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#90 (Sep 30, 2017, 2:23:03 AM)

Started 7 yr 2 mo ago
Took 2 min 9 sec

Started by an SCM change (2 times)

This run spent:

  • 3 min 19 sec waiting;
  • 2 min 9 sec build duration;
  • 5 min 28 sec total from scheduled to completion.
Revision: c6d9311b244d1c0f64dac45097e5ad2924c7a9df
Repository: https://github.com/AlgorithmX2/Chisels-and-Bits.git
  • origin/1.10.2
  • refs/tags/v12.16
Changes
  1. Null Worlds Are Bad For Everyone. (details / githubweb)
  2. Refresh client caches when fancy graphics changes ( leaf fix ) Clear (details / githubweb)
  3. Added NBTTagCompound writeTileEntityToTag( NBTTagCompound tag, boolean (details / githubweb)
  4. Create Key Binding API (details / githubweb)
  5. Remove some 1.11 cruft. (details / githubweb)
  6. Update API Version Number. (details / githubweb)
  7. Set mod ID to lowercase when comparing with item name domain in the key (details / githubweb)
  8. Fixed API CommitChanges not triggering render updates. (details / githubweb)
  9. Track Dead Tessellator's more readily. ( Aka, finalize is the worst ) (details / githubweb)
  10. Extend Minimize Latency Time, this basically removes the flash during (details / githubweb)
  11. Trigger updates related to full blocks properly for C&B Tiles. (details / githubweb)
  12. Whoops, wasn't supposed to change that. (details / githubweb)
  13. Encode NBT_PRIMARY_STATE as a string when saving crossworld format. (details / githubweb)
  14. Fix #237 (details / githubweb)
  15. Ultra Compatibly mode? (details / githubweb)
  16. Use IBlockAccess Aware version of getLightValue, Fixes #245 (details / githubweb)
  17. Fix UVs, all hail lord of copy-pasta! (details / githubweb)
  18. Enable Shadow Rendering for full blocks, Adds #253 (details / githubweb)
  19. Fix Model Cache Clearing, and Leaves Fancy/Fast Code, #251 (details / githubweb)
  20. Extended Vertex Format checker to include Forge Pipeline as well as (details / githubweb)
  21. New Setting, "Black List Ticking Blocks" (details / githubweb)
  22. Add Vivecraft compatibility (#270) (details / githubweb)
  23. Added GUI text for Vivecraft Option. (details / githubweb)
  24. Failing to calculate an ItemStack should result in dropping nothing, not (details / githubweb)
  25. If Player is null, key context is invalid. ( #269 ) (details / githubweb)
  26. Re-add block assignments, fixes weird errors on startup? (details / githubweb)
  27. MCMP Shenanigans, Wat is dis? (details / githubweb)
  28. Initialize lighting early, and re-check light on packets. Fixes #81 and (details / githubweb)
  29. Cache getBreakingModel (details / githubweb)
  30. Minor fix for invalid recipe combinations involving BitSaw. (details / githubweb)
  31. Fixed all tool orientations for both hands, #304 (details / githubweb)
  32. Modified item rendering. (#307) (details / githubweb)
  33. Unify firstPerson_righthand, and firstPerson_lefthand like the (details / githubweb)