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Changes
- Version bump to 2.2.1
—
boni /
githubweb
- Refactor pattern costs to allow being overridden
—
undeadZeratul /
githubweb
- Update cs_CZ.lang
—
cronosus /
githubweb
- Update version
—
boni /
githubweb
- Update fr_FR.lang
—
Mazdallier /
githubweb
- Fix broken tools AOE harvesting and harvesting stuff above stone level.
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bernhard.bonigl /
githubweb
- Use correct update flags for generating slime islands. Possible fix for
—
bernhard.bonigl /
githubweb
- Extract the boss-heart-drop blacklist into the config. Closes #1787
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bernhard.bonigl /
githubweb
- Fix heightmap being broken in slimeisland chunks
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bernhard.bonigl /
githubweb
- Separate the nether-ores generation into ardite and cobalt configs
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bernhard.bonigl /
githubweb
- Update readme to include license of rework
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boni /
githubweb
- Update de_DE.lang
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ReneMuetti /
githubweb
- Update ArmorControls.java
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TheTemportalist /
githubweb
- Fixed and tested patch
—
ben /
githubweb
- Fixed ArmourControls.java and tested patch.
—
ben /
githubweb
- Update ArmorControls.java
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TheTemportalist /
githubweb
- Updated NotEnoughKeys API
—
ben /
githubweb
- Create fr_FR.lang
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Mazdallier /
githubweb
- Fix possible NPE when calculating knockback.
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bernhard.bonigl /
githubweb
- RF-Tools integration
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bernhard.bonigl /
githubweb
- Only register smeltery worldgen if smeltery module is enabled. Closes
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bernhard.bonigl /
githubweb
- Update build.properties
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boni /
githubweb
- Fix a crash with dynamically generated tool parts (bolts) trying to get
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Vexatos /
githubweb
- Bump version to 1.8.6b
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bernhard.bonigl /
githubweb
- Dead entities don't give blood in the Smeltery. Yes, testdummies.
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bernhard.bonigl /
githubweb
- Prevent non-patterns being pumped into the patternchest.
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bernhard.bonigl /
githubweb
- fixes #1468
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jens.baetens /
githubweb
- Use the Item provided to addSmelteryMelting
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mraoflink /
githubweb
- Add Enderium to mystcraft blacklist
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bernhard.bonigl /
githubweb
- NEI ? now works with crafting stations with chest and also pulls items
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bernhard.bonigl /
githubweb
- Add melting for weaponry stone parts.
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bernhard.bonigl /
githubweb
- Fixed ArrayIndexOutOfBoundsException on DiamondApple
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candice /
githubweb
- Fixed ArrayIndexOutOfBoundsException on DiamondApple
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candice /
githubweb
- Fixed ArrayIndexOutOfBoundsException on DiamondApple
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candice /
githubweb
- Ore dict everything
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verybigbro /
githubweb
- Bump version to 1.8.6a for alpha
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boni /
githubweb
- Update ArmorProxyClient.java
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tahgtahv /
githubweb
- Fix potential bounds exception in Smeltery.
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LexManos /
githubweb
- Cactus, Netherrack and Paper textures for Crossbow, Longbow and Throwing
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bernhard.bonigl /
githubweb
- Update ru_RU.lang
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verybigbro /
githubweb
- Last addition for 1.7.10: alumite/ardite/cobalt/manyullyn bricks and
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bernhard.bonigl /
githubweb
- New bricks
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minerbros55 /
githubweb
- Prevent crashes with incorrectly initialized armor stuff #1668
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bernhard.bonigl /
githubweb
- Fix NPE in ganys PR. Closes #1675
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bernhard.bonigl /
githubweb
- Use OreDictionary chests
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foka_12 /
githubweb
- Proper English localisation
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lemonplays /
githubweb
- Update en_GB.lang
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lemonplays /
githubweb
- Fixed Lumber Axe Exploit
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auxchar /
githubweb
- Update README.md
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boni /
githubweb
- Bump Version. 1.8.5 Release yaaaaay!
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bernhard.bonigl /
githubweb
- Prevent corrupt projectile entities to enter the world
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bernhard.bonigl /
githubweb
- Add rendering mappings for materials added through IMC. This means you
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bernhard.bonigl /
githubweb
- Add a version requirement if armourersWorkshop is present. Seriously
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bernhard.bonigl /
githubweb
- Yet another unchecked metadata fix. This time for tall slime grass.
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bernhard.bonigl /
githubweb
- Add an extra check to projectile loading that ensures that the contained
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bernhard.bonigl /
githubweb
- Add recipe sorting info for ShapelessToolRecipe (chiseling) #1574
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bernhard.bonigl /
githubweb
- Remove TF material strings
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verybigbro /
githubweb
- Fix NullPointerException with renderArmorExtras and Bspkrs's main menu.
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traincrazyb /
githubweb
- Adjust pig-iron alloy ratios (1 iron + 1 emerald + some blood) #1595
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bernhard.bonigl /
githubweb
- Update Chickenbones mods and forge. Shouldn't be required on the
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bernhard.bonigl /
githubweb
- Add a config option to allow oregen in superflat worlds #1596
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bernhard.bonigl /
githubweb
- Fix drain-comparator NPE when the controller gets broken #1586
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bernhard.bonigl /
githubweb
- Glass panes lay down on the casting table.
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covers1624 /
githubweb
- Fix for #1552
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covers1624 /
githubweb
- Fix For Block Collision
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samraven2 /
githubweb
- Fixes #1561
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covers1624 /
githubweb
- Fix Documentation.
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covers1624 /
githubweb
- Fix Aluminium Brass localization name. #1575
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bernhard.bonigl /
githubweb
- Oredict oreberries as "oreberry*" where * is the material
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bernhard.bonigl /
githubweb
- Oredict oreberry bushes as "orebush*"
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bernhard.bonigl /
githubweb
- Oreberries cannot be used for nugget casts or created with nugget casts
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bernhard.bonigl /
githubweb
- Finally fix faucet-redstone behaviour #834
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bernhard.bonigl /
githubweb
- Update zh_CN.lang
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1069894992 /
githubweb
- Update it_IT.lang
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thevikingwarrior98 /
githubweb
- Build script always updates versions
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bernhard.bonigl /
githubweb
- Update to forge 1384 for the fluid api fixes with delegates
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bernhard.bonigl /
githubweb
- Fix fluid icons when default changes the used liquid
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bernhard.bonigl /
githubweb
- Add missing null check for Knapsack loading #1542
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bernhard.bonigl /
githubweb
- Fix casting Channels not respecting fluid-parameter when draining. #1517
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bernhard.bonigl /
githubweb
- Add nether smeltery blocks to buildcraft facades #1491
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bernhard.bonigl /
githubweb
- Remove unnecessary/unused int
—
me /
githubweb
- Bump version for alpha release
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bernhard.bonigl /
githubweb
- Change projectile behaviour with reinforced to not hit stuff multiple
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bernhard.bonigl /
githubweb
- Prevent items from being inserted into the CraftingStation #1522
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bernhard.bonigl /
githubweb
- Fix Tanks doing their stuff clientside #1535
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bernhard.bonigl /
githubweb
- Bump required version to Forge 1355 because of the fluid stuff
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bernhard.bonigl /
githubweb
- Don't execute smeltery-blocks rightclick-interactions clientside #1527
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bernhard.bonigl /
githubweb
- Update neighbours when tanks get drained/filled with stuff #1523
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bernhard.bonigl /
githubweb
- Display seared stone tooltip correctly with ingots
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bernhard.bonigl /
githubweb
- Fluid-API fixes for Forge 1355+
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bernhard.bonigl /
githubweb
- Add a tooltip to foodstuff for the frypan-achievement to make it obvious
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bernhard.bonigl /
githubweb
- Add an exception for drying rack recipies to work with frying-pan kills
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bernhard.bonigl /
githubweb
- Prevent TankAir missing block warning for people who haven't updated yet
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bernhard.bonigl /
githubweb
- Changed the logic behind picking up ammo on the ground. Basically the
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bernhard.bonigl /
githubweb
- More verbose ammo-stacking when picking up ammo. Should fix projectiles
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bernhard.bonigl /
githubweb
- Add soft-dependencies on used APIs and make it a bit more readable
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bernhard.bonigl /
githubweb
- Fix tab position when effects are being displayed.
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mitchpetrie29 /
githubweb
- Fix tab position when NEI is installed and not hidden.
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mitchpetrie29 /
githubweb
- Mattocks work on melons now #1499
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bernhard.bonigl /
githubweb
- Fix dupe with crafting station #1509
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bernhard.bonigl /
githubweb
- Check for material existence in Casting-IMC
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bernhard.bonigl /
githubweb
- Update it_IT.lang
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thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fix clientside access on server
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bernhard.bonigl /
githubweb
- Fix the new TE metals not being placeable with the buckets
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bernhard.bonigl /
githubweb
- Don't do moss-healing while the item is getting used
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bernhard.bonigl /
githubweb
- Rightclick on tools without function now also allows you to throw
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bernhard.bonigl /
githubweb
- Update ko_KR.lang
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dlsdyd93 /
githubweb
- Update ko_KR.lang
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dlsdyd93 /
githubweb
- Don't say "tool rod" as arrow part in the tool station
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bernhard.bonigl /
githubweb
- Remove all references to the adaptive smeltery so people don't get
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bernhard.bonigl /
githubweb
- Add a tooltip containing 'Smeltery' to the casting table/basin/faucet.
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bernhard.bonigl /
githubweb
- Let gears be molten down to liquids too!
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bernhard.bonigl /
githubweb
- Add the 3 new TF liquid metals to mystcraft blacklisting
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bernhard.bonigl /
githubweb
- Set last 1.7.10 forge as required and prevent 1.8 being used
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bernhard.bonigl /
githubweb
- Fix MFR version string
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bernhard.bonigl /
githubweb
- Add resonant frame filling if it's present </TE4>
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bernhard.bonigl /
githubweb
- Fix nametag logic in toolforge and fix anything performed on a tool not
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bernhard.bonigl /
githubweb
- Set version requirements for MFR, TE and TF. These are the versions
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bernhard.bonigl /
githubweb
- Fix killing blows not giving lifesteal #1436
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bernhard.bonigl /
githubweb
- Don't render null items
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bernhard.bonigl /
githubweb
- Fix some internal rendering discrepancies with loaded crossbow ammo and
—
bernhard.bonigl /
githubweb
- Prevent the renderer from rendering anything but tinkers stuff #1419
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bernhard.bonigl /
githubweb
- Make tool parts added via addPartCastingMaterial smeltable and register
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bernhard.bonigl /
githubweb
- Add FluidType when getting a melting-IMC. Melting IMCs should be sent
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bernhard.bonigl /
githubweb
- Register fluids for part casting registered via IMC in the FluidType
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bernhard.bonigl /
githubweb
- Move BoltCasting registration to postInit so IMC'd materials
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bernhard.bonigl /
githubweb
- Allow the renaming of items and tools by using a nametag in a tool
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bernhard.bonigl /
githubweb
- Fix Extra-Block harvests not giving XP
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bernhard.bonigl /
githubweb
- Fix fractualities name in the code
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bernhard.bonigl /
githubweb
- Update version number to 1.8.3 for later down the road
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bernhard.bonigl /
githubweb
- Some improvements 2.0
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verybigbro /
githubweb
- Fix the first achievement that's needed for all other achievements not
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bernhard.bonigl /
githubweb
- Add a creative bolt that's used for shooting crossbows without ammo in
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bernhard.bonigl /
githubweb
- Only play pickup sound for actual players (drying rack, oreberries, etc)
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bernhard.bonigl /
githubweb
- Inventorytweaks support for the pattern chest #1138
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bernhard.bonigl /
githubweb
- Update pt_BR.lang
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patric.alexandre10 /
githubweb
- Followup to fix all the remaining parameters not set by
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bernhard.bonigl /
githubweb
- Fix world-module trying to register tool-module things in the
—
bernhard.bonigl /
githubweb
- Fix a possible crash when minecraft derps its item-in-use for players
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bernhard.bonigl /
githubweb
- Landmine shouldn't use clientside functions on serverside #1405
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bernhard.bonigl /
githubweb
- Move Oredictionary registrations to preInit
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bernhard.bonigl /
githubweb
- Fix night-vision being activateable without upgrade #1377
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bernhard.bonigl /
githubweb
- Fix Double/Multi-Jump not working #1321
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bernhard.bonigl /
githubweb
- Promote the gearcast to an actual pattern. It can now be stored in a
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bernhard.bonigl /
githubweb
- Fix autosmelt smelting blocks that weren't effective (like sand with a
—
bernhard.bonigl /
githubweb
- Adapt tooltips on bows/crossbows to reflect the new approximate damage
—
bernhard.bonigl /
githubweb
- Fix errors on world load when adding TCon to a world (Thx skyboy)
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bernhard.bonigl /
githubweb
- Fix incorrect bugfix that didn't fix a crash and broke bow animations
—
bernhard.bonigl /
githubweb
- Fix a long standing bug that caused FPS drops with bows. All tools now
—
bernhard.bonigl /
githubweb
- Disable blending when rendering tools in the inventory. It shouldn't be
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bernhard.bonigl /
githubweb
- Add a cancelable ModifyEvent that's called when a modifier is getting
—
bernhard.bonigl /
githubweb
- Fix created projectile offset
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mr.wraith.06 /
githubweb
- Create pt_PT.lang
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goncalofmota /
githubweb
- Move oredict integration for part-building to postInit #1382
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bernhard.bonigl /
githubweb
- A really wonky recipe for TE hardened glass to have complete
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bernhard.bonigl /
githubweb
- Add a config option if villagers are meltable into emeralds. #1400
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bernhard.bonigl /
githubweb
- Fix Tinkers ActiveToolMod ignoring other mods already calculated damage
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bernhard.bonigl /
githubweb
- Extra-Check to prevent modify builder from giving out tools with
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bernhard.bonigl /
githubweb
- Have heart-drops respect the doMobLoot gamerule #1386
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bernhard.bonigl /
githubweb
- Extra Dynamic-Sword-Skills support
—
bernhard.bonigl /
githubweb
- Fix alloy ratios for new TE metals and make pyrotheum meltable with lava
—
bernhard.bonigl /
githubweb
- Final TE integration: Tesseract, Redstone Cell, Illuminator and plates
—
bernhard.bonigl /
githubweb
- Update ru_RU.lang
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verybigbro /
githubweb
- Fix missing blaze-arrow tooltip
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bernhard.bonigl /
githubweb
- Add a gear-compatibility module. This adds a gear-cast for all oredicted
—
bernhard.bonigl /
githubweb
- Clean up molten liquid registration
—
bernhard.bonigl /
githubweb
- Finish TE Integration: Molten Lumium, Signalum, Mithril/ManaInfused and
—
bernhard.bonigl /
githubweb
- Fix TE metals displaying the wrong block inside the smeltery
—
bernhard.bonigl /
githubweb
- Smooth out the highend-damage balance for bow and arrows so it doesn't
—
bernhard.bonigl /
githubweb
- Fix diverse tinkers earth-like blocks not being effectively harvestable
—
bernhard.bonigl /
githubweb
- Oredict support for (cobble)stone when partbuilding (untested)
—
bernhard.bonigl /
githubweb
- Fix weaponry overwriting the attack-modifier variable used by ITT and
—
bernhard.bonigl /
githubweb
- Default to white if a tool has a material that doesn't exist anymore
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bernhard.bonigl /
githubweb
- Fix reinforced tools not repairing with moss
—
bernhard.bonigl /
githubweb
- Fix missing default textures and possibly very fast speeds crashing
—
bernhard.bonigl /
githubweb
- Move reinforced-calculations to the damage-dealing function from the
—
bernhard.bonigl /
githubweb
- Fix possible crash with broken frying pans/battlesigns #1372
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bernhard.bonigl /
githubweb
- Fix tools being able to break every block that doesn't require a tool in
—
bernhard.bonigl /
githubweb
- Projectiles multiplicative speed scaling now only works off the
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bernhard.bonigl /
githubweb
- Remove projectile dimishing returns for speed
—
bernhard.bonigl /
githubweb
- Properly calculate distance in subtick-distances for accuracy
—
bernhard.bonigl /
githubweb
- Make fiery bowstring more red and fix colors on crossbow string
—
bernhard.bonigl /
githubweb
- Crossbow bolts now automatically crit if they travel for at least 1 full
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bernhard.bonigl /
githubweb
- Reduce damage for arrows/bolts a bit by a flat amount. This is done in a
—
bernhard.bonigl /
githubweb
- Buff throwingknife range and damage
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bernhard.bonigl /
githubweb
- Also buff shuriken
—
bernhard.bonigl /
githubweb
- Zelda Sword Skills support for weapons. Somebody test this in detail.
—
bernhard.bonigl /
githubweb
- Add remaining chinese localization from @willing2
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bernhard.bonigl /
githubweb
- Fix crashes when all sides of a tank are covered #1362
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bernhard.bonigl /
githubweb
- Use state-save blending for liquid block drawing. This should finally
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bernhard.bonigl /
githubweb
- Fix a null check in damage-calculations #1355
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bernhard.bonigl /
githubweb
- Add some dimishing returns for high speeds for the damage calculation of
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bernhard.bonigl /
githubweb
- Critical strikes (fully charged bow) deals more damage from farther away
—
bernhard.bonigl /
githubweb
- Fix blending getting disabled by liquid block drawing (looking at you,
—
bernhard.bonigl /
githubweb
- Fix comparator on drain crashing the game for invalid smelteries #1350
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bernhard.bonigl /
githubweb
- Fire block break events for extra blocks broken from AOE tools #1346
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bernhard.bonigl /
githubweb
- Update pt_BR.lang
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almyr.abath /
githubweb
- Change material-item-mapping IMC to have the item in an item-subtag like
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bernhard.bonigl /
githubweb
- Print nice big BigWarnings when somebody messed up the IMC.
—
bernhard.bonigl /
githubweb
- Add an IMC to link items to materials (for repairing) #1338
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bernhard.bonigl /
githubweb
- Fix comparators on drains crashing if the smeltery is invalid (or there
—
bernhard.bonigl /
githubweb
- Fix armor without NBT crashing #1328
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bernhard.bonigl /
githubweb
- Fixed authorList
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verybigbro /
githubweb
- Added IMC message for registering IEnergyContainerItems as a valid Flux
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bigxplosion44 /
githubweb
- Update pt_BR.lang
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almyr.abath /
githubweb
- Fixed small derp
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verybigbro /
githubweb
- Use FluidStack sensitive version of getLocalizedName.
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foka_12 /
githubweb
- Localize Waila config
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verybigbro /
githubweb
- Create pt_BR.lang
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almyr.abath /
githubweb
- RF Api the second, also don't strip the methods, derp.
