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merging of weaponry into tinkers
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_class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/AmmoWeapon.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/IAmmo.java</affectedPath><affectedPath>resources/assets/tinker/sounds/woodHit3.ogg</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/CrosshairType.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/BoltEntity.java</affectedPath><affectedPath>resources/assets/tinker/sounds/woodHit2.ogg</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/items/CustomToolPart.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/CrossbowRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/IWindup.java</affectedPath><affectedPath>resources/assets/tinker/sounds/woodHit4.ogg</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/entityrenderer/ArrowEntityRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/AmmoSlotHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/RenderEventHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryCommonProxy.java</affectedPath><affectedPath>resources/assets/tinker/sounds/stoneHit2.ogg</affectedPath><affectedPath>resources/assets/tinker/sounds/woodHit5.ogg</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/BowBaseAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/items/WeaponryPattern.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/entityrenderer/ShurikenEntityRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ThrowArrowItem.java</affectedPath><affectedPath>resources/assets/tinker/sounds/stoneHit3.ogg</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/ArrowShaftMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/BowRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ThrowingKnifeEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/AmmoItemRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/util/Reference.java</affectedPath><affectedPath>src/main/java/tconstruct/TConstruct.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/entityrenderer/JavelinEntityRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/items/DualMaterialToolPart.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/IconFlipped.java</affectedPath><affectedPath>resources/assets/tinker/sounds/Credits.txt</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/AmmoItem.java</affectedPath><affectedPath>resources/assets/tinker/sounds/stoneHit1.ogg</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ProjectileBase.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/util/PiercingArrowDamage.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/items/WeaponryToolPart.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/JavelinRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/entityrenderer/ProjectileBaseRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/IAccuracy.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/FlexibleToolRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/CrosshairHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/JavelinEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/ThrowingKnifeRenderer.java</affectedPath><affectedPath>resources/assets/tinker/sounds/woodHit1.ogg</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/ProjectileWeapon.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ThrowArrow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/util/Config.java</affectedPath><commitId>4bb32da4c8f998007077d67f84ec21e5ef2ba78f</commitId><timestamp>1412525696000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Another step at cleaning up integration
</comment><date>2014-10-05T18:14:56+0200</date><id>4bb32da4c8f998007077d67f84ec21e5ef2ba78f</id><msg>Another step at cleaning up integration</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/renderer/FlexibleToolRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/entityrenderer/JavelinEntityRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/CrosshairType.java</file></path><path><editType>add</editType><file>resources/assets/tinker/sounds/stoneHit2.ogg</file></path><path><editType>add</editType><file>resources/assets/tinker/sounds/woodHit2.ogg</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/library/util/PiercingArrowDamage.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowArrowItem.java</file></path><path><editType>add</editType><file>resources/assets/tinker/sounds/stoneHit3.ogg</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/BowBaseAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/TConstruct.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/JavelinEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/renderer/AmmoItemRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/IWindup.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/IconFlipped.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/items/WeaponryPattern.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/IAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/entityrenderer/ArrowEntityRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/AmmoItem.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/items/CustomToolPart.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/renderer/JavelinRenderer.java</file></path><path><editType>add</editType><file>resources/assets/tinker/sounds/Credits.txt</file></path><path><editType>add</editType><file>resources/assets/tinker/sounds/woodHit5.ogg</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ThrowingKnifeEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/util/Config.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/renderer/BowRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ProjectileBase.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/items/WeaponryToolPart.java</file></path><path><editType>add</editType><file>resources/assets/tinker/sounds/woodHit1.ogg</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/util/Reference.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/CrosshairHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/AmmoSlotHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/RenderEventHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/ProjectileWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/renderer/CrossbowRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path><path><editType>add</edit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/main/java/tconstruct/weaponry/library/weaponry/IAccuracy.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/item/ThrowingKnifeRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/FlexibleToolRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/CrosshairHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/client/IconFlipped.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/JavelinEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/IWindup.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/renderer/ThrowingKnifeRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/item/CrossbowRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/library/weaponry/ProjectileWeapon.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ThrowArrow.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/DualMaterialToolPart.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/util/Config.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/entity/ShurikenEntityRenderer.java</affectedPath><commitId>0bdf31912b46f76ae671a145981be2673f4e98a0</commitId><timestamp>1412527572000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Lots of integration. Graphics n stuff. Items. Everything.
</comment><date>2014-10-05T18:46:12+0200</date><id>0bdf31912b46f76ae671a145981be2673f4e98a0</id><msg>Lots of integration. Graphics n stuff. Items. Everything.</msg><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/ArrowShaftMaterial.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/IAmmo.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/util/Reference.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/item/BowRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/BowBaseAmmo.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/items/DualMaterialToolPart.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/renderer/BowRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/renderer/JavelinRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/renderer/FlexibleToolRenderer.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/entity/JavelinEntityRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/entityrenderer/ArrowEntityRenderer.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/IWindup.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/client/IconFlipped.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/ArrowShaftMaterial.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/AmmoItem.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/util/Reference.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/items/CustomToolPart.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/AmmoItem.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/entityrenderer/ProjectileBaseRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/RenderEventHandler.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowArrow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ThrowingKnifeEntity.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/client/FlexibleToolRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/items/WeaponryToolPart.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/util/PiercingArrowDamage.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/IAmmo.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/renderer/ThrowingKnifeRenderer.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/entity/ShurikenEntityRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/entityrenderer/ShurikenEntityRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/items/WeaponryPattern.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/entity/ArrowEntityRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/entity/ProjectileBase.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/TConstructRegistry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/IAccuracy.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/tools/DualMaterialToolPart.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/item/CrossbowRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/entityrenderer/JavelinEntityRenderer.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/entity/ProjectileBaseRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/util/Config.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/util/PiercingArrowDamage.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/IAccuracy.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/renderer/CrossbowRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/AmmoSlotHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/CrosshairHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/JavelinEntity.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/item/JavelinRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/IconFlipped.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/IWindup.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/client/AmmoItemRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/ProjectileWeapon.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowArrowItem.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/client/renderer/AmmoItemRenderer.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/client/item/ThrowingKnifeRenderer.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/weaponry/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/textures/items/shortbow/_bowstring.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/_bowstring.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/_bowstring_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/_bowstring_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/_bowstring_broken.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/_bowstring_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/_bowstring_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/_bowstring_2.png</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/_bowstring_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/_bowstring_broken.png</affectedPath><commitId>86fc2ddbf312490847faebd414d3691a3a29937a</commitId><timestamp>1412528651000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Bowstring Textures fixing
</comment><date>2014-10-05T19:04:11+0200</date><id>86fc2ddbf312490847faebd414d3691a3a29937a</id><msg>Bowstring Textures fixing</msg><path><editType>edit</editType><file>resources/assets/tinker/textures/items/longbow/_bowstring.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/_bowstring.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/_bowstring_2.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/longbow/_bowstring_1.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/longbow/_bowstring_broken.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/longbow/_bowstring_2.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/_bowstring_3.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/longbow/_bowstring_3.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/_bowstring_broken.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/_bowstring_1.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/util/Reference.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryCommonProxy.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/entity/ProjectileBaseRenderer.java</affectedPath><commitId>bdbda639bb3dac3460ad45f8b46e1b0b591afb2a</commitId><timestamp>1412529551000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix projectile rendering and some more ui rendering
</comment><date>2014-10-05T19:19:11+0200</date><id>bdbda639bb3dac3460ad45f8b46e1b0b591afb2a</id><msg>Fix projectile rendering and some more ui rendering</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryCommonProxy.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/entity/ProjectileBaseRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/util/Reference.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/items/tools/Arrow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/BowMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/TConstruct.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/TinkerTools.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/TinkerToolEvents.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/ToolProxyClient.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/ArrowMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/library/TConstructRegistry.java</affectedPath><affectedPath>src/main/java/tconstruct/items/tools/Shortbow.java</affectedPath><commitId>e7666e031b069a1b8ca8a4b3c51350e4f2591ac9</commitId><timestamp>1412533230000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Take all the shortbow and arrow stuff out of the Tools module, and try to keep backwards compatibility &gt;_&gt;
</comment><date>2014-10-05T20:20:30+0200</date><id>e7666e031b069a1b8ca8a4b3c51350e4f2591ac9</id><msg>Take all the shortbow and arrow stuff out of the Tools module, and try</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/ToolProxyClient.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/Shortbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerToolEvents.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/TConstructRegistry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/BowMaterial.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/TConstruct.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/Arrow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerTools.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/ArrowMaterial.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/FletchlingLeafMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/parts/slimeleaf_fletching.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/arrow/slimeleaf_arrow_fletching.png</affectedPath><affectedPath>src/main/java/tconstruct/tools/items/Fletching.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/FletchingMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/parts/leaf_fletching.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/parts/leaf_fletching .png</affectedPath><affectedPath>src/main/java/tconstruct/library/TConstructRegistry.java</affectedPath><commitId>26181dd916f9a8b3f6fced81c512caa369b6afb2</commitId><timestamp>1412535132000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Spontanously added slimeleaf fletchling
</comment><date>2014-10-05T20:52:12+0200</date><id>26181dd916f9a8b3f6fced81c512caa369b6afb2</id><msg>Spontanously added slimeleaf fletchling</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/FletchingMaterial.java</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/parts/slimeleaf_fletching.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/arrow/slimeleaf_arrow_fletching.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/parts/leaf_fletching.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/items/Fletching.java</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/parts/leaf_fletching .png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/TConstructRegistry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/FletchlingLeafMaterial.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/items/tools/Arrow.java</affectedPath><affectedPath>src/main/java/tconstruct/items/tools/BowBase.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><affectedPath>src/main/java/tconstruct/items/tools/Shortbow.java</affectedPath><commitId>ef0ae6141ab4f45160328efa6c52ea18c58f1b58</commitId><timestamp>1412536472000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix animated icon textures and deprecate old tinkers stuff
</comment><date>2014-10-05T21:14:32+0200</date><id>ef0ae6141ab4f45160328efa6c52ea18c58f1b58</id><msg>Fix animated icon textures and deprecate old tinkers stuff</msg><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/Arrow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/BowBase.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/Shortbow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><commitId>2370b0cc356af1f067d20e826cea185be5b9c71c</commitId><timestamp>1412536481000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Sounds for crossbow/arrow break!
