Started 1 yr 5 mo ago
Took 1 min 56 sec

Build #4 (Dec 17, 2022 6:22:08 PM)

Build Artifacts
TConstruct-1.18.2-3.5.3.4-sources.jar1.55 MB view
TConstruct-1.18.2-3.5.3.4.jar14.16 MB view
Changes
  1. Fix cobalt grip stats and update lightweight to work on ranged (details / githubweb)
  2. Fix non-fallback traits not being included in materials (details / githubweb)
  3. Implement basic stat bow modifiers (details / githubweb)
  4. Improve bow tags (details / githubweb)
  5. Implement punch, fiery, and impaling on bows (details / githubweb)
  6. Implement generic conditional stat hook (details / githubweb)
  7. Improve ability to access modifier hooks (details / githubweb)
  8. Make longbow more strict on showing the "fully charged" model (details / githubweb)
  9. Implement looting on bows and arrow modifier capability (details / githubweb)
  10. Update test dummy and uncomment it as its useful for testing this bow stuff (details / githubweb)
  11. Implement hook when a projectile hits an entity (details / githubweb)
  12. Seems arrows fired by non-players have the arrow entity for both (details / githubweb)
  13. Fix copper durability being too high (details / githubweb)

Branch indexing

This run spent:

  • 6.7 sec waiting;
  • 1 min 56 sec build duration;
  • 2 min 3 sec total from scheduled to completion.
Revision: b89b0c1f88cd7d4df0199b898d72d169dcf202d9
Repository: https://github.com/SlimeKnights/TinkersConstruct.git
  • 1.18.2-bows
Test Result (no failures)