 2014, 1:06:07 AM)

  1. send the description packet from the server as this is a server sided — progwml6 / githubweb

#421 (Mar 8, 2014, 11:56:07 PM)

  1. fix for networking related method not found on server in smeltery logic — progwml6 / githubweb

#420 (Mar 7, 2014, 9:11:02 PM)

  1. fix NPE in armorextended — progwml6 / githubweb

#419 (Mar 7, 2014, 8:51:07 PM)

  1. Patron capes, temporary — mDiyo / githubweb

#418 (Mar 6, 2014, 9:31:03 PM)

  1. Make TPlayerStats an IExtendedEntityProperties + associated changes — dcseee-github / githubweb

#417 (Mar 6, 2014, 7:11:07 AM)

  1. remove battle gear 2 compat as its impossible to support mods w/ — progwml6 / githubweb

#416 (Mar 3, 2014, 10:16:02 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb

#415 (Mar 3, 2014, 10:01:07 PM)

  1. send Fluid ID packet should solve crash when clicking on fluid in — progwml6 / githubweb

#414 (Mar 2, 2014, 2:51:12 AM)

  1. make sure that empty hand's don't cause NPE's in the even handler — progwml6 / githubweb

#413 (Feb 27, 2014, 8:31:11 PM)

  1. update to use mantle's texture domain for inventory blocks — progwml6 / githubweb

#412 (Feb 26, 2014, 4:56:11 PM)

  1. Fix GUI opening properly and get client/server sync. — dcseee-github / githubweb
  2. Fix placement of Knapsack gui. — dcseee-github / githubweb
  3. Cleanup imports — dcseee-github / githubweb

#411 (Feb 26, 2014, 5:26:10 AM)

  1. Fix opening and placement of armour GUI — dcseee-github / githubweb

#410 (Feb 26, 2014, 1:41:09 AM)

  1. Place a keybind into a new category. — dcseee-github / githubweb

#409 (Feb 26, 2014, 1:26:09 AM)

  1. partial fix for sided issues w/ armor synch packets — progwml6 / githubweb

#408 (Feb 26, 2014, 12:51:07 AM)

  1. pull in extra heart stuffs from 1.6 warning: probably will fail — progwml6 / githubweb

#407 (Feb 25, 2014, 8:06:06 PM)

  1. Add colored heart sprites — mDiyo / githubweb

#406 (Feb 25, 2014, 7:36:06 PM)

  1. pull in new logic from 1.6 for casting channels should solve class cast — progwml6 / githubweb

#405 (Feb 24, 2014, 9:41:09 PM)

  1. fix derp w/ furnace recipes — progwml6 / githubweb

#404 (Feb 24, 2014, 12:11:11 AM)

  1. BC Facades update. — chris / githubweb

#403 (Feb 23, 2014, 8:41:12 PM)

  1. icons for books should be stored in mantle not tcon — progwml6 / githubweb

#393 (Feb 23, 2014, 7:14:04 AM)

  1. add missing comma to signing stuffs — progwml6 / githubweb
  2. switch dep for sftp, fix the issue w/ jar signing on linux — progwml6 / githubweb
  3. environment keystore pass overrides buildscript — progwml6 / githubweb

#385 (Feb 23, 2014, 6:42:48 AM)

  1. feed in key pass to appease linux — progwml6 / githubweb

#377 (Feb 23, 2014, 5:51:19 AM)

  1. try to fix remote deploy error — progwml6 / githubweb

#376 (Feb 23, 2014, 5:43:17 AM)

  1. update gradle stuffs in prep for deploying up to tanis — progwml6 / githubweb

#375 (Feb 23, 2014, 1:50:52 AM)

  1. use cisien's implementation of fix method isnt needs serverside — progwml6 / githubweb

#374 (Feb 23, 2014, 12:50:51 AM)

  1. Additional null check on stats.armor — chris / githubweb

#373 (Feb 23, 2014, 12:40:53 AM)

  1. fix for server sided crash reported on forum — progwml6 / githubweb

#371 (Feb 21, 2014, 3:20:48 PM)

  1. Fix Some of the rendering errors/Tree errors. — scorpress / githubweb
  2. remove remnants of drawbridge registries.. have been moved to TMech — scorpress / githubweb
  3. change API logger to log4j2 — scorpress / githubweb
  4. manually handle lava bucket b/c of forge issue — scorpress / githubweb
  5. Fix PacketStencilTable — scorpress / githubweb
  6. Code Clean up — scorpress / githubweb
  7. Scythe fixed — scorpress / githubweb
  8. Fixed more misc. bugs — scorpress / githubweb
  9. Re-adding some stuff from 1.6.4 — scorpress / githubweb
  10. Partially fixed detailing — scorpress / githubweb

#370 (Feb 21, 2014, 12:40:52 PM)

  1. Fixed Manuals — scorpress / githubweb
  2. Added some things to .gitignore — scorpress / githubweb

#369 (Feb 20, 2014, 8:42:58 PM)

  1. Fix Some of the rendering errors/Tree errors. — traincrazyb / githubweb
  2. Fix PacketStencilTable — traincrazyb / githubweb
  3. Code Clean up — traincrazyb / githubweb

#368 (Feb 20, 2014, 8:05:53 PM)

  1. manually handle lava bucket b/c of forge issue — progwml6 / githubweb

#367 (Feb 20, 2014, 7:25:55 PM)

  1. change API logger to log4j2 — progwml6 / githubweb

#366 (Feb 20, 2014, 5:45:52 PM)

  1. remove remnants of drawbridge registries.. have been moved to TMech — progwml6 / githubweb

#365 (Feb 18, 2014, 2:40:35 AM)

  1. part one of moving books over fully to new mantle interfaces — progwml6 / githubweb

#364 (Feb 17, 2014, 8:35:36 PM)

  1. Fix getIcon for servers — traincrazyb / githubweb

#363 (Feb 17, 2014, 8:15:36 PM)

  1. Fix some NBT errors — traincrazyb / githubweb

#362 (Feb 17, 2014, 6:30:37 AM)

  1. Fix some bugs with the way Gui's work. — traincrazyb / githubweb

#361 (Feb 17, 2014, 6:20:36 AM)

  1. bump mantle — progwml6 / githubweb

#360 (Feb 17, 2014, 5:40:36 AM)

  1. Doing some code cleanup. — traincrazyb / githubweb
  2. Remove non used items — traincrazyb / githubweb

#359 (Feb 16, 2014, 9:25:37 PM)

  1. Fix Smeltery — traincrazyb / githubweb
  2. Fix the Smeltery Again :D — traincrazyb / githubweb

#358 (Feb 16, 2014, 7:30:36 PM)

  1. Upload my Code Changes/Format/imports — traincrazyb / githubweb

#357 (Feb 16, 2014, 9:40:35 AM)

  1. Update de_DE.lang — Vexatos / githubweb

#356 (Feb 16, 2014, 8:00:35 AM)

  1. Fixed landmine behaviors — Arthur Uzulin / githubweb

#354 (Feb 16, 2014, 3:15:33 AM)

  1. Update nugget cast — mDiyo / githubweb

#353 (Feb 15, 2014, 6:10:31 PM)

  1. Fixed Harvest tools not breaking blocks not in effective list — JeanGlassmaker / githubweb
  2. Made the hammer respect mining levels of the adjacent blocks — JeanGlassmaker / githubweb

#352 (Feb 15, 2014, 6:00:31 PM)

  1. restore facade support — progwml6 / githubweb

#351 (Feb 15, 2014, 4:05:31 PM)

  1. remove debug prntlines — progwml6 / githubweb

#350 (Feb 15, 2014, 1:00:36 PM)

  1. Fixed NPE when breaking blocks with undefined HarvestTool — Arthur Uzulin / githubweb

#349 (Feb 15, 2014, 11:55:27 AM)

  1. swap in some of the logic from the hammer to solve tool issue — progwml6 / githubweb

#348 (Feb 15, 2014, 11:25:33 AM)

  1. use logger instead of sysout for skinloader errors — progwml6 / githubweb

#347 (Feb 15, 2014, 11:15:33 AM)

  1. Nothing significant — Arthur Uzulin / githubweb

#346 (Feb 15, 2014, 6:45:32 AM)

  1. make hammer check tool type — progwml6 / githubweb

#345 (Feb 15, 2014, 5:35:32 AM)

  1. Fix Syncs — traincrazyb / githubweb

#343 (Feb 15, 2014, 4:20:17 AM)

  1. bump mantle — progwml6 / githubweb

#342 (Feb 15, 2014, 4:10:37 AM)

  1. Push everything i did. — traincrazyb / githubweb

#341 (Feb 15, 2014, 3:55:32 AM)

  1. fix tools not checking harvest type on block breaking — progwml6 / githubweb

#340 (Feb 14, 2014, 4:10:33 AM)

  1. All this needs to be tested, but here :P — traincrazyb / githubweb

#339 (Feb 13, 2014, 6:35:32 PM)

  1. Enable Capes/Format Code — traincrazyb / githubweb

#338 (Feb 12, 2014, 4:46:48 AM)

  1. compile against jars from dvs1 for now — progwml6 / githubweb

#335 (Feb 12, 2014, 2:46:48 AM)

  1. fix cape images being gone — progwml6 / githubweb

#334 (Feb 11, 2014, 2:31:51 AM)

  1. Update Forge Version — traincrazyb / githubweb

#333 (Feb 11, 2014, 2:01:51 AM)

  1. Set non updatable for entities with no update method — clienthax / githubweb

#332 (Feb 11, 2014, 1:56:51 AM)

  1. Create cs_CZ.lang — dominik.kotab / githubweb

#331 (Feb 10, 2014, 6:46:48 AM)

  1. update readme to mention that we do not allow verification of jar — progwml6 / githubweb

#330 (Feb 10, 2014, 6:21:48 AM)

  1. add method to get password to decrypt key from system environment for — progwml6 / githubweb

#327 (Feb 10, 2014, 5:36:48 AM)