</comment><date>2014-10-05T21:14:41+0200</date><id>2370b0cc356af1f067d20e826cea185be5b9c71c</id><msg>Sounds for crossbow/arrow break!</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</affectedPath><commitId>f3fcee2d6143a3052ca6faa726dcb7d0de9cb31d</commitId><timestamp>1412539441000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Give shurikens more slowdown. They're now really close range, and it's awesome. :D
</comment><date>2014-10-05T22:04:01+0200</date><id>f3fcee2d6143a3052ca6faa726dcb7d0de9cb31d</id><msg>Give shurikens more slowdown. They're now really close range, and it's</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/modifiers/tools/ModWindup.java</affectedPath><affectedPath>src/main/java/tconstruct/modifiers/tools/ModRedstone.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGui.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><commitId>3427ed620863a5cbc29b127d6916eb1b8040d20f</commitId><timestamp>1412861749000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Redstone-Modifier for bows and similar!
</comment><date>2014-10-09T15:35:49+0200</date><id>3427ed620863a5cbc29b127d6916eb1b8040d20f</id><msg>Redstone-Modifier for bows and similar!</msg><path><editType>add</editType><file>src/main/java/tconstruct/modifiers/tools/ModWindup.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModRedstone.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGui.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/ToolCore.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>ca786eb2edc50602f019acc2184aab0866d28636</commitId><timestamp>1412863866000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Animated effects are back!
</comment><date>2014-10-09T16:11:06+0200</date><id>ca786eb2edc50602f019acc2184aab0866d28636</id><msg>Animated effects are back!</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/ToolCore.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect.png</affectedPath><commitId>94deae82928dfb0ea60c61fb48e15247b84a869d</commitId><timestamp>1412864644000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Less obstrusive redstone bow effect :I
</comment><date>2014-10-09T16:24:04+0200</date><id>94deae82928dfb0ea60c61fb48e15247b84a869d</id><msg>Less obstrusive redstone bow effect :I</msg><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect_1.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect_2.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect_3.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/shortbow/redstone_bow_effect.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/textures/items/shortbow/diamond_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/smite_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/piston_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/beheading_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/lava_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/necrotic_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/emerald_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/emerald_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/reinforced_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/smite_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/beheading_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/piston_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/flux_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/smite_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/necrotic_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/lava_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/reinforced_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/beheading_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/flux_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/diamond_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/emerald_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/piston_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/reinforced_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/diamond_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/flux_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/necrotic_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/shortbow/lava_bow_effect_2.png</affectedPath><commitId>a3d699409f66436013b95691c5098ad3c4dd08bd</commitId><timestamp>1412865615000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Remove duplicate non-animated effect graphics
</comment><date>2014-10-09T16:40:15+0200</date><id>a3d699409f66436013b95691c5098ad3c4dd08bd</id><msg>Remove duplicate non-animated effect graphics</msg><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/necrotic_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/flux_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/emerald_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/lava_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/piston_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/beheading_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/diamond_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/beheading_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/smite_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/flux_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/reinforced_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/diamond_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/piston_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/flux_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/lava_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/reinforced_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/diamond_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/lava_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/piston_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/necrotic_bow_effect_2.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/necrotic_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/smite_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/reinforced_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/emerald_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/emerald_bow_effect_1.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/smite_bow_effect_3.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shortbow/beheading_bow_effect_3.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/textures/items/longbow/ice_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/spider_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/smite_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/redstone_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/emerald_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/silk_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/ice_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/silk_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/redstone_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/redstone_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/moss_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/redstone_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/moss_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/spider_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/lapis_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/silk_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/moss_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/quartz_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/quartz_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/spider_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/necrotic_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/lapis_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/ice_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/complete.xcf</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/piston_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/lapis_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/beheading_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/quartz_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/quartz_bow_effect_1.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/silk_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/spider_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/flux_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/lava_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/reinforced_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/ice_bow_effect_2.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/lapis_bow_effect_3.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/diamond_bow_effect.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/longbow/moss_bow_effect.png</affectedPath><commitId>a2374c3f369fb042ff5401d1e25767409eb1b703</commitId><timestamp>1412886336000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Effects for the longbow
</comment><date>2014-10-09T22:25:36+0200</date><id>a2374c3f369fb042ff5401d1e25767409eb1b703</id><msg>Effects for the longbow</msg><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/silk_bow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/beheading_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/emerald_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/ice_bow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/moss_bow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/necrotic_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/quartz_bow_effect_2.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/lapis_bow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/moss_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/silk_bow_effect_2.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/diamond_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/spider_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/redstone_bow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/reinforced_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/ice_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/redstone_bow_effect_2.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/ice_bow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/ice_bow_effect_2.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/silk_bow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/quartz_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/redstone_bow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/spider_bow_effect_2.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/moss_bow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/moss_bow_effect_2.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/lapis_bow_effect.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/longbow/complete.xcf</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/lapis_bow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/quartz_bow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/redstone_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/smite_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/piston_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/flux_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/spider_bow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/spider_bow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/silk_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/quartz_bow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/lava_bow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/longbow/lapis_bow_effect_2.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/textures/items/crossbow/_crossbow_body.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/crossbow/_crossbow_bow.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/crossbow/_crossbow_binding.png</affectedPath><commitId>6715a955210b2934a8d20ed424be06b54b51926d</commitId><timestamp>1412887096000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Shinier crossbows!
