Summary
- Add manyullyn armor, better defense than diamond but lower durability (details)
- Add Tinkers Chisel (details)
- Fix modifier models not loading for chisel and sledge hammer (#1) (details)
- Bring back Ex Nihilo Hammer (details)
- Add new creative tab for tools and switch tools into that (details)
- Add recipes for manyullyn armor (details)
- Update to latest Chisel, tweak chisel properties (details)
- Update the bucket texture to the 1.12.2 version (new model loading), (details)
- Update to 0.2.2 (details)
- Restrict chisel version, since I need the latest (details)
- Add module checks for various features (#8) (details)
- Fix crash on server when loading armor (#9) (details)
- Fix crash from class loading being dumb (#7) (details)
- Release 0.2.2b (details)
- If previously using solid fuel and now using liquid fuel, clear the fuel (details)
- Fix wrong mod ID for Ex Nihilo (#16) (details)
- Fix missing tool descriptions in the tool table/forge (#11) (details)
- Fix temperature in the melter GUI being lower than JEI by 300 degrees (details)
- Update Mod versions to target 1.12.2 (details)
- Add manyullyn repair material for armor (details)
- Tweak manyullyn armor stats (details)
- Switch to strings for oredict recipes (details)
- Add knightslime armor (details)
- Release 0.2.3 (details)
- Update required Forge version, remove old textures for bucket for pre (details)
- Fix inactive melters still trying to melt items (#19) (details)
- Update zh_cn.lang (#18) (details)
- Release 0.2.3b (details)
- Fix registering tile entities to the wrong mod domain (details)
- Add alloy tanks: tanks that pull from surrounding tanks to alloy (details)
- Update README.md (details)