—
bernhard.bonigl /
githubweb
- Fix autosmelt getting confused by dropped items having different
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bernhard.bonigl /
githubweb
- Fix RF-API Stripping depending on COFHLib instead of the energy api
—
bernhard.bonigl /
githubweb
- Create ja_JP.lang
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shotakosaka777+minecraft /
githubweb
- Fixes Crossbow animation textures
—
JeanGlassmaker /
githubweb
- Fix crash when clicking blocks with tools with no NBT
—
bernhard.bonigl /
githubweb
- Nothing to see here
—
bernhard.bonigl /
githubweb
- Version Update to 1.8.2
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bernhard.bonigl /
githubweb
- Added tooltips for manuals and fixed typo in cfg
—
verybigbro /
githubweb
- Work around FML crashing without UBC due to accessing the exception type
—
bernhard.bonigl /
githubweb
- Adds UndergroundBiomes Construct support
—
bernhard.bonigl /
githubweb
- Localization for modifiers
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verybigbro /
githubweb
- Another fix for the modifier localization hack. #4
—
bernhard.bonigl /
githubweb
- Another fix for the modifier localization hack. #3
—
bernhard.bonigl /
githubweb
- Another fix for the modifier localization hack. #2
—
bernhard.bonigl /
githubweb
- Another fix for the modifier localization hack.
—
bernhard.bonigl /
githubweb
- Fix modifiers with X/Y not being localized in the toolstation properly
—
bernhard.bonigl /
githubweb
- Fix stone shards with disabled stone using wood material. #1310
—
bernhard.bonigl /
githubweb
- Minor typo in IMC logging #1310
—
bernhard.bonigl /
githubweb
- Change necrotic modifier to only heal on actually alive mobs. This
—
bernhard.bonigl /
githubweb
- Fix all ISBR always returning true even when not rendering anything
—
bernhard.bonigl /
githubweb
- Fix scythe checking wrong blocks for drops when using silktouch #1307
—
bernhard.bonigl /
githubweb
- Re-Enable localization checks for modifiers to not doubly localize
—
bernhard.bonigl /
githubweb
- Hacky localization of all the modifiers in tooltips and GUI
—
bernhard.bonigl /
githubweb
- Fix reinforced MODIFIER display in the GUI getting overwritten by other
—
bernhard.bonigl /
githubweb
- Fix plural attack damage material stats getting shown as Full Durability
—
squeek502 /
githubweb
- Add a config option to disable Tinker Villagers trading. They'll have
—
bernhard.bonigl /
githubweb
- Small change to targetLock
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verybigbro /
githubweb
- Ah
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verybigbro /
githubweb
- Localize bane of pigs, infiminer
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bernhard.bonigl /
githubweb
- Russian localization for books
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verybigbro /
githubweb
- Localize armor tooltips
—
verybigbro /
githubweb
- Clean up Glass Arrows a bit #1296
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bernhard.bonigl /
githubweb
- Forgot to add the class for the alternate bolt recipe ;_;
—
bernhard.bonigl /
githubweb
- Add an alternative way to craft bolts with config (default off) #1295
—
bernhard.bonigl /
githubweb
- Pull hardcoded localizations stuff from books into .lang files, so we
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bernhard.bonigl /
githubweb
- Remove crossbow ammo in case something invalid got loaded somehow (or
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bernhard.bonigl /
githubweb
- Change built Bolts in NEI always being iron tipped, like the bolt tool
—
bernhard.bonigl /
githubweb
- Better support for bolts being built dynamically over the API.
—
bernhard.bonigl /
githubweb
- Fix arrow shaft name / add CustomMaterial support to DynamicToolPart
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squeek502 /
githubweb
- Fix custom crosshair rendering screwing up possible other GUI elements
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bernhard.bonigl /
githubweb
- Fixed missing TE names
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verybigbro /
githubweb
- Small fix
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verybigbro /
githubweb
- Fix spaces being missing after some tool station GUI strings
—
squeek502 /
githubweb
- Fix drying racks/oreberries etc. not syncing inventory on pickup
—
bernhard.bonigl /
githubweb
- Add IMC support for bow and arrow stats
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bernhard.bonigl /
githubweb
- Fix unsafe getCompoundTag call in PotionLauncher.getItemUseAction
—
squeek502 /
githubweb
- Fix an issue with default tool-callback-modifiers resetting other
—
bernhard.bonigl /
githubweb
- Some fixes
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verybigbro /
githubweb
- fix Tinkers Weaponry book spawning with beginner book option off
—
asiekierka /
githubweb
- Fix weaponry throwing exceptions if smeltery isn't present
—
bernhard.bonigl /
githubweb
- Prevent possible crash in bows
—
bernhard.bonigl /
githubweb
- Create zh_TW.lang
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shkl0206 /
githubweb
- Fix rendering sometimes crashing because of not initialized engine for
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bernhard.bonigl /
githubweb
- Oredict metal integration if metal part crafting is enabled
—
bernhard.bonigl /
githubweb
- Prevent (x)bow crafting with invalid materials crash #1261
—
bernhard.bonigl /
githubweb
- Prevent the creation of useless tool parts (bow limb, xbow limb and
—
bernhard.bonigl /
githubweb
- Some additional checks to prevent crashes for invalid/incomplete arrow
—
bernhard.bonigl /
githubweb
- Possible fix for crossbow rendering crashing on server login. This might
—
bernhard.bonigl /
githubweb
- Prevent crashes with Non-Player-Entities shooting (or reflecting)
—
bernhard.bonigl /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update en_US.lang
—
verybigbro /
githubweb
- Update version to 1.8.1
—
bernhard.bonigl /
githubweb
- Better contrast for the bolts
—
bernhard.bonigl /
githubweb
- Rudimentary Battlegear support (tinker weapons can be equipped like
—
bernhard.bonigl /
githubweb
- Fix base-durability for arrows and bolts not getting set correctly
—
bernhard.bonigl /
githubweb
- Kill the last missing instance of that player resizing stuff from dodge
—
bernhard.bonigl /
githubweb
- Temporary fix for belts being activatable after death #1217
—
bernhard.bonigl /
githubweb
- Fix crossbow checking body instead of string for enchanted bowstring
—
bernhard.bonigl /
githubweb
- Prevent ammo creation when missing information through old 3rd party
—
bernhard.bonigl /
githubweb
- Fix non-ammo projectiles returning arrows instead of the projectile
—
bernhard.bonigl /
githubweb
- make TinkerSmeltery optional
—
asiekierka /
githubweb
- Update materials.xml
—
Arthur Uzulin /
githubweb
- Fix moss/negative damage for javelins reducing ammo count #1229
—
bernhard.bonigl /
githubweb
- Fix ammo changing if the itemstack damage is set to the same damage as
—
bernhard.bonigl /
githubweb
- Buff moss regeneration for projectiles
—
bernhard.bonigl /
githubweb
- Update mantle to a version with the required version number (no content
—
bernhard.bonigl /
githubweb
- Fix Arrows/Bolts having hardcoded amount of modifiers, not respecting
—
bernhard.bonigl /
githubweb
- First merging of weaponry into tinkers
—
bernhard.bonigl /
githubweb
- Another step at cleaning up integration
—
bernhard.bonigl /
githubweb
- Lots of integration. Graphics n stuff. Items. Everything.
—
bernhard.bonigl /
githubweb
- Bowstring Textures fixing
—
bernhard.bonigl /
githubweb
- Fix projectile rendering and some more ui rendering
—
bernhard.bonigl /
githubweb
- Take all the shortbow and arrow stuff out of the Tools module, and try
—
bernhard.bonigl /
githubweb
- Spontanously added slimeleaf fletchling
—
bernhard.bonigl /
githubweb
- Fix animated icon textures and deprecate old tinkers stuff
—
bernhard.bonigl /
githubweb
- Sounds for crossbow/arrow break!
—
bernhard.bonigl /
githubweb
- Give shurikens more slowdown. They're now really close range, and it's
—
bernhard.bonigl /
githubweb
- Redstone-Modifier for bows and similar!
—
bernhard.bonigl /
githubweb
- Animated effects are back!
—
bernhard.bonigl /
githubweb
- Less obstrusive redstone bow effect :I
—
bernhard.bonigl /
githubweb
- Remove duplicate non-animated effect graphics
—
bernhard.bonigl /
githubweb
- Effects for the longbow
—
bernhard.bonigl /
githubweb
- Shinier crossbows!
—
bernhard.bonigl /
githubweb
- Fix colors for fletchlings on arrows
—
bernhard.bonigl /
githubweb
- Fix entity rendering, but screw up all the animations n stuff.. sigh
—
bernhard.bonigl /
githubweb
- Don't use up ammo in creative mode
—
bernhard.bonigl /
githubweb
- Reimplement the changes to the entity rendering in the custom renderers
—
bernhard.bonigl /
githubweb
- Fix entity id conflicts
—
bernhard.bonigl /
githubweb
- Fix bolt fletchling color
—
bernhard.bonigl /
githubweb
- Render bolts a bit bigger
—
bernhard.bonigl /
githubweb
- Fix throwing weapons not using their proper textures if present
—
bernhard.bonigl /
githubweb
- Pig Iron Javelin Heaaaaad
—
bernhard.bonigl /
githubweb
- Crossbow Reload Sound
—
bernhard.bonigl /
githubweb
- Merge fixes n more
—
bernhard.bonigl /
githubweb
- Throwingknife and Shuriken modifiers
—
bernhard.bonigl /
githubweb
- Crossbow Modifier Graphics \o/
—
bernhard.bonigl /
githubweb
- Tooodoooo Ideas
—
bernhard.bonigl /
githubweb
- Some rendering stuff and fixes with bolts/arrows
—
bernhard.bonigl /
githubweb
- Remove unused fletchling materials, and add a durability modifier to it.
—
bernhard.bonigl /
githubweb
- More arrow tags and display fixes
—
bernhard.bonigl /
githubweb
- Let's try this... Tinker Projectiles now deal actual unclamped damage
—
bernhard.bonigl /
githubweb
- Projectile Weapons tooltip displays the max damage with the current ammo
—
bernhard.bonigl /
githubweb
- Make Ammo stuff more resilient against corrupt tools with no nbt
—
bernhard.bonigl /
githubweb
- Fix flux modifier throwing errors
—
bernhard.bonigl /
githubweb
- Fix Division through zero with Longbow with low weight arrows
—
bernhard.bonigl /
githubweb
- Legendary Glassmakers arrows! Only available in creative.
—
bernhard.bonigl /
githubweb
- NEI Support for right side of stencil table
—
bernhard.bonigl /
githubweb
- Rework dagger into a projectileBase entity!
—
bernhard.bonigl /
githubweb
- Rework stencil table button layout to weaponry and more NEI fix
—
bernhard.bonigl /
githubweb
- ToolStation/Forge GUI for the new weapons
—
bernhard.bonigl /
githubweb
- Arrows with knockback :D:D
—
bernhard.bonigl /
githubweb
- Fix arrow/bolt accuracy and breakchance being mixed up :(
—
bernhard.bonigl /
githubweb
- Reinforced on projectiles causes them to sometimes not break when
—
bernhard.bonigl /
githubweb
- De-debug shuriken :I
—
bernhard.bonigl /
githubweb
- Projectiles now slowly regrow with moss :D
—
bernhard.bonigl /
githubweb
- Give javelin the other crosshair thing
—
bernhard.bonigl /
githubweb
- We can now restock ammo stuff. yay.
—
bernhard.bonigl /
githubweb
- Allow all materials for restocking for shuriken
—
bernhard.bonigl /
githubweb
- Pull tool info stuff out from toolstation/craftingstation gui and unify
—
bernhard.bonigl /
githubweb
- Move DualHarvest speed calc also into AbilityHelper
—
bernhard.bonigl /
githubweb
- Clean up GUI stuff for tools! \o/
—
bernhard.bonigl /
githubweb
- Bring Traits in line with GUI stuff etc.
—
bernhard.bonigl /
githubweb
- Correct stats for projectile weapons
—
bernhard.bonigl /
githubweb
- Add display and calculation stuff for maximum damage with thrown weapons
—
bernhard.bonigl /
githubweb
- Localize weaponry
—
bernhard.bonigl /
githubweb
- Bolt effect graphics
—
bernhard.bonigl /
githubweb
- Re-enable enchanted fabric bonus modifier
—
bernhard.bonigl /
githubweb
- Move the drawspeed calculation to the tool building, so the saved values
—
bernhard.bonigl /
githubweb
- Weaponry Book content
—
bernhard.bonigl /
githubweb
- Weaponry booooooook
—
bernhard.bonigl /
githubweb
- Make weaponry book available!
—
bernhard.bonigl /
githubweb
- Fix Max ammo display in tables
—
bernhard.bonigl /
githubweb
- Javelins now can be used properly as melee and ranged weapons
—
bernhard.bonigl /
githubweb
- Make shuriken and ammoweapon/throwing knifes not throwable without ammo
—
bernhard.bonigl /
githubweb
- Fix Projectile Weapons and arrows/bolts building creative items with
—
bernhard.bonigl /
githubweb
- Toolforge localizations for the new stuffs
—
bernhard.bonigl /
githubweb
- Javelin Modifier Graphics
—
bernhard.bonigl /
githubweb
- Fix low durability ammos (javelins) possibly having 0 max ammo
—
bernhard.bonigl /
githubweb
- Fix moss modifier using up ammo instead of adding it
—
bernhard.bonigl /
githubweb
- Increase weight and weight-to-arpen ratio for bolts
—
bernhard.bonigl /
githubweb
- Fix Shuriken damage calculation only taking the first part into account
—
bernhard.bonigl /
githubweb
- Fix DualHarvest Tools and hide in a corner
—
bernhard.bonigl /
githubweb
- Fix arrowheads not being craftable
—
bernhard.bonigl /
githubweb
- Change the accuraccy stuff to not call clientside methods serverside >_>
—
bernhard.bonigl /
githubweb
- Buff crossbow projectile speed, nerf lognbow proj. speed and move the
—
bernhard.bonigl /
githubweb
- Nerf metal bow drawing times
—
bernhard.bonigl /
githubweb
- Fix ammo items getting damage on death
—
bernhard.bonigl /
githubweb
- Possible fix for the clientside arrow-movement desync
—
bernhard.bonigl /
githubweb
- Generalize handling of fiery stuff on tools
—
bernhard.bonigl /
githubweb
- Fix fiery not working on projectiles and blaze rod shafts not giving
—
bernhard.bonigl /
githubweb
- Generalize damage and knockback calculations
—
bernhard.bonigl /
githubweb
- .gitignore++
—
bernhard.bonigl /
githubweb
- Fix weaponry parts using incorrect amounts of liquid stuff to cast
—
bernhard.bonigl /
githubweb
- Add vanilla critical behaviour to the tinker bows (critical if fully
—
bernhard.bonigl /
githubweb
- Fix random crashes with a line that wasn't even used. No idea why that
—
bernhard.bonigl /
githubweb
- Change windup-modifier to not allow going below 0.25 (was possible if
—
bernhard.bonigl /
githubweb
- Fix the weird projectile movements for fast projectiles on clientside.
—
bernhard.bonigl /
githubweb
- Make longbows slower, but also stronger.
—
bernhard.bonigl /
githubweb
- Fix Break-Chance display for arrows in toolstations etc.
—
bernhard.bonigl /
githubweb
- Fix damage for arrows/bolts not being displayed in stations
—
bernhard.bonigl /
githubweb
- Since we buffed longbow strength, we're now nerfing its accuracy!
—
bernhard.bonigl /
githubweb
- Adjust projectile weights a bit
—
bernhard.bonigl /
githubweb
- Reduce the amount of modifiers to 2 on arrows/bolts
—
bernhard.bonigl /
githubweb
- Tweak bow material stats a bit
—
bernhard.bonigl /
githubweb
- Add fiery tooltip thingie to blaze arrows
—
bernhard.bonigl /
githubweb
- 10% crit chance for crossbows!
—
bernhard.bonigl /
githubweb
- Remove the resizing for perfect dodge and add a 10% chance to dodge
—
bernhard.bonigl /
githubweb
- Add bow and arrow stats to NEI for toolmaterials
—
bernhard.bonigl /
githubweb
- Some more tinkering with the bow values. Making materials more balanced
—
bernhard.bonigl /
githubweb
- The arrow material now has an impact on the breakchance of the arrow
—
bernhard.bonigl /
githubweb
- Change quartz to be less effective on projectiles
—
bernhard.bonigl /
githubweb
- Prevent crash when hitting ghast-fireballs etc. with tinker projectiles
—
bernhard.bonigl /
githubweb
- Bring flamestring in line so it's an actual choice instead of just
—
bernhard.bonigl /
githubweb
- Adjust Thaumium bow-stats
—
bernhard.bonigl /
githubweb
- Shortbows give less slowdown while aiming
—
bernhard.bonigl /
githubweb
- Throwing knives windup is shorter and they nearly don't slow you down
—
bernhard.bonigl /
githubweb
- Throwing knives now crit when they're aimed long enough
—
bernhard.bonigl /
githubweb
- Add 'metal-part-creation-in-part-table' config to weaponry
—
bernhard.bonigl /
githubweb
- Fix javelin not taking damage on attack if it was full and adding ammo.
—
bernhard.bonigl /
githubweb
- Fix broken bows being usable
—
bernhard.bonigl /
githubweb
- Fix bows replacing the wrong texture when broken
—
bernhard.bonigl /
githubweb
- Fix broken textures not getting colored correctly if a special
—
bernhard.bonigl /
githubweb
- Thaumium Toolparts for weaponry
—
bernhard.bonigl /
githubweb
- Battlesigns now properly reflect all projectiles, not just arrows.
—
bernhard.bonigl /
githubweb
- Restore Tic-Tooltips compatibility so it doesn't crash anymore with new
—
bernhard.bonigl /
githubweb
- Change battlesign-blocking to actually require you to look at the arrow
—
bernhard.bonigl /
githubweb
- Battlesign reflecting takes durability and doesn't work while it's
—
bernhard.bonigl /
githubweb
- Add a possibly missing rendering state reset
—
bernhard.bonigl /
githubweb
- Experimenta: native FMP support for the bocks *sawsaw*
—
bernhard.bonigl /
githubweb
- The piercing damage of arrows/bolts doesn't determine whether an entity
—
bernhard.bonigl /
githubweb
- Remove the dispenser behaviour for the old arrows
—
bernhard.bonigl /
githubweb
- Tinker arrows/bolts/shuriken/throwingknives/javelins now work with
—
bernhard.bonigl /
githubweb
- Fix reflected tinker projectiles not hitting stuff
—
bernhard.bonigl /
githubweb
- Fix arrow stuff buttons being in the stencil table twice
—
bernhard.bonigl /
githubweb
- Fix Thaumium toolparts for weaponry parts
—
bernhard.bonigl /
githubweb
- Fix arrows not hitting stuff after being deflected/damage rejected
—
bernhard.bonigl /
githubweb
- Update Mod Version to 1.8.0 (not to be confused with MC version 1.8) to
—
bernhard.bonigl /
githubweb
- Remove the old idea/todo file since it's not relevant anymore
—
bernhard.bonigl /
githubweb
- Fix dependency checks for forge and mantle
—
bernhard.bonigl /
githubweb
- Add a small tooltip to the seared tanks so they can be found when
—
bernhard.bonigl /
githubweb
- Fix dupe bug with increasing smeltery size while gui is open. #1218
—
bernhard.bonigl /
githubweb
- Fix liquid clicking for smelteries with 4-column GUI
—
bernhard.bonigl /
githubweb
- Possible fix for the endless recursions that sometimes seem to happen
—
bernhard.bonigl /
githubweb
- Fixed possible NPE
—
TheTemportalist /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fix Tool Station allowing to rename anything #1211
—
bernhard.bonigl /
githubweb
- Fix lavatank canFill not respecting liquids in tank #1208
—
bernhard.bonigl /
githubweb
- Add nugget cast and nugget casting
—
bernhard.bonigl /
githubweb
- Fix server-crash on king silme death #1209
—
bernhard.bonigl /
githubweb
- Fix tanks not implementing fluid-api properly. canDrain/canFill #1208
—
bernhard.bonigl /
githubweb
- Separate BlueSlime and King Slime into separate entities + baseclass
—
bernhard.bonigl /
githubweb
- Fix Material IMC Jagged being inverted
—
bernhard.bonigl /
githubweb
- Force-enable all the modcompat plugins since they can be disabled by
—
bernhard.bonigl /
githubweb
- Allow Thaumometers to be added to travellers goggles.