</comment><date>2014-10-09T22:38:16+0200</date><id>6715a955210b2934a8d20ed424be06b54b51926d</id><msg>Shinier crossbows!</msg><path><editType>edit</editType><file>resources/assets/tinker/textures/items/crossbow/_crossbow_bow.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/crossbow/_crossbow_body.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/crossbow/_crossbow_binding.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/ToolProxyClient.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><commitId>2988b75490174195e1fbb54c4f60445e2f3e10f5</commitId><timestamp>1412931994000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix colors for fletchlings on arrows
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</comment><date>2014-10-10T15:37:39+0200</date><id>69fad3c103c9438a7ede24d62efd8da22d4d6dd3</id><msg>Fix entity rendering, but screw up all the animations n stuff.. sigh</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/FlexibleToolRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/entity/ProjectileBaseRenderer.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>28f16ac76c3e8271771551a9b85d968f9fd1354c</commitId><timestamp>1412948899000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Don't use up ammo in creative mode
</comment><date>2014-10-10T15:48:19+0200</date><id>28f16ac76c3e8271771551a9b85d968f9fd1354c</id><msg>Don't use up ammo in creative mode</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/client/item/CrossbowRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/client/FlexibleToolRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/item/ThrowingKnifeRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/item/BowRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/client/item/JavelinRenderer.java</affectedPath><commitId>17593a3909498b835d849de65afddf32bf34e504</commitId><timestamp>1412949137000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Reimplement the changes to the entity rendering in the custom renderers so their animations n stuff isn't b0rked anymore. (todo: do properly later)
</comment><date>2014-10-10T15:52:17+0200</date><id>17593a3909498b835d849de65afddf32bf34e504</id><msg>Reimplement the changes to the entity rendering in the custom renderers</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/item/CrossbowRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/item/ThrowingKnifeRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/item/BowRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/FlexibleToolRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/client/item/JavelinRenderer.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryCommonProxy.java</affectedPath><commitId>8fe42be9f2f627cb3ada89c2db02e9bc20374948</commitId><timestamp>1412949615000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix entity id conflicts
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</comment><date>2014-10-10T16:21:02+0200</date><id>cd58fde59f9c7a3a4a0fb62f1b0317a59b6558b2</id><msg>Fix throwing weapons not using their proper textures if present</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/textures/items/javelin/pigiron_javelin_head.png</affectedPath><commitId>457239f9610311b64af1fc427e2b84a96cc9946e</commitId><timestamp>1412950875000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Pig Iron Javelin Heaaaaad
</comment><date>2014-10-10T16:21:15+0200</date><id>457239f9610311b64af1fc427e2b84a96cc9946e</id><msg>Pig Iron Javelin Heaaaaad</msg><path><editType>add</editType><file>resources/assets/tinker/textures/items/javelin/pigiron_javelin_head.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/sounds/crossbowReload.ogg</affectedPath><affectedPath>resources/assets/tinker/sounds.json</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><commitId>952bc7ed0e94cdf2ea5a7c42e7d734ad0df90b56</commitId><timestamp>1412952072000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Crossbow Reload Sound
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</comment><date>2014-10-16T16:03:46+0200</date><id>a7f7258b047a77f3afcb47ffb4739966f029793b</id><msg>Throwingknife and Shuriken 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Modifier Graphics \o/
</comment><date>2014-10-16T23:03:53+0200</date><id>62905da39273bf00161f57ca114379e64982ba54</id><msg>Crossbow Modifier Graphics \o/</msg><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/lapis_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/emerald_crossbow_effect_3.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/crossbow/_crossbow_2.xcf</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/quartz_crossbow_effect_2.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModFlux.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/crossbow/_crossbow_3.xcf</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/smite_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/complete_3.xcf</file></path><path><editType>edit</editType><file>weaponry.txt</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/redstone_crossbow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/spider_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/emerald_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/lava_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/redstone_crossbow_effect.png</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/crossbow/_crossbow_1.xcf</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/quartz_crossbow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/quartz_crossbow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/quartz_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/redstone_crossbow_effect_2.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/complete_1.xcf</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/beheading_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/emerald_crossbow_effect_1.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/necrotic_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/emerald_crossbow_effect_2.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/complete_2.xcf</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/flux_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/redstone_crossbow_effect_3.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/reinforced_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/diamond_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/silk_crossbow_effect.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/complete.xcf</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/crossbow/piston_crossbow_effect.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>weaponry.txt</affectedPath><commitId>8db17b6b4a692900948680a02ab67dc3b7d7ea3f</commitId><timestamp>1413623223000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Tooodoooo Ideas
</comment><date>2014-10-18T11:07:03+0200</date><id>8db17b6b4a692900948680a02ab67dc3b7d7ea3f</id><msg>Tooodoooo Ideas</msg><path><editType>edit</editType><file>weaponry.txt</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/parts/leaf_fletching .png</affectedPath><affectedPath>resources/assets/tinker/textures/items/parts/leaf_fletching.png</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/arrow/reed_arrow_shaft.png</affectedPath><commitId>e7454a56ac265f6157ba5a720b8635b8a39cace9</commitId><timestamp>1413719108000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Some rendering stuff and fixes with bolts/arrows
</comment><date>2014-10-19T13:45:08+0200</date><id>e7454a56ac265f6157ba5a720b8635b8a39cace9</id><msg>Some rendering stuff and fixes with bolts/arrows</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/parts/leaf_fletching .png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/items/arrow/reed_arrow_shaft.png</file></path><path><editType>add</editType><file>resources/assets/tinker/textures/items/parts/leaf_fletching.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/FletchingMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/FletchlingLeafMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/library/TConstructRegistry.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</affectedPath><commitId>1194d60678dbcb71993c281ede2bfee5b9661548</commitId><timestamp>1413719406000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Remove unused fletchling materials, and add a durability modifier to it. Basically the fletchling plays a huge role in your max-ammo now.
</comment><date>2014-10-19T13:50:06+0200</date><id>1194d60678dbcb71993c281ede2bfee5b9661548</id><msg>Remove unused fletchling materials, and add a durability modifier to it.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/TConstructRegistry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/FletchingMaterial.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/FletchlingLeafMaterial.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoItem.java</affectedPath><affectedPath>src/main/java/tconstruct/items/tools/Arrow.java</affectedPath><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/ToolCore.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/items/tools/Shortbow.java</affectedPath><commitId>11fcf21eb61a92b42a2f2b8e68277d30a7acdefd</commitId><timestamp>1413721381000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>More arrow tags and display fixes
</comment><date>2014-10-19T14:23:01+0200</date><id>11fcf21eb61a92b42a2f2b8e68277d30a7acdefd</id><msg>More arrow tags and display fixes</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/Shortbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/lang/en_US.lang</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/ToolCore.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoItem.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/Arrow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><commitId>591954cce1c5ca3dd470ff830d26f1ca0aa3f362</commitId><timestamp>1413722761000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Let's try this... Tinker Projectiles now deal actual unclamped damage instead of capped to 1/2 heart steps damage.
</comment><date>2014-10-19T14:46:01+0200</date><id>591954cce1c5ca3dd470ff830d26f1ca0aa3f362</id><msg>Let's try this... Tinker Projectiles now deal actual unclamped damage</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><affectedPath>src/main/java/tconstruct/client/TProxyClient.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>9f64ef46e8af15c82d2bfe70f00500ce9969834d</commitId><timestamp>1413722944000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Projectile Weapons tooltip displays the max damage with the current ammo
</comment><date>2014-10-19T14:49:04+0200</date><id>9f64ef46e8af15c82d2bfe70f00500ce9969834d</id><msg>Projectile Weapons tooltip displays the max damage with the current ammo</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/TProxyClient.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/lang/en_US.lang</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoItem.java</affectedPath><commitId>4027392d67c2a2128c8053894fc06e575da276dd</commitId><timestamp>1413725644000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Make Ammo stuff more resilient against corrupt tools with no nbt
</comment><date>2014-10-19T15:34:04+0200</date><id>4027392d67c2a2128c8053894fc06e575da276dd</id><msg>Make Ammo stuff more resilient against corrupt tools with no nbt</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoItem.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/modifiers/tools/ModFlux.java</affectedPath><commitId>cb33bb1b727dd2defb388b534db76a88793d0f8d</commitId><timestamp>1413725656000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix flux modifier throwing errors
</comment><date>2014-10-19T15:34:16+0200</date><id>cb33bb1b727dd2defb388b534db76a88793d0f8d</id><msg>Fix flux modifier throwing errors</msg><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModFlux.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><commitId>1c1ae28b69a45ac1040b3ff91105a1d3d756f79e</commitId><timestamp>1413725678000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix Division through zero with Longbow with low weight arrows
</comment><date>2014-10-19T15:34:38+0200</date><id>1c1ae28b69a45ac1040b3ff91105a1d3d756f79e</id><msg>Fix Division through zero with Longbow with low weight arrows</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/items/GlassArrows.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>a968f41af7ca6effff55d55135a4bda7657b682b</commitId><timestamp>1413726112000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Legendary Glassmakers arrows! Only available in creative.