  1. add in automated maven deploys for use on DVS1, and signing to be used — progwml6 / githubweb

#326 (Feb 9, 2014, 5:06:52 PM)

  1. Update en_US.lang — thevikingwarrior98 / githubweb

#325 (Feb 9, 2014, 4:36:49 AM)

  1. Update capes.txt — mDiyo / githubweb

#324 (Feb 8, 2014, 6:31:48 PM)

  1. pull in some armor stuff from 1.6 — progwml6 / githubweb

#323 (Feb 8, 2014, 6:11:48 PM)

  1. Update it_IT.lang — thevikingwarrior98 / githubweb
  2. Update en_US.lang — thevikingwarrior98 / githubweb
  3. Update GuiLandmine.java — thevikingwarrior98 / githubweb
  4. Update StencilTableGui.java — thevikingwarrior98 / githubweb
  5. Update ToolStationGui.java — thevikingwarrior98 / githubweb

#322 (Feb 7, 2014, 10:17:36 PM)

  1. Fix Some More Format. — traincrazyb / githubweb

#321 (Feb 7, 2014, 10:11:52 PM)

  1. Pushed wrong class. — traincrazyb / githubweb

#320 (Feb 7, 2014, 9:56:52 PM)

  1. Push my latest fixes to creative. — traincrazyb / githubweb

#319 (Feb 7, 2014, 8:01:51 PM)

  1. Add FlenixCities Food support to Jerky — hedgesj / githubweb

#318 (Feb 7, 2014, 1:26:48 AM)

  1. Fix ASM and name problems. — traincrazyb / githubweb

#317 (Feb 7, 2014, 12:26:48 AM)

  1. don't reference mantle's copy of the names — progwml6 / githubweb
  2. dont reference mantle's copies of this — progwml6 / githubweb

#316 (Feb 6, 2014, 11:31:48 PM)

  1. Make Smeltery Update, Just no recipes yet. — traincrazyb / githubweb

#315 (Feb 6, 2014, 11:01:48 PM)

  1. update mantle — progwml6 / githubweb

#314 (Feb 5, 2014, 3:41:48 PM)

  1. bump mantle — progwml6 / githubweb

#313 (Feb 5, 2014, 3:31:48 PM)

  1. Fix all errors. — traincrazyb / githubweb
  2. push up eclipse formatter — progwml6 / githubweb
  3. Format code again + organize imports — traincrazyb / githubweb

#312 (Feb 5, 2014, 2:11:48 PM)

  1. run repo through formatter — progwml6 / githubweb

#311 (Feb 5, 2014, 2:01:48 PM)

  1. run through remap script — progwml6 / githubweb
  2. some fixes — progwml6 / githubweb

#310 (Feb 5, 2014, 2:26:52 AM)

  1. some more fixes from 1.6.x — progwml6 / githubweb

#309 (Feb 5, 2014, 1:41:47 AM)

  1. port in some fixes from 1.6.x — progwml6 / githubweb

#308 (Feb 4, 2014, 11:06:52 PM)

  1. Add my changes, Client runs, I broke Smeltery ATM, Needs to be fixed :) — traincrazyb / githubweb

#307 (Feb 4, 2014, 10:51:52 PM)

  1. starting to port in 1.6.x fixes — progwml6 / githubweb

#306 (Feb 3, 2014, 9:46:48 PM)

  1. assets got lost somehow — progwml6 / githubweb

#305 (Feb 3, 2014, 8:46:48 PM)

  1. clean up formatting in readme — progwml6 / githubweb

#304 (Feb 3, 2014, 8:41:48 PM)

  1. update readme and mcmod.info for current info — progwml6 / githubweb

#303 (Feb 3, 2014, 8:16:48 PM)

  1. dont want eclipse project files in the repo — progwml6 / githubweb

#302 (Feb 3, 2014, 7:46:48 PM)

  1. Work on fixing Landmine, needs to be tested — traincrazyb / githubweb

#300 (Feb 3, 2014, 3:20:31 PM)