—
bernhard.bonigl /
githubweb
- Change AbilityHelper.spawnEntityAtPlayer to automatically put items into
—
bernhard.bonigl /
githubweb
- Fix OreBerry bushes not returning correct amount on leftclick
—
bernhard.bonigl /
githubweb
- Remove special inventory-spawn-code in other blocks since it's handled
—
bernhard.bonigl /
githubweb
- Fix inventory desync when activating drying rack/basin/oreberry
—
bernhard.bonigl /
githubweb
- Port the weird possible casting-block-dupe fix over to the drying rack
—
bernhard.bonigl /
githubweb
- Fix oredicted obsidian melting to 9 ingots instead of 2
—
bernhard.bonigl /
githubweb
- Fix repair-button not getting translated #1182
—
bernhard.bonigl /
githubweb
- Fix slimy grass being harvestable without silk touch #1164
—
bernhard.bonigl /
githubweb
- Slab Pattern Chests now also keep their inventory!
—
bernhard.bonigl /
githubweb
- Fix patternchest -> slab not keeping the inventory #1172
—
bernhard.bonigl /
githubweb
- Add a fix for chisels weird "imma change stone to only be harvestable by
—
bernhard.bonigl /
githubweb
- avoid fake player crash
—
slind014 /
githubweb
- Should fix the crash in the control screen. The armor class wouldnt
—
TheTemportalist /
githubweb
- Fix casting logic drain crash with empty basins/tables #1144
—
bernhard.bonigl /
githubweb
- Render liquid colors in tanks. Alpha not possible without complete
—
bernhard.bonigl /
githubweb
- Color liquids in smeltery GUI. #1150
—
bernhard.bonigl /
githubweb
- Temporary Debug code
—
TheTemportalist /
githubweb
- YAYY. ITS WORKING!
—
TheTemportalist /
githubweb
- Patching compatibility
—
TheTemportalist /
githubweb
- I missed these
—
TheTemportalist /
githubweb
- I forgot to register with NEK
—
TheTemportalist /
githubweb
- This should be valid for NEK integration.
—
TheTemportalist /
githubweb
- Formatting fixes
—
TheTemportalist /
githubweb
- Function missed
—
TheTemportalist /
githubweb
- Update all the things in an attempt to get my environment sane again
—
bernhard.bonigl /
githubweb
- Take fluid color into account for liquid rendering #1150
—
bernhard.bonigl /
githubweb
- Add BlueSlime to the liquid container registry (for tanks/florbs/...)
—
bernhard.bonigl /
githubweb
- Update Korean translation
—
jprladyd1520 /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Fix health display after dimension change #1132
—
bernhard.bonigl /
githubweb
- Add the flux modifier restriction to the book
—
bernhard.bonigl /
githubweb
- Fix low liquids amounts in smelteries flickering sometimes #1134
—
bernhard.bonigl /
githubweb
- Give Harvest Tools the proper toolclass callback
—
bernhard.bonigl /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Fix a lot.
—
1069894992 /
githubweb
- Update firstday.xml
—
1069894992 /
githubweb
- Really fix the crafting table crashes. Derp. #1126
—
bernhard.bonigl /
githubweb
- Force-enable tools, smeltery and world because of dependencies in
—
bernhard.bonigl /
githubweb
- Fix build from PR
—
bernhard.bonigl /
githubweb
- Prevent crash with invalid material toolparts. #1124
—
bernhard.bonigl /
githubweb
- Fix FML Events not getting called. #1121
—
bernhard.bonigl /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Create diary.xml
—
1069894992 /
githubweb
- Create firstday.xml
—
1069894992 /
githubweb
- Create materials.xml
—
1069894992 /
githubweb
- Create smeltery.xml
—
1069894992 /
githubweb
- make the manuals translatable.
—
1196377271 /
githubweb
- Indent code in an accepted style.
—
1196377271 /
githubweb
- Add null check for each manual and change the localtions of pics.
—
1196377271 /
githubweb
- Update TProxyClient.java
—
1196377271 /
githubweb
- Update Korean translation
—
jprladyd1520 /
githubweb
- Update ko_KR.lang
—
jprladyd1520 /
githubweb
- Config option to disable the flux modifier battery restriction in case
—
bernhard.bonigl /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Added /dev/null functionality
—
michael.lydeamore /
githubweb
- Fix shortbow using wrong description in tool station/forge
—
bernhard.bonigl /
githubweb
- Flux modified tools now charge properly with the charge rate if CoFHCore
—
bernhard.bonigl /
githubweb
- Fix a bug in vikings PR?
—
bernhard.bonigl /
githubweb
- Debugstuff :I
—
bernhard.bonigl /
githubweb
- Flux modifier now requires the tool to have at least charge/1000
—
bernhard.bonigl /
githubweb
- Reduce increased flux cost per block mined, and fix a derp with the
—
bernhard.bonigl /
githubweb
- Fix localization not working in ToolForge
—
bernhard.bonigl /
githubweb
- Fix toolstation localization pr
—
bernhard.bonigl /
githubweb
- Fix some typos in the toolstation localization strings and simplify the
—
bernhard.bonigl /
githubweb
- Update ToolProxyClient.java
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Change stencils to be identified by actual IDs because DAMN was that
—
bernhard.bonigl /
githubweb
- Update RecipeHandlerToolMaterials.java
—
thevikingwarrior98 /
githubweb
- Update RecipeHandlerAlloying.java
—
thevikingwarrior98 /
githubweb
- Update RecipeHandlerCastingBasin.java
—
thevikingwarrior98 /
githubweb
- Update RecipeHandlerCastingTable.java
—
thevikingwarrior98 /
githubweb
- Update RecipeHandlerDryingRack.java
—
thevikingwarrior98 /
githubweb
- Update RecipeHandlerMelting.java
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fix armorcontrols having two separate instances. Fixes doublejump issue
—
bernhard.bonigl /
githubweb
- Register belt/goggle packets. You can actually deactivate goggles now,
—
bernhard.bonigl /
githubweb
- Add localization for king slime tools
—
bernhard.bonigl /
githubweb
- Update RecipeHandlerToolMaterials.java
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Step 1: Give @TheVikingWarrior an example of how to translate
—
bernhard.bonigl /
githubweb
- Update BasinDataProvider.java
—
thevikingwarrior98 /
githubweb
- Update SearedTankDataProvider.java
—
thevikingwarrior98 /
githubweb
- Update SmelteryDataProvider.java
—
thevikingwarrior98 /
githubweb
- Update TableDataProvider.java
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update CastingChannelDataProvider.java
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Remove tool crafting code that doesn't work and shouldn't exist from
—
bernhard.bonigl /
githubweb
- Fix CraftingStation exposing old nonexistant slots through ISided
—
bernhard.bonigl /
githubweb
- Fix InventoryCraftingStation accessing incorrect slots, that can
—
bernhard.bonigl /
githubweb
- Fix compressed stone still giving the old stone values. Also limit
—
bernhard.bonigl /
githubweb
- Fix smeltery overfilling if it was empty and one block could overfill
—
bernhard.bonigl /
githubweb
- Add afterBlockBreak callback to the ActiveToolMod
—
bernhard.bonigl /
githubweb
- Slimy trait now has a small chance to summon a small slime when breaking
—
bernhard.bonigl /
githubweb
- Don't oredict emerald, since they use different values. #1102
—
bernhard.bonigl /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fix arrows with minimal textures crashing. #1101
—
bernhard.bonigl /
githubweb
- Fix AOE-Tools not calling tinkers own callbacks for AOE broken blocks
—
bernhard.bonigl /
githubweb
- Give ToolShards the DynamicToolPart treatment
—
bernhard.bonigl /
githubweb
- Register a dynamic tool shard if no shard is present in the
—
bernhard.bonigl /
githubweb
- Fix wings not calling ArmorMod ticks. Fixes Wing Moss Repair. #1093
—
bernhard.bonigl /
githubweb
- Fix Traveller Gear Repair #1093
—
bernhard.bonigl /
githubweb
- Update ko_KR.lang
—
cred98 /
githubweb
- Fix NPE for some (at least Mekanism) pipes connected to unfinished
—
ondra.moravek /
githubweb
- Update mod version to 1.7.1
—
bernhard.bonigl /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Make @Adaptivity happy
—
bernhard.bonigl /
githubweb
- Water/Lava buckets can now be cast with a casting table! There you go
—
bernhard.bonigl /
githubweb
- Also ensure that tinkers is loaded after Thermal Foundation, not only
—
bernhard.bonigl /
githubweb
- Call the callbacks on tools when breaking blocks when breaking extra
—
bernhard.bonigl /
githubweb
- Materials that shall have toolparts created for them have to be
—
bernhard.bonigl /
githubweb
- Prevent NPEs with mystcraft if TE isn't present
—
bernhard.bonigl /
githubweb
- Update Mystcraft IMC
—
bernhard.bonigl /
githubweb
- Smeltery Melting IMC
—
bernhard.bonigl /
githubweb
- Add IMC for smeltery fuel
—
bernhard.bonigl /
githubweb
- Change how fuel is used to allow rapid-use low duration fuels.
—
bernhard.bonigl /
githubweb
- Revert changes to AT that accidently made it in. Not used.
—
bernhard.bonigl /
githubweb
- Update readme with IMC information
—
bernhard.bonigl /
githubweb
- Make dynamic toolparts use the correct material localization. Deprecated
—
bernhard.bonigl /
githubweb
- TE Support: Pouring ender from a smeltery into a bucket now also returns
—
bernhard.bonigl /
githubweb
- Fix flat-world-slime-island-generation-option being reversed
—
bernhard.bonigl /
githubweb
- More work on the block breaking of AOE Tools: Really fast tools now
—
bernhard.bonigl /
githubweb
- Fix internal inventory size of crafting stations.
—
bernhard.bonigl /
githubweb
- Fix damage-display calculation. #1082
—
bernhard.bonigl /
githubweb
- Remove last usage of ToolPart and fix possible crash with displaying
—
bernhard.bonigl /
githubweb
- Remove unused variable that can potentially cause a crash under certain
—
bernhard.bonigl /
githubweb
- Noppe's Custom NPCs shouldn't drop yellow hearts anymore
—
bernhard.bonigl /
githubweb
- Fix King Slime not being named King Slime.
—
bernhard.bonigl /
githubweb
- Make glove haste actually work.
—
bernhard.bonigl /
githubweb
- Add death penality dimishing returns: Dieing within 5 minutes reduces
—
bernhard.bonigl /
githubweb
- Don't use custom renderer unless needed, since it seems to cause
—
bernhard.bonigl /
githubweb
- Fix NPE when no tank with fuel is present #1070
—
bernhard.bonigl /
githubweb
- Change Death penality to take difficulty into account. Easy/Peaceful =
—
bernhard.bonigl /
githubweb
- Add a config option to disable the death penality durability loss
—
bernhard.bonigl /
githubweb
- Fixed #1069
—
Arthur Uzulin /
githubweb
- Dying costs 10% max durability of tools
—
bernhard.bonigl /
githubweb
- Do not add materials that don't have actual parts to the NEI
—
bernhard.bonigl /
githubweb
- Toolforges are not pattern chests.
—
bernhard.bonigl /
githubweb
- More juicy default color for alumite
—
bernhard.bonigl /
githubweb
- Fix Paper creating blueslime parts if the paper config option is turned
—
bernhard.bonigl /
githubweb
- Try to fix the weird fuel-consumption behaviour of the Smeltery. It
—
bernhard.bonigl /
githubweb
- Lava lasts a tad longer. Turns out smelteries are consuming 1.5x as much
—
bernhard.bonigl /
githubweb
- Try syncing internal itemstack damage with the damage from the tool
—
bernhard.bonigl /
githubweb
- Added hardcore mode additional hearts
—
silly.ethan /
githubweb
- Welcome back, old patternchest. Go push the new one already, @alexbegt
—
bernhard.bonigl /
githubweb
- Fix chiseling depending on the itemdamage of the chisel o_O
—
bernhard.bonigl /
githubweb
- Prevent fiery NPEs with minimal texture bows when natura/tc is not
—
bernhard.bonigl /
githubweb
- Nature Overhail, y u randomly depend on metadata for modded leaves.
—
bernhard.bonigl /
githubweb
- AOE Tools now only break up to 10x harder blocks with it. (Yes, 10.
—
bernhard.bonigl /
githubweb
- Safety net when generating surface gravel ores
—
bernhard.bonigl /
githubweb
- Add safeguard against drops not being the same as capturedrops. Moved
—
qowyn /
githubweb
- Fixed reinitialization of TPlayerStats after beating the end. Prevents
—
qowyn /
githubweb
- Support for NEI crafting overlay in crafting station with attached
—
qowyn /
githubweb
- Properly initialize TPlayerStats after copying them.
—
qowyn /
githubweb
- Fix autosmelt smelting even if the black can't be harvested with the
—
bernhard.bonigl /
githubweb
- Fix minimal textures not having modifier textures. (Oops)
—
bernhard.bonigl /
githubweb
- Give the materials a bit more.. materialish default color
—
bernhard.bonigl /
githubweb
- Fixed tool rendering breaking scoreboard and player list rendering
—
Tonius /
githubweb
- Fix Tank rendering in inventory with enchanted stuff etc.
—
bernhard.bonigl /
githubweb
- Fix Armor-Moss-Modifier not updating display, so people stop complaining
—
bernhard.bonigl /
githubweb
- Fix Smeltery bottom-layers not really being part of the smeltery,
—
bernhard.bonigl /
githubweb
- Fixed lighting issues while battlesign TESR is in view
—
Arthur Uzulin /
githubweb
- Fix Creative arrows getting picked up endlessly
—
qowyn /
githubweb
- Fixed arrow dupe, arrow loss, arrows taking up too many inventory slots.
—
qowyn /
githubweb
- Fixed weird stacking behavior when shift-clicking items out of the
—
qowyn /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Fix leftclicking/attacking being processed twice
—
bernhard.bonigl /
githubweb
- Prevent crash that sometimes happens when placing a tool/part/stencil
—
bernhard.bonigl /
githubweb
- Fix golden carrot/melon gold required
—
bernhard.bonigl /
githubweb
- The most important update of the galaxy
—
bernhard.bonigl /
githubweb
- Add colors to the custom materials, same as regular tool materials
—
bernhard.bonigl /
githubweb
- Add a hook for the default color and use it for arrow fletchlings and
—
bernhard.bonigl /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fix crash from invalid canFill/Drain calls. #1042
—
bernhard.bonigl /
githubweb
- Make chisels pop out of the crafting grid if they break
—
bernhard.bonigl /
githubweb
- Fix the rendering issues in the manual caused by tool rendering
—
bernhard.bonigl /
githubweb
- Restore ActiveContainer behavior.
—
qowyn /
githubweb
- Fix a possible division by zero in the NEI plugins. Probably depends on
—
bernhard.bonigl /
githubweb
- Changed sneaking on AOE tools to break blocks in AOE again. Was only
—
bernhard.bonigl /
githubweb
- Fix alloys building even though there wasn't enough liquid overall,
—
bernhard.bonigl /
githubweb
- Fix invar and electrum alloying #1031
—
bernhard.bonigl /
githubweb
- Fixed gamebreaking bug №2
—
verybigbro /
githubweb
- Less huge frypan achievement icon
—
bernhard.bonigl /
githubweb
- Fix colors
—
bernhard.bonigl /
githubweb
- Dynamic coloring support for toolrods too
—
bernhard.bonigl /
githubweb
- Add a minimal textures option that only uses colored parts and no custom
—
bernhard.bonigl /
githubweb
- Fix bows not using colorable stuff. HRRNGh they are so annoying.
—
bernhard.bonigl /
githubweb
- Fix modifiers on bows rendering with minimal stuff and bla
—
bernhard.bonigl /
githubweb
- Fix enchanted items messing up the rendering of tools in inventories
—
bernhard.bonigl /
githubweb
- Require at least forge 1200 to get rid of all those "stuff doesn't
—
bernhard.bonigl /
githubweb
- Fix tools without NBT crashing the game in inventories
—
bernhard.bonigl /
githubweb
- Railcraft poor ore support
—
bernhard.bonigl /
githubweb
- Give lava the same temperature as the actual liquid (minor speed buff)
—
bernhard.bonigl /
githubweb
- Make seared stone easier to acquire, now that smeltery sizes aren't
—
bernhard.bonigl /
githubweb
- There should be a framework for working with multiple areas in one GUI
—
qowyn /
githubweb
- underp CraftingStationGui with chest(s) attached
—
qowyn /
githubweb
- Added an NEI handler for tool material stats.
—
Tonius /
githubweb
- Adaptive NEI Visibility based on screen size + crash prevention for
—
qowyn /
githubweb
- Make CraftingStationGui show material info too, display default text for
—
qowyn /
githubweb
- Only set arrow entities dead if they can actually be picked up
—
bernhard.bonigl /
githubweb
- Update README.md
—
verybigbro /
githubweb
- Specify stack limit for slots at creation time. Fixes equipping 10
—
qowyn /
githubweb
- Getting rid of NewContainerGui
—
qowyn /
githubweb
- NEI Support for PartCrafterGui and CraftingStationGui
—
qowyn /
githubweb
- Display Armor/Accessories correctly in toolstations/forges
—
bernhard.bonigl /
githubweb
- Port ToolStation armor/accessory display stuff to CraftingStation (oh
—
bernhard.bonigl /
githubweb
- Tinker Table displays stats of tool in center slot
—
bernhard.bonigl /
githubweb
- Only render the accessories for your local client. Accessories are not
—
bernhard.bonigl /
githubweb
- Give Armor Gear the indestructible item entity treatment. #1009
—
bernhard.bonigl /
githubweb
- Turns out i forgot to register the effect icons for the modifiers with
—
bernhard.bonigl /
githubweb
- Don't render extra health when rpgHUD is present
—
bernhard.bonigl /
githubweb
- Fix crash when some random people got slimesaplings with metadata. Y u
—
bernhard.bonigl /
githubweb
- Make modifiers only applicable to their valid types. Fix some
—
bernhard.bonigl /
githubweb
- Move TabRegistry initialization to TinkerArmor
—
qowyn /
githubweb
- Prevent mouse position reset, just inform the server that we are
—
qowyn /
githubweb
- Inventory tabs - improve appearance of unselected tab.
—
radfast /
githubweb
- move baddasspigs credits to the proper credits file
—
bernhard.bonigl /
githubweb
- AOE tools now behave like normal tools while sneaking.