</comment><date>2014-10-19T15:41:52+0200</date><id>a968f41af7ca6effff55d55135a4bda7657b682b</id><msg>Legendary Glassmakers arrows! Only available in creative.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/items/GlassArrows.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/gui/StencilTableGui.java</affectedPath><commitId>514847a10dddeefa59aadab3068cf44e5c1eda0f</commitId><timestamp>1413995495000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>NEI Support for right side of stencil table
</comment><date>2014-10-22T18:31:35+0200</date><id>514847a10dddeefa59aadab3068cf44e5c1eda0f</id><msg>NEI Support for right side of stencil table</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/StencilTableGui.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/entity/RotatingBase.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/entity/DaggerEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/client/entity/projectile/ArrowRenderCustom.java</affectedPath><affectedPath>src/main/java/tconstruct/items/tools/Dagger.java</affectedPath><affectedPath>src/main/java/tconstruct/client/entity/projectile/DaggerRenderCustom.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/entity/ArrowEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/ToolProxyClient.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/client/DaggerEntityRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/client/entity/projectile/DaggerRender.java</affectedPath><affectedPath>src/main/java/tconstruct/client/entity/projectile/ArrowRender.java</affectedPath><commitId>dbc446636fc33f8e651899f3002a489b56dcf4f7</commitId><timestamp>1414006928000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Rework dagger into a projectileBase entity!
</comment><date>2014-10-22T21:42:08+0200</date><id>dbc446636fc33f8e651899f3002a489b56dcf4f7</id><msg>Rework dagger into a projectileBase entity!</msg><path><editType>edit</editType><file>src/main/java/tconstruct/client/entity/projectile/DaggerRender.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/entity/projectile/DaggerRenderCustom.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/items/tools/Dagger.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/entity/RotatingBase.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/tools/client/DaggerEntityRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/ToolProxyClient.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/entity/DaggerEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/entity/projectile/ArrowRenderCustom.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/entity/projectile/ArrowRender.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/entity/ArrowEntity.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/gui/StencilTableGui.java</affectedPath><commitId>5bfdb0d769aa9708b2579256c8adbf96494d93f6</commitId><timestamp>1414143046000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Rework stencil table button layout to weaponry and more NEI fix
</comment><date>2014-10-24T11:30:46+0200</date><id>5bfdb0d769aa9708b2579256c8adbf96494d93f6</id><msg>Rework stencil table button layout to weaponry and more NEI fix</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/StencilTableGui.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/gui/ToolForgeGui.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/throwingknife/iron_knife_blade.png</affectedPath><affectedPath>src/main/java/tconstruct/client/AmmoItemRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/shuriken/iron_shuriken.png</affectedPath><affectedPath>resources/assets/tinker/textures/items/throwingknife/iron_knife_handle.png</affectedPath><affectedPath>src/main/java/tconstruct/tools/ToolProxyClient.java</affectedPath><affectedPath>resources/assets/tinker/textures/gui/icons.png</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/TinkerTools.java</affectedPath><affectedPath>resources/assets/tinker/textures/items/parts/iron_shuriken.png</affectedPath><commitId>4c1852546ef7758ebab428ef8325a4ffd06cb255</commitId><timestamp>1414148307000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>ToolStation/Forge GUI for the new weapons
</comment><date>2014-10-24T12:58:27+0200</date><id>4c1852546ef7758ebab428ef8325a4ffd06cb255</id><msg>ToolStation/Forge GUI for the new weapons</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolForgeGui.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerTools.java</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/throwingknife/iron_knife_blade.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/AmmoItemRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/shuriken/iron_shuriken.png</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/throwingknife/iron_knife_handle.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/ToolProxyClient.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/textures/gui/icons.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>delete</editType><file>resources/assets/tinker/textures/items/parts/iron_shuriken.png</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/client/AmmoItemRenderer.java</affectedPath><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><affectedPath>src/main/java/tconstruct/modifiers/tools/ModPiston.java</affectedPath><commitId>dc1ecab768b37bd973caa8f11c258db31c2ee557</commitId><timestamp>1414342250000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Arrows with knockback :D:D
</comment><date>2014-10-26T17:50:50+0100</date><id>dc1ecab768b37bd973caa8f11c258db31c2ee557</id><msg>Arrows with knockback :D:D</msg><path><editType>edit</editType><file>src/main/java/tconstruct/client/AmmoItemRenderer.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModPiston.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><commitId>08cd6c5354069d78da79bf64743f912b7781cbad</commitId><timestamp>1414345330000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix arrow/bolt accuracy and breakchance being mixed up :(
</comment><date>2014-10-26T18:42:10+0100</date><id>08cd6c5354069d78da79bf64743f912b7781cbad</id><msg>Fix arrow/bolt accuracy and breakchance being mixed up :(</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</affectedPath><commitId>f9fedafa6021af807a6f7cf43f31c8271cfa05a0</commitId><timestamp>1414345347000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Reinforced on projectiles causes them to sometimes not break when hitting entities!
</comment><date>2014-10-26T18:42:27+0100</date><id>f9fedafa6021af807a6f7cf43f31c8271cfa05a0</id><msg>Reinforced on projectiles causes them to sometimes not break when</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</affectedPath><commitId>0691d2167f8af05cf9defc18cfe86c29876ec99f</commitId><timestamp>1414346394000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>De-debug shuriken :I
</comment><date>2014-10-26T18:59:54+0100</date><id>0691d2167f8af05cf9defc18cfe86c29876ec99f</id><msg>De-debug shuriken :I</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ShurikenEntity.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/TActiveOmniMod.java</affectedPath><affectedPath>weaponry.txt</affectedPath><commitId>24cc1e773d7abcec9c83f77da71ddb78d3374f2c</commitId><timestamp>1414346890000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Projectiles now slowly regrow with moss :D
</comment><date>2014-10-26T19:08:10+0100</date><id>24cc1e773d7abcec9c83f77da71ddb78d3374f2c</id><msg>Projectiles now slowly regrow with moss :D</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TActiveOmniMod.java</file></path><path><editType>edit</editType><file>weaponry.txt</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><commitId>ecf5d0e9901a1ecec3739d976ff2ece494edb95b</commitId><timestamp>1414347084000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Give javelin the other crosshair thing
</comment><date>2014-10-26T19:11:24+0100</date><id>ecf5d0e9901a1ecec3739d976ff2ece494edb95b</id><msg>Give javelin the other crosshair thing</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/modifiers/tools/ModAmmoRestock.java</affectedPath><affectedPath>weaponry.txt</affectedPath><commitId>98d3cc8dc1cb82ea08a2fa65067cfca1bbc8fa87</commitId><timestamp>1414348708000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>We can now restock ammo stuff. yay.
</comment><date>2014-10-26T19:38:28+0100</date><id>98d3cc8dc1cb82ea08a2fa65067cfca1bbc8fa87</id><msg>We can now restock ammo stuff. yay.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/modifiers/tools/ModAmmoRestock.java</file></path><path><editType>edit</editType><file>weaponry.txt</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/modifiers/tools/ModAmmoRestock.java</affectedPath><commitId>2618ebba3c962ae56de725272b58aa1e19cdc8d4</commitId><timestamp>1414349404000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Allow all materials for restocking for shuriken
</comment><date>2014-10-26T19:50:04+0100</date><id>2618ebba3c962ae56de725272b58aa1e19cdc8d4</id><msg>Allow all materials for restocking for shuriken</msg><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModAmmoRestock.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGui.java</affectedPath><affectedPath>weaponry.txt</affectedPath><affectedPath>src/main/java/tconstruct/tools/gui/CraftingStationGui.java</affectedPath><commitId>54957221948ae202303fdf138b736cd20c1d4547</commitId><timestamp>1414503913000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Pull tool info stuff out from toolstation/craftingstation gui and unify in helper class
</comment><date>2014-10-28T14:45:13+0100</date><id>54957221948ae202303fdf138b736cd20c1d4547</id><msg>Pull tool info stuff out from toolstation/craftingstation gui and unify</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGui.java</file></path><path><editType>edit</editType><file>weaponry.txt</file></path><path><editType>add</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/CraftingStationGui.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/AbilityHelper.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/DualHarvestTool.java</affectedPath><commitId>e6469587fe2df023f21b9fd33f9229e438f5e1dc</commitId><timestamp>1414511769000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Move DualHarvest speed calc also into AbilityHelper
</comment><date>2014-10-28T16:56:09+0100</date><id>e6469587fe2df023f21b9fd33f9229e438f5e1dc</id><msg>Move DualHarvest speed calc also into AbilityHelper</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/DualHarvestTool.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/AbilityHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/gui/CraftingStationGui.java</affectedPath><commitId>159b772f5a10d2814699230c6f33f0699fbd9952</commitId><timestamp>1414511789000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Clean up GUI stuff for tools! \o/
</comment><date>2014-10-28T16:56:29+0100</date><id>159b772f5a10d2814699230c6f33f0699fbd9952</id><msg>Clean up GUI stuff for tools! \o/</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/CraftingStationGui.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</affectedPath><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><commitId>01466272626b88ef3fcb7a0f39d829d805dd8957</commitId><timestamp>1414512968000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Bring Traits in line with GUI stuff etc.
