public class NetworkRouter
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static NetworkRouter |
instance |
| Constructor and Description |
|---|
NetworkRouter() |
| Modifier and Type | Method and Description |
|---|---|
void |
clientPacket(net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientCustomPacketEvent ev) |
void |
newConnection(net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent loginEvent) |
void |
sendTo(ModPacket packet,
net.minecraft.entity.player.EntityPlayerMP player)
from server to specific client.
|
void |
sendToAll(ModPacket packet)
from server to clients...
|
void |
sendToAllAround(ModPacket packet,
net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint point)
send to any players around the location.
|
void |
sendToServer(ModPacket packet)
from client to server
|
void |
serverPacket(net.minecraftforge.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent ev) |
public static NetworkRouter instance
public void newConnection(net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent loginEvent)
public void serverPacket(net.minecraftforge.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent ev)
public void clientPacket(net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientCustomPacketEvent ev)
public void sendToServer(ModPacket packet)
packet - public void sendToAll(ModPacket packet)
message - public void sendTo(ModPacket packet, net.minecraft.entity.player.EntityPlayerMP player)
message - player - public void sendToAllAround(ModPacket packet, net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint point)
packet - point -