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Changes
- typo (#462)
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AlgorithmX2 /
githubweb
- French translation (fr_fr) (#463)
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AlgorithmX2 /
githubweb
- Instead of using ItemStacks for clipboard use NBT, ( Fixes #459 )
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AlgorithmX2 /
githubweb
- Add new setting logEligibilityErrors, and put all instances of "Unable
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AlgorithmX2 /
githubweb
- Ignore null when filling a bit tank.
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AlgorithmX2 /
githubweb
- Fix Typo ( #446 )
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github /
githubweb
- Only cull faces on the client using real TE's
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AlgorithmX2 /
githubweb
- Add dyed bags, rotation, and sort buttons.
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AlgorithmX2 /
githubweb
- Rotate X / Z buttons. Implements #114
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AlgorithmX2 /
githubweb
- Sort/Combine/Condense Button for Bit Bag. Implements #125
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AlgorithmX2 /
githubweb
- Dye-able bit bags. Implements #198
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AlgorithmX2 /
githubweb
- Add missing packet for sort button.
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AlgorithmX2 /
githubweb
- Bit Tank item model registration tweak, fixes null delegate issue for
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AlgorithmX2 /
githubweb
- Further Unification of Solid Cube Logic, the state value is more
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AlgorithmX2 /
githubweb
- Use C&B logger, not jline Fixes #438
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AlgorithmX2 /
githubweb
- One more API Version Bump.
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AlgorithmX2 /
githubweb
- Expose via the API the rendering of baked models with transparency.
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AlgorithmX2 /
githubweb
- Expose via the API voxel blob information, such as most common state and
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AlgorithmX2 /
githubweb
- Update API Version, add two new test cases for rotate and mirror.
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AlgorithmX2 /
githubweb
- Allowed IBitAccess rotation and mirroring to fail if part of the
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AlgorithmX2 /
githubweb
- Add rotate and mirror methods to the API's IBitAccess. (#432)
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AlgorithmX2 /
githubweb
- Add similar tint support to the various item types.
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AlgorithmX2 /
githubweb
- Increase forge requirement from 2420, to 2443 ( required for
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AlgorithmX2 /
githubweb
- Remove grass specific tint requirements, instead encode tint and state
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AlgorithmX2 /
githubweb
- Bundled off-grid placement of split bocks into a single undo group.
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AlgorithmX2 /
githubweb
- Fixed bug where off-grid placement of blocks would sometimes fail.
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AlgorithmX2 /
githubweb
- Fix issues with ID's outside of expected ranges, Fix #423
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AlgorithmX2 /
githubweb
- Prevent crashing from negative ids ( fixes #421 )
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AlgorithmX2 /
githubweb
- update zh_cn languge file (#422)
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AlgorithmX2 /
githubweb
- Fix two issues with restocking bits, one move ItemStack creation later
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AlgorithmX2 /
githubweb
- Allowed IChiseledBlockTileEntity to provide access to collision,
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AlgorithmX2 /
githubweb
- Removed unnecessary public modifiers from interface methods.
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AlgorithmX2 /
githubweb
- Ghosts with no bits should not crash? Fixes #418
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AlgorithmX2 /
githubweb
- Bits can sorta pretend to be chisels, #417
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AlgorithmX2 /
githubweb
- Remind people to include crash reports.
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github /
githubweb
- Call getDigSpeed with the real state of the block, however base the
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AlgorithmX2 /
githubweb
- Add Mycelium to vanilla overrides, implements #407
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AlgorithmX2 /
githubweb
- Don't use MCMP method for testing collisions, it creates wayyyyy to many
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AlgorithmX2 /
githubweb
- Update header.html
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github /
githubweb
- Add keybinding for off grid placement, this defaults to unset, but uses
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AlgorithmX2 /
githubweb
- More permissions checks when modifying blocks.
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AlgorithmX2 /
githubweb
- Fix, #392 - send texture to consumer in pipe logic.
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AlgorithmX2 /
githubweb
- #390 - Call Block.canHarvestBlock instead of returning true.
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AlgorithmX2 /
githubweb
- special case air in color calculations, this will prevent
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AlgorithmX2 /
githubweb
- Add new Debug Test, List Contents.