</comment><date>2014-10-28T17:16:08+0100</date><id>01466272626b88ef3fcb7a0f39d829d805dd8957</id><msg>Bring Traits in line with GUI stuff etc.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/lang/en_US.lang</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</affectedPath><commitId>92fd2cc222e0485a79c858af3558650181f4fbbe</commitId><timestamp>1414513285000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Correct stats for projectile weapons
</comment><date>2014-10-28T17:21:25+0100</date><id>92fd2cc222e0485a79c858af3558650181f4fbbe</id><msg>Correct stats for projectile weapons</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</affectedPath><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><commitId>525baf8aad1e5ba1596ef40349e78893e5ead89e</commitId><timestamp>1414515131000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Add display and calculation stuff for maximum damage with thrown weapons
</comment><date>2014-10-28T17:52:11+0100</date><id>525baf8aad1e5ba1596ef40349e78893e5ead89e</id><msg>Add display and calculation stuff for maximum damage with thrown weapons</msg><path><editType>edit</editType><file>resources/assets/tinker/lang/en_US.lang</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>weaponry.txt</affectedPath><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>f4616cfe6fc62b923ac5716f80338b8849f81358</commitId><timestamp>1414517014000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Localize weaponry
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</comment><date>2014-10-28T19:48:22+0100</date><id>db7e4196dbfdcc8562c8df987ae9032ce59870a4</id><msg>Re-enable enchanted fabric bonus modifier</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>ff7c6c17fc6a1eb69c8b7c3ce11f49660c7e9ae5</commitId><timestamp>1414523448000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Move the drawspeed calculation to the tool building, so the saved values are the actual values instead of calculating them every time
</comment><date>2014-10-28T20:10:48+0100</date><id>ff7c6c17fc6a1eb69c8b7c3ce11f49660c7e9ae5</id><msg>Move the drawspeed calculation to the tool building, so the saved values</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/manuals/en_US/weaponry.xml</affectedPath><commitId>b291c2671c6d62c3f3dc83422fd403218c3b22e4</commitId><timestamp>1414524911000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Weaponry Book content
</comment><date>2014-10-28T20:35:11+0100</date><id>b291c2671c6d62c3f3dc83422fd403218c3b22e4</id><msg>Weaponry Book content</msg><path><editType>add</editType><file>resources/assets/tinker/manuals/en_US/weaponry.xml</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</affectedPath><affectedPath>src/main/java/tconstruct/client/TProxyClient.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/ToolProxyClient.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/items/Manual.java</affectedPath><affectedPath>resources/assets/tinker/manuals/en_US/weaponry.xml</affectedPath><affectedPath>src/main/java/tconstruct/tools/items/ManualInfo.java</affectedPath><commitId>6cd7b497e85eab2095086a137e3bb2760c802cbd</commitId><timestamp>1414614780000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Weaponry booooooook
</comment><date>2014-10-29T21:33:00+0100</date><id>6cd7b497e85eab2095086a137e3bb2760c802cbd</id><msg>Weaponry booooooook</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/items/Manual.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/manuals/en_US/weaponry.xml</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryClientProxy.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/lang/en_US.lang</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/items/ManualInfo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/client/TProxyClient.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/ToolProxyClient.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/armor/player/TPlayerStats.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/TinkerTools.java</affectedPath><affectedPath>weaponry.txt</affectedPath><commitId>5a03a15ec4b95d99a788a1e27ef6b42d6642b155</commitId><timestamp>1414665114000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Make weaponry book available!
</comment><date>2014-10-30T11:31:54+0100</date><id>5a03a15ec4b95d99a788a1e27ef6b42d6642b155</id><msg>Make weaponry book available!</msg><path><editType>edit</editType><file>src/main/java/tconstruct/armor/player/TPlayerStats.java</file></path><path><editType>edit</editType><file>weaponry.txt</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerTools.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</affectedPath><commitId>62904b92dc7286d024139ce9704aecebea71ed97</commitId><timestamp>1414667281000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix Max ammo display in tables
</comment><date>2014-10-30T12:08:01+0100</date><id>62904b92dc7286d024139ce9704aecebea71ed97</id><msg>Fix Max ammo display in tables</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>resources/assets/tinker/textures/items/javelin/_javelin_head_broken.png</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</affectedPath><commitId>9d7d33fea35f84dfac8754467ab2fff25b449119</commitId><timestamp>1414667683000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Javelins now can be used properly as melee and ranged weapons
</comment><date>2014-10-30T12:14:43+0100</date><id>9d7d33fea35f84dfac8754467ab2fff25b449119</id><msg>Javelins now can be used properly as melee and ranged weapons</msg><path><editType>add</editType><file>resources/assets/tinker/textures/items/javelin/_javelin_head_broken.png</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><commitId>3f74dd75350f6d46fd5d919456fc5c87bec290d1</commitId><timestamp>1414667801000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Make shuriken and ammoweapon/throwing knifes not throwable without ammo
</comment><date>2014-10-30T12:16:41+0100</date><id>3f74dd75350f6d46fd5d919456fc5c87bec290d1</id><msg>Make shuriken and ammoweapon/throwing knifes not throwable without ammo</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><commitId>eb1a6701de05041c25390e864ba78a24ae06e0c2</commitId><timestamp>1414701296000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix Projectile Weapons and arrows/bolts building creative items with materials that have no bow/arrow material stats
</comment><date>2014-10-30T21:34:56+0100</date><id>eb1a6701de05041c25390e864ba78a24ae06e0c2</id><msg>Fix Projectile Weapons and arrows/bolts building creative items with</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>build.properties</affectedPath><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><commitId>0fc518487dfbbc0a36c3bea7061e238c1db2732b</commitId><timestamp>1414757866000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Toolforge localizations for the new stuffs
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</comment><date>2014-11-01T19:57:08+0100</date><id>206e2ffe0a3e7ddafdf30b31dd3a820d0dbb64dd</id><msg>Fix low durability ammos (javelins) possibly having 0 max ammo</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoItem.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</affectedPath><commitId>f94d9bf3515b09d13f9e17bac887206b87ed1b84</commitId><timestamp>1414868240000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix moss modifier using up ammo instead of adding it
</comment><date>2014-11-01T19:57:20+0100</date><id>f94d9bf3515b09d13f9e17bac887206b87ed1b84</id><msg>Fix moss modifier using up ammo instead of adding it</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/BoltEntity.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</affectedPath><commitId>d26f176defc18fe95e48228a3bd738da3d698b05</commitId><timestamp>1414870104000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Increase weight and weight-to-arpen ratio for bolts
</comment><date>2014-11-01T20:28:24+0100</date><id>d26f176defc18fe95e48228a3bd738da3d698b05</id><msg>Increase weight and weight-to-arpen ratio for bolts</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/BoltEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</affectedPath><commitId>83e1a33bc779eac88f1e8117a75e3d6446a38eeb</commitId><timestamp>1414945157000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix Shuriken damage calculation only taking the first part into account &gt;_&gt;
</comment><date>2014-11-02T17:19:17+0100</date><id>83e1a33bc779eac88f1e8117a75e3d6446a38eeb</id><msg>Fix Shuriken damage calculation only taking the first part into account</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/DualHarvestTool.java</affectedPath><commitId>02ede76be81696a9e69de193856bf244faf9d29a</commitId><timestamp>1415108662000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix DualHarvest Tools and hide in a corner
</comment><date>2014-11-04T14:44:22+0100</date><id>02ede76be81696a9e69de193856bf244faf9d29a</id><msg>Fix DualHarvest Tools and hide in a corner</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/DualHarvestTool.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>936e0483da0ed4ca6e4f826fdf80be2783220764</commitId><timestamp>1415122303000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix arrowheads not being craftable
</comment><date>2014-11-04T18:31:43+0100</date><id>936e0483da0ed4ca6e4f826fdf80be2783220764</id><msg>Fix arrowheads not being craftable</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/IAccuracy.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><commitId>253dde7cce277144c1a3576375d27af9dbd303ec</commitId><timestamp>1415307969000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Change the accuraccy stuff to not call clientside methods serverside &gt;_&gt;