—
bernhard.bonigl /
githubweb
- Fix placing blocks with rightclick with tools not respecting creative
—
bernhard.bonigl /
githubweb
- Update ko_KR.lang
—
cred98 /
githubweb
- Update ko_KR.lang
—
cred98 /
githubweb
- Update ko_KR.lang
—
cred98 /
githubweb
- Update ko_KR.lang
—
cred98 /
githubweb
- Make libJar work recursively
—
jonathan.frere /
githubweb
- Fix hammer rendering with dynamic coloring
—
bernhard.bonigl /
githubweb
- Fix entities/weapons in hand not using the color modifier
—
bernhard.bonigl /
githubweb
- Allow registration of materials via IMC
—
bernhard.bonigl /
githubweb
- Fix drains accepting liquids even when the smeltery is full, killing
—
bernhard.bonigl /
githubweb
- IMC to allow adding a material + liquid to all the standard metal tool
—
bernhard.bonigl /
githubweb
- IMCs to add items to the partbuilder
—
bernhard.bonigl /
githubweb
- Use custom tool renderer for every tool. Should be a minor performance
—
bernhard.bonigl /
githubweb
- We now have dynamic toolparts with default textures, just like the tools
—
bernhard.bonigl /
githubweb
- Remove the need for ToolPartHidden.
—
bernhard.bonigl /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
jelfirmail /
githubweb
- Missing bow/arrow default textures
—
bernhard.bonigl /
githubweb
- Fix default texture being hardcoded to tinkers resources
—
bernhard.bonigl /
githubweb
- Allow coloring of tools, made Tool Recipes Itemstack sensitive to allow
—
Vexatos /
githubweb
- One tiny fix.
—
Vexatos /
githubweb
- Reverted Tool Recipe changes, made colorizing use NBT
—
Vexatos /
githubweb
- Add default textures that are used if no proper texture is present. This
—
bernhard.bonigl /
githubweb
- Patternchest drops patterns if not removed by player instead of sending
—
bernhard.bonigl /
githubweb
- Fix trying to doublespawn knapsack and extended armor inventory on
—
qowyn /
githubweb
- Register bowstring, fletching, and arrow head patterns with
—
squeek502 /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Fixed target lock of creative modifiers not being localized
—
squeek502 /
githubweb
- Fix division through 0 and remove some testing code
—
bernhard.bonigl /
githubweb
- Change exposed damage back to 0-100 because it'd break the
—
bernhard.bonigl /
githubweb
- Change the damage display stuff to use NBT instead of the internal
—
bernhard.bonigl /
githubweb
- Better ToolMaterial backwards compatibility
—
squeek502 /
githubweb
- Fix break-speed not taking harvest-tool for blocks into account (->
—
bernhard.bonigl /
githubweb
- Oops. Accidently added stuff I only took a look at. :<
—
bernhard.bonigl /
githubweb
- Fix dynamically added block casting only requiring 1 ingot instead of 1
—
bernhard.bonigl /
githubweb
- Moved NEI handlers to plugins package, added drying rack handler
—
Tonius /
githubweb
- Fix smeltery NPE on world startup
—
bernhard.bonigl /
githubweb
- Ignore the entire eclipse folder if present
—
Tonius /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Added NEI handlers for the smeltery and liquid casting
—
Tonius /
githubweb
- Added Pulse check
—
Tonius /
githubweb
- Fix smeltery accidently sending updates when it's not complete yet
—
bernhard.bonigl /
githubweb
- Fix smeltery updates if height doesn't change and some more smeltery
—
bernhard.bonigl /
githubweb
- Update mcmod.info (remove coremod)
—
bernhard.bonigl /
githubweb
- Update forge and tinkers version for an alpha release
—
bernhard.bonigl /
githubweb
- One more smeltery crash fix with existing worlds.
—
bernhard.bonigl /
githubweb
- Update smeltery construction clientside too to get unsynchronized data
—
bernhard.bonigl /
githubweb
- Backwards Compat for ToolMaterial constructor
—
bernhard.bonigl /
githubweb
- Make AOE tools creative-mode compatible again
—
bernhard.bonigl /
githubweb
- Backup Commit: HarvestTools and Hammer have exact vanilla blockbreaking
—
bernhard.bonigl /
githubweb
- Add an AOE-Tool implementation that correctly calls everything vanilla
—
bernhard.bonigl /
githubweb
- More fixes to AOE block harvesting. effective materials etc.
—
bernhard.bonigl /
githubweb
- Adjust tools to new blockbreak code stuff. Yay for proper calls.
—
bernhard.bonigl /
githubweb
- If we're sending smeltery updates like that already, we might as well
—
bernhard.bonigl /
githubweb
- Adjust block breaking code to use vanilla behaviour. Aoe-Tools currently
—
bernhard.bonigl /
githubweb
- Fix Smelteries evaporating liquids when doing alloys at full capacity.
—
bernhard.bonigl /
githubweb
- Throw custom block breaking code overboard since the forge code can
—
bernhard.bonigl /
githubweb
- Fix startup crash of smeltery
—
bernhard.bonigl /
githubweb
- Fixe smeltery derp that caused smeltery to not feel very smeltery-like.
—
bernhard.bonigl /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Add those localization changes for custom names to bow and arrow as
—
bernhard.bonigl /
githubweb
- Fix rendering of empty tank items
—
bernhard.bonigl /
githubweb
- Fix Faucet pouring rendering with nether smeltery stuff
—
bernhard.bonigl /
githubweb
- Move interaction with items of casting basin/table to logic
—
bernhard.bonigl /
githubweb
- Smooth liquid change rendering in basins and tables, not only when it's
—
bernhard.bonigl /
githubweb
- Fix crash with casting table caused by changes before
—
bernhard.bonigl /
githubweb
- Possible dupe bug fix: Put items from basins/tables into the inventory
—
bernhard.bonigl /
githubweb
- Fix OpenGL blend state causing dark inventory slots.
—
mitchpetrie29 /
githubweb
- Update TE4Helper.java
—
mDiyo /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Feature #954: Custom names for specific toolpart and material
—
qowyn /
githubweb
- Use default name for tool subItems
—
qowyn /
githubweb
- Defer ore dict smeltery recipes until postInit
—
tecknojar /
githubweb
- Seared Tank/Glass/Window now render their liquids in inventory! yay!
—
bernhard.bonigl /
githubweb
- Fix smelteries doing stuff while they're actually broken.
—
bernhard.bonigl /
githubweb
- Made battlesigns have editable text
—
Arthur Uzulin /
githubweb
- Fix clicking fluids in the smeltery
—
bernhard.bonigl /
githubweb
- Change smeltery-capacity to 10 ingots per block, because 18 really is
—
bernhard.bonigl /
githubweb
- Fix molten cobalt localization (I thought I already fixed that before?)
—
bernhard.bonigl /
githubweb
- Fix Smelteries not updating their current capacity sometimes. Should fix
—
bernhard.bonigl /
githubweb
- Fluid Capacity of smelteries depends on size. Fix Fluid-Rendering in
—
bernhard.bonigl /
githubweb
- Fix entity detection in smelteries
—
bernhard.bonigl /
githubweb
- Remove the old smeltery stuff that was meant for comatibility, because
—
bernhard.bonigl /
githubweb
- Fix smeltery structure detection having inconsistant sizes
—
bernhard.bonigl /
githubweb
- Render blocks and fluids inside of smelteries according to size (exactly
—
bernhard.bonigl /
githubweb
- Highlight for the scroll bar
—
bernhard.bonigl /
githubweb
- Display a 4-columns GUI if the smeltery has >16 blocks per layer
—
bernhard.bonigl /
githubweb
- Start a flexible smeltery implementation that allows rectangular
—
bernhard.bonigl /
githubweb
- Move the old smelterylogic implementation to backup classes for a
—
bernhard.bonigl /
githubweb
- Fix smeltery gui scrolling
—
bernhard.bonigl /
githubweb
- Smeltery-Gui for the flexible smeltery and some gui polishing
—
bernhard.bonigl /
githubweb
- Fix dupe-bug-fix with fluid draining from casting blocks..
—
bernhard.bonigl /
githubweb
- Unify Casting Table/Basin logic and fix the canDrain/canFill stuff. #963
—
bernhard.bonigl /
githubweb
- Fix whitespaces in material localization strings, and allow custom
—
bernhard.bonigl /
githubweb
- Zombie Flesh can be melted for 5mb of blood. Blood balls can also be
—
bernhard.bonigl /
githubweb
- Fix knapsack tab rendering. Courtesy to @radfast
—
bernhard.bonigl /
githubweb
- Add proper manual entries for the existing armor modifiers
—
bernhard.bonigl /
githubweb
- Add armor modifiers rendering in books.
—
bernhard.bonigl /
githubweb
- Stealth Modifier description and armor modifier recipe fixes.
—
bernhard.bonigl /
githubweb
- Awesome bonified(tm) textures for moss modifier for armor
—
bernhard.bonigl /
githubweb
- Display correct wings for featherfall modifier
—
bernhard.bonigl /
githubweb
- Disable hitbox changes of Perfect Dodge if Smart Moving is present. Yes,
—
bernhard.bonigl /
githubweb
- Disable Knuckles modifier since it doesn't do anything currently :S
—
bernhard.bonigl /
githubweb
- Battlesign blocks :+1:
—
Arthur Uzulin /
githubweb
- Fix bug with using the correct fuel tank on smeltery changes
—
boni /
githubweb
- Colored frying pans
—
Arthur Uzulin /
githubweb
- The return of achievements
—
Arthur Uzulin /
githubweb
- Fixes Issue #945
—
qowyn /
githubweb
- Fixes #572
—
qowyn /
githubweb
- Derp, thats what i get for not just copying Minecraft code. Makes
—
qowyn /
githubweb
- make drain function w/ fluid argument work
—
leon.loeser /
githubweb
- Implement IFluidHandler properly on all blocks.
—
bernhard.bonigl /
githubweb
- Update Forge to 1205
—
bernhard.bonigl /
githubweb
- Add a Smeltery-API for smeltery fuel
—
bernhard.bonigl /
githubweb
- Make Smelteries use the fuel API. Should work, but somebody properly
—
bernhard.bonigl /
githubweb
- Lava is now a smeltery fuel! Pyrothium now also is a smeltery fuel, and
—
bernhard.bonigl /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
hazeevaidar /
githubweb
- Better also make this backwards compatible, in case somebody didn't use
—
bernhard.bonigl /
githubweb
- Yet another backwards compatibility fix >_>
—
bernhard.bonigl /
githubweb
- Also use ID constant for thaumium.
—
bernhard.bonigl /
githubweb
- Use damageDropped to determine meta of dropped block for smelting
—
bernhard.bonigl /
githubweb
- Fix backwards compatibility >_<
—
bernhard.bonigl /
githubweb
- Added backwards compatibility to 4c410e
—
squeek502 /
githubweb
- We can now have constants for the material IDs! No more remembering them
—
bernhard.bonigl /
githubweb
- Move paper handling to event. Refactor code for readabalitiy.
—
bernhard.bonigl /
githubweb
- Move material-abilities to the language files. They are DISPLAY ONLY.
—
bernhard.bonigl /
githubweb
- Code readability
—
bernhard.bonigl /
githubweb
- Slime tools. Now with extra slimyness.
—
bernhard.bonigl /
githubweb
- New Slime Crystal graphics from baddaspig
—
bernhard.bonigl /
githubweb
- Fire blockbreak event
—
bernhard.bonigl /
githubweb
- Update ru_RU.lang
—
mirramax97 /
githubweb
- Fix dagger rotation center and allow more flexibility for that stuff.
—
bernhard.bonigl /
githubweb
- Prevent King Slime Tool drops from crashing under weird circumstances.
—
bernhard.bonigl /
githubweb
- Localization cleanup/fixes
—
bernhard.bonigl /
githubweb
- Localize material names and move the display-prefix to language files
—
bernhard.bonigl /
githubweb
- Change default tool names to the same as the creative tool names, and
—
bernhard.bonigl /
githubweb
- Refactor renaming
—
bernhard.bonigl /
githubweb
- Localize tool names
—
bernhard.bonigl /
githubweb
- Support 4-part items in RotatingBase
—
bernhard.bonigl /
githubweb
- Fix part builder exploit #939
—
bernhard.bonigl /
githubweb
- StencilTable: Fix derpyness with stencil saving and free toolrod-stencil
—
bernhard.bonigl /
githubweb
- Fishing rod and items textures from malice936.
—
bernhard.bonigl /
githubweb
- Unmerged 1.6.4 commit: Fix heart rendering #918
—
bernhard.bonigl /
githubweb
- Fix PR for #933
—
bernhard.bonigl /
githubweb
- Unmerged 1.6.4 commit: Casting Channels behave properly with faucets
—
bernhard.bonigl /
githubweb
- Unmerged 1.6.4 change: Move healthbar when experience bar isn't drawn
—
bernhard.bonigl /
githubweb
- Unmerged 1.6.4 commit: Fix slime island grass weirdness #921
—
bernhard.bonigl /
githubweb
- Render Bow with ToolCoreRenderer again
—
bernhard.bonigl /
githubweb
- Fix speed calc in GUI from #934
—
bernhard.bonigl /
githubweb
- Unify tool speed calculation in one accessible place, instead of having
—
bernhard.bonigl /
githubweb
- Rebase somehow derped. This is f33e7a535ecd3a501307cc41add5d3baa1661950
—
bernhard.bonigl /
githubweb
- Unmerged 1.6.4 commits: Various small commits #928
—
bernhard.bonigl /
githubweb
- Unmerged 1.6.4 commit: TConstruct ingots come first in the Smeltery #929
—
bernhard.bonigl /
githubweb
- Dense Ore support for the smeltery
—
bernhard.bonigl /
githubweb
- Render Dagger/Arrow/Bow on the ground correctly
—
bernhard.bonigl /
githubweb
- Unmerged 1.6.4 commit: Fix King Slime #931
—
bernhard.bonigl /
githubweb
- Fix goofy fluid rendering in smeltery gui
—
bernhard.bonigl /
githubweb
- Comparator output on seared tanks and Smeltery
—
bernhard.bonigl /
githubweb
- Fix some cobalt and pigiron localization entries
—
bernhard.bonigl /
githubweb
- Re-add dust recipes for Manyullyn and Aluminum Brass
—
squeek502 /
githubweb
- Buff redstone mod, refactor broad tools to match
—
squeek502 /
githubweb
- remove println
—
squeek502 /
githubweb
- Update en_US.lang
—
mDiyo /
githubweb
- Update en_US.lang
—
mDiyo /
githubweb
- Make TC-integration require world module for oreberries. Does not fix
—
bernhard.bonigl /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Move access transformer to a meta-inf folder for FMLAT. Who thought
—
bernhard.bonigl /
githubweb
- Finally add the out-directory to the .gitignore. So annoying.
—
bernhard.bonigl /
githubweb
- Fix StencilTable always creating a wooden tool rod until button is
—
bernhard.bonigl /
githubweb
- Replace SmelteryInput class with mantles ItemMetaWrapper
—
bernhard.bonigl /
githubweb
- Change liquid rendering in tanks: Make liquids brighter, and don't draw
—
bernhard.bonigl /
githubweb
- Fix liquids in tanks not rendering their top side if an opaque block is
—
bernhard.bonigl /
githubweb
- Do what this todo says and update the FuelGauge when opening smeltery
—
bernhard.bonigl /
githubweb
- Update Mantle
—
bernhard.bonigl /
githubweb
- Update forge to 1197
—
bernhard.bonigl /
githubweb
- Goodbye coremod. You hopefully wont be missed.
—
bernhard.bonigl /
githubweb
- Break blocks on clientside. Eliminates server latency.
—
bernhard.bonigl /
githubweb
- Send dig packets to synchronize states after breaking blocks. (Should
—
bernhard.bonigl /
githubweb
- Fix arrows and daggers sometimes rendering as cyan square in
—
bernhard.bonigl /
githubweb
- Oredict support for custom materials
—
bernhard.bonigl /
githubweb
- Change how leaf fletchlings are handled to be more general. Basically
—
bernhard.bonigl /
githubweb
- Fix harvest-type being ignored in digspeed-calculation. This meant that
—
bernhard.bonigl /
githubweb
- Move Creative Tab class to library since it's only used there for the
—
bernhard.bonigl /
githubweb
- Fix some armor modifiers being applicable to everything, crashing the
—
bernhard.bonigl /
githubweb
- Fix tanks not emitting light when they have a glowing liquid.
—
bernhard.bonigl /
githubweb
- Make the light emitted by tanks proportional to how full they are
—
bernhard.bonigl /
githubweb
- Temporarily disable alubrass gold-pressure-plate recipe to prevent
—
bernhard.bonigl /
githubweb
- Fix copy'n'paste bug that made molten electrum not have icons
—
bernhard.bonigl /
githubweb
- Make liquid rendering more resilient. Render water if the liquid icons
—
bernhard.bonigl /
githubweb
- Fix compressed cobble giving weird/incorrect amounts of seared stone.
—
bernhard.bonigl /
githubweb
- Add 2x compressed sand to smelting. #880
—
bernhard.bonigl /
githubweb
- Move golden head to World and fix double-creation that derped the
—
bernhard.bonigl /
githubweb
- Fix those pesky pulsar proxy warnings
—
bernhard.bonigl /
githubweb
- Fix Compressed Gravel not being used up when making brownstone.
—
bernhard.bonigl /
githubweb
- Make Stained Clear Glass Panes use the code of vanilla glass panes. Also
—
bernhard.bonigl /
githubweb
- Pattern chests keep inventory on harvest
—
mDiyo /
githubweb
- Change StencilTable from hardcoded patterns to a flexible system
—
bernhard.bonigl /
githubweb
- Rework stencil table GUI
—
bernhard.bonigl /
githubweb
- Also have the GuiElement for the ToolStation/Forge use the common base
—
bernhard.bonigl /
githubweb
- Fix ToolStation rendering
—
bernhard.bonigl /
githubweb
- Fix obsolete/weird todo comment ;P
—
bernhard.bonigl /
githubweb
- Initial Commit
—
SoundLogic2236 /
githubweb
- Add additional check for autosmelt to prevent null-Itemstacks.
—
bernhard.bonigl /
githubweb
- Render Tank/Window/.. Liquid and Block in two different renderpasses.
—
bernhard.bonigl /
githubweb
- Switched Waila dev jar with API
—
JeanGlassmaker /
githubweb
- Fixed Italics messages not showing properly in Waila
—
JeanGlassmaker /
githubweb
- Unify harvestlevel strings through the library. Also makes them
—
bernhard.bonigl /
githubweb
- Fix material abilities not getting localized for display
—
bernhard.bonigl /
githubweb
- Fix Thaumium still using the localized ability string for data
—
bernhard.bonigl /
githubweb
- Fix autosmelt-interaction not respecting the amount of items created by
—
bernhard.bonigl /
githubweb
- Buff material stats
—
mDiyo /
githubweb
- Try to obtain Flux-Transfer-Rates on fully charged/completely empty
—
bernhard.bonigl /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- When creating a cast, move it to input slot for direct use.