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AlgorithmX2 /
githubweb
- Add means of converting a IChiseledBlockTileEntity ( TileEntity ) into a
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AlgorithmX2 /
githubweb
- Sigh... Fix typo.
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AlgorithmX2 /
githubweb
- Adjust culling for liquids to ignore flowing water.
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AlgorithmX2 /
githubweb
- chunkOffset - Keep lock until done (#375)
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AlgorithmX2 /
githubweb
- chunkOffset - Keep lock until done (#375)
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AlgorithmX2 /
githubweb
- chunkOffset - Keep lock until done (#375)
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AlgorithmX2 /
githubweb
- Add option to prevent specified states from reverting to blocks
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AlgorithmX2 /
githubweb
- Fix crash when disabling bit tank.
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AlgorithmX2 /
githubweb
- Missing FormatInfo File.
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AlgorithmX2 /
githubweb
- Resolve Invisible TiC Blocks and Crash when breaking blocks. ( #370 )
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AlgorithmX2 /
githubweb
- Decrease Ram Requirements ( #369 ) Also removes previous model
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AlgorithmX2 /
githubweb
- Followup on previous PR (#372)
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AlgorithmX2 /
githubweb
- Use bit logic instead to get names for chiseled blocks.
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AlgorithmX2 /
githubweb
- Grammar Tweaks #332
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AlgorithmX2 /
githubweb
- getParameter to retrieves runtime values via API. (#350)
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AlgorithmX2 /
githubweb
- #352 - on server always return false for block rendering.
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AlgorithmX2 /
githubweb
- Use bit logic instead to get names for chiseled blocks.
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AlgorithmX2 /
githubweb
- Added two new configuration options, voidExcessBits and requireBagSpace
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AlgorithmX2 /
githubweb
- Grammar Tweaks #332
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AlgorithmX2 /
githubweb
- getParameter to retrieves runtime values via API. (#350)
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AlgorithmX2 /
githubweb
- #352 - on server always return false for block rendering.
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AlgorithmX2 /
githubweb
- Use bit logic instead to get names for chiseled blocks.
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AlgorithmX2 /
githubweb
- Resolve #315
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AlgorithmX2 /
githubweb
- Convert integers to GL11 Constants.
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AlgorithmX2 /
githubweb
- Remove superfluous call to getVoxelStats
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AlgorithmX2 /
githubweb
- Remind people to update in issue template.
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github /
githubweb
- Typo...
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github /
githubweb
- #355 - Add support of IItemHandlers.
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AlgorithmX2 /
githubweb
- #352 - on server always return false for block rendering.
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AlgorithmX2 /
githubweb
- Missing Import...
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AlgorithmX2 /
githubweb
- Post EntityItemPickupEvent's when adding items to player inventory.
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AlgorithmX2 /
githubweb
- Remove call to events, I don't think this code is getting called,
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AlgorithmX2 /
githubweb
- First pass at #357
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AlgorithmX2 /
githubweb
- Add setting disableCustomVertexFormats
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AlgorithmX2 /
githubweb
- Chisels/Bits can not convert Little Tiles when chiseling as well as
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AlgorithmX2 /
githubweb
- getParameter to retrieves runtime values via API. (#350)
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github /
githubweb
- Fix typo in Structure
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AlgorithmX2 /
githubweb
- Pastebin based Upload and required Settings.
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AlgorithmX2 /
githubweb
- Finish PNG Parser, and import saved png files. Remove ImageClipboard
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AlgorithmX2 /
githubweb
- Can now Capture designs using blueprints in game.
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AlgorithmX2 /
githubweb
- Rename Hammer to Mallet, and add sprite localization and help text.
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AlgorithmX2 /
githubweb
- Bit Nudge for Wrench.
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AlgorithmX2 /
githubweb
- Change error reporting to be much more versatile and its now based on
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AlgorithmX2 /
githubweb
- Bit Storage, Only spawn items on server.