</comment><date>2014-11-06T22:06:09+0100</date><id>253dde7cce277144c1a3576375d27af9dbd303ec</id><msg>Change the accuraccy stuff to not call clientside methods serverside &gt;_&gt;</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/IAccuracy.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>2b161aa0bb6eee0d1cffb5104c8dfe1343937e3a</commitId><timestamp>1415308478000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Buff crossbow projectile speed, nerf lognbow proj. speed and move the proper modifications into the stats of the weapon
</comment><date>2014-11-06T22:14:38+0100</date><id>2b161aa0bb6eee0d1cffb5104c8dfe1343937e3a</id><msg>Buff crossbow projectile speed, nerf lognbow proj. speed and move the</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>c5789432a3f88eb55cc54c49304bcbf837e2f2ed</commitId><timestamp>1415308689000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Nerf metal bow drawing times
</comment><date>2014-11-06T22:18:09+0100</date><id>c5789432a3f88eb55cc54c49304bcbf837e2f2ed</id><msg>Nerf metal bow drawing times</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</affectedPath><commitId>cbcac3b5f0bdf26c6c1aaa4c9ac90508b5b02ec1</commitId><timestamp>1415439511000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix ammo items getting damage on death
</comment><date>2014-11-08T10:38:31+0100</date><id>cbcac3b5f0bdf26c6c1aaa4c9ac90508b5b02ec1</id><msg>Fix ammo items getting damage on death</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><commitId>388823599b0a634ef6eb6dc24bc87732663b090d</commitId><timestamp>1415448920000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Possible fix for the clientside arrow-movement desync
</comment><date>2014-11-08T13:15:20+0100</date><id>388823599b0a634ef6eb6dc24bc87732663b090d</id><msg>Possible fix for the clientside arrow-movement desync</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/AbilityHelper.java</affectedPath><commitId>00c24208d510a88689d2f25e08c2266c12636c2a</commitId><timestamp>1415450056000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Generalize handling of fiery stuff on tools
</comment><date>2014-11-08T13:34:16+0100</date><id>00c24208d510a88689d2f25e08c2266c12636c2a</id><msg>Generalize handling of fiery stuff on tools</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/AbilityHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><commitId>f7069f8eb04899f5331e2cf0c1dd6ab91add7e3d</commitId><timestamp>1415450093000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix fiery not working on projectiles and blaze rod shafts not giving fiery
</comment><date>2014-11-08T13:34:53+0100</date><id>f7069f8eb04899f5331e2cf0c1dd6ab91add7e3d</id><msg>Fix fiery not working on projectiles and blaze rod shafts not giving</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/AbilityHelper.java</affectedPath><commitId>9a3120573ea275489dfd79b1fd663fd3bc0d95d8</commitId><timestamp>1415452439000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Generalize damage and knockback calculations
</comment><date>2014-11-08T14:13:59+0100</date><id>9a3120573ea275489dfd79b1fd663fd3bc0d95d8</id><msg>Generalize damage and knockback calculations</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/AbilityHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>.gitignore</affectedPath><commitId>e74bdae54bd4f9230c0b253aa8dd1fef7d4b7818</commitId><timestamp>1415970865000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>.gitignore++
</comment><date>2014-11-14T14:14:25+0100</date><id>e74bdae54bd4f9230c0b253aa8dd1fef7d4b7818</id><msg>.gitignore++</msg><path><editType>edit</editType><file>.gitignore</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>c0f762221776b633be030a0dc63e308b27643030</commitId><timestamp>1415970884000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix weaponry parts using incorrect amounts of liquid stuff to cast
</comment><date>2014-11-14T14:14:44+0100</date><id>c0f762221776b633be030a0dc63e308b27643030</id><msg>Fix weaponry parts using incorrect amounts of liquid stuff to cast</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>f3f31bc0458f98842dedc7efef2f1171fd1f33f5</commitId><timestamp>1416157853000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Add vanilla critical behaviour to the tinker bows (critical if fully drawn)
</comment><date>2014-11-16T18:10:53+0100</date><id>f3f31bc0458f98842dedc7efef2f1171fd1f33f5</id><msg>Add vanilla critical behaviour to the tinker bows (critical if fully</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/BowBaseAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><commitId>1fe8bb26f34808a044bb923d5769fdf726a00223</commitId><timestamp>1416158387000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix random crashes with a line that wasn't even used. No idea why that caused crashes.
</comment><date>2014-11-16T18:19:47+0100</date><id>1fe8bb26f34808a044bb923d5769fdf726a00223</id><msg>Fix random crashes with a line that wasn't even used. No idea why that</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/modifiers/tools/ModWindup.java</affectedPath><commitId>911755bef77745bb7ba367b179fe60f148d0649e</commitId><timestamp>1416164886000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Change windup-modifier to not allow going below 0.25 (was possible if the last application was more)
</comment><date>2014-11-16T20:08:06+0100</date><id>911755bef77745bb7ba367b179fe60f148d0649e</id><msg>Change windup-modifier to not allow going below 0.25 (was possible if</msg><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModWindup.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><commitId>6f0be6a3340941087a38cb8b70e3a66e11a117c2</commitId><timestamp>1416164963000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix the weird projectile movements for fast projectiles on clientside.
Seriously Mojang, why would you randomly hardcap it there? To a value that's far from the types maximum?
</comment><date>2014-11-16T20:09:23+0100</date><id>6f0be6a3340941087a38cb8b70e3a66e11a117c2</id><msg>Fix the weird projectile movements for fast projectiles on clientside.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><commitId>a4aecae14ef6e63e64f2449b1e2db3ebaac22f30</commitId><timestamp>1416164988000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Make longbows slower, but also stronger.
</comment><date>2014-11-16T20:09:48+0100</date><id>a4aecae14ef6e63e64f2449b1e2db3ebaac22f30</id><msg>Make longbows slower, but also stronger.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</affectedPath><commitId>4c26f857c751e84baf496aea4af5133387b411c7</commitId><timestamp>1416165458000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix Break-Chance display for arrows in toolstations etc.
</comment><date>2014-11-16T20:17:38+0100</date><id>4c26f857c751e84baf496aea4af5133387b411c7</id><msg>Fix Break-Chance display for arrows in toolstations etc.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/gui/ToolStationGuiHelper.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/modifiers/tools/ModLapis.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><commitId>6d9dc59f0febe3bcd1f2082d1e7cdfd5a92a99c3</commitId><timestamp>1416165699000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix damage for arrows/bolts not being displayed in stations
</comment><date>2014-11-16T20:21:39+0100</date><id>6d9dc59f0febe3bcd1f2082d1e7cdfd5a92a99c3</id><msg>Fix damage for arrows/bolts not being displayed in stations</msg><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModLapis.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/BoltAmmo.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/LongBow.java</affectedPath><commitId>83168aaee16c3beb34953da6e5468f64ad8f4b81</commitId><timestamp>1416166394000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Since we buffed longbow strength, we're now nerfing its accuracy!
</comment><date>2014-11-16T20:33:14+0100</date><id>83168aaee16c3beb34953da6e5468f64ad8f4b81</id><msg>Since we buffed longbow strength, we're now nerfing its accuracy!</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/LongBow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>0756c25c70ded2e8f3eaa9249eb0ebb447055394</commitId><timestamp>1416166827000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Adjust projectile weights a bit
</comment><date>2014-11-16T20:40:27+0100</date><id>0756c25c70ded2e8f3eaa9249eb0ebb447055394</id><msg>Adjust projectile weights a bit</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><commitId>86ef2cee0af12dfd10ed167ad84cbda4c876dafd</commitId><timestamp>1416166924000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Reduce the amount of modifiers to 2 on arrows/bolts
</comment><date>2014-11-16T20:42:04+0100</date><id>86ef2cee0af12dfd10ed167ad84cbda4c876dafd</id><msg>Reduce the amount of modifiers to 2 on arrows/bolts</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>39206b231b37493a659d1e540389f81f860cc56d</commitId><timestamp>1416167079000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Tweak bow material stats a bit
</comment><date>2014-11-16T20:44:39+0100</date><id>39206b231b37493a659d1e540389f81f860cc56d</id><msg>Tweak bow material stats a bit</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</affectedPath><commitId>c5dff65efa978c6fc0120de1973e7a1793a5e211</commitId><timestamp>1416167596000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Add fiery tooltip thingie to blaze arrows
</comment><date>2014-11-16T20:53:16+0100</date><id>c5dff65efa978c6fc0120de1973e7a1793a5e211</id><msg>Add fiery tooltip thingie to blaze arrows</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/ammo/ArrowAmmo.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</affectedPath><commitId>16138a8cf3ab984ef6a3b1175b514ac51e5d9a9d</commitId><timestamp>1416167905000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>10% crit chance for crossbows!