—
bernhard.bonigl /
githubweb
- Add a ToolBuildEvent that is called at the start of the tool building
—
bernhard.bonigl /
githubweb
- Replace the hardcoded stick/bone handle with an oredicted variant using
—
bernhard.bonigl /
githubweb
- Make tool parts less restrictive when it comes to materials. Re-enables
—
bernhard.bonigl /
githubweb
- Nothing can pull items from the crafting station
—
mDiyo /
githubweb
- Change version back to dynamic versioning
—
mDiyo /
githubweb
- Fix blue slime buckets crashing on placement
—
Tonius /
githubweb
- Update ko_KR.lang
—
hypercube256 /
githubweb
- Update ko_KR.lang
—
hypercube256 /
githubweb
- Update zh_CN.lang
—
619856824 /
githubweb
- Add correct isEffective implementation to DualHarvestTool.
—
bernhard.bonigl /
githubweb
- Switched fluid icons from event to fluid block's getIcon
—
JeanGlassmaker /
githubweb
- Added set on fire effect when an entity touches the Pig Iron fluid
—
JeanGlassmaker /
githubweb
- Use the input item object hashcode for determining SmelteryInput's
—
Tonius /
githubweb
- Update ru_RU.lang
—
mirramax97 /
githubweb
- Added preregistered fluids detection and handling
—
JeanGlassmaker /
githubweb
- Adjustment for pigiron block effect
—
JeanGlassmaker /
githubweb
- Added a custom class for smeltery inputs for better external readability
—
Tonius /
githubweb
- Fix gravel ore being harvestable without shovel.
—
bernhard.bonigl /
githubweb
- Have the IToolPart implementations actually respect the IToolPart API.
—
bernhard.bonigl /
githubweb
- Make obsidian ingots castable
—
bernhard.bonigl /
githubweb
- Fixes blue slimes droping yellow hearts on all sizes, closes #620
—
JeanGlassmaker /
githubweb
- Flux modifier now uses the properties of the battery that was added.
—
bernhard.bonigl /
githubweb
- Reimplement mDiyos all-your-energy-belongs-to-us fix for charging
—
bernhard.bonigl /
githubweb
- Fix a derp in the energy transfer calculation for tools
—
bernhard.bonigl /
githubweb
- Allow upgrading the Flux-Modifier, if the new battery is bigger
—
bernhard.bonigl /
githubweb
- Prevent hotbar-energy-sucking for unchargeable (potato) batteries
—
bernhard.bonigl /
githubweb
- Fix a bug, that when activating a faucet and the draining fails, the
—
bernhard.bonigl /
githubweb
- Fire a SmelteryCastEvent when a castingTable tries to cast something.
—
bernhard.bonigl /
githubweb
- Fire a SmelteryCastedEvent when a casting table finished casting an
—
bernhard.bonigl /
githubweb
- Also fire cast-events for CastingBasin. Add separate events for
—
bernhard.bonigl /
githubweb
- Make pulsar manager public, so addons can hook into it.
—
bernhard.bonigl /
githubweb
- Fix warning messages on for the default tools ignoring
—
bernhard.bonigl /
githubweb
- Fix Mattock using vanilla damageItem. Caused Mattock to vanish on
—
bernhard.bonigl /
githubweb
- Arrgh. Correctly supress logs when option is stead, instead of only
—
bernhard.bonigl /
githubweb
- Remove all tool-build messages (no more IDs) and its config option
—
bernhard.bonigl /
githubweb
- Redoing the setting morphed, Still works.
—
traincrazyb /
githubweb
- Melting of heavy foods
—
Zerokyuuni /
githubweb
- Fixing Morph issues with Tinkers Construct.
—
traincrazyb /
githubweb
- Traveler's Boots Fix (for #802)
—
tgarr0 /
githubweb
- This should fix the issue with baubble's inventory button not showing
—
traincrazyb /
githubweb
- Invalid translation modification
—
mmkpteams /
githubweb
- Update ko_KR.lang
—
mmkpteams /
githubweb
- TabRegistry - fix issues on returning to main inventory tab from another
—
radfast /
githubweb
- Re-implemented all plugins
—
pyoung1998 /
githubweb
- Fixing outdated information
—
failbookftw /
githubweb
- Fix dust alloy amounts for Aluminum Brass
—
mDiyo /
githubweb
- Update README.md
—
mDiyo /
githubweb
- Added proper .mcmeta files for liquid glue and liquid emerald
—
Tonius /
githubweb
- Fixed molten emerald not being hot
—
Tonius /
githubweb
- Tackle TODO's
—
cassboys /
githubweb
- Create ko_KR.lang
—
mmkpteams /
githubweb
- Remove Unused Imports
—
cassboys /
githubweb
- fix for #765 slime leaves and oreberry bushes always rendered with low
—
unknown /
githubweb
- Prevent tools from resetting block break amount
—
mDiyo /
githubweb
- Bumped Forge to 10.13.0.1187
—
Arthur Uzulin /
githubweb
- Update build.gradle
—
mDiyo /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- * fix for #527 Lumber Axe destroys indestructible blocks
—
joachim /
githubweb
- Force client and server to have matching versions
—
mDiyo /
githubweb
- Slapfix for AE2 compatibility
—
mDiyo /
githubweb
- Bump waila version to 1.5.3
—
Arthur Uzulin /
githubweb
- Update build.gradle
—
mDiyo /
githubweb
- Update gitignore again
—
Arthur Uzulin /
githubweb
- Changing a few things with IMC, NEI, removing buildcraft IMC
—
traincrazyb /
githubweb
- Update gitignore
—
Arthur Uzulin /
githubweb
- Removing anything to do with capes, adding back the NEI, and IMC plugins
—
traincrazyb /
githubweb
- removed localBlock and localMeta in HarvestTool.java because block and
—
joachim /
githubweb
- unified use of block / localBlock like it is in Hammer.
—
unknown /
githubweb
- Fix buckets not picking up molten metals
—
bernhard.bonigl /
githubweb
- Fixed mod sounds not playing
—
Tonius /
githubweb
- Oh god how did I not notice this when I fixed the mistyped string.
—
bernhard.bonigl /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Gave the two materials books distinct item names
—
Tonius /
githubweb
- ModIntegration: Fix CertusQuartz not being registered correctly as
—
bernhard.bonigl /
githubweb
- Bugfix: Blaze modifier didn't stack its levels properly. Broke after 1st
—
bernhard.bonigl /
githubweb
- Bugfix: It was possible to add more than <maxamount> to
—
bernhard.bonigl /
githubweb
- Add comment for magic number in HarvestTool
—
mDiyo /
githubweb
- en_PT.lang
—
gyro /
githubweb
- Fixed the clever's mining fatigue still active after throwing the
—
JeanGlassmaker /
githubweb
- Fixed melting glueballs into gold
—
JeanGlassmaker /
githubweb
- Adds dropping experiance when breaking blocks, example Coal and Lappis
—
JeanGlassmaker /
githubweb
- Fix bug that ALWAYS added null to the ToolMaterials when using
—
bernhard.bonigl /
githubweb
- Enabled armour modifiers
—
JeanGlassmaker /
githubweb
- Let's fry us up some Enderballs, y'all
—
Zerokyuuni /
githubweb
- And the gemcast because pearl hurr hurr
—
Zerokyuuni /
githubweb
- Moved steping to server side, and fixed high step effect after removing
—
JeanGlassmaker /
githubweb
- No more NBT Localization for modifiers
—
Zerokyuuni /
githubweb
- Fix wings ability tooltip
—
mDiyo /
githubweb
- Fix metal blocks not working as beacon bases
—
mDiyo /
githubweb
- Finish controls on travel gear
—
mDiyo /
githubweb
- Reverting "Fix some block breaking problems".
—
traincrazyb /
githubweb
- Fixes the hammer's adjacent blocks mining level, closes #751
—
JeanGlassmaker /
githubweb
- Fixed TinkerTools.modIntegration not being called
—
squeek502 /
githubweb
- Made SpecialFood use 1.7.10 methods to get hunger/saturation values and
—
squeek502 /
githubweb
- Make calculateStrength of harvestTool public (was package? forgotten
—
bernhard.bonigl /
githubweb
- Add a public isEffective to HarvestTool. Allows outside checking whether
—
bernhard.bonigl /
githubweb
- Fixed Lava (Fuel) gague in the smeltery
—
JeanGlassmaker /
githubweb
- Fixed accumulating fall damage in bounce pads, and step sound
—
JeanGlassmaker /
githubweb
- Fixed items dropping while clicking chest inventory in crafting
—
JeanGlassmaker /
githubweb
- Fixed changing fluids in tanks on restarting the game
—
JeanGlassmaker /
githubweb
- Fixes idle bow sprite
—
JeanGlassmaker /
githubweb
- Fixed Smeltery GUI click and drag
—
JeanGlassmaker /
githubweb
- Fixed flammabilty of bricks and fancy bricks
—
JeanGlassmaker /
githubweb
- Update build.gradle
—
sun /
githubweb
- Shifts villager initializaion after pulsar's preinit, fixes crash on
—
JeanGlassmaker /
githubweb
- Fixed some inconsistencies in how damage/speed of tools is calculated in
—
squeek502 /
githubweb
- Made slab furnaces accept items with the same restrictions as normal
—
squeek502 /
githubweb
- Safer tile entity casting in SearedBlock.getCollisionBoundingBoxFromPool
—
squeek502 /
githubweb
- Fixed repairing only working with the first 2 crafting slots (it will
—
squeek502 /
githubweb
- Fixed multiple repairs being more effective than a single repair with
—
squeek502 /
githubweb
- Fixed the ammo tooltip damage string and give a name to placed frying
—
squeek502 /
githubweb
- Compile fixes for 1.7.10
—
squeek502 /
githubweb
- Fixed Localizations in Smeltery Tooltip and WAILA
—
JeanGlassmaker /
githubweb
- Fix tconstruct.keybindings variable in en_US.lang
—
cassboys /
githubweb
- Add tconstruct.keybindings variable in de_DE.lang
—
cassboys /
githubweb
- Fix tconstruct.keybindings variable in it_IT.lang
—
cassboys /
githubweb
- Fix tconstruct.keybindings variable in ru_RU.lang
—
cassboys /
githubweb
- Updating CodeChicken Mods to 1.7.10
—
traincrazyb /
githubweb
- Multibugfix
—
mDiyo /
githubweb
- Update zh_CN.lang
—
1069894992 /
githubweb
- Fix metadata for block->render mapping in smeltery.
—
dcseee-github /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Travel gear recipes
—
mDiyo /
githubweb
- Fix various bugs, switch creative tabs to self-contained version
—
mDiyo /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Key localizationa
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Finish updating slot logic for Tool Stations, fix dupe bugs
—
mDiyo /
githubweb
- Default instantiation for centerPos in SmelteryLogic
—
mDiyo /
githubweb
- Fix casting tables and basins not having recipes
—
mDiyo /
githubweb
- Update lang file
—
mDiyo /
githubweb
- Finish armor porting
—
mDiyo /
githubweb
- Fix armor rendering, start armor abilities
—
mDiyo /
githubweb
- Split TProxyClient into module proxies
—
mDiyo /
githubweb
- Proxies run on initialize instead of constructors
—
mDiyo /
githubweb
- update mantle, autogenerate the configs for pulsar modules
—
progwml6 /
githubweb
- Update the way modules are loaded
—
mDiyo /
githubweb
- Update modifiers, start travellers gear
—
mDiyo /
githubweb
- Change FluidType to a more appropriate class
—
mDiyo /
githubweb
- update pulsar handling to use pulsars autogenerated configs
—
progwml6 /
githubweb
- Reorganize folders for modules
—
mDiyo /
githubweb
- Split more files into parts
—
mDiyo /
githubweb
- Modularize TConstruct using Pulsar
—
mDiyo /
githubweb
- Fix foundation size on ComponentToolWorkshop
—
fabricatorgeneral /
githubweb
- Fixed a spelling error as discribed in issue #705
—
nolimet /
githubweb
- Updating to 1.7.10 :D Fixing glass
—
traincrazyb /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fix ManyullynDust typo
—
cassboys /
githubweb
- Add Localizations for Dusts
—
cassboys /
githubweb
- Fix Average Shot Damage Tooltip
—
cassboys /
githubweb
- Fix some block breaking problems.
—
anderson.jonathonm /
githubweb
- Some fixes for oreDict F.1088
—
Princess-of-Evil /
githubweb
- Updating to 1.7.10_pre4
—
traincrazyb /
githubweb
- Fix missing aluminium_dust texture, It should of been aluminum_dust.
—
traincrazyb /
githubweb
- Revert BlueSlime Change
—
traincrazyb /
githubweb
- Changing getAABBPool().getAABB( -> getBoundingBox(
—
traincrazyb /
githubweb
- Fix Mod ID
—
Zerokyuuni /
githubweb
- Remove what prog moved into Mantle, Bump Forge Version
—
traincrazyb /
githubweb
- Fix memory leak by removing packet out
—
mDiyo /
githubweb
- Fix the Tool Forge Gui!
—
anderson.jonathonm /
githubweb
- Fix them tabs!
—
anderson.jonathonm /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Fix the battlesign crashing
—
CoderPuppy /
githubweb
- Fix the Pattern Achieve and the Barrel O' Manuals!
—
anderson.jonathonm /
githubweb
- restore te3 recipe plugin
—
progwml6 /
githubweb
- bump forge/mantle versions, restore waila integration
—
progwml6 /
githubweb
- Really Remove all ItemStack == ItemStack and ComparisonHelper
—
anderson.jonathonm /
githubweb
- fix pigiron/glue buckets
—
vanzomerenc /
githubweb
- Some tweaks for the crafting station. First commit.
—
anderson.jonathonm /
githubweb
- register all toolrods to new rod names as well
—
progwml6 /
githubweb
- use newer ore dict names for tool rod
—
progwml6 /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- restore NEI integration
—
progwml6 /
githubweb
- Update README.md
—
mDiyo /
githubweb
- I Derped.
—
anderson.jonathonm /
githubweb
- Fix the extended armor inventory being lost sometimes...
—
anderson.jonathonm /
githubweb
- Fix the casting glitch
—
anderson.jonathonm /
githubweb
- Fixing the Exo-Derp
—
anderson.jonathonm /
githubweb
- Fixed achievements
—
anderson.jonathonm /
githubweb
- Fix redstone for fancy bricks
—
anderson.jonathonm /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update Mantle to #132.
—
Sunstrike /
githubweb
- Port TCon to use the v2 loader infrastructure from Mantle
—
Sunstrike /
githubweb
- Bump Mantle version to dev-131.
—
Sunstrike /
githubweb
- add AT for diyo
—
progwml6 /
githubweb
- Adding non-opaqueness to Casting Channels
—
locke.eramus /
githubweb
- Bizarre fix to weird rendering bug in Casting Channels
—
locke.eramus /
githubweb
- Revert
—
locke.eramus /
githubweb
- Update ru_RU.lang
—
mirramax97 /
githubweb
- Add enderblock to oredict for 1.7.2
—
Zerokyuuni /
githubweb
- Fixing Exoarmor with crafting crashing you
—
traincrazyb /
githubweb
- change config value to default from feature branch
—
progwml6 /
githubweb
- Add some changes
—
traincrazyb /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Oops.
—
Vexatos /
githubweb
- clean up some issues with missed quotes in PR
—
progwml6 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update AModDoubleJump.java
—
thevikingwarrior98 /
githubweb
- Update ModAntiSpider.java
—
thevikingwarrior98 /
githubweb
- Update ModAttack.java
—
thevikingwarrior98 /
githubweb
- Update ModBlaze.java
—
thevikingwarrior98 /
githubweb
- Update ModBlaze.java
—
thevikingwarrior98 /
githubweb
- Update ModButtertouch.java
—
thevikingwarrior98 /
githubweb
- Update ModFlux.java
—
thevikingwarrior98 /
githubweb
- Update ModLapis.java
—
thevikingwarrior98 /
githubweb
- Update ModBlaze.java
—
thevikingwarrior98 /
githubweb
- Update ModPiston.java
—
thevikingwarrior98 /
githubweb
- Update ModRedstone.java
—
thevikingwarrior98 /
githubweb
- Update ModRedstone.java
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update ModReinforced.java
—
thevikingwarrior98 /
githubweb
- Update ModSmite.java
—
thevikingwarrior98 /
githubweb
- Update TRecipes.java
—
thevikingwarrior98 /
githubweb
- Update TContent.java
—
thevikingwarrior98 /
githubweb
- Update TContent.java
—
thevikingwarrior98 /
githubweb
- Thaumic tool trait
—
thevikingwarrior98 /
githubweb
- Random streamer localization
—
thevikingwarrior98 /
githubweb
- Update SmelteryGui.java
—
thevikingwarrior98 /
githubweb
- Update TRecipes.java
—
thevikingwarrior98 /
githubweb
- Update TContent.java
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- restore FMP integration minus connected textures (still WIP)
—
progwml6 /
githubweb
- Updated Tool Forge textures
—
minerbros55 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fixed derpiness of connected textures.
—
jmanpenilla /
githubweb
- Well, I guess not
—
jmanpenilla /
githubweb
- Fixed connected texture derp in glass panes.
—
jmanpenilla /
githubweb
- Allow mods to access drying rack information
—
crazybonesj /
githubweb
- Remove unnecessary access transforming
—
mDiyo /
githubweb
- update old capes file to use copies of images in new repo, and remove
—
progwml6 /
githubweb
- capes file moved to new repo, this one is retired
—
progwml6 /
githubweb
- Update README.md
—
mDiyo /
githubweb
- Add back wool slabs
—
traincrazyb /
githubweb
- remove bucket hack closes #563
—
progwml6 /
githubweb
- Fixup faucets
—
lepko.san /
githubweb
- remove accidentally included method
—
lepko.san /
githubweb
- fix crash: disable UP/DOWN placement direction
—
lepko.san /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Change back the RenderUpdate
—
traincrazyb /
githubweb
- Fixing crash with FrypanLogic
—
traincrazyb /
githubweb
- Fix some bugs, and format code (Commented out woolslabs for now)
—
traincrazyb /
githubweb
- sysout no good
—
progwml6 /
githubweb
- Update my cape :)
—
traincrazyb /
githubweb
- adjust glass ore dict values, fix issue where wrong hearts were dropping
—
progwml6 /
githubweb
- Fix some bugs,and add diyos BattleSigns
—
traincrazyb /
githubweb
- Git said this was still in the file
—
traincrazyb /
githubweb
- Update capes.txt
—
Sunstrike /
githubweb
- Typographical niceties in README.md
—
Sunstrike /
githubweb
- Update ru_RU.lang
—
mirramax97 /
githubweb
- fix npe in potionlauncher closes #537
—
progwml6 /
githubweb
- Fixes Harvest tool speed issues
—
JeanGlassmaker /
githubweb
- Added itemstack sensitive version for future use
—
JeanGlassmaker /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- fix build errors
—
progwml6 /
githubweb
- port in everything from 1.6 but labotimizetools(will do that later this
—
progwml6 /
githubweb
- port in everything from 1.6 but labotimizetools(will do that later this
—
progwml6 /
githubweb
- port in everything from 1.6 but labotimizetools(will do that later this
—
progwml6 /
githubweb
- apply 1.6 fix to smeltery book page overrun
—
progwml6 /
githubweb
- Changed achievement IDs to use a tconstruct: prefix
—
Arthur Uzulin /
githubweb
- Removed debug messages
—
Arthur Uzulin /
githubweb
- Fixed the crash bug when attempting to swap fluids
—
Arthur Uzulin /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Update de_DE.lang
—
wodkashorty /
githubweb
- Update de_DE.lang
—
wodkashorty /
githubweb
- Update zh_CN.lang
—
darknesswind /
githubweb
- add AT entry for tesselator.isDrawing for a depending mod
—
progwml6 /
githubweb
- Update CraftingStationGui.java
—
thevikingwarrior98 /
githubweb
- add jade and myrathi to capes list
—
progwml6 /
githubweb
- send the description packet from the server as this is a server sided
—
progwml6 /
githubweb
- fix for networking related method not found on server in smeltery logic
—
progwml6 /
githubweb
- fix NPE in armorextended
—
progwml6 /
githubweb
- Patron capes, temporary
—
mDiyo /
githubweb
- Make TPlayerStats an IExtendedEntityProperties + associated changes
—
dcseee-github /
githubweb
- remove battle gear 2 compat as its impossible to support mods w/
—
progwml6 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- send Fluid ID packet should solve crash when clicking on fluid in
—
progwml6 /
githubweb
- make sure that empty hand's don't cause NPE's in the even handler
—
progwml6 /
githubweb
- update to use mantle's texture domain for inventory blocks
—
progwml6 /
githubweb
- Fix GUI opening properly and get client/server sync.