  1. Initial test of Gradle (not working yet) — Sunstrike / githubweb
  2. Minecraft is compiled against java 1.6 — progwml6 / githubweb
  3. move AT, DL CB's stuff — progwml6 / githubweb
  4. cleaned up w/ help from @AbrarSyed — progwml6 / githubweb
  5. accidentally missed the start of comment in build file — progwml6 / githubweb
  6. stop SS from acting like a 2 yr old — progwml6 / githubweb
  7. maven based systems wont package api's storedd in this manner — progwml6 / githubweb
  8. reorganize a bit — progwml6 / githubweb
  9. method doesnt need override anymore — progwml6 / githubweb
  10. add in version handling/ replacement inside mcmodinfo — progwml6 / githubweb
  11. add in library jar, use classifier for the type of jar not appendix — progwml6 / githubweb
  12. cleanup shop — progwml6 / githubweb
  13. manual merge of master branch changes up to commit 1387bc6 — progwml6 / githubweb
  14. manual update of all master commits up to ca86fa8 — progwml6 / githubweb
  15. retire modElectric — progwml6 / githubweb
  16. update de_DE from master — progwml6 / githubweb
  17. update to tcon 1.5.1RC1 commits — progwml6 / githubweb
  18. swap flux into the electric modifiers old spots in the client proxy — progwml6 / githubweb
  19. update to 1.5.1 RC2 c2cdb7 — progwml6 / githubweb
  20. Change how crafting tables are registered — progwml6 / githubweb
  21. update to Master commit bef5782 — progwml6 / githubweb
  22. update to 32e8014 — progwml6 / githubweb
  23. update readme to reflect gradle setup — progwml6 / githubweb
  24. fix merge derps — progwml6 / githubweb
  25. fix another merge derp — progwml6 / githubweb
  26. Silly IDEA and Vim junk... — Sunstrike / githubweb
  27. TDynstruct.cfg can now be used to toggle compat plugins. — Sunstrike / githubweb
  28. Transition to using FML's suggested config file, not Tinkers — Sunstrike / githubweb
  29. Transition old IMC plugins to new compat loader. — Sunstrike / githubweb
  30. Less noise please. I think the comedy message is sufficient now. — Sunstrike / githubweb
  31. Force Mystcraft plugin to load unconditionally. — Sunstrike / githubweb
  32. TContent refactor Part 1 — progwml6 / githubweb
  33. part 1A — progwml6 / githubweb
  34. more of tcontent refactors — progwml6 / githubweb
  35. clean up imports, run TContent/ new classes through formatter — progwml6 / githubweb
  36. Update de_DE.lang — Vexatos / githubweb
  37. missed these in refactoring — progwml6 / githubweb
  38. Cleanup dimension blacklist. — Sunstrike / githubweb
  39. Fix recipes crash — Sunstrike / githubweb
  40. Update preloader to 0.1.1 — Sunstrike / githubweb
  41. Slightly tweak builder output format — Sunstrike / githubweb
  42. clean up fluids & fluidBlocks variable declaration — progwml6 / githubweb
  43. GITBORK if Git isn't working. — Sunstrike / githubweb
  44. Change root project ID to match Ant — Sunstrike / githubweb
  45. Fix Git not finishing fast enough in build.gradle — Sunstrike / githubweb
  46. version #'s for dependencies now loaded from properties file — progwml6 / githubweb
  47. Bad Magic Launcher, bad! *whacks* — Sunstrike / githubweb
  48. welcome back Mantle — progwml6 / githubweb
  49. Update Mantle. — Sunstrike / githubweb
  50. Move some stuff out into Mantle. — Sunstrike / githubweb
  51. Abort cloak render with Optifine. — Sunstrike / githubweb
  52. Update en_US.lang — thevikingwarrior98 / githubweb
  53. Update AdaptiveSmelteryGui.java — thevikingwarrior98 / githubweb
  54. Update PartCrafterGui.java — thevikingwarrior98 / githubweb
  55. Update SmelteryGui.java — thevikingwarrior98 / githubweb
  56. Update StencilTableGui.java — thevikingwarrior98 / githubweb
  57. Update ToolForgeGui.java — thevikingwarrior98 / githubweb
  58. Update ToolStationGui.java — thevikingwarrior98 / githubweb
  59. Fix wtf code merge. — Sunstrike / githubweb
  60. Fix IFacingLogic using the wrong interface (now in Mantle). — Sunstrike / githubweb
  61. Start IC2 compat. — Sunstrike / githubweb
  62. remove redundant classes that are in mantle, use mantle's — progwml6 / githubweb
  63. add hard dep to mantle — progwml6 / githubweb
  64. German has soo long words :( — Vexatos / githubweb
  65. (Preloader) Restore getLibraryRequestClass but keep it deprecated. — Sunstrike / githubweb
  66. Update zh_CN.lang — 1196377271 / githubweb
  67. Maybe slightly too trolly. — Sunstrike / githubweb
  68. Fix localization bug affecting Waila. — Sunstrike / githubweb
  69. use java based mantle — progwml6 / githubweb
  70. remove class exists in mantle — progwml6 / githubweb
  71. Exo-Armor start — mDiyo / githubweb
  72. update versioning — progwml6 / githubweb
  73. fix capitalization derp — progwml6 / githubweb
  74. Update Mantle to 02b512. — Sunstrike / githubweb
  75. Compact EnvChecks and use Mantle callables. — Sunstrike / githubweb
  76. 'Fix' funny start messages. — Sunstrike / githubweb
  77. Update Mantle, further thin TCon env checks, move optifine detection out — Sunstrike / githubweb
  78. move more block logic to mantle — progwml6 / githubweb
  79. Crafting Station Prototype — mDiyo / githubweb
  80. Linux capitalization weirdness — mDiyo / githubweb
  81. te compat fixes/tweaks — progwml6 / githubweb
  82. remove useless mathutils class, move idrawbridgelogic to TMech — progwml6 / githubweb
  83. Update Mantle. — Sunstrike / githubweb
  84. Use the new MultiServantLogic path. — Sunstrike / githubweb
  85. Migrate legacy Block references to MantleBlock — Sunstrike / githubweb
  86. SmelteryLogic IDebuggable — Sunstrike / githubweb
  87. Update Mantle. — Sunstrike / githubweb
  88. Change to new Mantle DebugData — Sunstrike / githubweb
  89. Update de_DE.lang — Vexatos / githubweb
  90. Update build.gradle. — Sunstrike / githubweb
  91. Update NEI dep as CB removed the old one, breaking the build. — Sunstrike / githubweb
  92. nether smeltery coming to a master branch near you — progwml6 / githubweb
  93. manual merges of up to 9a578fc — progwml6 / githubweb
  94. fix manual merge derps — progwml6 / githubweb
  95. Crafting Station can modify tools if near a Tool Station — mDiyo / githubweb
  96. clean up old stuff, bump required version to 1.6.4 in master as a result — progwml6 / githubweb
  97. Rewrote ModAttack to accept multiple items — mDiyo / githubweb
  98. Fix filter amounts — mDiyo / githubweb
  99. All modifiers changed to use the tinker table — mDiyo / githubweb
  100. First armor modifier — mDiyo / githubweb
  101. make recipe variable in tconstruct that is static, remove static calls — progwml6 / githubweb
  102. Update NEI as CB has deleted it... again... — Sunstrike / githubweb
  103. clean up some debugging messages — progwml6 / githubweb
  104. Knapsack/extended slots tick updates — Arthur Uzulin / githubweb
  105. Move part of book code to mantle — progwml6 / githubweb
  106. use TCon crafting station not vanilla crafting table in villages — progwml6 / githubweb
  107. more cleanups of manual move — progwml6 / githubweb
  108. Update de_DE.lang — Vexatos / githubweb
  109. New achievement — Arthur Uzulin / githubweb
  110. more manual movement work — progwml6 / githubweb
  111. Update zh_CN.lang — 1196377271 / githubweb
  112. Update capes.txt — mDiyo / githubweb
  113. Update de_DE.lang — Vexatos / githubweb
  114. Update en_US.lang — Vexatos / githubweb
  115. Update ru_RU.lang — verybigbro / githubweb
  116. Added achievement "Better Crafting" — Arthur Uzulin / githubweb
  117. Update zh_CN.lang — 1196377271 / githubweb
  118. part 1 of converting to using MultiItemBlock where appropriate — progwml6 / githubweb
  119. Update IC2 plugin. — Sunstrike / githubweb
  120. Actually update UU value. — Sunstrike / githubweb
  121. part 2 of conversion to multiItemBlock — progwml6 / githubweb
  122. use mantle's craftingItem — progwml6 / githubweb
  123. re-organize some of the plugins to different packages — progwml6 / githubweb
  124. Add incompatibles to EnvironmentChecks — mDiyo / githubweb
  125. Revert "Add incompatibles to EnvironmentChecks" — mDiyo / githubweb
  126. Add incompatibles to EnvironmentCheck — mDiyo / githubweb
  127. Update de_DE.lang — Vexatos / githubweb
  128. Fix typo — mDiyo / githubweb
  129. Bad comment for testing, bad! — mDiyo / githubweb
  130. Update README.md — mDiyo / githubweb
  131. More sensible message — mDiyo / githubweb
  132. No need to talk about how toxic Greg is in the incompatibility screen... — mDiyo / githubweb
  133. Wood nerf notes — mDiyo / githubweb
  134. Update ru_RU.lang — verybigbro / githubweb
  135. Update ru_RU.lang — verybigbro / githubweb
  136. Udate en_US.lang to include Invar and Slime Soil — stovallj1995 / githubweb
  137. Update de_DE.lang — Vexatos / githubweb
  138. Waila: Casting Basin support. — Sunstrike / githubweb
  139. Waila: Casting Table support. — Sunstrike / githubweb
  140. Waila: Add item data to basin casting. — Sunstrike / githubweb
  141. Waila: Configuration support — Sunstrike / githubweb
  142. start of the 1.7 update commits — progwml6 / githubweb
  143. get rid of moar errors — progwml6 / githubweb
  144. more of project "FUN" — progwml6 / githubweb
  145. most of item/block will now compile — progwml6 / githubweb
  146. more 1.7 work — progwml6 / githubweb
  147. get rid of some orphaned classes — progwml6 / githubweb
  148. soo many errors — progwml6 / githubweb
  149. fix some rendering, icon, and forgedirection issues — progwml6 / githubweb
  150. now at around 4700 errors — progwml6 / githubweb
  151. more fixes — progwml6 / githubweb
  152. few hundred errors gone just like that — progwml6 / githubweb
  153. more fixes — progwml6 / githubweb
  154. fix references to worldObj — progwml6 / githubweb
  155. moar fixing — progwml6 / githubweb
  156. fix a whole bunch of errors in tcontent, and several constructors that — progwml6 / githubweb
  157. go through items a bit — progwml6 / githubweb
  158. moar fixes — progwml6 / githubweb
  159. moar fixes — progwml6 / githubweb
  160. bunch more random stuff fixed — progwml6 / githubweb
  161. fixed a whole bunch of client side stuff — progwml6 / githubweb
  162. Update de_DE.lang — Vexatos / githubweb
  163. Update en_US.lang — Vexatos / githubweb
  164. Fixed: "SkullOwner" tag on player heads — furryspambin / githubweb
  165. fix TE x,y,z coord stuff — progwml6 / githubweb
  166. fix lots of rendering mappings. rename toolmaterial to ttoolmaterial to — progwml6 / githubweb
  167. misc fixes — progwml6 / githubweb
  168. Update de_DE.lang — Vexatos / githubweb
  169. more fixes — progwml6 / githubweb
  170. I'm back! — thevikingwarrior98 / githubweb
  171. Update it_IT.lang — thevikingwarrior98 / githubweb
  172. Update ru_RU.lang — verybigbro / githubweb
  173. Update ru_RU.lang — verybigbro / githubweb
  174. more 1.7 work, attempts at figuring out log4j2 — progwml6 / githubweb
  175. more fixing — progwml6 / githubweb
  176. more updates — progwml6 / githubweb
  177. Update CastingChannelBlock.java — danny.rad10 / githubweb
  178. Update CastingChannelLogic.java — danny.rad10 / githubweb
  179. Update BlockRenderCastingChannel.java — danny.rad10 / githubweb
  180. Update CastingChannelDataProvider.java — danny.rad10 / githubweb
  181. Update CastingChannelLogic.java — danny.rad10 / githubweb
  182. Update TControls.java — danny.rad10 / githubweb
  183. Update AdaptiveSmelteryGui.java — thevikingwarrior98 / githubweb
  184. Update GuiLandmine.java — thevikingwarrior98 / githubweb
  185. Update PartCrafterGui.java — thevikingwarrior98 / githubweb
  186. Update PartCrafterGui.java — thevikingwarrior98 / githubweb
  187. Update SmelteryGui.java — thevikingwarrior98 / githubweb
  188. Update StencilTableGui.java — thevikingwarrior98 / githubweb
  189. Update ToolForgeGui.java — thevikingwarrior98 / githubweb
  190. Update ToolStationGui.java — thevikingwarrior98 / githubweb
  191. Reduce returns from Horse armor. Closes #423. — Sunstrike / githubweb
  192. Localization for the text in the tinker table — thevikingwarrior98 / githubweb
  193. some more fixes — progwml6 / githubweb
  194. some fixes — progwml6 / githubweb
  195. couple quick fixes before bed — progwml6 / githubweb
  196. got rid of a few hundred errors — progwml6 / githubweb
  197. fixed most of the clientside rendering code — progwml6 / githubweb
  198. under 2k errors :D — progwml6 / githubweb
  199. fixed several tools — progwml6 / githubweb
  200. Fix PR #421 compile failures. — Sunstrike / githubweb
  201. Update de_DE.lang — wodkashorty / githubweb
  202. lots o fixes — progwml6 / githubweb
  203. 1.7 stuffs — Arthur Uzulin / githubweb
  204. move 1.7 stuff to correct branch — progwml6 / githubweb
  205. update readme — progwml6 / githubweb
  206. move in commit placed in master branch by accident — progwml6 / githubweb
  207. More 1.7 stuffs — Arthur Uzulin / githubweb
  208. Update most of tconstruct.blocks(local) — Arthur Uzulin / githubweb
  209. Obtain fancyGraphics flag from elsewhere — Arthur Uzulin / githubweb
  210. Update BlockLandmine.java — Arthur Uzulin / githubweb
  211. work on entites — progwml6 / githubweb
  212. Oops — Vexatos / githubweb
  213. fix %% — fang0716 / githubweb
  214. remove book a assets that are now in mantle — progwml6 / githubweb
  215. books will be fully translatable once someone does the .lang files — progwml6 / githubweb
  216. add missing localization to en_US — progwml6 / githubweb
  217. Update de_DE.lang — Vexatos / githubweb
  218. add in extra method to smelting interface in library — progwml6 / githubweb
  219. pushing new drawbridge interface for review — progwml6 / githubweb
  220. move drawbridge state interfaces to TMech -- will be given IMC — progwml6 / githubweb
  221. Added the packet pipeline — Arthur Uzulin / githubweb
  222. PacketToolStation(WIP) — Arthur Uzulin / githubweb
  223. moar fixes — progwml6 / githubweb
  224. lets change the channel name to be the correct one — progwml6 / githubweb
  225. moar fixing — progwml6 / githubweb
  226. render liquid is error free — progwml6 / githubweb
  227. under 1k finally — progwml6 / githubweb
  228. misc stuff plus AT fixes for arrows — progwml6 / githubweb
  229. yaay fluids — progwml6 / githubweb
  230. fix all the things! — progwml6 / githubweb
  231. fix moar things — progwml6 / githubweb
  232. mDiyo does not want a cape — mDiyo / githubweb
  233. moar fixy thingies — progwml6 / githubweb
  234. Network stuffs -> 1.7 — Arthur Uzulin / githubweb
  235. fixed issue where furnace recipe's wouldnt take meta by running them — progwml6 / githubweb
  236. added config options to disable capes, and disable exo armor crafting, — progwml6 / githubweb
  237. more fixes — progwml6 / githubweb
  238. around 300 combined errors — progwml6 / githubweb
  239. some moar fixes — progwml6 / githubweb
  240. getting really close — progwml6 / githubweb
  241. even closer — progwml6 / githubweb
  242. time to take a break for a few hours — progwml6 / githubweb
  243. Update it_IT.lang — thevikingwarrior98 / githubweb
  244. Fixed Molten Shiny localization — thevikingwarrior98 / githubweb
  245. Update StencilTableGui.java — thevikingwarrior98 / githubweb
  246. Localized and fixed some gui — thevikingwarrior98 / githubweb
  247. Update en_US.lang — thevikingwarrior98 / githubweb
  248. Update it_IT.lang — thevikingwarrior98 / githubweb
  249. Update it_IT.lang — thevikingwarrior98 / githubweb
  250. Update it_IT.lang — thevikingwarrior98 / githubweb
  251. fix moar things — progwml6 / githubweb
  252. getting super close — progwml6 / githubweb
  253. less than 100 to go — progwml6 / githubweb
  254. fix a few things — progwml6 / githubweb
  255. bump gradle wrapper — progwml6 / githubweb
  256. 1.6.x tcon is now supported via PR's only — progwml6 / githubweb
  257. why do ppl point out things like this to me — progwml6 / githubweb
  258. bump mantle — progwml6 / githubweb
  259. bump mantle again — progwml6 / githubweb
  260. lets stop copying the wrong stuff — progwml6 / githubweb
  261. update some AT entries — progwml6 / githubweb
  262. Fix some bugs :). — traincrazyb / githubweb
  263. 35 errors left — progwml6 / githubweb
  264. 17 errors left — progwml6 / githubweb
  265. Fix the errors that were left, I commeneted our some code in — traincrazyb / githubweb
  266. wipe repo for a moment to swap branches w/o conflicts — progwml6 / githubweb