</comment><date>2014-11-16T20:58:25+0100</date><id>16138a8cf3ab984ef6a3b1175b514ac51e5d9a9d</id><msg>10% crit chance for crossbows!</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Crossbow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/armor/ArmorAbilities.java</affectedPath><affectedPath>src/main/java/tconstruct/armor/TinkerArmorEvents.java</affectedPath><commitId>08bdb0789a620b8364a85fe5f22b0a9fccf73aa3</commitId><timestamp>1416174345000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Remove the resizing for perfect dodge and add a 10% chance to dodge projectiles instead
</comment><date>2014-11-16T22:45:45+0100</date><id>08bdb0789a620b8364a85fe5f22b0a9fccf73aa3</id><msg>Remove the resizing for perfect dodge and add a 10% chance to dodge</msg><path><editType>edit</editType><file>src/main/java/tconstruct/armor/ArmorAbilities.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/armor/TinkerArmorEvents.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/plugins/nei/RecipeHandlerToolMaterials.java</affectedPath><affectedPath>resources/assets/tinker/lang/en_US.lang</affectedPath><commitId>811ad8739c9d535b449c87dac6e86c64b392c6f0</commitId><timestamp>1416177326000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Add bow and arrow stats to NEI for toolmaterials
</comment><date>2014-11-16T23:35:26+0100</date><id>811ad8739c9d535b449c87dac6e86c64b392c6f0</id><msg>Add bow and arrow stats to NEI for toolmaterials</msg><path><editType>edit</editType><file>src/main/java/tconstruct/plugins/nei/RecipeHandlerToolMaterials.java</file></path><path><editType>edit</editType><file>resources/assets/tinker/lang/en_US.lang</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>69a40221d8cb5eb26f81d2d451b42b8d0bd91f83</commitId><timestamp>1416327856000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Some more tinkering with the bow values. Making materials more balanced against each other in their category.
</comment><date>2014-11-18T17:24:16+0100</date><id>69a40221d8cb5eb26f81d2d451b42b8d0bd91f83</id><msg>Some more tinkering with the bow values. Making materials more balanced</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryHandler.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>5d0a151947399b6fc6e594dc3d6e1f04a0ef128e</commitId><timestamp>1416330328000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>The arrow material now has an impact on the breakchance of the arrow (head for arrow, head+core for bolt)
</comment><date>2014-11-18T18:05:28+0100</date><id>5d0a151947399b6fc6e594dc3d6e1f04a0ef128e</id><msg>The arrow material now has an impact on the breakchance of the arrow</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryHandler.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/modifiers/tools/ModAttack.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>7372d0af899e3acb1e324637c41ca437ae36ff12</commitId><timestamp>1416332423000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Change quartz to be less effective on projectiles
</comment><date>2014-11-18T18:40:23+0100</date><id>7372d0af899e3acb1e324637c41ca437ae36ff12</id><msg>Change quartz to be less effective on projectiles</msg><path><editType>edit</editType><file>src/main/java/tconstruct/modifiers/tools/ModAttack.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><commitId>2396c9c21c2a28e9bccf925b3a770ea478d7f8ad</commitId><timestamp>1416488776000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Prevent crash when hitting ghast-fireballs etc. with tinker projectiles
</comment><date>2014-11-20T14:06:16+0100</date><id>2396c9c21c2a28e9bccf925b3a770ea478d7f8ad</id><msg>Prevent crash when hitting ghast-fireballs etc. with tinker projectiles</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/TinkerTools.java</affectedPath><commitId>8687296199bcaf455ec11274b693cd0dc09288b4</commitId><timestamp>1416490821000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Bring flamestring in line so it's an actual choice instead of just making normal tools lategame power. Also bring enchanted string in line a bit.
</comment><date>2014-11-20T14:40:21+0100</date><id>8687296199bcaf455ec11274b693cd0dc09288b4</id><msg>Bring flamestring in line so it's an actual choice instead of just</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerTools.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/TinkerTools.java</affectedPath><commitId>8161d2b493c034836712a6c74c823d2da199c492</commitId><timestamp>1416490940000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Adjust Thaumium bow-stats
</comment><date>2014-11-20T14:42:20+0100</date><id>8161d2b493c034836712a6c74c823d2da199c492</id><msg>Adjust Thaumium bow-stats</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerTools.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</affectedPath><commitId>a44919a2f2f7a21fe9196205396b68f139e9026c</commitId><timestamp>1416587199000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Shortbows give less slowdown while aiming
</comment><date>2014-11-21T17:26:39+0100</date><id>a44919a2f2f7a21fe9196205396b68f139e9026c</id><msg>Shortbows give less slowdown while aiming</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ShortBow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</affectedPath><commitId>d57f8b64a80f30b56172d548ec62718757417e05</commitId><timestamp>1416587253000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Throwing knives windup is shorter and they nearly don't slow you down while doing so.
Also minimal javelin buff.
</comment><date>2014-11-21T17:27:33+0100</date><id>d57f8b64a80f30b56172d548ec62718757417e05</id><msg>Throwing knives windup is shorter and they nearly don't slow you down</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/weapons/Javelin.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><commitId>40a2e9194395d53dad3682f2f912c1207d1cd109</commitId><timestamp>1416588604000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Throwing knives now crit when they're aimed long enough
</comment><date>2014-11-21T17:50:04+0100</date><id>40a2e9194395d53dad3682f2f912c1207d1cd109</id><msg>Throwing knives now crit when they're aimed long enough</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Javelin.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/Shuriken.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/weapons/ThrowingKnife.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>584c2e77f67930ac30cb41b750f000df06a91108</commitId><timestamp>1416589087000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Add 'metal-part-creation-in-part-table' config to weaponry
</comment><date>2014-11-21T17:58:07+0100</date><id>584c2e77f67930ac30cb41b750f000df06a91108</id><msg>Add 'metal-part-creation-in-part-table' config to weaponry</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</affectedPath><commitId>eea8d165a43ed6fbabb239ec4b988edf469fa225</commitId><timestamp>1416590172000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix javelin not taking damage on attack if it was full and adding ammo. Oops.
</comment><date>2014-11-21T18:16:12+0100</date><id>eea8d165a43ed6fbabb239ec4b988edf469fa225</id><msg>Fix javelin not taking damage on attack if it was full and adding ammo.</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/WeaponryActiveToolMod.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>81da6633ed1a29781d1940e9cbc948be08f1af0e</commitId><timestamp>1416590741000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix broken bows being usable
</comment><date>2014-11-21T18:25:41+0100</date><id>81da6633ed1a29781d1940e9cbc948be08f1af0e</id><msg>Fix broken bows being usable</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</affectedPath><commitId>3c7d9f00ddb23f7fc20f39c39b68865f2e2602f7</commitId><timestamp>1416591243000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix bows replacing the wrong texture when broken
</comment><date>2014-11-21T18:34:03+0100</date><id>3c7d9f00ddb23f7fc20f39c39b68865f2e2602f7</id><msg>Fix bows replacing the wrong texture when broken</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/ProjectileWeapon.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/ToolCore.java</affectedPath><commitId>ce47cd3c9643da42876db73af1c7af76c139d713</commitId><timestamp>1416591288000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix broken textures not getting colored correctly if a special head-texture is present, but not a broken one
</comment><date>2014-11-21T18:34:48+0100</date><id>ce47cd3c9643da42876db73af1c7af76c139d713</id><msg>Fix broken textures not getting colored correctly if a special</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/ToolCore.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>5fae9b7ced2135e0d0af75f59876616da813b6b1</commitId><timestamp>1416691271000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Thaumium Toolparts for weaponry
</comment><date>2014-11-22T22:21:11+0100</date><id>5fae9b7ced2135e0d0af75f59876616da813b6b1</id><msg>Thaumium Toolparts for weaponry</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/util/network/MovementUpdatePacket.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/TinkerToolEvents.java</affectedPath><affectedPath>src/main/java/tconstruct/util/network/PacketPipeline.java</affectedPath><commitId>dc3a2b0ff7b1f5fd91f4f7bf75bbdd1a38f4b5a6</commitId><timestamp>1417034228000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Battlesigns now properly reflect all projectiles, not just arrows.