—
dcseee-github /
githubweb
- Fix placement of Knapsack gui.
—
dcseee-github /
githubweb
- Cleanup imports
—
dcseee-github /
githubweb
- Fix opening and placement of armour GUI
—
dcseee-github /
githubweb
- Place a keybind into a new category.
—
dcseee-github /
githubweb
- partial fix for sided issues w/ armor synch packets
—
progwml6 /
githubweb
- pull in extra heart stuffs from 1.6 warning: probably will fail
—
progwml6 /
githubweb
- Add colored heart sprites
—
mDiyo /
githubweb
- pull in new logic from 1.6 for casting channels should solve class cast
—
progwml6 /
githubweb
- fix derp w/ furnace recipes
—
progwml6 /
githubweb
- BC Facades update.
—
chris /
githubweb
- icons for books should be stored in mantle not tcon
—
progwml6 /
githubweb
- add missing comma to signing stuffs
—
progwml6 /
githubweb
- switch dep for sftp, fix the issue w/ jar signing on linux
—
progwml6 /
githubweb
- environment keystore pass overrides buildscript
—
progwml6 /
githubweb
- feed in key pass to appease linux
—
progwml6 /
githubweb
- try to fix remote deploy error
—
progwml6 /
githubweb
- update gradle stuffs in prep for deploying up to tanis
—
progwml6 /
githubweb
- use cisien's implementation of fix method isnt needs serverside
—
progwml6 /
githubweb
- Additional null check on stats.armor
—
chris /
githubweb
- fix for server sided crash reported on forum
—
progwml6 /
githubweb
- Fix Some of the rendering errors/Tree errors.
—
scorpress /
githubweb
- remove remnants of drawbridge registries.. have been moved to TMech
—
scorpress /
githubweb
- change API logger to log4j2
—
scorpress /
githubweb
- manually handle lava bucket b/c of forge issue
—
scorpress /
githubweb
- Fix PacketStencilTable
—
scorpress /
githubweb
- Code Clean up
—
scorpress /
githubweb
- Scythe fixed
—
scorpress /
githubweb
- Fixed more misc. bugs
—
scorpress /
githubweb
- Re-adding some stuff from 1.6.4
—
scorpress /
githubweb
- Partially fixed detailing
—
scorpress /
githubweb
- Fixed Manuals
—
scorpress /
githubweb
- Added some things to .gitignore
—
scorpress /
githubweb
- Fix Some of the rendering errors/Tree errors.
—
traincrazyb /
githubweb
- Fix PacketStencilTable
—
traincrazyb /
githubweb
- Code Clean up
—
traincrazyb /
githubweb
- manually handle lava bucket b/c of forge issue
—
progwml6 /
githubweb
- change API logger to log4j2
—
progwml6 /
githubweb
- remove remnants of drawbridge registries.. have been moved to TMech
—
progwml6 /
githubweb
- part one of moving books over fully to new mantle interfaces
—
progwml6 /
githubweb
- Fix getIcon for servers
—
traincrazyb /
githubweb
- Fix some NBT errors
—
traincrazyb /
githubweb
- Fix some bugs with the way Gui's work.
—
traincrazyb /
githubweb
- bump mantle
—
progwml6 /
githubweb
- Doing some code cleanup.
—
traincrazyb /
githubweb
- Remove non used items
—
traincrazyb /
githubweb
- Fix Smeltery
—
traincrazyb /
githubweb
- Fix the Smeltery Again :D
—
traincrazyb /
githubweb
- Upload my Code Changes/Format/imports
—
traincrazyb /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Fixed landmine behaviors
—
Arthur Uzulin /
githubweb
- Update nugget cast
—
mDiyo /
githubweb
- Fixed Harvest tools not breaking blocks not in effective list
—
JeanGlassmaker /
githubweb
- Made the hammer respect mining levels of the adjacent blocks
—
JeanGlassmaker /
githubweb
- restore facade support
—
progwml6 /
githubweb
- remove debug prntlines
—
progwml6 /
githubweb
- Fixed NPE when breaking blocks with undefined HarvestTool
—
Arthur Uzulin /
githubweb
- swap in some of the logic from the hammer to solve tool issue
—
progwml6 /
githubweb
- use logger instead of sysout for skinloader errors
—
progwml6 /
githubweb
- Nothing significant
—
Arthur Uzulin /
githubweb
- make hammer check tool type
—
progwml6 /
githubweb
- Fix Syncs
—
traincrazyb /
githubweb
- bump mantle
—
progwml6 /
githubweb
- Push everything i did.
—
traincrazyb /
githubweb
- fix tools not checking harvest type on block breaking
—
progwml6 /
githubweb
- All this needs to be tested, but here :P
—
traincrazyb /
githubweb
- Enable Capes/Format Code
—
traincrazyb /
githubweb
- compile against jars from dvs1 for now
—
progwml6 /
githubweb
- fix cape images being gone
—
progwml6 /
githubweb
- Update Forge Version
—
traincrazyb /
githubweb
- Set non updatable for entities with no update method
—
clienthax /
githubweb
- Create cs_CZ.lang
—
dominik.kotab /
githubweb
- update readme to mention that we do not allow verification of jar
—
progwml6 /
githubweb
- add method to get password to decrypt key from system environment for
—
progwml6 /
githubweb
- add in automated maven deploys for use on DVS1, and signing to be used
—
progwml6 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- pull in some armor stuff from 1.6
—
progwml6 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update GuiLandmine.java
—
thevikingwarrior98 /
githubweb
- Update StencilTableGui.java
—
thevikingwarrior98 /
githubweb
- Update ToolStationGui.java
—
thevikingwarrior98 /
githubweb
- Fix Some More Format.
—
traincrazyb /
githubweb
- Pushed wrong class.
—
traincrazyb /
githubweb
- Push my latest fixes to creative.
—
traincrazyb /
githubweb
- Add FlenixCities Food support to Jerky
—
hedgesj /
githubweb
- Fix ASM and name problems.
—
traincrazyb /
githubweb
- don't reference mantle's copy of the names
—
progwml6 /
githubweb
- dont reference mantle's copies of this
—
progwml6 /
githubweb
- Make Smeltery Update, Just no recipes yet.
—
traincrazyb /
githubweb
- update mantle
—
progwml6 /
githubweb
- bump mantle
—
progwml6 /
githubweb
- Fix all errors.
—
traincrazyb /
githubweb
- push up eclipse formatter
—
progwml6 /
githubweb
- Format code again + organize imports
—
traincrazyb /
githubweb
- run repo through formatter
—
progwml6 /
githubweb
- run through remap script
—
progwml6 /
githubweb
- some fixes
—
progwml6 /
githubweb
- some more fixes from 1.6.x
—
progwml6 /
githubweb
- port in some fixes from 1.6.x
—
progwml6 /
githubweb
- Add my changes, Client runs, I broke Smeltery ATM, Needs to be fixed :)
—
traincrazyb /
githubweb
- starting to port in 1.6.x fixes
—
progwml6 /
githubweb
- assets got lost somehow
—
progwml6 /
githubweb
- clean up formatting in readme
—
progwml6 /
githubweb
- update readme and mcmod.info for current info
—
progwml6 /
githubweb
- dont want eclipse project files in the repo
—
progwml6 /
githubweb
- Work on fixing Landmine, needs to be tested
—
traincrazyb /
githubweb
- Initial test of Gradle (not working yet)
—
Sunstrike /
githubweb
- Minecraft is compiled against java 1.6
—
progwml6 /
githubweb
- move AT, DL CB's stuff
—
progwml6 /
githubweb
- cleaned up w/ help from @AbrarSyed
—
progwml6 /
githubweb
- accidentally missed the start of comment in build file
—
progwml6 /
githubweb
- stop SS from acting like a 2 yr old
—
progwml6 /
githubweb
- maven based systems wont package api's storedd in this manner
—
progwml6 /
githubweb
- reorganize a bit
—
progwml6 /
githubweb
- method doesnt need override anymore
—
progwml6 /
githubweb
- add in version handling/ replacement inside mcmodinfo
—
progwml6 /
githubweb
- add in library jar, use classifier for the type of jar not appendix
—
progwml6 /
githubweb
- cleanup shop
—
progwml6 /
githubweb
- manual merge of master branch changes up to commit 1387bc6
—
progwml6 /
githubweb
- manual update of all master commits up to ca86fa8
—
progwml6 /
githubweb
- retire modElectric
—
progwml6 /
githubweb
- update de_DE from master
—
progwml6 /
githubweb
- update to tcon 1.5.1RC1 commits
—
progwml6 /
githubweb
- swap flux into the electric modifiers old spots in the client proxy
—
progwml6 /
githubweb
- update to 1.5.1 RC2 c2cdb7
—
progwml6 /
githubweb
- Change how crafting tables are registered
—
progwml6 /
githubweb
- update to Master commit bef5782
—
progwml6 /
githubweb
- update to 32e8014
—
progwml6 /
githubweb
- update readme to reflect gradle setup
—
progwml6 /
githubweb
- fix merge derps
—
progwml6 /
githubweb
- fix another merge derp
—
progwml6 /
githubweb
- Silly IDEA and Vim junk...
—
Sunstrike /
githubweb
- TDynstruct.cfg can now be used to toggle compat plugins.
—
Sunstrike /
githubweb
- Transition to using FML's suggested config file, not Tinkers
—
Sunstrike /
githubweb
- Transition old IMC plugins to new compat loader.
—
Sunstrike /
githubweb
- Less noise please. I think the comedy message is sufficient now.
—
Sunstrike /
githubweb
- Force Mystcraft plugin to load unconditionally.
—
Sunstrike /
githubweb
- TContent refactor Part 1
—
progwml6 /
githubweb
- part 1A
—
progwml6 /
githubweb
- more of tcontent refactors
—
progwml6 /
githubweb
- clean up imports, run TContent/ new classes through formatter
—
progwml6 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- missed these in refactoring
—
progwml6 /
githubweb
- Cleanup dimension blacklist.
—
Sunstrike /
githubweb
- Fix recipes crash
—
Sunstrike /
githubweb
- Update preloader to 0.1.1
—
Sunstrike /
githubweb
- Slightly tweak builder output format
—
Sunstrike /
githubweb
- clean up fluids & fluidBlocks variable declaration
—
progwml6 /
githubweb
- GITBORK if Git isn't working.
—
Sunstrike /
githubweb
- Change root project ID to match Ant
—
Sunstrike /
githubweb
- Fix Git not finishing fast enough in build.gradle
—
Sunstrike /
githubweb
- version #'s for dependencies now loaded from properties file
—
progwml6 /
githubweb
- Bad Magic Launcher, bad! *whacks*
—
Sunstrike /
githubweb
- welcome back Mantle
—
progwml6 /
githubweb
- Update Mantle.
—
Sunstrike /
githubweb
- Move some stuff out into Mantle.
—
Sunstrike /
githubweb
- Abort cloak render with Optifine.
—
Sunstrike /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update AdaptiveSmelteryGui.java
—
thevikingwarrior98 /
githubweb
- Update PartCrafterGui.java
—
thevikingwarrior98 /
githubweb
- Update SmelteryGui.java
—
thevikingwarrior98 /
githubweb
- Update StencilTableGui.java
—
thevikingwarrior98 /
githubweb
- Update ToolForgeGui.java
—
thevikingwarrior98 /
githubweb
- Update ToolStationGui.java
—
thevikingwarrior98 /
githubweb
- Fix wtf code merge.
—
Sunstrike /
githubweb
- Fix IFacingLogic using the wrong interface (now in Mantle).
—
Sunstrike /
githubweb
- Start IC2 compat.
—
Sunstrike /
githubweb
- remove redundant classes that are in mantle, use mantle's
—
progwml6 /
githubweb
- add hard dep to mantle
—
progwml6 /
githubweb
- German has soo long words :(
—
Vexatos /
githubweb
- (Preloader) Restore getLibraryRequestClass but keep it deprecated.
—
Sunstrike /
githubweb
- Update zh_CN.lang
—
1196377271 /
githubweb
- Maybe slightly too trolly.
—
Sunstrike /
githubweb
- Fix localization bug affecting Waila.
—
Sunstrike /
githubweb
- use java based mantle
—
progwml6 /
githubweb
- remove class exists in mantle
—
progwml6 /
githubweb
- Exo-Armor start
—
mDiyo /
githubweb
- update versioning
—
progwml6 /
githubweb
- fix capitalization derp
—
progwml6 /
githubweb
- Update Mantle to 02b512.
—
Sunstrike /
githubweb
- Compact EnvChecks and use Mantle callables.
—
Sunstrike /
githubweb
- 'Fix' funny start messages.
—
Sunstrike /
githubweb
- Update Mantle, further thin TCon env checks, move optifine detection out
—
Sunstrike /
githubweb
- move more block logic to mantle
—
progwml6 /
githubweb
- Crafting Station Prototype
—
mDiyo /
githubweb
- Linux capitalization weirdness
—
mDiyo /
githubweb
- te compat fixes/tweaks
—
progwml6 /
githubweb
- remove useless mathutils class, move idrawbridgelogic to TMech
—
progwml6 /
githubweb
- Update Mantle.
—
Sunstrike /
githubweb
- Use the new MultiServantLogic path.
—
Sunstrike /
githubweb
- Migrate legacy Block references to MantleBlock
—
Sunstrike /
githubweb
- SmelteryLogic IDebuggable
—
Sunstrike /
githubweb
- Update Mantle.
—
Sunstrike /
githubweb
- Change to new Mantle DebugData
—
Sunstrike /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Update build.gradle.
—
Sunstrike /
githubweb
- Update NEI dep as CB removed the old one, breaking the build.
—
Sunstrike /
githubweb
- nether smeltery coming to a master branch near you
—
progwml6 /
githubweb
- manual merges of up to 9a578fc
—
progwml6 /
githubweb
- fix manual merge derps
—
progwml6 /
githubweb
- Crafting Station can modify tools if near a Tool Station
—
mDiyo /
githubweb
- clean up old stuff, bump required version to 1.6.4 in master as a result
—
progwml6 /
githubweb
- Rewrote ModAttack to accept multiple items
—
mDiyo /
githubweb
- Fix filter amounts
—
mDiyo /
githubweb
- All modifiers changed to use the tinker table
—
mDiyo /
githubweb
- First armor modifier
—
mDiyo /
githubweb
- make recipe variable in tconstruct that is static, remove static calls
—
progwml6 /
githubweb
- Update NEI as CB has deleted it... again...
—
Sunstrike /
githubweb
- clean up some debugging messages
—
progwml6 /
githubweb
- Knapsack/extended slots tick updates
—
Arthur Uzulin /
githubweb
- Move part of book code to mantle
—
progwml6 /
githubweb
- use TCon crafting station not vanilla crafting table in villages
—
progwml6 /
githubweb
- more cleanups of manual move
—
progwml6 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- New achievement
—
Arthur Uzulin /
githubweb
- more manual movement work
—
progwml6 /
githubweb
- Update zh_CN.lang
—
1196377271 /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Update en_US.lang
—
Vexatos /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Added achievement "Better Crafting"
—
Arthur Uzulin /
githubweb
- Update zh_CN.lang
—
1196377271 /
githubweb
- part 1 of converting to using MultiItemBlock where appropriate
—
progwml6 /
githubweb
- Update IC2 plugin.
—
Sunstrike /
githubweb
- Actually update UU value.
—
Sunstrike /
githubweb
- part 2 of conversion to multiItemBlock
—
progwml6 /
githubweb
- use mantle's craftingItem
—
progwml6 /
githubweb
- re-organize some of the plugins to different packages
—
progwml6 /
githubweb
- Add incompatibles to EnvironmentChecks
—
mDiyo /
githubweb
- Revert "Add incompatibles to EnvironmentChecks"
—
mDiyo /
githubweb
- Add incompatibles to EnvironmentCheck
—
mDiyo /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Fix typo
—
mDiyo /
githubweb
- Bad comment for testing, bad!
—
mDiyo /
githubweb
- Update README.md
—
mDiyo /
githubweb
- More sensible message
—
mDiyo /
githubweb
- No need to talk about how toxic Greg is in the incompatibility screen...
—
mDiyo /
githubweb
- Wood nerf notes
—
mDiyo /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Udate en_US.lang to include Invar and Slime Soil
—
stovallj1995 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Waila: Casting Basin support.
—
Sunstrike /
githubweb
- Waila: Casting Table support.
—
Sunstrike /
githubweb
- Waila: Add item data to basin casting.
—
Sunstrike /
githubweb
- Waila: Configuration support
—
Sunstrike /
githubweb
- start of the 1.7 update commits
—
progwml6 /
githubweb
- get rid of moar errors
—
progwml6 /
githubweb
- more of project "FUN"
—
progwml6 /
githubweb
- most of item/block will now compile
—
progwml6 /
githubweb
- more 1.7 work
—
progwml6 /
githubweb
- get rid of some orphaned classes
—
progwml6 /
githubweb
- soo many errors
—
progwml6 /
githubweb
- fix some rendering, icon, and forgedirection issues
—
progwml6 /
githubweb
- now at around 4700 errors
—
progwml6 /
githubweb
- more fixes
—
progwml6 /
githubweb
- few hundred errors gone just like that
—
progwml6 /
githubweb
- more fixes
—
progwml6 /
githubweb
- fix references to worldObj
—
progwml6 /
githubweb
- moar fixing
—
progwml6 /
githubweb
- fix a whole bunch of errors in tcontent, and several constructors that
—
progwml6 /
githubweb
- go through items a bit
—
progwml6 /
githubweb
- moar fixes
—
progwml6 /
githubweb
- moar fixes
—
progwml6 /
githubweb
- bunch more random stuff fixed
—
progwml6 /
githubweb
- fixed a whole bunch of client side stuff
—
progwml6 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Update en_US.lang
—
Vexatos /
githubweb
- Fixed: "SkullOwner" tag on player heads
—
furryspambin /
githubweb
- fix TE x,y,z coord stuff
—
progwml6 /
githubweb
- fix lots of rendering mappings. rename toolmaterial to ttoolmaterial to
—
progwml6 /
githubweb
- misc fixes
—
progwml6 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- more fixes
—
progwml6 /
githubweb
- I'm back!
