Changes
#63 (Sep 5, 2022 10:22:08 PM)
- Update ko_kr.json (#4845) — github / githubweb
- Create it_it.json (#4827) — github / githubweb
- Create sv_se.json (#4742) — github / githubweb
- Update russian translation [1.18x] (#4808) — github / githubweb
- Update de_de.json (#4774) — github / githubweb
- Portuguese Brazilian Translation (1.18.1) (#4830) — github / githubweb
#62 (Mar 16, 2022 6:22:06 AM)
#60 (Mar 15, 2022 2:36:21 AM)
- Update to latest JEI, fixes #2720 — KnightMiner / githubweb
- Update to JEI 9.4+ — KnightMiner / githubweb
#59 (Mar 15, 2022 1:31:43 AM)
- Fix clear glass not dropping with silk touch (#4792) — KnightMiner / githubweb
- Buff crumbling slightly — KnightMiner / githubweb
- Added ancient hide and darkthread — KnightMiner / githubweb
- Add four new types of embellishments — KnightMiner / githubweb
- Remove fractured — KnightMiner / githubweb
- Added tooltips to scorched casting blocks and casts — KnightMiner / githubweb
- Set tool belt max level to 2 — KnightMiner / githubweb
- Update version to 3.4.2 — KnightMiner / githubweb
#58 (Mar 11, 2022 6:22:07 AM)
- Modifier tweaks — KnightMiner / githubweb
#57 (Mar 10, 2022 6:22:06 AM)
- Data and recipe tweaks — KnightMiner / githubweb
#56 (Mar 5, 2022 6:22:08 AM)
- One last issue template tweak — KnightMiner / githubweb
#55 (Mar 4, 2022 6:22:06 AM)
- Update issue template — github / githubweb
- Fix error in issue tempalte — github / githubweb
- None is reserved, but they don't add a none for you — github / githubweb
- Update all issue templates with new dropdowns — KnightMiner / githubweb
#54 (Mar 2, 2022 10:22:06 AM)
- Fix smeltery fluids not rendering on fabulous graphics (#4745) — KnightMiner / githubweb
- Book improvements — KnightMiner / githubweb
- Add basalt as a material — KnightMiner / githubweb
- Fix a case of comparing material IDs using != — KnightMiner / githubweb
- Tweak recipes for right click abilities — KnightMiner / githubweb
#52 (Mar 1, 2022 5:16:02 AM)
- Improve merging of tool stats in datapacks — KnightMiner / githubweb
#51 (Feb 28, 2022 10:51:28 PM)
- Add tool action to firestarter — KnightMiner / githubweb
#50 (Feb 28, 2022 3:37:33 PM)
- Replace tinkers bronze with amethyst bronze — KnightMiner / githubweb
- Rework tool tiers a bit — KnightMiner / githubweb
- Fix fiery — KnightMiner / githubweb
- Added bamboo as a wood variant — KnightMiner / githubweb
- Tag and data fixes — KnightMiner / githubweb
- Fix material variants not showing up in the material modifier model (#4775) — KnightMiner / githubweb
#49 (Feb 20, 2022 10:22:10 AM)
- Work around datapacks like terralith not using the biome dictionary despite pretending to be a forge mod — KnightMiner / githubweb
#48 (Feb 17, 2022 10:22:10 AM)
- Add compatability for worldgen datapacks — KnightMiner / githubweb
#47 (Feb 15, 2022 10:22:07 AM)
#46 (Feb 14, 2022 6:26:20 PM)
#45 (Feb 14, 2022 5:57:06 PM)
#44 (Feb 14, 2022 10:22:11 AM)
- Fix geodes spawning in non-vanilla dimensions (#4746) — KnightMiner / githubweb
- Change strength to use slime crystals instead of ichor due to conflict — KnightMiner / githubweb
- Fix slider being invisible on info panel screens (#4747) — KnightMiner / githubweb
- Make slime dirt and leaves a bit tougher, and use harvest tools for various dirt types — KnightMiner / githubweb
- Fix glints on custom armor not rendering on all layers — KnightMiner / githubweb
- Fix crash when someone adds head material stats with no harvest level — KnightMiner / githubweb
#43 (Feb 13, 2022 10:54:46 PM)
- Add palettes for the 8 wood variants and fix hyphae names — KnightMiner / githubweb
- Add support for part builder recipes to charge a different pattern and reusable patterns — KnightMiner / githubweb
- Fix faucet code running client side — KnightMiner / githubweb
#42 (Feb 13, 2022 10:22:09 AM)
- Fix race condition in texture scanners (#4744) — KnightMiner / githubweb
#41 (Feb 9, 2022 10:22:09 AM)
- Make dragon scale drop configurable — KnightMiner / githubweb
- Make looting an upgrade on chestplates — KnightMiner / githubweb
- Add lazy material utility to reduce some boilerplate for material fetching in recipes — KnightMiner / githubweb
- Rename MaterialId::tryCreate to tryParse — KnightMiner / githubweb
- Add material variants — KnightMiner / githubweb
- Fix compat melting casting not being conditional — KnightMiner / githubweb
- Added slimewood and stone tool palettes — KnightMiner / githubweb
- Update mantle as it fixes some bugs in dev — KnightMiner / githubweb
- Fix matchesVariant being backwords — KnightMiner / githubweb