</comment><date>2014-11-26T21:37:08+0100</date><id>dc3a2b0ff7b1f5fd91f4f7bf75bbdd1a38f4b5a6</id><msg>Battlesigns now properly reflect all projectiles, not just arrows.</msg><path><editType>add</editType><file>src/main/java/tconstruct/util/network/MovementUpdatePacket.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerToolEvents.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/util/network/PacketPipeline.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/tools/FletchingMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/BowMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/library/tools/ArrowMaterial.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/TinkerTools.java</affectedPath><commitId>5187f3bb319a413b3c64e413f7de7adb2982e70b</commitId><timestamp>1417178269000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Restore Tic-Tooltips compatibility so it doesn't crash anymore with new stuff
</comment><date>2014-11-28T13:37:49+0100</date><id>5187f3bb319a413b3c64e413f7de7adb2982e70b</id><msg>Restore Tic-Tooltips compatibility so it doesn't crash anymore with new</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerTools.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/ArrowMaterial.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/BowMaterial.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/tools/FletchingMaterial.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/TinkerToolEvents.java</affectedPath><commitId>49813550b4018a44c83182dfb251fc9855943d6d</commitId><timestamp>1417350041000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Change battlesign-blocking to actually require you to look at the arrow + reflection speed depends on how much you looked at it (+buffed)
</comment><date>2014-11-30T13:20:41+0100</date><id>49813550b4018a44c83182dfb251fc9855943d6d</id><msg>Change battlesign-blocking to actually require you to look at the arrow</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerToolEvents.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/TinkerToolEvents.java</affectedPath><commitId>af6fbec293e3b3a180609465770f0bd8a98a861d</commitId><timestamp>1417350868000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Battlesign reflecting takes durability and doesn't work while it's broken
</comment><date>2014-11-30T13:34:28+0100</date><id>af6fbec293e3b3a180609465770f0bd8a98a861d</id><msg>Battlesign reflecting takes durability and doesn't work while it's</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerToolEvents.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/client/FlexibleToolRenderer.java</affectedPath><commitId>c4d9ebd5059fa28c1d6f38d97c870385d41f6baf</commitId><timestamp>1417546981000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Add a possibly missing rendering state reset
</comment><date>2014-12-02T20:03:01+0100</date><id>c4d9ebd5059fa28c1d6f38d97c870385d41f6baf</id><msg>Add a possibly missing rendering state reset</msg><path><editType>edit</editType><file>src/main/java/tconstruct/client/FlexibleToolRenderer.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/TConstruct.java</affectedPath><affectedPath>build.properties</affectedPath><affectedPath>src/main/java/tconstruct/plugins/fmp/TinkerFMP.java</affectedPath><affectedPath>build.gradle</affectedPath><commitId>011298e0b811bfedbdade0b0ea8a4df791b79b71</commitId><timestamp>1417548871000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Experimenta: native FMP support for the bocks *sawsaw*
</comment><date>2014-12-02T20:34:31+0100</date><id>011298e0b811bfedbdade0b0ea8a4df791b79b71</id><msg>Experimenta: native FMP support for the bocks *sawsaw*</msg><path><editType>edit</editType><file>build.properties</file></path><path><editType>edit</editType><file>build.gradle</file></path><path><editType>add</editType><file>src/main/java/tconstruct/plugins/fmp/TinkerFMP.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/TConstruct.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</affectedPath><commitId>d2b06da1ecb8dfc50c12ffee623f7277381b023e</commitId><timestamp>1417633048000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>The piercing damage of arrows/bolts doesn't determine whether an entity has been hit anymore (since it always hits since it's unblockable)
</comment><date>2014-12-03T19:57:28+0100</date><id>d2b06da1ecb8dfc50c12ffee623f7277381b023e</id><msg>The piercing damage of arrows/bolts doesn't determine whether an entity</msg><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/entity/ArrowEntity.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/world/TinkerWorld.java</affectedPath><affectedPath>src/main/java/tconstruct/tools/TDispenserBehaviorArrow.java</affectedPath><commitId>429c3b7fb78434c2ae10dcf807d1c78b05cec383</commitId><timestamp>1417633087000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Remove the dispenser behaviour for the old arrows
</comment><date>2014-12-03T19:58:07+0100</date><id>429c3b7fb78434c2ae10dcf807d1c78b05cec383</id><msg>Remove the dispenser behaviour for the old arrows</msg><path><editType>edit</editType><file>src/main/java/tconstruct/world/TinkerWorld.java</file></path><path><editType>delete</editType><file>src/main/java/tconstruct/tools/TDispenserBehaviorArrow.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/weaponry/IAmmo.java</affectedPath><affectedPath>src/main/java/tconstruct/library/util/BehaviorProjectileBaseDispense.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoItem.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><affectedPath>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</affectedPath><commitId>d16acb6846c09d5e8390b22602880165d524373e</commitId><timestamp>1417634792000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Tinker arrows/bolts/shuriken/throwingknives/javelins now work with dispensers :OOoo
</comment><date>2014-12-03T20:26:32+0100</date><id>d16acb6846c09d5e8390b22602880165d524373e</id><msg>Tinker arrows/bolts/shuriken/throwingknives/javelins now work with</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoItem.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/AmmoWeapon.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/library/weaponry/IAmmo.java</file></path><path><editType>add</editType><file>src/main/java/tconstruct/library/util/BehaviorProjectileBaseDispense.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/TinkerToolEvents.java</affectedPath><commitId>633814d6473894467b7c90a61732925bce374ed7</commitId><timestamp>1417978053000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix reflected tinker projectiles not hitting stuff
</comment><date>2014-12-07T19:47:33+0100</date><id>633814d6473894467b7c90a61732925bce374ed7</id><msg>Fix reflected tinker projectiles not hitting stuff</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerToolEvents.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/ToolProxyClient.java</affectedPath><commitId>d3c4ab0d0ecb93c74b0c35ae9da9a03ee7e75cd2</commitId><timestamp>1418478782000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix arrow stuff buttons being in the stencil table twice
</comment><date>2014-12-13T14:53:02+0100</date><id>d3c4ab0d0ecb93c74b0c35ae9da9a03ee7e75cd2</id><msg>Fix arrow stuff buttons being in the stencil table twice</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/ToolProxyClient.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/tools/TinkerTools.java</affectedPath><affectedPath>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</affectedPath><commitId>da254927a61f856520b626c38cc8eea2adb78ad5</commitId><timestamp>1418478796000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix Thaumium toolparts for weaponry parts
</comment><date>2014-12-13T14:53:16+0100</date><id>da254927a61f856520b626c38cc8eea2adb78ad5</id><msg>Fix Thaumium toolparts for weaponry parts</msg><path><editType>edit</editType><file>src/main/java/tconstruct/tools/TinkerTools.java</file></path><path><editType>edit</editType><file>src/main/java/tconstruct/weaponry/TinkerWeaponry.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/tconstruct/library/entity/ProjectileBase.java</affectedPath><commitId>f9067594e00b7f38e4c626ff65faa8bc65e1ecdc</commitId><timestamp>1418481109000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Fix arrows not hitting stuff after being deflected/damage rejected
</comment><date>2014-12-13T15:31:49+0100</date><id>f9067594e00b7f38e4c626ff65faa8bc65e1ecdc</id><msg>Fix arrows not hitting stuff after being deflected/damage rejected</msg><path><editType>edit</editType><file>src/main/java/tconstruct/library/entity/ProjectileBase.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>build.properties</affectedPath><commitId>8086c255e2d2c01a908234ac4e2eab376fe0cca2</commitId><timestamp>1418918585000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Update Mod Version to 1.8.0 (not to be confused with MC version 1.8) to welcome weaponry
</comment><date>2014-12-18T17:03:05+0100</date><id>8086c255e2d2c01a908234ac4e2eab376fe0cca2</id><msg>Update Mod Version to 1.8.0 (not to be confused with MC version 1.8) to</msg><path><editType>edit</editType><file>build.properties</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>weaponry.txt</affectedPath><commitId>e5aa0077816fba73ec13aa2f10646a027f8ad043</commitId><timestamp>1418918688000</timestamp><author><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></author><authorEmail>bernhard.bonigl@gmail.com</authorEmail><comment>Remove the old idea/todo file since it's not relevant anymore
</comment><date>2014-12-18T17:04:48+0100</date><id>e5aa0077816fba73ec13aa2f10646a027f8ad043</id><msg>Remove the old idea/todo file since it's not relevant anymore</msg><path><editType>delete</editType><file>weaponry.txt</file></path></item><kind>git</kind></changeSet><culprit><absoluteUrl>https://dvs1.progwml6.com/jenkins/user/bernhard.bonigl</absoluteUrl><fullName>bernhard.bonigl</fullName></culprit></freeStyleBuild>