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- more 1.7 work, attempts at figuring out log4j2
—
progwml6 /
githubweb
- more fixing
—
progwml6 /
githubweb
- more updates
—
progwml6 /
githubweb
- Update CastingChannelBlock.java
—
danny.rad10 /
githubweb
- Update CastingChannelLogic.java
—
danny.rad10 /
githubweb
- Update BlockRenderCastingChannel.java
—
danny.rad10 /
githubweb
- Update CastingChannelDataProvider.java
—
danny.rad10 /
githubweb
- Update CastingChannelLogic.java
—
danny.rad10 /
githubweb
- Update TControls.java
—
danny.rad10 /
githubweb
- Update AdaptiveSmelteryGui.java
—
thevikingwarrior98 /
githubweb
- Update GuiLandmine.java
—
thevikingwarrior98 /
githubweb
- Update PartCrafterGui.java
—
thevikingwarrior98 /
githubweb
- Update PartCrafterGui.java
—
thevikingwarrior98 /
githubweb
- Update SmelteryGui.java
—
thevikingwarrior98 /
githubweb
- Update StencilTableGui.java
—
thevikingwarrior98 /
githubweb
- Update ToolForgeGui.java
—
thevikingwarrior98 /
githubweb
- Update ToolStationGui.java
—
thevikingwarrior98 /
githubweb
- Reduce returns from Horse armor. Closes #423.
—
Sunstrike /
githubweb
- Localization for the text in the tinker table
—
thevikingwarrior98 /
githubweb
- some more fixes
—
progwml6 /
githubweb
- some fixes
—
progwml6 /
githubweb
- couple quick fixes before bed
—
progwml6 /
githubweb
- got rid of a few hundred errors
—
progwml6 /
githubweb
- fixed most of the clientside rendering code
—
progwml6 /
githubweb
- under 2k errors :D
—
progwml6 /
githubweb
- fixed several tools
—
progwml6 /
githubweb
- Fix PR #421 compile failures.
—
Sunstrike /
githubweb
- Update de_DE.lang
—
wodkashorty /
githubweb
- lots o fixes
—
progwml6 /
githubweb
- 1.7 stuffs
—
Arthur Uzulin /
githubweb
- move 1.7 stuff to correct branch
—
progwml6 /
githubweb
- update readme
—
progwml6 /
githubweb
- move in commit placed in master branch by accident
—
progwml6 /
githubweb
- More 1.7 stuffs
—
Arthur Uzulin /
githubweb
- Update most of tconstruct.blocks(local)
—
Arthur Uzulin /
githubweb
- Obtain fancyGraphics flag from elsewhere
—
Arthur Uzulin /
githubweb
- Update BlockLandmine.java
—
Arthur Uzulin /
githubweb
- work on entites
—
progwml6 /
githubweb
- Oops
—
Vexatos /
githubweb
- fix %%
—
fang0716 /
githubweb
- remove book a assets that are now in mantle
—
progwml6 /
githubweb
- books will be fully translatable once someone does the .lang files
—
progwml6 /
githubweb
- add missing localization to en_US
—
progwml6 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- add in extra method to smelting interface in library
—
progwml6 /
githubweb
- pushing new drawbridge interface for review
—
progwml6 /
githubweb
- move drawbridge state interfaces to TMech -- will be given IMC
—
progwml6 /
githubweb
- Added the packet pipeline
—
Arthur Uzulin /
githubweb
- PacketToolStation(WIP)
—
Arthur Uzulin /
githubweb
- moar fixes
—
progwml6 /
githubweb
- lets change the channel name to be the correct one
—
progwml6 /
githubweb
- moar fixing
—
progwml6 /
githubweb
- render liquid is error free
—
progwml6 /
githubweb
- under 1k finally
—
progwml6 /
githubweb
- misc stuff plus AT fixes for arrows
—
progwml6 /
githubweb
- yaay fluids
—
progwml6 /
githubweb
- fix all the things!
—
progwml6 /
githubweb
- fix moar things
—
progwml6 /
githubweb
- mDiyo does not want a cape
—
mDiyo /
githubweb
- moar fixy thingies
—
progwml6 /
githubweb
- Network stuffs -> 1.7
—
Arthur Uzulin /
githubweb
- fixed issue where furnace recipe's wouldnt take meta by running them
—
progwml6 /
githubweb
- added config options to disable capes, and disable exo armor crafting,
—
progwml6 /
githubweb
- more fixes
—
progwml6 /
githubweb
- around 300 combined errors
—
progwml6 /
githubweb
- some moar fixes
—
progwml6 /
githubweb
- getting really close
—
progwml6 /
githubweb
- even closer
—
progwml6 /
githubweb
- time to take a break for a few hours
—
progwml6 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Fixed Molten Shiny localization
—
thevikingwarrior98 /
githubweb
- Update StencilTableGui.java
—
thevikingwarrior98 /
githubweb
- Localized and fixed some gui
—
thevikingwarrior98 /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- Update it_IT.lang
—
thevikingwarrior98 /
githubweb
- fix moar things
—
progwml6 /
githubweb
- getting super close
—
progwml6 /
githubweb
- less than 100 to go
—
progwml6 /
githubweb
- fix a few things
—
progwml6 /
githubweb
- bump gradle wrapper
—
progwml6 /
githubweb
- 1.6.x tcon is now supported via PR's only
—
progwml6 /
githubweb
- why do ppl point out things like this to me
—
progwml6 /
githubweb
- bump mantle
—
progwml6 /
githubweb
- bump mantle again
—
progwml6 /
githubweb
- lets stop copying the wrong stuff
—
progwml6 /
githubweb
- update some AT entries
—
progwml6 /
githubweb
- Fix some bugs :).
—
traincrazyb /
githubweb
- 35 errors left
—
progwml6 /
githubweb
- 17 errors left
—
progwml6 /
githubweb
- Fix the errors that were left, I commeneted our some code in
—
traincrazyb /
githubweb
- wipe repo for a moment to swap branches w/o conflicts
—
progwml6 /
githubweb
- Fix the errors that were left, I commeneted our some code in
—
traincrazyb /
githubweb
- 17 errors left
—
progwml6 /
githubweb
- 35 errors left
—
progwml6 /
githubweb
- Fix some bugs :).
—
traincrazyb /
githubweb
- update some AT entries
—
progwml6 /
githubweb
- lets stop copying the wrong stuff
—
progwml6 /
githubweb
- bump mantle again
—
progwml6 /
githubweb
- bump mantle
—
progwml6 /
githubweb
- bump gradle wrapper
—
progwml6 /
githubweb
- fix a few things
—
progwml6 /
githubweb
- less than 100 to go
—
progwml6 /
githubweb
- getting super close
—
progwml6 /
githubweb
- fix moar things
—
progwml6 /
githubweb
- time to take a break for a few hours
—
progwml6 /
githubweb
- even closer
—
progwml6 /
githubweb
- getting really close
—
progwml6 /
githubweb
- some moar fixes
—
progwml6 /
githubweb
- around 300 combined errors
—
progwml6 /
githubweb
- more fixes
—
progwml6 /
githubweb
- fixed issue where furnace recipe's wouldnt take meta by running them
—
progwml6 /
githubweb
- Network stuffs -> 1.7
—
Arthur Uzulin /
githubweb
- moar fixy thingies
—
progwml6 /
githubweb
- fix moar things
—
progwml6 /
githubweb
- fix all the things!
—
progwml6 /
githubweb
- yaay fluids
—
progwml6 /
githubweb
- misc stuff plus AT fixes for arrows
—
progwml6 /
githubweb
- render liquid is error free
—
progwml6 /
githubweb
- under 1k finally
—
progwml6 /
githubweb
- moar fixing
—
progwml6 /
githubweb
- lets change the channel name to be the correct one
—
progwml6 /
githubweb
- moar fixes
—
progwml6 /
githubweb
- PacketToolStation(WIP)
—
Arthur Uzulin /
githubweb
- Added the packet pipeline
—
Arthur Uzulin /
githubweb
- move drawbridge state interfaces to TMech -- will be given IMC
—
progwml6 /
githubweb
- pushing new drawbridge interface for review
—
progwml6 /
githubweb
- add in extra method to smelting interface in library
—
progwml6 /
githubweb
- books will be fully translatable once someone does the .lang files
—
progwml6 /
githubweb
- remove book a assets that are now in mantle
—
progwml6 /
githubweb
- work on entites
—
progwml6 /
githubweb
- Update BlockLandmine.java
—
Arthur Uzulin /
githubweb
- Obtain fancyGraphics flag from elsewhere
—
Arthur Uzulin /
githubweb
- Update most of tconstruct.blocks(local)
—
Arthur Uzulin /
githubweb
- More 1.7 stuffs
—
Arthur Uzulin /
githubweb
- move in commit placed in master branch by accident
—
progwml6 /
githubweb
- lots o fixes
—
progwml6 /
githubweb
- fixed several tools
—
progwml6 /
githubweb
- under 2k errors :D
—
progwml6 /
githubweb
- fixed most of the clientside rendering code
—
progwml6 /
githubweb
- got rid of a few hundred errors
—
progwml6 /
githubweb
- couple quick fixes before bed
—
progwml6 /
githubweb
- some fixes
—
progwml6 /
githubweb
- some more fixes
—
progwml6 /
githubweb
- more updates
—
progwml6 /
githubweb
- more fixing
—
progwml6 /
githubweb
- more 1.7 work, attempts at figuring out log4j2
—
progwml6 /
githubweb
- more fixes
—
progwml6 /
githubweb
- misc fixes
—
progwml6 /
githubweb
- fix lots of rendering mappings. rename toolmaterial to ttoolmaterial to
—
progwml6 /
githubweb
- fix TE x,y,z coord stuff
—
progwml6 /
githubweb
- [build] Gradle wrapper, disable Mantle.
—
Sunstrike /
githubweb
- [waila] Localisation support. Closes #403.
—
Sunstrike /
githubweb
- [manuals] Split pg2 of Mighty Smelting to prevent page overrun. Closes
—
Sunstrike /
githubweb
- [gitignore] Ignore Gradle run directories.
—
Sunstrike /
githubweb
- [modElectric] Remove electric from books to discourage future use.
—
Sunstrike /
githubweb
- [Build] Add suitable settings.gradle
—
Sunstrike /
githubweb
- [Preloader] Fix Gradle compile complaint.
—
Sunstrike /
githubweb
- Move to Maven structure
—
Sunstrike /
githubweb
- Gradlise 1.6.x builds for Mantle inclusion
—
Sunstrike /
githubweb
- Exo-Armor start
—
mDiyo /
githubweb
- BG Compat
—
Zerokyuuni /
githubweb
- Dunno where that went
—
Zerokyuuni /
githubweb
- fix issue with going back to vanilla durability on TE/IC2 based tools
—
progwml6 /
githubweb
- Cleaver stronk!
—
mDiyo /
githubweb
- Delete IEnchantable.java
—
progwml6 /
githubweb
- Delete WeaponRegistry.java
—
progwml6 /
githubweb
- Skeletons!
—
Zerokyuuni /
githubweb
- Hum de dum
—
Zerokyuuni /
githubweb
- more Dum de hum
—
Zerokyuuni /
githubweb
- Tinker's Outdated BG Fix maybe?
—
Zerokyuuni /
githubweb
- Nether version of the Smeltery
—
mDiyo /
githubweb
- Bloooooooooood
—
mDiyo /
githubweb
- All hostile mobs drop miniature red hearts, empty canisters can be
—
mDiyo /
githubweb
- Better alternate canister recipe
—
mDiyo /
githubweb
- Fixed armor slots to only allow the correct type of armor in the slots.
—
kyle /
githubweb
- Fixed unused, Knapsack, and Canister slots
—
kyle /
githubweb
- update to new NEI as old build was removed from CB's server
—
progwml6 /
githubweb
- update to forge 953 to handle mojang's repo changes
—
progwml6 /
githubweb
- once again another deleted nei version from CB
—
progwml6 /
githubweb
- Remove FoV modifier
—
mDiyo /
githubweb
- Allow more creative builder message suppression
—
ryanleelambert /
githubweb
- get rid of all recipes with natural aluminum, replace with aluminum
—
progwml6 /
githubweb
- add RF to shortbow
—
progwml6 /
githubweb
- Change bronze alloy amount to align with Thermal Expansion by default
—
mDiyo /
githubweb
- Update bronze and aluminum brass to match Thermal Expansion
—
mDiyo /
githubweb
- swap names back to aluminum brass and bronze. this will be a 1.7
—
progwml6 /
githubweb
- get rid of this.parent = container
—
progwml6 /
githubweb
- Use left_height from GuiInGameForge for compat
—
iguanaman /
githubweb
- Add alternate name tag recipe
—
mDiyo /
githubweb
- Fixed blood drop behavior, misc other fixes
—
mDiyo /
githubweb
- Add config value for crafting endstone
—
mDiyo /
githubweb
- Initial exosuit recipes and modifiers
—
mDiyo /
githubweb
- move IDrawbridgeLogicBase to TMech
—
progwml6 /
githubweb
- missed blocks -> aluminum
—
progwml6 /
githubweb
- fixed issue w/ natural aluminum -> aluminum
—
progwml6 /
githubweb
- Double Jumps
—
mDiyo /
githubweb
- Fix obsidian dust exploit with other mods
—
mDiyo /
githubweb
- Minimum ingot mixing for electrum and invar
—
mDiyo /
githubweb
- Fix endstone recipe amount, add recipe to match TE
—
mDiyo /
githubweb
- Update README.md
—
Sunstrike /
githubweb
- fixed a whole bunch of client side stuff
—
progwml6 /
githubweb
- bunch more random stuff fixed
—
progwml6 /
githubweb
- moar fixes
—
progwml6 /
githubweb
- moar fixes
—
progwml6 /
githubweb
- go through items a bit
—
progwml6 /
githubweb
- fix a whole bunch of errors in tcontent, and several constructors that
—
progwml6 /
githubweb
- moar fixing
—
progwml6 /
githubweb
- fix references to worldObj
—
progwml6 /
githubweb
- more fixes
—
progwml6 /
githubweb
- few hundred errors gone just like that
—
progwml6 /
githubweb
- more fixes
—
progwml6 /
githubweb
- now at around 4700 errors
—
progwml6 /
githubweb
- fix some rendering, icon, and forgedirection issues
—
progwml6 /
githubweb
- soo many errors
—
progwml6 /
githubweb
- get rid of some orphaned classes
—
progwml6 /
githubweb
- more 1.7 work
—
progwml6 /
githubweb
- most of item/block will now compile
—
progwml6 /
githubweb
- more of project "FUN"
—
progwml6 /
githubweb
- get rid of moar errors
—
progwml6 /
githubweb
- start of the 1.7 update commits
—
progwml6 /
githubweb
- Waila: Configuration support
—
Sunstrike /
githubweb
- Waila: Add item data to basin casting.
—
Sunstrike /
githubweb
- Waila: Casting Basin support.
—
Sunstrike /
githubweb
- Waila: Casting Table support.
—
Sunstrike /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Udate en_US.lang to include Invar and Slime Soil
—
stovallj1995 /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- More sensible message
—
mDiyo /
githubweb
- No need to talk about how toxic Greg is in the incompatibility screen...
—
mDiyo /
githubweb
- Wood nerf notes
—
mDiyo /
githubweb
- Update README.md
—
mDiyo /
githubweb
- Fix typo
—
mDiyo /
githubweb
- Bad comment for testing, bad!
—
mDiyo /
githubweb
- Add incompatibles to EnvironmentChecks
—
mDiyo /
githubweb
- Revert "Add incompatibles to EnvironmentChecks"
—
mDiyo /
githubweb
- Add incompatibles to EnvironmentCheck
—
mDiyo /
githubweb
- re-organize some of the plugins to different packages
—
progwml6 /
githubweb
- use mantle's craftingItem
—
progwml6 /
githubweb
- part 2 of conversion to multiItemBlock
—
progwml6 /
githubweb
- Update IC2 plugin.
—
Sunstrike /
githubweb
- Actually update UU value.
—
Sunstrike /
githubweb
- part 1 of converting to using MultiItemBlock where appropriate
—
progwml6 /
githubweb
- Update zh_CN.lang
—
1196377271 /
githubweb
- Added achievement "Better Crafting"
—
Arthur Uzulin /
githubweb
- Update ru_RU.lang
—
verybigbro /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Update en_US.lang
—
Vexatos /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- Update zh_CN.lang
—
1196377271 /
githubweb
- more manual movement work
—
progwml6 /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- New achievement
—
Arthur Uzulin /
githubweb
- more cleanups of manual move
—
progwml6 /
githubweb
- use TCon crafting station not vanilla crafting table in villages
—
progwml6 /
githubweb
- Move part of book code to mantle
—
progwml6 /
githubweb
- Knapsack/extended slots tick updates
—
Arthur Uzulin /
githubweb
- clean up some debugging messages
—
progwml6 /
githubweb
- Update NEI as CB has deleted it... again...
—
Sunstrike /
githubweb
- make recipe variable in tconstruct that is static, remove static calls
—
progwml6 /
githubweb
- First armor modifier
—
mDiyo /
githubweb
- All modifiers changed to use the tinker table
—
mDiyo /
githubweb
- Fix filter amounts
—
mDiyo /
githubweb
- Rewrote ModAttack to accept multiple items
—
mDiyo /
githubweb
- clean up old stuff, bump required version to 1.6.4 in master as a result
—
progwml6 /
githubweb
- Crafting Station can modify tools if near a Tool Station
—
mDiyo /
githubweb
- fix manual merge derps
—
progwml6 /
githubweb
- manual merges of up to 9a578fc
—
progwml6 /
githubweb
- nether smeltery coming to a master branch near you
—
progwml6 /
githubweb
- Update NEI dep as CB removed the old one, breaking the build.
—
Sunstrike /
githubweb
- Update build.gradle.
—
Sunstrike /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- Change to new Mantle DebugData
—
Sunstrike /
githubweb
- SmelteryLogic IDebuggable
—
Sunstrike /
githubweb
- Update Mantle.
—
Sunstrike /
githubweb
- Migrate legacy Block references to MantleBlock
—
Sunstrike /
githubweb
- Update Mantle.
—
Sunstrike /
githubweb
- Use the new MultiServantLogic path.
—
Sunstrike /
githubweb
- remove useless mathutils class, move idrawbridgelogic to TMech
—
progwml6 /
githubweb
- te compat fixes/tweaks
—
progwml6 /
githubweb
- Linux capitalization weirdness
—
mDiyo /
githubweb
- Crafting Station Prototype
—
mDiyo /
githubweb
- move more block logic to mantle
—
progwml6 /
githubweb
- Update Mantle, further thin TCon env checks, move optifine detection out
—
Sunstrike /
githubweb
- 'Fix' funny start messages.
—
Sunstrike /
githubweb
- Update Mantle to 02b512.
—
Sunstrike /
githubweb
- Compact EnvChecks and use Mantle callables.
—
Sunstrike /
githubweb
- fix capitalization derp
—
progwml6 /
githubweb
- update versioning
—
progwml6 /
githubweb
- Exo-Armor start
—
mDiyo /
githubweb
- remove class exists in mantle
—
progwml6 /
githubweb
- use java based mantle
—
progwml6 /
githubweb
- Fix localization bug affecting Waila.