#299 (Feb 3, 2014, 3:06:47 PM)

  1. Fix the errors that were left, I commeneted our some code in — traincrazyb / githubweb

#298 (Feb 3, 2014, 9:31:52 AM)

  1. 17 errors left — progwml6 / githubweb

#297 (Feb 3, 2014, 4:21:51 AM)

  1. 35 errors left — progwml6 / githubweb

#296 (Feb 3, 2014, 3:41:51 AM)

  1. Fix some bugs :). — traincrazyb / githubweb

#295 (Feb 3, 2014, 2:36:50 AM)

  1. update some AT entries — progwml6 / githubweb

#294 (Feb 3, 2014, 2:31:50 AM)

  1. lets stop copying the wrong stuff — progwml6 / githubweb

#293 (Feb 3, 2014, 2:21:50 AM)

  1. bump mantle again — progwml6 / githubweb

#292 (Feb 3, 2014, 1:56:50 AM)

  1. bump mantle — progwml6 / githubweb

#291 (Feb 2, 2014, 6:53:33 PM)

  1. bump gradle wrapper — progwml6 / githubweb

#290 (Feb 2, 2014, 5:16:49 PM)

  1. fix a few things — progwml6 / githubweb

#289 (Feb 2, 2014, 5:11:49 PM)

  1. less than 100 to go — progwml6 / githubweb

#288 (Feb 2, 2014, 4:36:49 PM)

  1. getting super close — progwml6 / githubweb

#287 (Feb 2, 2014, 4:06:48 PM)

  1. fix moar things — progwml6 / githubweb

#286 (Feb 1, 2014, 9:16:47 PM)

  1. time to take a break for a few hours — progwml6 / githubweb

#285 (Feb 1, 2014, 9:06:47 PM)

  1. even closer — progwml6 / githubweb

#284 (Feb 1, 2014, 8:46:47 PM)

  1. getting really close — progwml6 / githubweb

#283 (Feb 1, 2014, 8:21:47 PM)

  1. some moar fixes — progwml6 / githubweb

#282 (Feb 1, 2014, 7:56:47 PM)

  1. around 300 combined errors — progwml6 / githubweb

#281 (Feb 1, 2014, 7:21:47 PM)

  1. more fixes — progwml6 / githubweb

#280 (Feb 1, 2014, 11:01:51 AM)

  1. fixed issue where furnace recipe's wouldnt take meta by running them — progwml6 / githubweb

#279 (Feb 1, 2014, 6:31:50 AM)

  1. Network stuffs -> 1.7 — Arthur Uzulin / githubweb

#278 (Jan 31, 2014, 1:36:47 AM)

  1. moar fixy thingies — progwml6 / githubweb

#277 (Jan 30, 2014, 9:51:49 AM)

  1. fix moar things — progwml6 / githubweb

#276 (Jan 30, 2014, 5:21:49 AM)

  1. fix all the things! — progwml6 / githubweb

#275 (Jan 30, 2014, 4:01:49 AM)

  1. yaay fluids — progwml6 / githubweb

#274 (Jan 29, 2014, 6:01:47 AM)

  1. misc stuff plus AT fixes for arrows — progwml6 / githubweb

#273 (Jan 29, 2014, 5:41:47 AM)

  1. render liquid is error free — progwml6 / githubweb
  2. under 1k finally — progwml6 / githubweb

#272 (Jan 29, 2014, 5:11:47 AM)

  1. moar fixing — progwml6 / githubweb

#271 (Jan 29, 2014, 3:56:47 AM)

  1. lets change the channel name to be the correct one — progwml6 / githubweb

#270 (Jan 29, 2014, 3:46:47 AM)

  1. moar fixes — progwml6 / githubweb

#269 (Jan 28, 2014, 12:11:49 PM)

  1. PacketToolStation(WIP) — Arthur Uzulin / githubweb

#268 (Jan 28, 2014, 9:56:49 AM)

  1. Added the packet pipeline — Arthur Uzulin / githubweb

#267 (Jan 28, 2014, 8:06:49 AM)

  1. move drawbridge state interfaces to TMech -- will be given IMC — progwml6 / githubweb

#266 (Jan 28, 2014, 7:46:49 AM)

  1. pushing new drawbridge interface for review — progwml6 / githubweb

#265 (Jan 28, 2014, 7:26:49 AM)

  1. add in extra method to smelting interface in library — progwml6 / githubweb

#264 (Jan 26, 2014, 11:41:24 PM)

  1. books will be fully translatable once someone does the .lang files — progwml6 / githubweb

#263 (Jan 26, 2014, 1:46:26 AM)

  1. remove book a assets that are now in mantle — progwml6 / githubweb

#262 (Jan 21, 2014, 11:06:28 PM)

  1. work on entites — progwml6 / githubweb

#261 (Jan 20, 2014, 11:01:23 AM)

  1. Update BlockLandmine.java — Arthur Uzulin / githubweb

#260 (Jan 19, 2014, 8:51:24 AM)

  1. Obtain fancyGraphics flag from elsewhere — Arthur Uzulin / githubweb

#259 (Jan 19, 2014, 8:46:24 AM)

  1. Update most of tconstruct.blocks(local) — Arthur Uzulin / githubweb

#258 (Jan 19, 2014, 6:21:24 AM)

  1. More 1.7 stuffs — Arthur Uzulin / githubweb

#257 (Jan 18, 2014, 6:11:23 PM)

  1. move in commit placed in master branch by accident — progwml6 / githubweb

#256 (Jan 18, 2014, 8:01:27 AM)

  1. lots o fixes — progwml6 / githubweb

#255 (Jan 16, 2014, 9:01:27 AM)

  1. fixed several tools — progwml6 / githubweb

#254 (Jan 16, 2014, 6:51:26 AM)

  1. under 2k errors :D — progwml6 / githubweb

#253 (Jan 16, 2014, 6:41:25 AM)

  1. fixed most of the clientside rendering code — progwml6 / githubweb

#252 (Jan 16, 2014, 5:26:25 AM)

  1. got rid of a few hundred errors — progwml6 / githubweb

#251 (Jan 15, 2014, 10:26:23 AM)

  1. couple quick fixes before bed — progwml6 / githubweb

#250 (Jan 15, 2014, 7:21:23 AM)

  1. some fixes — progwml6 / githubweb

#249 (Jan 13, 2014, 10:56:24 PM)

  1. some more fixes — progwml6 / githubweb

#248 (Jan 11, 2014, 10:31:22 AM)

  1. more updates — progwml6 / githubweb

#247 (Jan 11, 2014, 8:01:22 AM)

  1. more fixing — progwml6 / githubweb

#246 (Jan 10, 2014, 10:06:25 PM)

  1. more 1.7 work, attempts at figuring out log4j2 — progwml6 / githubweb

#245 (Jan 9, 2014, 9:11:22 AM)

  1. more fixes — progwml6 / githubweb

#244 (Jan 9, 2014, 4:51:26 AM)

  1. misc fixes — progwml6 / githubweb

#243 (Jan 9, 2014, 3:41:26 AM)

  1. fix lots of rendering mappings. rename toolmaterial to ttoolmaterial to — progwml6 / githubweb

#242 (Jan 9, 2014, 3:01:26 AM)

  1. fix TE x,y,z coord stuff — progwml6 / githubweb

#240 (Jan 8, 2014, 9:06:25 PM)

  1. [build] Gradle wrapper, disable Mantle. — Sunstrike / githubweb

#239 (Jan 8, 2014, 6:56:24 PM)

  1. [waila] Localisation support. Closes #403. — Sunstrike / githubweb

#238 (Jan 8, 2014, 5:31:24 PM)

  1. [manuals] Split pg2 of Mighty Smelting to prevent page overrun. Closes — Sunstrike / githubweb

#237 (Jan 8, 2014, 5:21:24 PM)

  1. [gitignore] Ignore Gradle run directories. — Sunstrike / githubweb
  2. [modElectric] Remove electric from books to discourage future use. — Sunstrike / githubweb

#236 (Jan 8, 2014, 2:56:24 PM)

  1. [Build] Add suitable settings.gradle — Sunstrike / githubweb

#235 (Jan 8, 2014, 2:46:24 PM)