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AlgorithmX2 /
githubweb
- Wrench display name fixed and showing correct strings. Add some missing
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AlgorithmX2 /
githubweb
- Remove isEnabled Check from MCMultipart2Addon() for some reason its
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AlgorithmX2 /
githubweb
- Add Icons Also, Add a button to mode menu to pick pit, might help with
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AlgorithmX2 /
githubweb
- Revert #d9edb08ee639bfd643f158b14c9bda9b05459b1f, but set default to
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AlgorithmX2 /
githubweb
- Update all item tooltips to show current bound keys, rather then using
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AlgorithmX2 /
githubweb
- Change MCMP to use world wrapper version, but strip the wrapper as its
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AlgorithmX2 /
githubweb
- Remove reference to ItemPickupEvent - the insert into bag feature seems
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AlgorithmX2 /
githubweb
- Remove MCMP Setting, Temporarily?
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AlgorithmX2 /
githubweb
- Grammar Tweaks #332
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github /
githubweb
- Disable MCMP and add a setting to enable it optionally. ( Related #310 )
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AlgorithmX2 /
githubweb
- Track Client Side Initialization progress and only allow ticking if it
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AlgorithmX2 /
githubweb
- Null Worlds Are Bad For Everyone.
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AlgorithmX2 /
githubweb
- Refresh client caches when fancy graphics changes ( leaf fix ) Clear
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AlgorithmX2 /
githubweb
- Added NBTTagCompound writeTileEntityToTag( NBTTagCompound tag, boolean
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AlgorithmX2 /
githubweb
- Create Key Binding API
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AlgorithmX2 /
githubweb
- Remove some 1.11 cruft.
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AlgorithmX2 /
githubweb
- Update API Version Number.
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AlgorithmX2 /
githubweb
- Set mod ID to lowercase when comparing with item name domain in the key
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AlgorithmX2 /
githubweb
- Fixed API CommitChanges not triggering render updates.
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AlgorithmX2 /
githubweb
- Track Dead Tessellator's more readily. ( Aka, finalize is the worst )
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AlgorithmX2 /
githubweb
- Extend Minimize Latency Time, this basically removes the flash during
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AlgorithmX2 /
githubweb
- Trigger updates related to full blocks properly for C&B Tiles.
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AlgorithmX2 /
githubweb
- Whoops, wasn't supposed to change that.
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AlgorithmX2 /
githubweb
- Encode NBT_PRIMARY_STATE as a string when saving crossworld format.
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AlgorithmX2 /
githubweb
- Fix #237
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AlgorithmX2 /
githubweb
- Ultra Compatibly mode?
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AlgorithmX2 /
githubweb
- Use IBlockAccess Aware version of getLightValue, Fixes #245
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AlgorithmX2 /
githubweb
- Fix UVs, all hail lord of copy-pasta!
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AlgorithmX2 /
githubweb
- Enable Shadow Rendering for full blocks, Adds #253
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AlgorithmX2 /
githubweb
- Fix Model Cache Clearing, and Leaves Fancy/Fast Code, #251
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AlgorithmX2 /
githubweb
- Extended Vertex Format checker to include Forge Pipeline as well as
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AlgorithmX2 /
githubweb
- New Setting, "Black List Ticking Blocks"
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AlgorithmX2 /
githubweb
- Add Vivecraft compatibility (#270)
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AlgorithmX2 /
githubweb
- Added GUI text for Vivecraft Option.
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AlgorithmX2 /
githubweb
- Failing to calculate an ItemStack should result in dropping nothing, not
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AlgorithmX2 /
githubweb
- If Player is null, key context is invalid. ( #269 )
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AlgorithmX2 /
githubweb
- Re-add block assignments, fixes weird errors on startup?
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AlgorithmX2 /
githubweb
- MCMP Shenanigans, Wat is dis?
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AlgorithmX2 /
githubweb
- Initialize lighting early, and re-check light on packets. Fixes #81 and
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AlgorithmX2 /
githubweb
- Cache getBreakingModel
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AlgorithmX2 /
githubweb
- Minor fix for invalid recipe combinations involving BitSaw.
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AlgorithmX2 /
githubweb
- Fixed all tool orientations for both hands, #304
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AlgorithmX2 /
githubweb
- Modified item rendering. (#307)
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AlgorithmX2 /
githubweb
- Unify firstPerson_righthand, and firstPerson_lefthand like the
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AlgorithmX2 /
githubweb
- Create ISSUE_TEMPLATE.md
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github /
githubweb
- Encode NBT_PRIMARY_STATE as a string when saving crossworld format.