—
Sunstrike /
githubweb
- Maybe slightly too trolly.
—
Sunstrike /
githubweb
- Update zh_CN.lang
—
1196377271 /
githubweb
- (Preloader) Restore getLibraryRequestClass but keep it deprecated.
—
Sunstrike /
githubweb
- German has soo long words :(
—
Vexatos /
githubweb
- add hard dep to mantle
—
progwml6 /
githubweb
- remove redundant classes that are in mantle, use mantle's
—
progwml6 /
githubweb
- Start IC2 compat.
—
Sunstrike /
githubweb
- Fix IFacingLogic using the wrong interface (now in Mantle).
—
Sunstrike /
githubweb
- Fix wtf code merge.
—
Sunstrike /
githubweb
- Update en_US.lang
—
thevikingwarrior98 /
githubweb
- Update AdaptiveSmelteryGui.java
—
thevikingwarrior98 /
githubweb
- Update PartCrafterGui.java
—
thevikingwarrior98 /
githubweb
- Update SmelteryGui.java
—
thevikingwarrior98 /
githubweb
- Update StencilTableGui.java
—
thevikingwarrior98 /
githubweb
- Update ToolForgeGui.java
—
thevikingwarrior98 /
githubweb
- Update ToolStationGui.java
—
thevikingwarrior98 /
githubweb
- Abort cloak render with Optifine.
—
Sunstrike /
githubweb
- Update Mantle.
—
Sunstrike /
githubweb
- Move some stuff out into Mantle.
—
Sunstrike /
githubweb
- welcome back Mantle
—
progwml6 /
githubweb
- Bad Magic Launcher, bad! *whacks*
—
Sunstrike /
githubweb
- version #'s for dependencies now loaded from properties file
—
progwml6 /
githubweb
- Fix Git not finishing fast enough in build.gradle
—
Sunstrike /
githubweb
- Change root project ID to match Ant
—
Sunstrike /
githubweb
- GITBORK if Git isn't working.
—
Sunstrike /
githubweb
- clean up fluids & fluidBlocks variable declaration
—
progwml6 /
githubweb
- Slightly tweak builder output format
—
Sunstrike /
githubweb
- Fix recipes crash
—
Sunstrike /
githubweb
- Update preloader to 0.1.1
—
Sunstrike /
githubweb
- Cleanup dimension blacklist.
—
Sunstrike /
githubweb
- Update de_DE.lang
—
Vexatos /
githubweb
- missed these in refactoring
—
progwml6 /
githubweb
- clean up imports, run TContent/ new classes through formatter
—
progwml6 /
githubweb
- more of tcontent refactors
—
progwml6 /
githubweb
- TContent refactor Part 1
—
progwml6 /
githubweb
- part 1A
—
progwml6 /
githubweb
- Force Mystcraft plugin to load unconditionally.
—
Sunstrike /
githubweb
- Less noise please. I think the comedy message is sufficient now.
—
Sunstrike /
githubweb
- Transition old IMC plugins to new compat loader.
—
Sunstrike /
githubweb
- Transition to using FML's suggested config file, not Tinkers
—
Sunstrike /
githubweb
- Silly IDEA and Vim junk...
—
Sunstrike /
githubweb
- TDynstruct.cfg can now be used to toggle compat plugins.
—
Sunstrike /
githubweb
- fix another merge derp
—
progwml6 /
githubweb
- fix merge derps
—
progwml6 /
githubweb
- update readme to reflect gradle setup
—
progwml6 /
githubweb
- update to 32e8014
—
progwml6 /
githubweb
- update to Master commit bef5782
—
progwml6 /
githubweb
- Change how crafting tables are registered
—
progwml6 /
githubweb
- add in library jar, use classifier for the type of jar not appendix
—
progwml6 /
githubweb
- cleanup shop
—
progwml6 /
githubweb
- manual merge of master branch changes up to commit 1387bc6
—
progwml6 /
githubweb
- manual update of all master commits up to ca86fa8
—
progwml6 /
githubweb
- retire modElectric
—
progwml6 /
githubweb
- update de_DE from master
—
progwml6 /
githubweb
- update to tcon 1.5.1RC1 commits
—
progwml6 /
githubweb
- swap flux into the electric modifiers old spots in the client proxy
—
progwml6 /
githubweb
- update to 1.5.1 RC2 c2cdb7
—
progwml6 /
githubweb
- add in version handling/ replacement inside mcmodinfo
—
progwml6 /
githubweb
- method doesnt need override anymore
—
progwml6 /
githubweb
- reorganize a bit
—
progwml6 /
githubweb
- Revert "Change derpy faucet behaviour."
—
Sunstrike /
githubweb
- Smeltery Gigantus activate!
—
mDiyo /
githubweb
- Merge branch 'armor' of https://github.com/mDiyo/TinkersConstruct
—
Arthur Uzulin /
githubweb
- Added armor.
—
Vexatos /
githubweb
- Prevent breaking of tank air blocks in creative + survival
—
Arthur Uzulin /
githubweb
- Added comment support for capes.txt parser
—
Arthur Uzulin /
githubweb
- remove unused BOP API, add in waila to pre-run source cleaning w/ other
—
progwml6 /
githubweb
- Revert "add Italian translation to list of languages loaded"
—
progwml6 /
githubweb
- add Italian translation to list of languages loaded
—
progwml6 /
githubweb
- update thaumium support by upating the location of the necessary config
—
progwml6 /
githubweb
- Start work on supporting Spatial IO
—
Sunstrike /
githubweb
- Finish AppEng compat module.
—
Sunstrike /
githubweb
- Change derpy faucet behaviour.
—
Sunstrike /
githubweb
- Smeltery Gigantus Networkus Transmissus
—
mDiyo /
githubweb
- Dont break stuff before they need broken
—
mDiyo /
githubweb
- Some more work on "Eye of the Moon"
—
Arthur Uzulin /
githubweb
- Preloader: Configurable logging.
—
Sunstrike /
githubweb
- Blacklist MFR plugin from Preloader. Closes #222.
—
Sunstrike /
githubweb
- REALLY blacklist MFR. Derp. Closes #222 FOR REALS this time.
—
Sunstrike /
githubweb
- Pretty sure it'll work this time. Closes #222.
—
Sunstrike /
githubweb
- Remove MFR support
—
mDiyo /
githubweb
- Update version number to stable
—
mDiyo /
githubweb
- Dont break the Smeltery yet, really!
—
mDiyo /
githubweb
- Remove Preloader experimental blacklist.
—
Sunstrike /
githubweb
- Change to internal reflection for accessing IC2 itemstacks
—
mDiyo /
githubweb
- Choose the right folder for IC2 items
—
mDiyo /
githubweb
- Fix Tool Station Gui
—
mDiyo /
githubweb
- Proper default on slime island rarity
—
mDiyo /
githubweb
- Fix gui on Smeltery
—
mDiyo /
githubweb
- Tinkers Corestruct v0.0.1
—
Sunstrike /
githubweb
- Restore compatibility with MFR
—
samrg472 /
githubweb
- Initial Waila plugin.
—
Sunstrike /
githubweb
- Finalise Waila integration.
—
Sunstrike /
githubweb
- Standarize fluid names
—
mDiyo /
githubweb
- Update de_DE.xml
—
Vexatos /
githubweb
- Create it_IT.xml
—
thevikingwarrior98 /
githubweb
- add AE to the source removal from MCP to keep it clean
—
progwml6 /
githubweb
- Revert "update build file to have built in CI target for jenkins/bamboo
—
progwml6 /
githubweb
- update build file to have built in CI target for jenkins/bamboo that
—
progwml6 /
githubweb
- add most of AE api, uncomment code for AE charging
—
progwml6 /
githubweb
- Smeltery broken into components
—
mDiyo /
githubweb
- Comment out AppliedEnergistics support temporarily
—
mDiyo /
githubweb
- Remove appeng API
—
mDiyo /
githubweb
- Remove stray imports
—
mDiyo /
githubweb
- Fix DryingRack
—
j.nevercast /
githubweb
- neaten up code, document the purpose of the 2 registration methods
—
progwml6 /
githubweb
- get rid of excess unused code
—
progwml6 /
githubweb
- add mattock to language file
—
progwml6 /
githubweb
- adding seared stuff decided against during discussion with fuj1n,
—
progwml6 /
githubweb
- clean up formatting, tweak build.xml more
—
progwml6 /
githubweb
- Implemented dispenser behavior for firing arrows.
—
m_teegen /
githubweb
- Implemented dispenser behavior for firing arrows.
—
m_teegen /
githubweb
- Proper code formatting.
—
m_teegen /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- Update capes.txt
—
Sunstrike /
githubweb
- Add recipes for re-staining clear glass, attempt at backwards
—
mDiyo /
githubweb
- Lower required Forge version
—
mDiyo /
githubweb
- Update capes.txt
—
Andrej Savikin /
githubweb
- Finish world scanning on AdaptiveInventoryLogic
—
mDiyo /
githubweb
- Finalised capes.txt
—
Arthur Uzulin /
githubweb
- Fixed cape-related stacktrace in the console
—
Arthur Uzulin /
githubweb
- Added toolpart.ToolShard to en_US.xml, added casting recipe for the
—
marko.lazaric /
githubweb
- Clear glass + Meta 15 = no-connect
—
Arthur Uzulin /
githubweb
- Fix version check for structures, begin AdaptiveSmelteryLogic
—
mDiyo /
githubweb
- Update IC2 API, only include needed parts
—
mDiyo /
githubweb
- Added clear glass to the ore dict
—
marko.lazaric /
githubweb
- Add support clause to license block.
—
Sunstrike /
githubweb
- Smeltery Components
—
mDiyo /
githubweb
- added in FMP plugin , tested code with and without fmp installed
—
progwml6 /
githubweb
- make sure the ic2 api is not packaged in order to prevent crashes
—
progwml6 /
githubweb
- Initial multi-block detection in AdaptiveInventoryLogic
—
mDiyo /
githubweb
- Prevent checking in TContent
—
mDiyo /
githubweb
- Fix crash when drawbridge is placed in drawbridge camo slot
—
mDiyo /
githubweb
- Improved drawbridge logic
—
Arthur Uzulin /
githubweb
- Started works on advanced drawbridge
—
Arthur Uzulin /
githubweb
- Disabled AdvancedDrawbridgeLogic code to...
—
Arthur Uzulin /
githubweb
- Remove sidedness on Smeltery Drains
—
mDiyo /
githubweb
- For the sake of legacy compatibility
—
Arthur Uzulin /
githubweb
- More stuff on "Tsuki no me"
—
Arthur Uzulin /
githubweb
- "Tsuki no me" almost complete
—
Arthur Uzulin /
githubweb
- Tasty Nugget
—
Zerokyuuni /
githubweb
- remove un needed AT entry
—
progwml6 /
githubweb
- Fix empty smeltery trying to drain
—
mDiyo /
githubweb
- Update Sounds for 1.6.4
—
Arthur Uzulin /
githubweb
- Slight changes to glass pane top/bottom textures
—
Arthur Uzulin /
githubweb
- Fix Smeltery eating invalid items, only attack mobs if fluid is inside
—
mDiyo /
githubweb
- Really make smeltery only attack entities if it contains fluid
—
mDiyo /
githubweb
- Comments!
—
mDiyo /
githubweb
- Items always omnomnom
—
mDiyo /
githubweb
- Update Smeltery Blood to new fluid system
—
mDiyo /
githubweb
- Move API outputs to bin/api/
—
Sunstrike /
githubweb
- Update to 1.6.4
—
traincrazyb /
githubweb
- Fixing the "Failed to load texture"
—
traincrazyb /
githubweb
- Making @progwml6 happy.
—
traincrazyb /
githubweb
- OK i think i fixed it.
—
traincrazyb /
githubweb
- Add pack-api target to Ant
—
Sunstrike /
githubweb
- fixing rendering of molten metals through semi transparent blocks by
—
progwml6 /
githubweb
- Update HarvestTool.java
—
purpleposeidon /
githubweb
- Mine blocks with weird materials if Forge says it's alright
—
purpleposeidon /
githubweb
- patched divide by zero within SmelteryGui
—
GraxRabble /
githubweb
- add in language to lang list that exists in assets be careful!!!
—
progwml6 /
githubweb
- Update to 1.6.3
—
mDiyo /
githubweb
- Update structures better
—
mDiyo /
githubweb
- Update Forge build version
—
mDiyo /
githubweb
- Drawbridges pick up slime channels
—
mDiyo /
githubweb
- Expose all fluids to FluidTankInfo[]
—
mDiyo /
githubweb
- Reduce updates on Casting Channels, Smeltery should interact better with
—
mDiyo /
githubweb
- Revert required Forge version
—
mDiyo /
githubweb
- Move necrotic flag to AbilityHelper.java
—
mDiyo /
githubweb
- remove stray import
—
mDiyo /
githubweb
- Remove stray imports
—
mDiyo /
githubweb
- Update build.xml to use srgnames for reobfuscation
—
mDiyo /
githubweb
- update to 1.6.3 w/ new forge/mcp
—
progwml6 /
githubweb
- add option to not generate slime islands in dim 0
—
progwml6 /
githubweb
- removing unused EBXL API
—
progwml6 /
githubweb
- fixed some bugs to prep for PR
—
progwml6 /
githubweb
- Change _Sunstrike cape to point at different file.
—
Sunstrike /
githubweb
- Fixed leaf fletching dup
—
Sunstrike /
githubweb
- removed the hack and left only the vanilla leaf fix
—
Sunstrike /
githubweb
- Don't mind me, being mildly OCD about formatting...
—
Sunstrike /
githubweb
- Remove extra book recipe
—
Sunstrike /
githubweb
- Remove Skill textures
—
Sunstrike /
githubweb
- Tinker and Blade 2: Warconstruct
—
Sunstrike /
githubweb
- Fix Mine and Blade API (Remove Heraldry components)
—
Sunstrike /
githubweb
- adding in BOP Promised land support for slime islands -- generates
—
progwml6 /
githubweb
- Fixed leaf fletching dup
—
GraxRabble /
githubweb
- removed the hack and left only the vanilla leaf fix
—
GraxRabble /
githubweb
- Don't mind me, being mildly OCD about formatting...
—
Sunstrike /
githubweb
- Fix Jerky stacking, adjust saturation
—
mDiyo /
githubweb
- Remove extra book recipe
—
mDiyo /
githubweb
- Remove Skill textures
—
mDiyo /
githubweb
- addition of blacklisting alloy and nether molten fluids in mystcraft
—
progwml6 /
githubweb
- add xcompwiz's mystcraft API to gitignore, as xcomp does not want it
—
progwml6 /
githubweb
- Change _Sunstrike cape to point at different file.
—
Sunstrike /
githubweb
- Temporary fix for landmine dupe
—
Arthur Uzulin /
githubweb
- Proper fix for the landmine dupe
—
Arthur Uzulin /
githubweb
- Added "Charqui"
—
Vexatos /
githubweb
- Remove unused resources
—
mDiyo /
githubweb
- More talky talky
—
mDiyo /
githubweb
- Fixed hoppers extracting the frypan
—
Arthur Uzulin /
githubweb
- Replaced Init with EventHandler in MFRCompat
—
Arthur Uzulin /
githubweb
- Fix fake player NPE (as found by Soaryn)
—
Sunstrike /
githubweb
- Change git tag format in Ant (no more 1.4.dev... stuff)
—
Sunstrike /
githubweb
- Remove extraneous mcmod.info
—
Sunstrike /
githubweb
- Make MFR compat a child mod to reduce mod list clutter.
—
Sunstrike /
githubweb
- Add Jerky, fix Drying Rack
—
mDiyo /
githubweb
- fix bug with dimension blacklist check
—
progwml6 /
githubweb
- add config option to only generate slime islands in the overworld
—
progwml6 /
githubweb
- fix bad initialization of slimeislanddimblacklist config
—
progwml6 /
githubweb
- add all negative dimensions to slime island blacklist
—
progwml6 /
githubweb
- updating both mcmod.info files for consistency, and to reflect expanded
—
progwml6 /
githubweb
- adding prog and sun to capes usiing fuj1n's tc logo cape
—
progwml6 /
githubweb
- SmelteryLogic: don't crash when melting Endermen with a Smeltery
—
steven /
githubweb
- LavaTankItemBlock: translate FluidName when rendering tooltip
—
steven /
githubweb
- Implemented IFluidHandler on Smeltery Drain
—
invinctus /
githubweb
- modify readme.md to reflect new build system along with issue reporting
—
progwml6 /
githubweb
- remove MC version from readme
—
progwml6 /
githubweb
- Update README.md
—
Arthur Uzulin /
githubweb
- Update README.md
—
Arthur Uzulin /
githubweb
- Update README.md
—
Arthur Uzulin /
githubweb
- adding BOP api with Amnet's permission in order to allow for adding TiC
—
progwml6 /
githubweb
- Update build.xml (Ant) for newer Forge. Adjust MCP mappings as needed.
—
Sunstrike /
githubweb
- Fix broken slimes (that sounds weird...)
—
Sunstrike /
githubweb
- Test other getMaxHealth() call in AT
—
Sunstrike /
githubweb
- fix AT derp
—
progwml6 /
githubweb
- document AT changes
—
progwml6 /
githubweb
- new mcp mappings
—
progwml6 /
githubweb
- updated AT with help from sunstrike
—
progwml6 /
githubweb
- Fixed the essence crystal being initialized twice
—
Arthur Uzulin /
githubweb
- Oink
—
Zerokyuuni /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- Update capes.txt
—
Arthur Uzulin /
githubweb
- Remove Light Aggregator
—
mDiyo /
githubweb
- Update version number
—
mDiyo /
githubweb
- Re-add essence extractor block
—
mDiyo /
githubweb
- Add Slime Channels, Bounce Pads, Reorganize landmine packages
—
mDiyo /
githubweb
- Knapsacks drop items in the proper spot
—
mDiyo /
githubweb
- Fixed that one annoying pixel in every clear...
—
Arthur Uzulin /
githubweb
- update build.xml to newest forge as per mdiyo
—
progwml6 /
githubweb
- added second copy of mcmod.info needed for build
—
progwml6 /
githubweb
- change variable definition in provide chunk to reflect not using natura
—
progwml6 /
githubweb
- remove bad import
—
progwml6 /
githubweb
- restructure armor branch to support autobuilding -- build scripts copied
—
progwml6 /
githubweb
- attempt to fix stained glass textures using green
—
progwml6 /
githubweb
- Fixed some textural bugs.
—
ZeroLevels /
githubweb
- Add mcmod.info
—
mDiyo /
githubweb
- Compile Access Transformer for autobuilds.
—
Sunstrike /
githubweb
- Restructure with build file (Ant)
—
Sunstrike /
githubweb
- added pl_PL.xml
—
unekpl /
githubweb
- Moved Polish translation to the new lang location
—
Arthur Uzulin /
githubweb
- Fixed #131
—
Arthur Uzulin /
githubweb
- Fixed #54
—
Arthur Uzulin /
githubweb
- Fixed #54 for casting basins
—
Arthur Uzulin /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- Update capes.txt
—
mDiyo /
githubweb
- newer at from sunstrike's fork
—
progwml6 /
githubweb