  1. [Preloader] Fix Gradle compile complaint. — Sunstrike / githubweb

#234 (Jan 8, 2014, 2:36:24 PM)

  1. Move to Maven structure — Sunstrike / githubweb

#233 (Jan 8, 2014, 2:21:24 PM)

  1. Gradlise 1.6.x builds for Mantle inclusion — Sunstrike / githubweb

#232 (Jan 8, 2014, 1:46:24 PM)

  1. Exo-Armor start — mDiyo / githubweb
  2. BG Compat — Zerokyuuni / githubweb
  3. Dunno where that went — Zerokyuuni / githubweb
  4. fix issue with going back to vanilla durability on TE/IC2 based tools — progwml6 / githubweb
  5. Cleaver stronk! — mDiyo / githubweb
  6. Delete IEnchantable.java — progwml6 / githubweb
  7. Delete WeaponRegistry.java — progwml6 / githubweb
  8. Skeletons! — Zerokyuuni / githubweb
  9. Hum de dum — Zerokyuuni / githubweb
  10. more Dum de hum — Zerokyuuni / githubweb
  11. Tinker's Outdated BG Fix maybe? — Zerokyuuni / githubweb
  12. Nether version of the Smeltery — mDiyo / githubweb
  13. Bloooooooooood — mDiyo / githubweb
  14. All hostile mobs drop miniature red hearts, empty canisters can be — mDiyo / githubweb
  15. Better alternate canister recipe — mDiyo / githubweb
  16. Fixed armor slots to only allow the correct type of armor in the slots. — kyle / githubweb
  17. Fixed unused, Knapsack, and Canister slots — kyle / githubweb
  18. update to new NEI as old build was removed from CB's server — progwml6 / githubweb
  19. update to forge 953 to handle mojang's repo changes — progwml6 / githubweb
  20. once again another deleted nei version from CB — progwml6 / githubweb
  21. Remove FoV modifier — mDiyo / githubweb
  22. Allow more creative builder message suppression — ryanleelambert / githubweb
  23. get rid of all recipes with natural aluminum, replace with aluminum — progwml6 / githubweb
  24. add RF to shortbow — progwml6 / githubweb
  25. Change bronze alloy amount to align with Thermal Expansion by default — mDiyo / githubweb
  26. Update bronze and aluminum brass to match Thermal Expansion — mDiyo / githubweb
  27. swap names back to aluminum brass and bronze. this will be a 1.7 — progwml6 / githubweb
  28. get rid of this.parent = container — progwml6 / githubweb
  29. Use left_height from GuiInGameForge for compat — iguanaman / githubweb
  30. Add alternate name tag recipe — mDiyo / githubweb
  31. Fixed blood drop behavior, misc other fixes — mDiyo / githubweb
  32. Add config value for crafting endstone — mDiyo / githubweb
  33. Initial exosuit recipes and modifiers — mDiyo / githubweb
  34. move IDrawbridgeLogicBase to TMech — progwml6 / githubweb
  35. missed blocks -> aluminum — progwml6 / githubweb
  36. fixed issue w/ natural aluminum -> aluminum — progwml6 / githubweb
  37. Double Jumps — mDiyo / githubweb
  38. Fix obsidian dust exploit with other mods — mDiyo / githubweb
  39. Minimum ingot mixing for electrum and invar — mDiyo / githubweb
  40. Fix endstone recipe amount, add recipe to match TE — mDiyo / githubweb
  41. Update README.md — Sunstrike / githubweb

#231 (Jan 8, 2014, 5:46:23 AM)

  1. fixed a whole bunch of client side stuff — progwml6 / githubweb

#230 (Jan 7, 2014, 8:11:23 PM)

  1. bunch more random stuff fixed — progwml6 / githubweb

#229 (Jan 7, 2014, 6:51:23 PM)

  1. moar fixes — progwml6 / githubweb

#228 (Jan 6, 2014, 5:06:24 AM)

  1. moar fixes — progwml6 / githubweb

#227 (Jan 5, 2014, 3:56:22 PM)

  1. go through items a bit — progwml6 / githubweb

#226 (Jan 5, 2014, 5:16:26 AM)

  1. fix a whole bunch of errors in tcontent, and several constructors that — progwml6 / githubweb

#225 (Jan 1, 2014, 8:41:35 PM)

  1. moar fixing — progwml6 / githubweb

#224 (Jan 1, 2014, 8:01:35 PM)

  1. fix references to worldObj — progwml6 / githubweb

#223 (Jan 1, 2014, 2:31:34 PM)

  1. more fixes — progwml6 / githubweb

#222 (Jan 1, 2014, 2:21:34 PM)

  1. few hundred errors gone just like that — progwml6 / githubweb

#221 (Jan 1, 2014, 1:51:34 PM)

  1. more fixes — progwml6 / githubweb

#220 (Jan 1, 2014, 1:26:33 AM)

  1. now at around 4700 errors — progwml6 / githubweb

#219 (Jan 1, 2014, 12:36:33 AM)

  1. fix some rendering, icon, and forgedirection issues — progwml6 / githubweb

#218 (Dec 31, 2013, 11:10:51 PM)

  1. soo many errors — progwml6 / githubweb

#217 (Dec 31, 2013, 10:00:51 PM)

  1. get rid of some orphaned classes — progwml6 / githubweb

#216 (Dec 31, 2013, 9:40:56 PM)

  1. more 1.7 work — progwml6 / githubweb

#215 (Dec 31, 2013, 8:35:56 PM)

  1. most of item/block will now compile — progwml6 / githubweb

#214 (Dec 31, 2013, 7:15:56 PM)

  1. more of project "FUN" — progwml6 / githubweb

#213 (Dec 31, 2013, 5:00:55 PM)

  1. get rid of moar errors — progwml6 / githubweb

#212 (Dec 31, 2013, 4:30:55 PM)

  1. start of the 1.7 update commits — progwml6 / githubweb

#211 (Dec 24, 2013, 11:25:53 PM)

  1. Waila: Configuration support — Sunstrike / githubweb

#210 (Dec 24, 2013, 10:40:53 PM)

  1. Waila: Add item data to basin casting. — Sunstrike / githubweb

#209 (Dec 24, 2013, 10:05:53 PM)

  1. Waila: Casting Basin support. — Sunstrike / githubweb
  2. Waila: Casting Table support. — Sunstrike / githubweb

#208 (Dec 24, 2013, 10:25:52 AM)

  1. Update de_DE.lang — Vexatos / githubweb

#207 (Dec 24, 2013, 10:15:52 AM)

  1. Udate en_US.lang to include Invar and Slime Soil — stovallj1995 / githubweb

#206 (Dec 21, 2013, 8:00:55 PM)

  1. Update ru_RU.lang — verybigbro / githubweb

#205 (Dec 20, 2013, 5:35:52 PM)

  1. Update ru_RU.lang — verybigbro / githubweb

#204 (Dec 19, 2013, 11:51:05 PM)

  1. Update de_DE.lang — Vexatos / githubweb
  2. More sensible message — mDiyo / githubweb
  3. No need to talk about how toxic Greg is in the incompatibility screen... — mDiyo / githubweb
  4. Wood nerf notes — mDiyo / githubweb

#203 (Dec 19, 2013, 6:56:03 PM)

  1. Update README.md — mDiyo / githubweb

#202 (Dec 19, 2013, 4:36:02 PM)

  1. Fix typo — mDiyo / githubweb
  2. Bad comment for testing, bad! — mDiyo / githubweb

#201 (Dec 19, 2013, 4:21:02 PM)

  1. Add incompatibles to EnvironmentChecks — mDiyo / githubweb
  2. Revert "Add incompatibles to EnvironmentChecks" — mDiyo / githubweb
  3. Add incompatibles to EnvironmentCheck — mDiyo / githubweb

#200 (Dec 19, 2013, 3:11:02 PM)

  1. re-organize some of the plugins to different packages — progwml6 / githubweb

#199 (Dec 19, 2013, 3:06:02 PM)

  1. use mantle's craftingItem — progwml6 / githubweb

#198 (Dec 19, 2013, 1:16:02 PM)

  1. part 2 of conversion to multiItemBlock — progwml6 / githubweb

#197 (Dec 19, 2013, 1:06:02 PM)

  1. Update IC2 plugin. — Sunstrike / githubweb
  2. Actually update UU value. — Sunstrike / githubweb

#196 (Dec 19, 2013, 11:36:01 AM)

  1. part 1 of converting to using MultiItemBlock where appropriate — progwml6 / githubweb

#195 (Dec 18, 2013, 6:16:00 PM)

  1. Update zh_CN.lang — 1196377271 / githubweb

#194 (Dec 18, 2013, 2:51:00 PM)

  1. Added achievement "Better Crafting" — Arthur Uzulin / githubweb

#193 (Dec 18, 2013, 2:06:00 PM)

  1. Update ru_RU.lang — verybigbro / githubweb

#192 (Dec 17, 2013, 6:21:01 AM)

  1. Update de_DE.lang — Vexatos / githubweb
  2. Update en_US.lang — Vexatos / githubweb

#191 (Dec 16, 2013, 4:45:59 AM)

  1. Update capes.txt — mDiyo / githubweb

#190 (Dec 15, 2013, 12:51:01 PM)

  1. Update zh_CN.lang — 1196377271 / githubweb

#189 (Dec 15, 2013, 2:31:00 AM)

  1. more manual movement work — progwml6 / githubweb

#188 (Dec 14, 2013, 6:51:00 PM)

  1. Update de_DE.lang — Vexatos / githubweb

#187 (Dec 14, 2013, 4:00:59 PM)

  1. New achievement — Arthur Uzulin / githubweb

#186 (Dec 14, 2013, 6:26:02 AM)

  1. more cleanups of manual move — progwml6 / githubweb

#185 (Dec 14, 2013, 6:11:02 AM)

  1. use TCon crafting station not vanilla crafting table in villages — progwml6 / githubweb

#184 (Dec 14, 2013, 4:21:01 AM)