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AlgorithmX2 /
githubweb
- Fix #237
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AlgorithmX2 /
githubweb
- Trigger updates related to full blocks properly for C&B Tiles.
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AlgorithmX2 /
githubweb
- Improve API Documentation for groups and committing.
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AlgorithmX2 /
githubweb
- 1.11.2 Compatibility.
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AlgorithmX2 /
githubweb
- Extend Minimize Latency Time, this basically removes the flash during
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AlgorithmX2 /
githubweb
- Track Dead Tessellator's more readily. ( Aka, finalize is the worst )
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AlgorithmX2 /
githubweb
- Fixed API CommitChanges not triggering render updates.
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AlgorithmX2 /
githubweb
- RU: More translations (#224)
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AlgorithmX2 /
githubweb
- Update API Version.
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AlgorithmX2 /
githubweb
- Create Key Binding API
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AlgorithmX2 /
githubweb
- RU: Updated translate
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Крайнев Алексей Николаевич /
githubweb
- More Non-Null Shenanigans.
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AlgorithmX2 /
githubweb
- One more isEmpty / == null
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AlgorithmX2 /
githubweb
- Added NBTTagCompound writeTileEntityToTag( NBTTagCompound tag, boolean
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AlgorithmX2 /
githubweb
- Refresh client caches when fancy graphics changes ( leaf fix ) Clear
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AlgorithmX2 /
githubweb
- Removed Deprecated API methods. Added @MethodsReturnNonnullByDefault and
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AlgorithmX2 /
githubweb
- Fixed NPE bugs in API by returning empty, rather than null, and updated
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molecularphylo /
githubweb
- Changed all remaining dealings with null ItemStacks in the API to
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molecularphylo /
githubweb
- Standardized the naming of ItemStacks, both as variable and in method
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molecularphylo /
githubweb
- Fixed Dupe Bug #204 and Fix Void Bug with bit Bag.
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AlgorithmX2 /
githubweb
- Fix Two More Null ItemStacks in pickBlock. Should Fix #203
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AlgorithmX2 /
githubweb
- Fix #201 and also Allow Tank to pull from bit bags.
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AlgorithmX2 /
githubweb
- Removed Useless Variable.
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AlgorithmX2 /
githubweb
- Move enableChiselCrafting to Crafting, and add localization.
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AlgorithmX2 /
githubweb
- Fix Typo enableChiselMode_ConnectedMatrial ->
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AlgorithmX2 /
githubweb
- Add new performance option dynamicRenderFullChunksOnly, defaults to
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AlgorithmX2 /
githubweb
- Fix #200 - Don't use same class, registry dislikes this.
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AlgorithmX2 /
githubweb
- Don't show air in Bags and such.
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AlgorithmX2 /
githubweb
- Allow Crafting Chisel + Block + Bag; inserts bits into the bag,
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AlgorithmX2 /
githubweb
- Bump to 13.x
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AlgorithmX2 /
githubweb
- Cached State Conversions and some other tweaks, fixes #193
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AlgorithmX2 /
githubweb
- Remove stuff, that doesn’t really do anything... ( Fixes #181 )
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AlgorithmX2 /
githubweb
- Faster Creative Tab Init.
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AlgorithmX2 /
githubweb
- Update MCMP to 1.3.0 to Resolve Render Thread Race Conditions.
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AlgorithmX2 /
githubweb
- Display Positions in errors when loading data.
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AlgorithmX2 /
githubweb
- TextShadowConsistency++;
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AlgorithmX2 /
githubweb
- Null Tools aren't good for anyone, Fixes #165
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AlgorithmX2 /
githubweb
- Its not really post unless its after changing the state...
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AlgorithmX2 /
githubweb
- PostModification Event.
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AlgorithmX2 /
githubweb
- Don't Copy Nulls ( #164 )
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AlgorithmX2 /
githubweb
- Uh.. replacing bits isn't a config option, what was I thinking...
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AlgorithmX2 /
githubweb
- Also no pointing in saving here.
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AlgorithmX2 /
githubweb
- Save config when changing replacement mode. Fix Version ( whoops )
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AlgorithmX2 /
githubweb
- Missing Pattern Coloration.