  1. Move part of book code to mantle — progwml6 / githubweb

#183 (Dec 14, 2013, 3:16:01 AM)

  1. Knapsack/extended slots tick updates — Arthur Uzulin / githubweb

#182 (Dec 14, 2013, 2:01:01 AM)

  1. clean up some debugging messages — progwml6 / githubweb

#181 (Dec 13, 2013, 9:21:01 PM)

  1. Update NEI as CB has deleted it... again... — Sunstrike / githubweb

#180 (Dec 13, 2013, 9:11:01 PM)

  1. make recipe variable in tconstruct that is static, remove static calls — progwml6 / githubweb

#179 (Dec 13, 2013, 5:06:01 AM)

  1. First armor modifier — mDiyo / githubweb

#178 (Dec 12, 2013, 10:26:00 PM)

  1. All modifiers changed to use the tinker table — mDiyo / githubweb

#177 (Dec 12, 2013, 11:26:03 AM)

  1. Fix filter amounts — mDiyo / githubweb

#176 (Dec 12, 2013, 11:11:03 AM)

  1. Rewrote ModAttack to accept multiple items — mDiyo / githubweb

#175 (Dec 12, 2013, 8:36:02 AM)

  1. clean up old stuff, bump required version to 1.6.4 in master as a result — progwml6 / githubweb

#174 (Dec 12, 2013, 6:16:01 AM)

  1. Crafting Station can modify tools if near a Tool Station — mDiyo / githubweb

#173 (Dec 12, 2013, 5:16:01 AM)

  1. fix manual merge derps — progwml6 / githubweb

#172 (Dec 12, 2013, 4:51:01 AM)

  1. manual merges of up to 9a578fc — progwml6 / githubweb

#171 (Dec 12, 2013, 3:56:01 AM)

  1. nether smeltery coming to a master branch near you — progwml6 / githubweb

#170 (Dec 11, 2013, 10:31:00 PM)

  1. Update NEI dep as CB removed the old one, breaking the build. — Sunstrike / githubweb

#169 (Dec 11, 2013, 10:01:00 PM)

  1. Update build.gradle. — Sunstrike / githubweb

#168 (Dec 11, 2013, 9:36:00 PM)

  1. Update de_DE.lang — Vexatos / githubweb

#167 (Dec 10, 2013, 1:41:00 AM)

  1. Change to new Mantle DebugData — Sunstrike / githubweb

#165 (Dec 9, 2013, 6:41:00 PM)

  1. SmelteryLogic IDebuggable — Sunstrike / githubweb
  2. Update Mantle. — Sunstrike / githubweb

#164 (Dec 9, 2013, 3:16:03 PM)

  1. Migrate legacy Block references to MantleBlock — Sunstrike / githubweb

#163 (Dec 9, 2013, 2:51:03 PM)

  1. Update Mantle. — Sunstrike / githubweb
  2. Use the new MultiServantLogic path. — Sunstrike / githubweb

#162 (Dec 9, 2013, 10:16:03 AM)

  1. remove useless mathutils class, move idrawbridgelogic to TMech — progwml6 / githubweb

#161 (Dec 7, 2013, 12:25:28 AM)

  1. te compat fixes/tweaks — progwml6 / githubweb

#160 (Dec 6, 2013, 7:55:32 PM)

  1. Linux capitalization weirdness — mDiyo / githubweb

#159 (Dec 6, 2013, 7:50:32 PM)

  1. Crafting Station Prototype — mDiyo / githubweb

#158 (Dec 6, 2013, 6:55:32 PM)

  1. move more block logic to mantle — progwml6 / githubweb

#157 (Dec 6, 2013, 5:00:30 PM)

  1. Update Mantle, further thin TCon env checks, move optifine detection out — Sunstrike / githubweb

#156 (Dec 6, 2013, 4:30:30 PM)

  1. 'Fix' funny start messages. — Sunstrike / githubweb

#155 (Dec 6, 2013, 4:20:29 PM)

  1. Update Mantle to 02b512. — Sunstrike / githubweb
  2. Compact EnvChecks and use Mantle callables. — Sunstrike / githubweb

#154 (Dec 6, 2013, 6:30:33 AM)

  1. fix capitalization derp — progwml6 / githubweb

#153 (Dec 5, 2013, 9:35:32 PM)

  1. update versioning — progwml6 / githubweb

#152 (Dec 5, 2013, 8:05:28 AM)

  1. Exo-Armor start — mDiyo / githubweb

#151 (Dec 5, 2013, 6:50:33 AM)

  1. remove class exists in mantle — progwml6 / githubweb

#150 (Dec 5, 2013, 5:35:32 AM)

  1. use java based mantle — progwml6 / githubweb

#149 (Dec 4, 2013, 3:40:28 PM)

  1. Fix localization bug affecting Waila. — Sunstrike / githubweb

#148 (Dec 4, 2013, 3:00:28 PM)

  1. Maybe slightly too trolly. — Sunstrike / githubweb

#147 (Dec 4, 2013, 2:00:28 PM)

  1. Update zh_CN.lang — 1196377271 / githubweb

#146 (Dec 3, 2013, 7:35:29 PM)

  1. (Preloader) Restore getLibraryRequestClass but keep it deprecated. — Sunstrike / githubweb

#145 (Dec 2, 2013, 10:30:29 PM)

  1. German has soo long words :( — Vexatos / githubweb

#144 (Dec 2, 2013, 6:35:33 PM)

  1. add hard dep to mantle — progwml6 / githubweb

#143 (Dec 2, 2013, 12:50:29 AM)

  1. remove redundant classes that are in mantle, use mantle's — progwml6 / githubweb

#142 (Dec 1, 2013, 11:20:28 PM)

  1. Start IC2 compat. — Sunstrike / githubweb

#141 (Dec 1, 2013, 10:00:28 PM)

  1. Fix IFacingLogic using the wrong interface (now in Mantle). — Sunstrike / githubweb

#140 (Dec 1, 2013, 9:45:28 PM)

  1. Fix wtf code merge. — Sunstrike / githubweb

#139 (Dec 1, 2013, 9:00:28 PM)

  1. Update en_US.lang — thevikingwarrior98 / githubweb
  2. Update AdaptiveSmelteryGui.java — thevikingwarrior98 / githubweb
  3. Update PartCrafterGui.java — thevikingwarrior98 / githubweb
  4. Update SmelteryGui.java — thevikingwarrior98 / githubweb
  5. Update StencilTableGui.java — thevikingwarrior98 / githubweb
  6. Update ToolForgeGui.java — thevikingwarrior98 / githubweb
  7. Update ToolStationGui.java — thevikingwarrior98 / githubweb

#138 (Dec 1, 2013, 1:55:27 PM)

  1. Abort cloak render with Optifine. — Sunstrike / githubweb

#137 (Dec 1, 2013, 12:25:27 PM)

  1. Update Mantle. — Sunstrike / githubweb
  2. Move some stuff out into Mantle. — Sunstrike / githubweb

#136 (Nov 30, 2013, 11:50:31 PM)

  1. welcome back Mantle — progwml6 / githubweb

#135 (Nov 30, 2013, 8:00:29 PM)

  1. Bad Magic Launcher, bad! *whacks* — Sunstrike / githubweb

#134 (Nov 30, 2013, 7:50:29 PM)

  1. version #'s for dependencies now loaded from properties file — progwml6 / githubweb

#133 (Nov 30, 2013, 7:10:29 PM)

  1. Fix Git not finishing fast enough in build.gradle — Sunstrike / githubweb

#132 (Nov 30, 2013, 7:00:29 PM)

  1. Change root project ID to match Ant — Sunstrike / githubweb

#131 (Nov 30, 2013, 6:50:29 PM)

  1. GITBORK if Git isn't working. — Sunstrike / githubweb

#130 (Nov 30, 2013, 6:40:29 PM)

  1. clean up fluids & fluidBlocks variable declaration — progwml6 / githubweb

#129 (Nov 30, 2013, 6:25:29 PM)

  1. Slightly tweak builder output format — Sunstrike / githubweb

#128 (Nov 30, 2013, 6:00:29 PM)

  1. Fix recipes crash — Sunstrike / githubweb
  2. Update preloader to 0.1.1 — Sunstrike / githubweb

#127 (Nov 30, 2013, 5:10:28 PM)

  1. Cleanup dimension blacklist. — Sunstrike / githubweb

#126 (Nov 30, 2013, 3:40:28 PM)

  1. Update de_DE.lang — Vexatos / githubweb

#125 (Nov 30, 2013, 2:50:28 PM)

  1. missed these in refactoring — progwml6 / githubweb

#124 (Nov 30, 2013, 4:55:31 AM)

  1. clean up imports, run TContent/ new classes through formatter — progwml6 / githubweb

#123 (Nov 30, 2013, 4:50:31 AM)

  1. more of tcontent refactors — progwml6 / githubweb

#122 (Nov 30, 2013, 4:25:31 AM)

  1. TContent refactor Part 1 — progwml6 / githubweb
  2. part 1A — progwml6 / githubweb

#121 (Nov 29, 2013, 9:15:28 PM)

  1. Force Mystcraft plugin to load unconditionally. — Sunstrike / githubweb

#120 (Nov 29, 2013, 8:40:28 PM)

  1. Less noise please. I think the comedy message is sufficient now. — Sunstrike / githubweb

#119 (Nov 29, 2013, 8:35:28 PM)

  1. Transition old IMC plugins to new compat loader. — Sunstrike / githubweb

#118 (Nov 29, 2013, 7:55:28 PM)

  1. Transition to using FML's suggested config file, not Tinkers — Sunstrike / githubweb

#117 (Nov 29, 2013, 7:50:28 PM)

  1. Silly IDEA and Vim junk... — Sunstrike / githubweb
  2. TDynstruct.cfg can now be used to toggle compat plugins. — Sunstrike / githubweb

#116 (Nov 29, 2013, 12:30:29 AM)

  1. fix another merge derp — progwml6 / githubweb

#115 (Nov 27, 2013, 10:20:27 PM)

  1. fix merge derps — progwml6 / githubweb

#113 (Nov 27, 2013, 11:35:28 AM)

  1. update readme to reflect gradle setup — progwml6 / githubweb

#112 (Nov 27, 2013, 11:05:28 AM)

  1. update to 32e8014 — progwml6 / githubweb

#108 (Nov 26, 2013, 12:10:29 PM)

  1. update to Master commit bef5782 — progwml6 / githubweb

#107 (Nov 26, 2013, 1:14:29 AM)

  1. Change how crafting tables are registered — progwml6 / githubweb

#106 (Nov 26, 2013, 1:11:13 AM)

  1. add in library jar, use classifier for the type of jar not appendix — progwml6 / githubweb
  2. cleanup shop — progwml6 / githubweb
  3. manual merge of master branch changes up to commit 1387bc6 — progwml6 / githubweb
  4. manual update of all master commits up to ca86fa8 — progwml6 / githubweb
  5. retire modElectric — progwml6 / githubweb
  6. update de_DE from master — progwml6 / githubweb
  7. update to tcon 1.5.1RC1 commits — progwml6 / githubweb
  8. swap flux into the electric modifiers old spots in the client proxy — progwml6 / githubweb
  9. update to 1.5.1 RC2 c2cdb7 — progwml6 / githubweb

#105 (Nov 23, 2013, 5:05:39 AM)

  1. add in version handling/ replacement inside mcmodinfo — progwml6 / githubweb

#104 (Nov 23, 2013, 3:45:05 AM)

  1. method doesnt need override anymore — progwml6 / githubweb

#98 (Nov 22, 2013, 11:08:35 AM)

  1. reorganize a bit — progwml6 / githubweb

#95 (Oct 9, 2013, 9:16:40 PM)

  1. Revert "Change derpy faucet behaviour." — Sunstrike / githubweb
  2. Smeltery Gigantus activate! — mDiyo / githubweb
  3. Merge branch 'armor' of https://github.com/mDiyo/TinkersConstruct — Arthur Uzulin / githubweb
  4. Added armor. — Vexatos / githubweb
  5. Prevent breaking of tank air blocks in creative + survival — Arthur Uzulin / githubweb
  6. Added comment support for capes.txt parser — Arthur Uzulin / githubweb
  7. remove unused BOP API, add in waila to pre-run source cleaning w/ other — progwml6 / githubweb
  8. Revert "add Italian translation to list of languages loaded" — progwml6 / githubweb

#94 (Oct 7, 2013, 4:40:47 AM)

  1. add Italian translation to list of languages loaded — progwml6 / githubweb

#93 (Oct 7, 2013, 3:55:47 AM)

  1. update thaumium support by upating the location of the necessary config — progwml6 / githubweb

#92 (Oct 7, 2013, 2:56:28 AM)

  1. Start work on supporting Spatial IO — Sunstrike / githubweb
  2. Finish AppEng compat module. — Sunstrike / githubweb
  3. Change derpy faucet behaviour. — Sunstrike / githubweb
  4. Smeltery Gigantus Networkus Transmissus — mDiyo / githubweb
  5. Dont break stuff before they need broken — mDiyo / githubweb
  6. Some more work on "Eye of the Moon" — Arthur Uzulin / githubweb
  7. Preloader: Configurable logging. — Sunstrike / githubweb
  8. Blacklist MFR plugin from Preloader. Closes #222. — Sunstrike / githubweb
  9. REALLY blacklist MFR. Derp. Closes #222 FOR REALS this time. — Sunstrike / githubweb
  10. Pretty sure it'll work this time. Closes #222. — Sunstrike / githubweb
  11. Remove MFR support — mDiyo / githubweb
  12. Update version number to stable — mDiyo / githubweb
  13. Dont break the Smeltery yet, really! — mDiyo / githubweb
  14. Remove Preloader experimental blacklist. — Sunstrike / githubweb
  15. Change to internal reflection for accessing IC2 itemstacks — mDiyo / githubweb
  16. Choose the right folder for IC2 items — mDiyo / githubweb
  17. Fix Tool Station Gui — mDiyo / githubweb
  18. Proper default on slime island rarity — mDiyo / githubweb
  19. Fix gui on Smeltery — mDiyo / githubweb

#90 (Oct 6, 2013, 12:15:44 AM)

  1. Tinkers Corestruct v0.0.1 — Sunstrike / githubweb
  2. Restore compatibility with MFR — samrg472 / githubweb
  3. Initial Waila plugin. — Sunstrike / githubweb
  4. Finalise Waila integration. — Sunstrike / githubweb
  5. Standarize fluid names — mDiyo / githubweb
  6. Update de_DE.xml — Vexatos / githubweb
  7. Create it_IT.xml — thevikingwarrior98 / githubweb

#89 (Oct 3, 2013, 7:56:33 PM)

  1. add AE to the source removal from MCP to keep it clean — progwml6 / githubweb

#88 (Oct 3, 2013, 7:51:02 PM)

  1. Revert "update build file to have built in CI target for jenkins/bamboo — progwml6 / githubweb

#87 (Oct 3, 2013, 7:26:02 PM)

  1. update build file to have built in CI target for jenkins/bamboo that — progwml6 / githubweb

#86 (Oct 2, 2013, 4:41:01 AM)

  1. add most of AE api, uncomment code for AE charging — progwml6 / githubweb

#85 (Oct 2, 2013, 3:16:02 AM)

  1. Smeltery broken into components — mDiyo / githubweb
  2. Comment out AppliedEnergistics support temporarily — mDiyo / githubweb
  3. Remove appeng API — mDiyo / githubweb
  4. Remove stray imports — mDiyo / githubweb

#84 (Oct 1, 2013, 5:21:03 PM)

  1. Fix DryingRack — j.nevercast / githubweb

#83 (Oct 1, 2013, 6:41:02 AM)

  1. neaten up code, document the purpose of the 2 registration methods — progwml6 / githubweb
  2. get rid of excess unused code — progwml6 / githubweb

#82 (Oct 1, 2013, 5:59:32 AM)

  1. add mattock to language file — progwml6 / githubweb
  2. adding seared stuff decided against during discussion with fuj1n, — progwml6 / githubweb

#81 (Oct 1, 2013, 3:59:48 AM)

  1. clean up formatting, tweak build.xml more — progwml6 / githubweb

#79 (Oct 1, 2013, 3:16:54 AM)

  1. Implemented dispenser behavior for firing arrows. — m_teegen / githubweb
  2. Implemented dispenser behavior for firing arrows. — m_teegen / githubweb
  3. Proper code formatting. — m_teegen / githubweb
  4. Update capes.txt — mDiyo / githubweb
  5. Update capes.txt — Sunstrike / githubweb
  6. Add recipes for re-staining clear glass, attempt at backwards — mDiyo / githubweb
  7. Lower required Forge version — mDiyo / githubweb
  8. Update capes.txt — Andrej Savikin / githubweb
  9. Finish world scanning on AdaptiveInventoryLogic — mDiyo / githubweb
  10. Finalised capes.txt — Arthur Uzulin / githubweb
  11. Fixed cape-related stacktrace in the console — Arthur Uzulin / githubweb
  12. Added toolpart.ToolShard to en_US.xml, added casting recipe for the — marko.lazaric / githubweb
  13. Clear glass + Meta 15 = no-connect — Arthur Uzulin / githubweb
  14. Fix version check for structures, begin AdaptiveSmelteryLogic — mDiyo / githubweb
  15. Update IC2 API, only include needed parts — mDiyo / githubweb
  16. Added clear glass to the ore dict — marko.lazaric / githubweb
  17. Add support clause to license block. — Sunstrike / githubweb
  18. Smeltery Components — mDiyo / githubweb

#78 (Oct 1, 2013, 3:11:54 AM)

  1. added in FMP plugin , tested code with and without fmp installed — progwml6 / githubweb

#77 (Sep 29, 2013, 6:16:55 AM)

  1. make sure the ic2 api is not packaged in order to prevent crashes — progwml6 / githubweb

#76 (Sep 27, 2013, 2:05:49 AM)

  1. Initial multi-block detection in AdaptiveInventoryLogic — mDiyo / githubweb
  2. Prevent checking in TContent — mDiyo / githubweb
  3. Fix crash when drawbridge is placed in drawbridge camo slot — mDiyo / githubweb
  4. Improved drawbridge logic — Arthur Uzulin / githubweb
  5. Started works on advanced drawbridge — Arthur Uzulin / githubweb
  6. Disabled AdvancedDrawbridgeLogic code to... — Arthur Uzulin / githubweb
  7. Remove sidedness on Smeltery Drains — mDiyo / githubweb
  8. For the sake of legacy compatibility — Arthur Uzulin / githubweb
  9. More stuff on "Tsuki no me" — Arthur Uzulin / githubweb
  10. "Tsuki no me" almost complete — Arthur Uzulin / githubweb

#74 (Sep 21, 2013, 5:46:35 PM)

  1. Tasty Nugget — Zerokyuuni / githubweb
  2. remove un needed AT entry — progwml6 / githubweb

#73 (Sep 21, 2013, 12:16:33 PM)

  1. Fix empty smeltery trying to drain — mDiyo / githubweb
  2. Update Sounds for 1.6.4 — Arthur Uzulin / githubweb
  3. Slight changes to glass pane top/bottom textures — Arthur Uzulin / githubweb
  4. Fix Smeltery eating invalid items, only attack mobs if fluid is inside — mDiyo / githubweb
  5. Really make smeltery only attack entities if it contains fluid — mDiyo / githubweb
  6. Comments! — mDiyo / githubweb
  7. Items always omnomnom — mDiyo / githubweb
  8. Update Smeltery Blood to new fluid system — mDiyo / githubweb

#72 (Sep 20, 2013, 10:16:45 PM)

  1. Move API outputs to bin/api/ — Sunstrike / githubweb
  2. Update to 1.6.4 — traincrazyb / githubweb
  3. Fixing the "Failed to load texture" — traincrazyb / githubweb
  4. Making @progwml6 happy. — traincrazyb / githubweb
  5. OK i think i fixed it. — traincrazyb / githubweb