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AlgorithmX2 /
githubweb
- Grass On Patterns is now properly Colored.
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AlgorithmX2 /
githubweb
- Chisel Bits when Undoing rather then Phasing them into the void.
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AlgorithmX2 /
githubweb
- When Replacing only chisel a bit if it doesn’t match the placement.
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AlgorithmX2 /
githubweb
- Take two on, #163 - Apparently this wasn't nearly as simple as I
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AlgorithmX2 /
githubweb
- Replacement Option + Material Modes.
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AlgorithmX2 /
githubweb
- Full Positive patterns crafted in the crafting table can restore
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AlgorithmX2 /
githubweb
- When getters modify things they shouldn't.
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AlgorithmX2 /
githubweb
- Null Compounds will be henceforth considered air.
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AlgorithmX2 /
githubweb
- Fix #159 - Check for EntityPlayerMP before cast.
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AlgorithmX2 /
githubweb
- Fix Minor Typo
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github /
githubweb
- Correct JEI Dep, Closes #155
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AlgorithmX2 /
githubweb
- Force Flat Shading when rendering bounding boxes.
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AlgorithmX2 /
githubweb
- Detect TapeMeasure Keybinds like other mode keybinds.
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AlgorithmX2 /
githubweb
- Add Support for MC Structure Blocks #100
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AlgorithmX2 /
githubweb
- Ignore states whose blocks do not match the source block. ( WTF? )
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AlgorithmX2 /
githubweb
- If it can't find a Sprite for the mode, just use missing icon.
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AlgorithmX2 /
githubweb
- Catch Culling Crashes, revert to older logic.
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AlgorithmX2 /
githubweb
- Extend API, add BitAccess.queryBitRange to query contents of range,
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AlgorithmX2 /
githubweb
- Black listing blocks without items, take 2.
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AlgorithmX2 /
githubweb
- Whoops, I need to balance start end end.
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AlgorithmX2 /
githubweb
- EntityPlayerSP.isServerWorld is not to be trusted.
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AlgorithmX2 /
githubweb
- Ignore broken state mappings, they are probably irrelevant to C&B
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AlgorithmX2 /
githubweb
- Fix Fluid conversion for interactions with tank, fixes non single bucket
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AlgorithmX2 /
githubweb
- Update de_DE.lang (#142)
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AlgorithmX2 /
githubweb
- Require Blocks to have an Item, in vanilla this blacklists Lit Redstone
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AlgorithmX2 /
githubweb
- Prevent clearing cache until the world is ready to load, this will
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AlgorithmX2 /
githubweb
- Snap Bit Positions to valid range, this should prevent crashes by
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AlgorithmX2 /
githubweb
- Performance improvements to Bit Filtering and Face Calculation -
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AlgorithmX2 /
githubweb
- Remove Flip, its dead.
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github /
githubweb
- Don't Invalidate MCMP Tiles.
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AlgorithmX2 /
githubweb
- Fix crash when wrenching non MCMP Multipart Tiles. ( Fixes #127 )
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AlgorithmX2 /
githubweb
- Require 1.10.2 Also, Update MCMP and Raise Forge Version.
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AlgorithmX2 /
githubweb
- Defer Naming of BitBag Items to ItemChiseledBit ( resolves #128 )
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AlgorithmX2 /
githubweb
- Prevent RenderThreads from Trashing the ClientWorld
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AlgorithmX2 /
githubweb
- Single Instance TESRs should render themselves, not nothing.
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AlgorithmX2 /
githubweb
- Refresh TESR on block light changes.
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AlgorithmX2 /
githubweb
- Add null check for state.
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AlgorithmX2 /
githubweb
- Trigger TESR Updates only when vox-ref's change, not just any packet.
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AlgorithmX2 /
githubweb
- Add Jenkins link to README.md
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github /
githubweb
- Update README.md
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github /
githubweb
- Null Check, Just to be sure...
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AlgorithmX2 /
githubweb
- Cache Format details once acquired, should fix performance where items
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AlgorithmX2 /
githubweb
- Zero minor version out for Maven/Jenkins, jenkins versions will be in
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AlgorithmX2 /
githubweb
- add maven upload support for dvs1 (#110)
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AlgorithmX2 /
githubweb