#71 (Sep 20, 2013, 6:41:52 PM)

  1. Add pack-api target to Ant — Sunstrike / githubweb

#68 (Sep 20, 2013, 4:21:39 AM)

  1. fixing rendering of molten metals through semi transparent blocks by — progwml6 / githubweb

#67 (Sep 19, 2013, 9:21:38 PM)

  1. Update HarvestTool.java — purpleposeidon / githubweb
  2. Mine blocks with weird materials if Forge says it's alright — purpleposeidon / githubweb
  3. patched divide by zero within SmelteryGui — GraxRabble / githubweb
  4. add in language to lang list that exists in assets be careful!!! — progwml6 / githubweb

#66 (Sep 19, 2013, 8:21:41 PM)

  1. Update to 1.6.3 — mDiyo / githubweb
  2. Update structures better — mDiyo / githubweb
  3. Update Forge build version — mDiyo / githubweb
  4. Drawbridges pick up slime channels — mDiyo / githubweb
  5. Expose all fluids to FluidTankInfo[] — mDiyo / githubweb
  6. Reduce updates on Casting Channels, Smeltery should interact better with — mDiyo / githubweb

#65 (Sep 19, 2013, 4:56:33 AM)

  1. Revert required Forge version — mDiyo / githubweb

#64 (Sep 19, 2013, 3:32:14 AM)

  1. Move necrotic flag to AbilityHelper.java — mDiyo / githubweb
  2. remove stray import — mDiyo / githubweb

#63 (Sep 19, 2013, 3:10:52 AM)

  1. Remove stray imports — mDiyo / githubweb
  2. Update build.xml to use srgnames for reobfuscation — mDiyo / githubweb

#61 (Sep 19, 2013, 2:41:41 AM)

  1. update to 1.6.3 w/ new forge/mcp — progwml6 / githubweb

#55 (Sep 16, 2013, 2:35:50 AM)

  1. add option to not generate slime islands in dim 0 — progwml6 / githubweb

#54 (Sep 13, 2013, 10:40:49 AM)

  1. removing unused EBXL API — progwml6 / githubweb

#53 (Sep 13, 2013, 9:30:58 AM)

  1. fixed some bugs to prep for PR — progwml6 / githubweb

#52 (Sep 13, 2013, 1:16:16 AM)

  1. Change _Sunstrike cape to point at different file. — Sunstrike / githubweb
  2. Fixed leaf fletching dup — Sunstrike / githubweb
  3. removed the hack and left only the vanilla leaf fix — Sunstrike / githubweb
  4. Don't mind me, being mildly OCD about formatting... — Sunstrike / githubweb
  5. Remove extra book recipe — Sunstrike / githubweb
  6. Remove Skill textures — Sunstrike / githubweb
  7. Tinker and Blade 2: Warconstruct — Sunstrike / githubweb
  8. Fix Mine and Blade API (Remove Heraldry components) — Sunstrike / githubweb

#51 (Sep 12, 2013, 10:21:15 PM)

  1. adding in BOP Promised land support for slime islands -- generates — progwml6 / githubweb

#50 (Sep 12, 2013, 8:11:14 AM)

  1. Fixed leaf fletching dup — GraxRabble / githubweb
  2. removed the hack and left only the vanilla leaf fix — GraxRabble / githubweb
  3. Don't mind me, being mildly OCD about formatting... — Sunstrike / githubweb
  4. Fix Jerky stacking, adjust saturation — mDiyo / githubweb
  5. Remove extra book recipe — mDiyo / githubweb
  6. Remove Skill textures — mDiyo / githubweb

#49 (Sep 12, 2013, 7:46:14 AM)

  1. addition of blacklisting alloy and nether molten fluids in mystcraft — progwml6 / githubweb

#48 (Sep 10, 2013, 8:56:13 PM)

  1. add xcompwiz's mystcraft API to gitignore, as xcomp does not want it — progwml6 / githubweb

#47 (Sep 10, 2013, 7:06:14 AM)

  1. Change _Sunstrike cape to point at different file. — Sunstrike / githubweb

#46 (Sep 9, 2013, 9:36:14 PM)

  1. Temporary fix for landmine dupe — Arthur Uzulin / githubweb
  2. Proper fix for the landmine dupe — Arthur Uzulin / githubweb
  3. Added "Charqui" — Vexatos / githubweb
  4. Remove unused resources — mDiyo / githubweb

#45 (Sep 9, 2013, 6:56:14 AM)

  1. More talky talky — mDiyo / githubweb

#44 (Sep 9, 2013, 5:34:34 AM)

  1. Fixed hoppers extracting the frypan — Arthur Uzulin / githubweb
  2. Replaced Init with EventHandler in MFRCompat — Arthur Uzulin / githubweb
  3. Fix fake player NPE (as found by Soaryn) — Sunstrike / githubweb
  4. Change git tag format in Ant (no more 1.4.dev... stuff) — Sunstrike / githubweb
  5. Remove extraneous mcmod.info — Sunstrike / githubweb
  6. Make MFR compat a child mod to reduce mod list clutter. — Sunstrike / githubweb
  7. Add Jerky, fix Drying Rack — mDiyo / githubweb

#43 (Sep 9, 2013, 5:17:17 AM)

  1. fix bug with dimension blacklist check — progwml6 / githubweb

#42 (Sep 9, 2013, 5:01:15 AM)

  1. add config option to only generate slime islands in the overworld — progwml6 / githubweb

#41 (Sep 9, 2013, 4:31:17 AM)

  1. fix bad initialization of slimeislanddimblacklist config — progwml6 / githubweb

#40 (Sep 9, 2013, 3:48:07 AM)

  1. add all negative dimensions to slime island blacklist — progwml6 / githubweb

#38 (Sep 9, 2013, 1:31:16 AM)

  1. updating both mcmod.info files for consistency, and to reflect expanded — progwml6 / githubweb
  2. adding prog and sun to capes usiing fuj1n's tc logo cape — progwml6 / githubweb

#36 (Sep 8, 2013, 8:58:48 PM)

  1. SmelteryLogic: don't crash when melting Endermen with a Smeltery — steven / githubweb
  2. LavaTankItemBlock: translate FluidName when rendering tooltip — steven / githubweb
  3. Implemented IFluidHandler on Smeltery Drain — invinctus / githubweb
  4. modify readme.md to reflect new build system along with issue reporting — progwml6 / githubweb
  5. remove MC version from readme — progwml6 / githubweb
  6. Update README.md — Arthur Uzulin / githubweb
  7. Update README.md — Arthur Uzulin / githubweb
  8. Update README.md — Arthur Uzulin / githubweb
  9. adding BOP api with Amnet's permission in order to allow for adding TiC — progwml6 / githubweb

#35 (Sep 7, 2013, 11:23:37 AM)

  1. Update build.xml (Ant) for newer Forge. Adjust MCP mappings as needed. — Sunstrike / githubweb
  2. Fix broken slimes (that sounds weird...) — Sunstrike / githubweb

#34 (Sep 7, 2013, 11:05:39 AM)

  1. Test other getMaxHealth() call in AT — Sunstrike / githubweb

#31 (Sep 7, 2013, 10:10:28 AM)

  1. fix AT derp — progwml6 / githubweb
  2. document AT changes — progwml6 / githubweb

#28 (Sep 7, 2013, 9:48:03 AM)

  1. new mcp mappings — progwml6 / githubweb
  2. updated AT with help from sunstrike — progwml6 / githubweb

#26 (Sep 7, 2013, 5:39:20 AM)

  1. Fixed the essence crystal being initialized twice — Arthur Uzulin / githubweb
  2. Oink — Zerokyuuni / githubweb
  3. Update capes.txt — mDiyo / githubweb
  4. Update capes.txt — Arthur Uzulin / githubweb
  5. Remove Light Aggregator — mDiyo / githubweb
  6. Update version number — mDiyo / githubweb
  7. Re-add essence extractor block — mDiyo / githubweb
  8. Add Slime Channels, Bounce Pads, Reorganize landmine packages — mDiyo / githubweb
  9. Knapsacks drop items in the proper spot — mDiyo / githubweb
  10. Fixed that one annoying pixel in every clear... — Arthur Uzulin / githubweb
  11. update build.xml to newest forge as per mdiyo — progwml6 / githubweb

#16 (Sep 4, 2013, 1:24:58 AM)

  1. added second copy of mcmod.info needed for build — progwml6 / githubweb

#15 (Sep 4, 2013, 1:22:24 AM)

  1. change variable definition in provide chunk to reflect not using natura — progwml6 / githubweb

#14 (Sep 4, 2013, 1:14:57 AM)

  1. remove bad import — progwml6 / githubweb

#13 (Sep 4, 2013, 12:59:48 AM)

  1. restructure armor branch to support autobuilding -- build scripts copied — progwml6 / githubweb

#12 (Sep 3, 2013, 4:11:15 AM)

  1. attempt to fix stained glass textures using green — progwml6 / githubweb

#11 (Sep 3, 2013, 4:10:25 AM)

  1. Fixed some textural bugs. — ZeroLevels / githubweb
  2. Add mcmod.info — mDiyo / githubweb
  3. Compile Access Transformer for autobuilds. — Sunstrike / githubweb
  4. Restructure with build file (Ant) — Sunstrike / githubweb
  5. added pl_PL.xml — unekpl / githubweb
  6. Moved Polish translation to the new lang location — Arthur Uzulin / githubweb
  7. Fixed #131 — Arthur Uzulin / githubweb
  8. Fixed #54 — Arthur Uzulin / githubweb
  9. Fixed #54 for casting basins — Arthur Uzulin / githubweb
  10. Update capes.txt — mDiyo / githubweb
  11. Update capes.txt — mDiyo / githubweb

#5 (Sep 1, 2013, 4:11:40 PM)

  1. newer at from sunstrike's fork — progwml6 / githubweb